Issue 16 AE Changes
Who cares if it's "breaking the game?" Seriously. The AE was being used for farming when the Devs warned and even threatened players NOT to use it for farming.
What did you think would happen? No, answer my question. What did you think would happen to AE when all people did was use it to farm when that's NOT the reason it was created? Did you seriously think the devs would just allow it? Did you think they would just sit by and watch their new technology and inovation just be farmed to death? Get some common sense bro. It doesn't have to break the game...it just has to go against the intended purpose of it's creation. |
It's stupid to both ask and answer a question about "What did you think would happen?" as you've posted..."Get some common sense, bro." If we don't play the game like we're "supposed" to play, they'll take it away from us and make us play their way? That's a little offputting.
NCSoft/Paragon/Whomever = You've made money off of AE from me, b/c I was able to quickly level multiple characters in the past few months and enjoyed playing on Freedom so much that I actually bought 5 extra character slots for $20. I know others who've done the same thing, and even have alt accounts for that very purpose. I think at the end of the day revenue/income will be lost due to the change, despite how cool my green imps are.
Who cares if it's "breaking the game?" Seriously. The AE was being used for farming when the Devs warned and even threatened players NOT to use it for farming.
What did you think would happen? No, answer my question. What did you think would happen to AE when all people did was use it to farm when that's NOT the reason it was created? Did you seriously think the devs would just allow it? Did you think they would just sit by and watch their new technology and inovation just be farmed to death? Get some common sense bro. It doesn't have to break the game...it just has to go against the intended purpose of it's creation. |
I just don't understand how people playing the game in a way that has yet to be shown to me to be in any way detrimental to the game as a whole should be precluded from playing that way.
So it was created to allow players to create magnificent new works of MMO fiction to amaze and impress all comers and some people chose to use it to aid in leveling their toons. Of course when the devs say they don't want you to use it like that I would expect them to back it up. It doesn't mean I agree with it.
My arguement isn't "how could they do this? They never said it was bad". I have (quite clearly I think) asked 1 simple question.
Why is using the AE system any way you choose a problem? You gave an answer and I appreciate you opinion and your feedback, but my question has still yet to be answered.
Try my AE Arc: Out of Place, Out of Time ID#304340.
Leave your Arc title in the feedback and I will check yours out as well.
Ultimately, it is the Devs' game, that you are paying to play. They can change it however they like, including to discourage certain types of play they don't like. Based on my reading of the terms of service, your only right or option at that point is to stop giving them money.
It is my guess that the Devs have, as part of their game design, a certain rate at which they would like characters to advance. There is probably some margin of tolerance in this. Hitting 50 inside of a day is probably outside that margin.
In the end, it really does come down to "because the Devs say so." Whether you find that a satisfying answer is not relevant. They don't have to give you a reason. They don't have to listen to your arguments. If you don't like that, stop giving them money.
My characters at Virtueverse
Faces of the City
For those of you who haven't been paying attention, the devs have stated that this current XP situation was not the end-all, be-all of their options, just something they could put into place for now to stop the exploits and that the real solutions would come later once they can get them coded. All you need is the patience to wait it out, as ridiculous and enraging a concept as that may be to you...
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My characters at Virtueverse
Faces of the City
Ulitmately it is the Dev's decision to change the game how they want. But it is our decision to pay for there content changes. I just like others are giving them a little time to change it. I like to run my TF's alot but also like to grind out in AE to get some tickets and earn prestige and help friends lvl. Just for convenience and less travel. I myself came back to COH because they brought the ability to lvl through AE quicker and also can run TF and badge hunt too. Which works out great for everyone.. But these changes in my opinion "Devalued" the game to me and others. Which makes COH no different from other games when they think they can pull a good thing away from people...
[complain]
I recently received the 42 month vet badge. I have a horrible case of alt-itis, and I've had many alts that I got bored of simply because they didn't progress to the reported level of awesomeness quickly enough. Also, due to starting so many characters over the years, I've gotten quite bored with the beginning content.
AE seemed to be a fix for all of this. I now have many alts which are entering the higher levels (for me, this means over lvl 16, which rarely happened to me pre-AE), and I thoroughly enjoy them, as well as skipping the inevitable standard content every time I make a new character (although I still had to do some of this Villainside, it was tolerable because I knew that I would eventually get to a populated AE building).
Much of the beginning content, especially heroside, seems rather inane, as you spend quite a bit of time running around talking to various people, and telling your contact what they said (couldn't they have just e-mailed it to the contact? It would've been much easier...). Villainside is a little better, but I'm still tired of it. What do I do when a character ends up sucking after a few levels due to lack of endurance/being to squishy/not having a decent attack chain/whatever else may go wrong?
