Dear Devs (Power Proliferation request)


BlueRaptor

 

Posted

Quote:
Originally Posted by Umbral View Post
Bill, it's not Super Strength Support, it's Super Strength Control: through control of your incredible, rippling muscles and statuesque jaw, you are capable of striking such incredible poses that your foes will cower in fear before your masculine beauty.
Like at the end of this scene?


 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
This would be the most petty powerset ever.
Looking at it from the view of martial arts from movies and animation, I heavily disagree. From a master, you actually be more scared of being hit with a deathblow than Thug Number 3 with a pistol who can't aim. Combine that with some of the Dom primaries, you could summon flames or contain them through sheer force of will. The only issue would be "kicks only" and I figured I16's alt animations would apply by default so I didn't bother to mention them.

Besides, we all know Brutes would be the ones to get Schoolyard Bully Assault.


 

Posted

Quote:
1 - Shuriken
2 - Storm Kick
4 - Cobra Strike
10 - Crane Kick
16 - Tiger's Gaze
20 - Crippling Axe Kick
28 - Dragon's Tail
35 - Eagle's Claw
38 - Master's Insight
IMO: not enough range. Even earth assualt (described by the devs as a melee focused set, if I remember rightly) has two ranged powers. Three if you count fissure, which has a very short range but technically IS a ranged power. I would take out Cobra Strike (Assault sets typicallly don't have control powers, that's what the primary is for), and replace it with a second shuriken power, a stronger version of the first one more or less. Then also remove Tiger's Gaze (Again, control powers belong in the primary) and replace it with either a cone ranged attack (Throw lots of shurikens at once, maybe?) or Exploding Shuriken from the scrapper epic pool.

Also, if that Master's Insight thing is supposed to be the core power the entire set is built around, it shouldn't be the last power you get. I'd put it earlier in the set, maybe 16 or 20.


[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?

 

Posted

Quote:
Originally Posted by Rebel_Scum View Post
IMO: not enough range. Even earth assualt (described by the devs as a melee focused set, if I remember rightly) has two ranged powers. Three if you count fissure, which has a very short range but technically IS a ranged power. I would take out Cobra Strike (Assault sets typicallly don't have control powers, that's what the primary is for), and replace it with a second shuriken power, a stronger version of the first one more or less. Then also remove Tiger's Gaze (Again, control powers belong in the primary) and replace it with either a cone ranged attack (Throw lots of shurikens at once, maybe?) or Exploding Shuriken from the scrapper epic pool.

Also, if that Master's Insight thing is supposed to be the core power the entire set is built around, it shouldn't be the last power you get. I'd put it earlier in the set, maybe 16 or 20.
A second shuriken? Maybe...an explodey one?


 

Posted

Go with a couple Chi blasts like Foreshadow has.


 

Posted

I think the two shuriken powers from the epic scrapper, and a third cone aoe. Here's my take on it (and with this the devs only have to create one new animation)

1 - Shuriken
2 - Thunder Kick
4 - Storm Kick
10 - Exploding Shuriken
16 - Crain Kick
20 - Crippling Axe Kick
28 - Fan of Blades (a 120 degree are, 50' cone Shuriken Arc)
35 - Dragon's Tail
38 - Eagle's Claw.


It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets

... Hit it ...

 

Posted

You're forgetting that an assault set usually has some kind of self buff in it. Build up, Aim, Drain Psyche, Power Boost, etc. If I were suggesting a martial arts set, though, I'd suggest a hybrid concept for it.

Martial Assault:
1. Snap Shot (archery)/ Pistols (dual pistols)
2. Thunder Kick
3. Aimed Shot (archery)/ Dual Wield (dual pistols)
4. Storm Kick
5. Balanced Chi (Conserve power clone)
6. Fist Full of Arrows (archery)/ Empty Clips (dual pistols)
7. Dragon's Tail
8. Crane Kick
9. Eagle's Claw

You'd choose the custom weapon you wanted in the costume section and that would lock you into what concept is available (either martial arts + archery or martial arts + pistols). You can essentially have both by having different costumes. Also, tweak the animations so you can kick with pistols in your hands and if you choose punches, you'll do them with pistols in your hands.

Continuing with other weapon assault set...

Ninja Assault:
1. Shuriken
2. Sting of the Wasp
3. Poison Star (ST ranged lethal dmg + DoT)
4. Soaring Dragon
5. Divine Avalanche
6. Exploding Shuriken
7. Lotus Drop
8. Iron Rain (trap summon, PBAoE lethal dmg, immobilize + slow)
9. Golden Dragonfly

Eh, requires making 2 new powers, one being basically impale the other being trip mine but with a flying blade explosion rather than one of fire. Anyway, give Katana shuriken ranged attacks so that you don't have 2 weapons to customize. The animations for the shuriken can easily be tweaked not to cause redraw from within the set.

