Bikini Girls With Machine Guns!


Alef_infinity

 

Posted

Okay, I'm going to just come out and say what I'm sure a lot of players are quietly thinking... when NCSoft finally implements power customization for masterminds, we should have the option to have female mercenaries, ninjas, and thugs. And while I can understand if full customization of every tiny detail of how they are dressed wouldn't be computable with way minion equipment upgrades have a visible effect, I will not accept this as an excuse for female mercenaries to ONLY come dressed in baggy combat fatigues, and so on. If there is a technical reason that there can only be a limited number of different looks, make ONE of those options be... Bikini Girls With Machine Guns!

Let's face it, I'm not the only guy on earth who wants a team of Bikini Girls With Machine Guns following them around. If other guys aren't asking for it, they're just being shy or something. This is seriously a feature that could single-handedly convince a lot of men to buy a year's subscription who might otherwise lose interest during their ten-day trial period. I honestly don't think that's an exaggeration. That's money that could be in your pocket, developers. Look deep in your heart, and you know it's true!

And what do you have to lose? If anyone morally objects to the sight of stripperiffic cartoon females strongly enough to quit the game, surely they've ALREADY been driven out by the way straight guys are already able to dress up their female characters. I mean seriously, have you seen the "witch" costumes come with the expansion pack? You'd have to be blind not to! So don't even try to pretend that you're worried NOW about the potential impact that scantily clad cartoon females might have on the game. That cat is out of the bag, the bridge is burnt, and a million horses have bolted through THAT unlocked barn door.

I'd also like to point out that beyond merely being popular, killer bikini girls are also EXTREMELY genre appropriate. What screams "mastermind super-villain" louder than having a personal army of killer bikini girls? That's as instantly recognizable as their penchant for sitting in giant egg-shaped chairs.

And speaking of which, why aren't there any giant egg-shaped chairs available in the list of purchasable base items? Is my supervillain supposed to sit menacingly in an ordinary office chair? It's embarrassing!

But getting back to the topic at hand, my point is that all of the masterminds who summon human minions should have at least ONE scantily clad female option. Mercenary masterminds should be able to choose Bikini Girls with Machine Guns. Ninja masterminds should also be able to choose bikini girls, but obviously without the machine guns. And female thugs could maybe have more of a "black leather miniskirt" theme, or something.


 

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I think it would just be funny if the option for Thugs were for us to have Hellion Girlfriends, which would actually never fight, but only stand around and gossip and comment on how great it is to be a Hellion Girlfriend.

And I definately loved the egg shaped chair comment.


 

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You know, that is an incredibly well articulated argument for something that would normally have been dismissed by most readers as, well... typical adolescent forum whining.

Well done!

I must say i agree that even just having an option to choose female henchies, regardless of clothing style, would be a step in the right direction, if for no other reason than equal opportunity, at least for role play purposes.

If the rumored demon MM minions ever see the light of day, one would expect the 2nd and 3rd teir pets to include a succubii somewhere in the mix, no?


 

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I want my own personal army of leather clad S&M fembots with built-in breast-lasers a la Aphrodite A


 

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This seems extremely reasonable


 

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The devs don't seem to want masterminds to have any female minions for some reason related to possible abuse, as I recall being mentioned a while ago. But strapping, sweaty, ethnic-looking men following dutifully after spike-heeled leatherclad mistresses is fine.


 

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Quote:
Originally Posted by xs1vgamerforum View Post

If the rumored demon MM minions ever see the light of day, one would expect the 2nd and 3rd teir pets to include a succubii somewhere in the mix, no?

Actually no, I wouldn't expect a succubus pet. One of the stated reasons for "no female pets" is the possibility of someone creating a pimp character of some kind. I don't really agree with the reasoning (especially since WoW Warlocks *do* get a Succubus pet, and one that looks pretty slinky at that) but I can understand the concern. Look at all the weird news reports that "professional" journalists run about video games, and consider how well researched and objective they are. Yeah. Right.


 

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I don't think that's the reasoning, but that it would be a lot of probably unnecessary work to add female pet models, and given that the pet model is chosen randomly every time you summon them, your pet named 'Charlie' might become a woman next time you summon it.

The title reminds me of Ghost Squad.


 

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Originally Posted by Prof_Backfire View Post
I don't think that's the reasoning, but that it would be a lot of probably unnecessary work to add female pet models,
If giving your customers what they really, really want before your competitors do it is "unnecessary work", what on earth IS necessary?