Before i16, it was easy; I'd just go to the AE building and farm a bit until I got to a decent level where said character was much more playable. The big question for me now is this; what do I do if I'm in a similar situation? Before, I would just delete the character and roll a new one, but that was before I was completely bored with the beginning content, too.
I can't help but think that this is the beginning of the end for me, which is unfortunate. Hopefully, Going Rogue will add some new beginning content which will keep me here for a while. In the meantime, I'll just cross my fingers that this is "a temporary fix" and keep logging in occasionally.
[/complain]
I also agree that there should be a reasonable amount of flexibility when it comes to playing this game the way you want to play it (as long as your playstyle isn't harmful to others in any way).
As for the OP's issue with actual MA stories, I agree that the farmers will just tweak their farms a bit and keep on going, where as the actual stories will get burned out completely due to not being able to make custom critters as weak as you want them to be without xp penalties (believe it or not, sometimes a custom character is supposed to be wimpy for story reasons). So, in other words, the changes that come with i16 will actually do the opposite of what the devs intended, if my prediction comes true.
Either way, I might not be around much longer. I recently paid for another year, so I've got a ways to go before I'm completely gone. Hopefully, "a ways" means a longer time than I think.
*yes, i know; another long post. as always, feel free to disintegrate my opinions at your leisure.*
Originally Posted by Clave_Dark_5
For those of you who haven't been paying attention, the devs have stated that this current XP situation was not the end-all, be-all of their options, just something they could put into place for now to stop the exploits and that the real solutions would come later once they can get them coded. All you need is the patience to wait it out, as ridiculous and enraging a concept as that may be to you...
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Originally Posted by Lazarus
People have been playing attention, but they also know that the Devs have an annoying tendency to measure "temporary" in terms of months, if not years.
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[complain:]
Issue 16 hurts legitimate users (the kind that NCSoft have supposedly tried to encourage) of the AE TOO MUCH!!!
[/complain]
everyone listen up, since im gone within days.
im known as the "bad guy".
im the french hero with 49 lvl 50's.
ok, some just stpped reading, and counter offence from that point, fair enough, have fun.
Now, to the OP, and the general question.
Either you all BEHAVE like anti farmers, OR YOU ARE THE NEXT HIPOCRITS.
What do you need to farm?
AN OPEN SPACE
So, submit the open maps to some badges, or moneys, or simply supress them, and you will get firkins all over the game cryin out for help.
The open map issue is so obvious, that i believe you guys are cogs in the big clockwork.
or maybe there should be less "leakin the devs"' USA players in here, so we could talk hardcore.
This is why i leave.
No guts ranters, fat mc Do eaters, this is not what i want for a world.
Ultimately, it is the Devs' game, that you are paying to play. They can change it however they like, including to discourage certain types of play they don't like. Based on my reading of the terms of service, your only right or option at that point is to stop giving them money.
It is my guess that the Devs have, as part of their game design, a certain rate at which they would like characters to advance. There is probably some margin of tolerance in this. Hitting 50 inside of a day is probably outside that margin. In the end, it really does come down to "because the Devs say so." Whether you find that a satisfying answer is not relevant. They don't have to give you a reason. They don't have to listen to your arguments. If you don't like that, stop giving them money. |
I would hope you would raise your questions and try to get a certain level of conversation going to seriously look at the issue that was concerning you. I am not suggesting that they Devs have some obligation to change the game to anything other that what they "intended" the game to become. That being said, I would think the developers would look at the issue and say "Well, this isn't exactly what we had intended, but there is a good portion of the player-base that enjoys this and it doesn't really affect anything anyone else is doing, so I guess we can just let the game mature organically and let the players guide its development."
Try my AE Arc: Out of Place, Out of Time ID#304340.
Leave your Arc title in the feedback and I will check yours out as well.
and dont blame on my english, iblame it myself enough.
Just read.
AE farm issues... thats blahhhh , tell me the name of the Ferries.
as we say in french, the answer was under ur nose.
we azlso say, size of ur nose....
not like i mind, since im about off, but, seriously , are you paid by the game? i was just wondering.
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No one would do it for his own sake, so, who do you play for? some azn dudes, NC, paragon blah blah?
no biggie, since the game is dead.
An online game company wants you to play the game as long as possible. It is generally a consensus that speeding to the cap will either cause players to be burned out along the way or get bored when they reach the cap and there's nothing to do. Boredom and burnout can lead to cancellations. The key argument is finding out how many people who it actually applies to. Some players will be fine when they hit the cap and keep playing but it really depends on the player.
