PvP IO Drop Rate??
pvp IOs should be far more common.
Keep fightin' the good fight!
and another post gonna fall on deaf ears...
actually, one of my sg members dropped 5 in the span of 3 days. 3 one night and 1 each nite after. i know it probably doesn't mean much but i think that is about right to what the drops used to be before the mess up that insued when i15 came out.
How about i pvp'ed every day 2 issues straight and got like 4-5 drops?
I get about 1 a day average. Sadly they are all mostly fury of the glad dam/rech and glad armor end/rech. I would like to say this is an over exageration but I have over 10 of each now
Duel me.
I will work on my sig pic more when I have time.

After the 'fix' i got over 2k rep across 5 toons in the next week or so and i got 0 drops.... on a more entertaining note, Rappelz is free and has OP pets. come play!!
I got my first one on justice since i15 2 nights ago in RV on my newly speccd widow. I want to say that new toons, or toons without rep get them more, cause I see n00bs get them more then people who are there all the time. The drop needs to be adjusted.
On also a more entertaining note, having endgame content and no pvp > having no endgame cotent and broken pvp. Also on that same thing Rappelz has both endgame content and broken pvp. Its like a free wow clone with cool pets.
Okay, now that I have done my advertising anyone wanna buy a buncho stuff from my toons?
hmm i think i had Rappelz accnt...
I PMed Synapse and requested that PvP drop rates be reviewed and commented on as well. Hopefully we can get some news soon.
A very sad story about War Witch and the neglected kitty. http://boards.cityofheroes.com/showthread.php?t=219670
Originally Posted by Black_Barrier
Guess it's hard to click while actively trying to keep the drool away from the keyboard...
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im starting to think castle works for the rmt spammers..
the way he "fixes" drops on things they profit even more, before this last issue i got castle to actually say he'll have the rewards people look into the drops.
apparently thats on the desk next to merging servers in the " pretend to do" file
I actually think im rediculously lucky then, I dropped 1 today in about an hour and dropped 4 over the weekend, A few panaceas too.
go figure, game hates me in anything but these. I rolled like 500 tickets once and the best thing i got was a **** SoM.
I think pvp recipes should be common if pvp is to get any better. Having a pvp recipe drop less frequent than purps cant be good for getting people more into pvp.
If i'm not mistaken, wiki says some pvp recipes drop in pve. Well, i've gotten 6-7 purps this week and alot of other stuff and no pvp recipes. If it only drops in pvp, i think the drop rate should be pretty high due to the lack of people in pvp zones.
I personally don't pvp, but if i did, i'd want to be able to have an opportunity to get them to drop.
I think pvp recipes should be common if pvp is to get any better. Having a pvp recipe drop less frequent than purps cant be good for getting people more into pvp.
If i'm not mistaken, wiki says some pvp recipes drop in pve. Well, i've gotten 6-7 purps this week and alot of other stuff and no pvp recipes. If it only drops in pvp, i think the drop rate should be pretty high due to the lack of people in pvp zones. I personally don't pvp, but if i did, i'd want to be able to have an opportunity to get them to drop. |
All we really need is zones filled with pvpers standing in large groups like pve. Then make aoes actually hit hard in pvp again and we can farm them like purples. Until then the drop will of course seem low to anything that drops in pve.
The last line about you not pvping but chiming in on a pvp topic kinda made me chuckle a little, just saying.
Duel me.
I will work on my sig pic more when I have time.

Well, i'd like to but i just don't. I have a couple times, but getting pwned sucks. lol.
I am curious why pvp recipes have dual bonuses tho. With having a 2nd build available now, why not just have pve and pvp recipes for a dual build?
If anything they need to make common and uncommon recipes to go with the current ones and make them drop about 4 times more then normal recipes, since they only drop when killing another player. That would require them doing work though. Creating new sets, balancing them... Make an actual pvp reward system instead of some half ***** BS... Just saying.. in the mean time rappelz is kinda cool... it even has endgame after you hit level 150 2 years from when you start.
I seem to find this very funny, new content, colors, and powers are added to CoH. Yet nothing was done about fixing the drop rate "they" messed up. The Dev's didn't find the time to change a # or a decimal in that pre existing #, but they gave us new content. They changed PvP, nerfed it some more, so players all around would be able to enjoy PvP'ing. PvP IO's were introduced as well, to improve PvP builds or just allow PvE builds to have that same opportunity without changing much. They also did it to bring in more people/player. Whats the point? They add these enhancements for a couple of months till they mess up the drop rate instead of increasing it. To this day it still hasn't been fixed. It's only been about 3-4months or so im not to sure, but my point is when will it be fixed. If you want it to be fixed petition it so they see that more players want it to be fixed. Not just me.
@Super Robster
Leader of Titans Reborn-SG-Guardian