I'm not usually one for making hysterical "I'm going to quit if I don't get my way" tantrums, but if Champions Online, DCU, or some upstart company starts offering the bikini girl minions and giant egg shaped chairs I can't get in city of heroes, I'm going to seriously consider giving my "unnecessary" subscription money to someone else.

That isn't a threat, it's just the way free markets work. I think the developers understand that better than you do. Why do you think they're adding demon pets in the next big release? Do you think demons are any more "necessary" than bikini girls? New features are exactly as necessary to the company as income from the customers who want those features, and I'm stating for the record that I want bikini girls with machine guns!

Quote:
Originally Posted by Prof_Backfire View Post
and given that the pet model is chosen randomly every time you summon them, your pet named 'Charlie' might become a woman next time you summon it.
When I said I want bikini girls as an option for mastermind power customization, I put a lot of emphasis on how much I want bikini girls, but it's obviously going to have to be part of the larger task of mastermind power customization. All the other archetypes got the ability to change the appearance of their powers, I want the logical equivalent for masterminds.

At the VERY least, I want the ability to pick the appearance for each of my minions, and have it stay that way. The fact that it's currently random every time you summon them ALREADY defeats the purpose of giving them personal names: if I want my thug arsonist named "matches" to always have spiky red hair and an angry face, the fact that he can show up as a swarthy guy with a black ponytail kills my sense of immersion just as much as if he showed up as a female.

So yes, the're going to have to change how the existing minion appearance-generating code works. That was so obvious I didn't think it was worth belaboring. Companies that want to stay competitive have to do that sort of thing. Once again, I'm confident that the developers already understand that.


 

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Quote:
Originally Posted by ShadowsBetween View Post
Actually no, I wouldn't expect a succubus pet. One of the stated reasons for "no female pets" is the possibility of someone creating a pimp character of some kind. I don't really agree with the reasoning (especially since WoW Warlocks *do* get a Succubus pet, and one that looks pretty slinky at that) but I can understand the concern. Look at all the weird news reports that "professional" journalists run about video games, and consider how well researched and objective they are. Yeah. Right.
Yeah, all those reports have sure hurt WoW's profitability.

"You can get a Half-naked succubus to follow you around? That's shocking and morally reprehensible! So, uh... what was the name of that game again?"


 

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Originally Posted by Dr_Brainbottle View Post
Yeah, all those reports have sure hurt WoW's profitability.

"You can get a Half-naked succubus to follow you around? That's shocking and morally reprehensible! So, uh... what was the name of that game again?"
As I said, I don't agree with the reasoning. But that *is* one of the reasons why they've said it'll never happen.


 

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Quote:
Originally Posted by ShadowsBetween View Post
As I said, I don't agree with the reasoning. But that *is* one of the reasons why they've said it'll never happen.
Well, I'm sure they've said a LOT of things since they started in 2004 as literally the only superhero-themed game in town, but a lot of things have changed since then.

In any case, now I'm stating for the record that bikini girls with machine guns (and giant egg-shaped chairs) would make me, their paying customer, really happy. They can ignore that at their own peril.


 

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I think they'll avoid any more bad PR and unnecesaary reports/articles with the TTP factor in place. Especially since the i14 fiasco is finally starting to cool down.


 

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While the stripperific costume options tend to make me roll my eyes (partly because I like some of them except for the stripperific bits), I do agree on the general topic of minion customization. And I want female minions, too.

You can have your bikini girls, and I can have my military women in fatigues, tattooed gangster women, and so on. I just don't want bikini girls to be the only options (like is already kinda the case with the witch stuff and some other costume details). I don't care what ridiculous things others might want to do with their minions (stuff like the pimp doesn't create outrage in me, just eye-rolling).

Then again, I have some general outfit frustrations. I want female characters to have access to cigars for example... and especially that awesome Baron jacket. That's the one that most grates on me (it's enough to make me begin to consider breaking my habit of playing women, just to have one on one of my characters).


 

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Quote:
Originally Posted by Bookkeeper_Jay View Post
I think they'll avoid any more bad PR and unnecesaary reports/articles with the TTP factor in place.
How is Thrombotic thrombocytopenic purpura a factor in any of this?

Quote:
Originally Posted by Bookkeeper_Jay View Post
Especially since the i14 fiasco is finally starting to cool down.
First of all, the only part of issue 14 that was arguably a "fiasco" was how NCSoft dealt with angry customers on the official forums. That is a small-scale CUSTOMER relations problem, not a larger-scale PUBLIC relations problem. From an actual PR perspective, issue 14 was a huge win. NCsoft got the right to brag to the mainstream media that we're the first MMO with user-created content. That makes GREAT copy! Print it!