Inexperienced 50s do have an affect on the game. Many are entering TFs/SFs with no clue what is going on which can hurt the team. Granted, many don't know any better and will improve with guidance but most players would rather not go through the hastle. An AE specific powerleveling problem is that 50s were wanting to get things from the market (mainly purples and specific types of salvage) but not actually producing it so prices skyrocketed.
One final problem with AE farms is clutter. Everyone wants to make their own farm map instead of playing another one that is exactly the same but published by someone else. This makes searching through available arcs in the AE more difficult than it should be. With less clutter and the true exploits being removed, I could actually see a Farm search tag making sense so that things could be better filtered for both farmers and people who are in it for the story.
An online game company wants you to play the game as long as possible. It is generally a consensus that speeding to the cap will either cause players to be burned out along the way or get bored when they reach the cap and there's nothing to do. Boredom and burnout can lead to cancellations.
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One final problem with AE farms is clutter. Everyone wants to make their own farm map instead of playing another one that is exactly the same but published by someone else. This makes searching through available arcs in the AE more difficult than it should be.
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[complain:]
Issue 16 hurts legitimate users (the kind that NCSoft have supposedly tried to encourage) of the AE TOO MUCH!!!
[/complain]
im actualy glad of the fact AE is gone makes those noobs learn to play my favorite AE noob 50 quote is "how do i get to steel canyon?" lmao good times i mainly used AE for 1 purpose and it was cause when i first hit 50 i thought "wow that took awhile... time to make a new toon and take the same amount of time" with AE it made it easier to get 50 again cause my first 50 bubbler took awhile to hit 50 with it was fun through the trip but dang that took awhile with only 60 days on my account but now i can enjoy COH with some pros that KNOW WHAT THEY ARE DOING unlike the noobs that boosted to 50 without learning the frikken basics of COX
so yes i love these changes since i dont even use the AE anymore now ! neither does anybody else on virtue :3
I am a person who hates when something good gets taken away.. As I said before I would stick around a little to see what happens well unfortunately the rest of the server did not... AE was a blast. I played pre and post AE and enjoyed them both. AE is what kept alot of the people around apparently.. Nothing sells now. Groups are impossible to get and literally my enjoyment factor of the game is lost since there is barely anyone to play with. Account Canceled... Been fun teaming w\ everyone who played Guardian.. Good luck those who stick around.
I am a person who hates when something good gets taken away.. As I said before I would stick around a little to see what happens well unfortunately the rest of the server did not... AE was a blast. I played pre and post AE and enjoyed them both. AE is what kept alot of the people around apparently.. Nothing sells now. Groups are impossible to get and literally my enjoyment factor of the game is lost since there is barely anyone to play with. Account Canceled... Been fun teaming w\ everyone who played Guardian.. Good luck those who stick around.
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As far as I can tell, there are about the same number of people playing as there were a month ago, they've just spread out.
Certainly no justification for this kind of doomcrying.
Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.
Where does it say this? I've been hunting through the forums and have yet to see any type of statement to that effect...
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"Architect is a feature that we knew even before we launched was going to be tweaked well after it was in the hands of the players. Its such a big, daunting system, theres just no way around that. I bring this up to say that the adjustments were making to the rewards in Architect are on going. You can expect to see more refinement in both our methods and our numbers in the coming months. Right now, we wanted to address some of our as well as your major concerns with the system as soon as possible. Architect is a feature we have big plans for and were committed to seeing it grow into its rightful place within both the game and the community of City of Heroes."
I've added bold font to the pertinent section and also italicized with that one for extra emphasis another. On top of this I'm pretty sure I've seen about the same wording from another dev elsewhere.
Really, how much in this game hasn't changed at one time or another? Things always change, just adjust and get over it.
Also, eveything I say is coming from someone that doesn't do a lot of farming. Was never a big fan as I enjoy the story content. But, when the light finally went off that farming through 20 or 30 levels in a short time is a fantastic way to feel out AT's I realized there was a benefit.
So again, I reiterate my challenge. Please provide any evidence of how farming "breaks" the game.
What did you think would happen?
No, answer my question. What did you think would happen to AE when all people did was use it to farm when that's NOT the reason it was created?
Did you seriously think the devs would just allow it? Did you think they would just sit by and watch their new technology and inovation just be farmed to death?
Get some common sense bro. It doesn't have to break the game...it just has to go against the intended purpose of it's creation.