Claw Assault:
1. Razor Claw (ST ranged lethal DoT)
2. Swipe
3. Strike
4. Focus
5. Build up
6. Slash
7. Spin
8. Shockwave
9. Eviscerate

Kind of a reach for this one. Focus comes earlier in the set but late for a 2nd ranged attack in an assault set. It's AoEs might have to be redistributed so they don't all come at the end.


 

Posted

Quote:
Originally Posted by Megajoule View Post
Dominators? What the heck do they want or need with a melee set?
hi, my names earth assualt, pretty in your face arn't i ;P


 

Posted

Quote:
Originally Posted by NeonPower View Post
hi, my names earth assualt, pretty in your face arn't i ;P
Elec says "Hi" too.


 

Posted

Quote:
Originally Posted by Weatherby Goode View Post
Elec says "Hi" too.
Quote:
Originally Posted by Sunstorm
Earth Assault will be a very melee heavy set.
yerrr.... that


anyways, Martial arts doms FTW!!!!


 

Posted

Quote:
Originally Posted by Zamuel View Post
1 - Shuriken
2 - Storm Kick
4 - Cobra Strike
10 - Crane Kick
16 - Master's Insight
20 - Crippling Axe Kick
28 - Exploding Shuriken
35 - Dragon's Tail
38 - Eagle's Claw

Most of this would be like the Scrapper version but with adjusted scaling due to AT. Shuriken would be just a sort of required projectile and Exploding Shuriken would be the ranged AoE.

The main difference would be Master's Insight. On it's own, it would just be Aim with an additional perception buff. However, it's main use would be as a Dual Blades style combo filler with Master's Insight as the second part of the combo. My suggestion on the combos themselves would be:

Eagle's Claw -> Master's Insight -> Exploding Shuriken = Focus Chi (same as Martial Arts version)
Crane Kick -> Master's Insight -> Shuriken = "Pursuit" (self +Speed, +Recharge)
Crippling Axe Kick -> Master's Insight -> Cobra Strike = Weaken (same as Dual Blades version)
Storm Kick -> Master's Insight -> Storm Kick = Power Boost (same as the version in most Dom secondaries)
Revised a bit. Opinions?


 

Posted

Need's another shooty, I'd ditch Cobra Strike (since the AT will have access to all sorts of Mezs from his primary) for Leo G's "Poison Star"


It's 106 miles to Grandville, we got a full tank of gas, half a pack of cigarettes, it's dark and we're wearing faceless helmets

... Hit it ...

 

Posted

Quote:
Originally Posted by Leo_G View Post
You're forgetting that an assault set usually has some kind of self buff in it. Build up, Aim, Drain Psyche, Power Boost, etc. If I were suggesting a martial arts set, though, I'd suggest a hybrid concept for it.

Martial Assault:
1. Snap Shot (archery)/ Pistols (dual pistols)
2. Thunder Kick
3. Aimed Shot (archery)/ Dual Wield (dual pistols)
4. Storm Kick
5. Balanced Chi (Conserve power clone)
6. Fist Full of Arrows (archery)/ Empty Clips (dual pistols)
7. Dragon's Tail
8. Crane Kick
9. Eagle's Claw

You'd choose the custom weapon you wanted in the costume section and that would lock you into what concept is available (either martial arts + archery or martial arts + pistols). You can essentially have both by having different costumes. Also, tweak the animations so you can kick with pistols in your hands and if you choose punches, you'll do them with pistols in your hands.

Continuing with other weapon assault set...

Ninja Assault:
1. Shuriken
2. Sting of the Wasp
3. Poison Star (ST ranged lethal dmg + DoT)
4. Soaring Dragon
5. Divine Avalanche
6. Exploding Shuriken
7. Lotus Drop
8. Iron Rain (trap summon, PBAoE lethal dmg, immobilize + slow)
9. Golden Dragonfly

Eh, requires making 2 new powers, one being basically impale the other being trip mine but with a flying blade explosion rather than one of fire. Anyway, give Katana shuriken ranged attacks so that you don't have 2 weapons to customize. The animations for the shuriken can easily be tweaked not to cause redraw from within the set.

Claw Assault:
1. Razor Claw (ST ranged lethal DoT)
2. Swipe
3. Strike
4. Focus
5. Build up
6. Slash
7. Spin
8. Shockwave
9. Eviscerate

Kind of a reach for this one. Focus comes earlier in the set but late for a 2nd ranged attack in an assault set. It's AoEs might have to be redistributed so they don't all come at the end.
I am Techbot Alpha.
I approve of this suggestion.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Zekiran_Immortal View Post
Yes. The fact that a *melee only* set is being suggested for a *ranged or control* based AT. And, shuriken =/= assault...
...
Shuriken Beam!
BADDADDADDADDADDADDAAAM!

...
Sorry.