Secondly, to the extent that NCsoft mishandled customer relations by vacillating between indulging the customers who exploited the weaknesses of the new architect system with almost tacit approval and then suddenly over-reacting on behalf of customers filled with nerd rage about game balance, ultimately leaving everyone dissatisfied... I don't see what it has to do with bikini girls with machine guns. To the extent that bikini girls might be controversial, it's an utterly different KIND of controversy.

No, a much more apt comparison is the magic expansion pack, with it's leather-and-lacy "witch" costumes. That was a feature that provoked EXACTLY the same kind of controversy... or would have, if there WAS any controversy. The closest thing I've ever seen to an "angry backlash" to that is a little sarcasm and eye-rolling. Where are the gurn-faced puritans brandishing torches and pitchforks? How many people are threatening to go back to playing World of Warcraft if city of heroes starts letting people summon a succubus?

It's funny how many people nebulously insinuate that lots of people would morally object to scantily clad cartoons, and yet when push actually comes to shove nobody I've ever met is actually willing to embarrass themselves by standing up and saying "*I* morally object to scantily clad cartoons!"


 

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Quote:
Originally Posted by Alef_infinity View Post
You can have your bikini girls, and I can have my military women in fatigues, tattooed gangster women, and so on. I just don't want bikini girls to be the only options (like is already kinda the case with the witch stuff and some other costume details).
Heck, I want more options than just bikini girls too. More options are good. The closer I can get to customizing the look of my minions the same way I can customize my own character, the happier I'll be.

In fact, as much as I would enjoy having the option to have female minions, I'd probably continue playing some of my characters with male minions, and I'd like the ability to customize their appearance ALMOST as much as I'd like to have bikini girls. yes, shocking I know.

For example, I have a mercenary / storms mastermind named "the Major-General" who bolsters his minions with the fearsome power of British Weather. I'm not going to switch him to using bikini girls with machine guns, it's not his idiom. Ideally, I'd like his minions to look like British soldiers from the late 1800s, but even just the ability to change the color of their fatigues would be an improvement.

Quote:
Originally Posted by Alef_infinity View Post
Then again, I have some general outfit frustrations. I want female characters to have access to cigars for example... and especially that awesome Baron jacket. That's the one that most grates on me (it's enough to make me begin to consider breaking my habit of playing women, just to have one on one of my characters).
The Major-General wears a Baron jacket, and it is indeed awesome. It goes quite well with his antique monocle. I wish I could get a old fashioned Wolsey-style pith helmet for him though.


 

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At the very least there should be multiple "pre-set" minions types available as in:

Tier 1:
--Set 1 - Male
--Set 2 - Male
--Set 1 - Female
--Set 2 - Female

This would need to remember which Option you have chosen but as this is already is use for any weapon-based power (ie: As a Stalker I chose Ninja Blade. Whever I use a Nin power it doesnt summon the Fantasy Blade it summons the Ninja Blade) I hope its not too hard to implement.


 

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One thing I know the developers are definitely going to be concerned about as they move forward with mastermind customization is backwards compatibility. No matter what happens, they aren't going to "force" anyone to change to something new. So to expand on the idea of sets, one of the sets should be called the "legacy" minion set, just as we have "legacy" weapons and "legacy" power effects.

But within most legacy sets there are lots of different individual ways a minion can look, and I'd like my thug arsonist named "matches" to always spiky red hair. Is that too much to ask? A lot of people seem to think they are reluctant to do this because the programming is hard... but as a programmer myself, I suspect the biggest obstacle ISN'T purely technical. They already have a data structure for remembering unique properties for each minion slot, as proven by the fact that you can give each of your minions a personal name. Upgrading that structure to store more options is just a programming problem, and they've been bragging lately about how they have lots of programmers now.

But how do you expose all the options you could implement to a mere user without making his head explode? THAT is the real issue!

So the way I imagine the interface could be reasonably powerful without being too complicated, each of the six standard minion slots should have two drop-down lists: one to choose a general set of minion types, and the other to choose an individual member of that set, or a special value called "random" that chooses one randomly. These drop down lists for all the minion slots would default to the "legacy" set and a "random" member, duplicating the current behavior pretty much exactly.

Using this setup, my thug mastermind could keep his arsonist as a legacy model but only the one with spiky red hair, while another minion is set to have a different random appearance every time it's summoned, but out of a set of punk girls.

Each minion slot could also have the two standard customizable color buttons, the exact effects of which depend on the model involved, which probably means no effect at all for the legacy models. Hair color and skin color should probably always get baked into the models, but there should be lots of models with different hair and skin colors to choose from in each set where that's an issue.


 

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Quote:
Originally Posted by ShadowsBetween View Post
Actually no, I wouldn't expect a succubus pet. One of the stated reasons for "no female pets" is the possibility of someone creating a pimp character of some kind. I don't really agree with the reasoning (especially since WoW Warlocks *do* get a Succubus pet, and one that looks pretty slinky at that)
Here's an example of the WoW Succubus pet.

http://www.youtube.com/watch?v=q800J...eature=related


 

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Quote:
Originally Posted by Willowpaw View Post
Here's an example of the WoW Succubus pet.

http://www.youtube.com/watch?v=q800J...eature=related
Actually, no, that's a hacked pet. Someone has altered their personal graphics files. At least, if the name of the video is any indicator, I backed out before the ad finished running. In which case, that would be an example of the precise sort of thing the developers seem to be worried about.


 

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I support total character and pet customization. I would support banning a player who hangs out in crowded areas and slaps his female henchmen all the time, though.


 

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Quote:
Originally Posted by Dr_Brainbottle View Post
One thing I know the developers are definitely going to be concerned about as they move forward with mastermind customization is backwards compatibility. No matter what happens, they aren't going to "force" anyone to change to something new. So to expand on the idea of sets, one of the sets should be called the "legacy" minion set, just as we have "legacy" weapons and "legacy" power effects.
They could conceivably set MM customization to work like the new Stone Armor graphics, with several different themes. So for Necromancers, you'd have the standard set, along with (for example) an actual Skeleton theme, and an Undead Cyborg theme. (Think zombies with artificial limbs and cyborg hoses and such.)

Between the VEATS and the new Melee animations, we know they have the tech to set it up so that you have several mutually exclusive powers available at a given level. You'd basically be using the Customization menu to choose between Necromancy: Zombies, Necromancy: Skeletons, and Necromancy: CyberZombies, for example.

The main obstacle I can think of to this kind of customization is time versus payoff. Even if it's just new models on the same animation skeletons, MM pets consume as much effort as a new NPC. (At least.) So to add even two themes to all the existing sets would be as much effort as creating an entirely new faction. And given the variety in most factions, it would be closer to two entire factions. Assuming that they *just* allow you to choose a different theme for each power, and only add two themes to each, that would be between three and probably six models/color variants for Tier one, along with at least two more for Tier 2 and 3. And since I think the Tier 2 pets are slightly random as well, it would more likely be three or four. So for each power, you'd need a minimum of five new models, and more likely something like ten or twelve. So, ten new models, times two new themes, times five current powersets. All to customize a class of Primary powers that is only available to one out of the 14 ATs. (Aside from the Epics, every other AT shares at least some powers with at least one other AT.)

Honestly, I'd love to see a powerful, versatile MM customization setup. Realistically, MM primaries take the most work, and benefit the smallest number of characters of any possible powerset. Honestly, we're probably lucky to be getting a new set with Going Rogue.


 

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I'd happily trade customization for more sets.


 

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Quote:
Originally Posted by ShadowsBetween View Post
The main obstacle I can think of to this kind of customization is time versus payoff. Even if it's just new models on the same animation skeletons, MM pets consume as much effort as a new NPC. (At least.) So to add even two themes to all the existing sets would be as much effort as creating an entirely new faction.
I can put together a perfectly good bikini girl in less than a minute, using the various stock body parts they already have in the character creator. And if you take a good look at thugs, mercenaries, and ninja minions, you'll see that with a few exceptions they are almost entirely made of exactly the same stock body parts we the players have access to. Maybe if they're feeling extra ambitious they design something genuinely unique to distinguish a faction, but even then most of the illusion of "variety" in a faction is created by variations in hair style and skin color. Uniforms aren't called "uniform" for nothing.

Furthermore, if they do make new body parts for a minion set, I would be perfectly happy if they were added to the character creator for anyone to use when designing a costume. That way the work invested in those body parts enriches everyone, and don't JUST benefit masterminds.


 

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Quote:
Originally Posted by HeroJunkie View Post
I support total character and pet customization.
The idea of total pet customization sounds nice as a sound bite, but how would you handle visible equipment upgrades? If you let people make their thugs look like ninjas and their top tier pet look like a bottom tier pet, is that a PvP advantage?

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Originally Posted by HeroJunkie View Post
I would support banning a player who hangs out in crowded areas and slaps his female henchmen all the time, though.
Well sure, but why wait? I support banning blatantly sexist jerks making a public nuisance of themselves NOW.