Wait, what the heck just happened?


Artic_Chill_44

 

Posted

So if I create a team, they all HAVE to be SK'ed or Exemplared? I can't NOT sk or exemp people? Really? That's a major turn off actually. You HAVE to play at this level. Aion can't start soon enough. Wow. I mean colors are awesome but I'm a bit stunned at the control that was just taken away from me.

I realize I can change the level of the mission and how many people are in it, etc, but that doesn't mean I wanted to give up teams ranging in 5 levels.


 

Posted

It's a pretty clever move to reduce or eliminate powerleveling, I think, along with letting people create solo missions with as many villains as a full team.

I knew something would come along and yank that MA powerleveling rug out from under.


Goldbrick 50 inv/ss tank
Other 50s: Power Beam, Rocky Mantle, STORMIE Agent, Matchless, Major Will, Knightmayor, Femstone, Space Maureen, Crimebuster Ako, Dr. Twilight, Doc Champion, American Gold Eagle

 

Posted

Now I realize that some people abuse systems, that's just how things work. However what if I'm trying to catch up a friend in levels?

I know people PL, but mostly they offer to PL for two reasons.

1.) Get a toon to 50 for PvP.
2.) A Side Effect of Farming; Filling teams to populate the map.


 

Posted

But doing it to "catch up a friend in levels" is altogether different somehow?

It souds like you're saying, "but I'm not doing it the way they're doing it and for different reasons so it should be okay to do it my way." But is it really that different just because of the way you spin it?

There's also the Level Pact option.


I'm just playing devil's advocate here for the sake of discussion.


 

Posted

turn off your xp then


 

Posted

Have the mission holder crank up their difficulty levels. That way you're still fighting higher level stuff, and getting the corresponding xp. The whole point to the new system is not having to have to play matchmaker with sidekicks and mentors, and not having to exclude doing hazard zone mishes or not accepting lowbies if they can't get into a zone.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Quote:
Originally Posted by Celestial_Lad View Post
I'm just playing devil's advocate here for the sake of discussion.
No it is a fair point to make, and I'm not upset at all for you playing devil's advocate.

However I still don't see the problem with PL'ing in all honesty.
What difference does it make if I want to PL a toon?
Who really wants to play all 50 levels of a bubbler. I did, and I was bored quite often.


 

Posted

Quote:
Originally Posted by White Hot Flash View Post
The whole point to the new system is not having to have to play matchmaker with sidekicks and mentors, and not having to exclude doing hazard zone mishes or not accepting lowbies if they can't get into a zone.
Just out of curiosity have the TF requirements changed at all?
And what's wrong with playing matchmaker? I and most people I know didn't really have issues with this. So it's a fix to something that I didn't need fixed?

I'm not trying to be argumentative however it just seems strange and IMHO not really necessary.

Since I've now spent more time with it, every time I zone, I'm required to reaffirm that I want to be Exemplar'ed or SK'ed. What happens if my team zones or I zone and D/C? I only have 30 secs and if I'm on a TF did I just lose because there was a network hiccup?

Just extra things I'm seeing.

Bonuses so far, I can be SK'ed to someone and be in a totally different zone from them and then can solo things I normally wouldn't be able to.

i.e. if my friend invites me to a team while they are level 6 in KR and I enter the sewers on my level 1, I can now solo the sewers because I'm still SK'ed even though I'm across zones.

Odd.


 

Posted

You can set it to auto-accept within a certain threshold supposedly. I haven't messed with it myself, but this is how I understand things.


 

Posted

I think they just wanted to get rid of PLing altogether. maybe they thought it would be unfair if normal players couldnt PL but the vets with farming buddies could get PLs.


 

Posted

I dont get this at all you can easly lvl a friend up still. Get a 50 run missions. How hard is this or if you had a guy who was killer at farming then well set the mission to 8 and well lvl him up


 

Posted

Lol the funny thing is why didnt u c this from when beta opened on test and also u dont need a team to fill the map at least not any more but it does take a lil longer 2 PL a toon now

BUT i actually do like the coloring just a lil bit and the ONE thing i get annoyed by is that stpuid option which asks u if u wana quit the team or stay on it if ur being sked or ex'd .


Artic and the Chillz - Champion PvP League
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Posted

Quote:
Originally Posted by Artic_Chill_44 View Post
Lol the funny thing is why didnt u c this from when beta opened on test
I logged onto test just to look at the coloring options. I didn't get people together and form teams. I saw that coloring was cool and logged off happy in that knowledge and content to wait for i16 to be officially released so I wouldn't respond to it with, "Been there. Done that."

I like the releases themselves to express newness to me. Not test. Let me try to 'test' something only to have to do it all over again. Just a matter of preference I guess.


 

Posted

Quote:
Originally Posted by DaveMebs View Post
I think they just wanted to get rid of PLing altogether. maybe they thought it would be unfair if normal players couldnt PL but the vets with farming buddies could get PLs.
Amusingly, that's part of their given reason for increasing the XP for most mobs in the 5-24 range - they wanted people that weren't getting PL'd to not feel "left out" so they globally increased XP for everyone.

That being said, competent people will still be able to PL, it's just that it will be much slower than I14 and even pre-I14 (since you will no longer be able to have that 7-level spread between lowbie and the mobs, instead you'll have at most 5).


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by Dark_Friar View Post
Just out of curiosity have the TF requirements changed at all?
Minimum level to do a TF still applies. Ex: A level 20 still can't do anything above a Sister Psyche, even if they're SK'd. Pretty sure they haven't done anything with the minimum number of teammates requirement either.

Quote:

And what's wrong with playing matchmaker? I and most people I know didn't really have issues with this. So it's a fix to something that I didn't need fixed?

I'm not trying to be argumentative however it just seems strange and IMHO not really necessary.
Personally, I've run into a problem with balancing a team with sks and mentors a few times, or seen it in one of the Chat channels. It was never more than an annoyance for me, but it's not necessarily unwanted or unneeded. Try to think of this scenario: Let's say you have a team in the mid twenties, and someone has a buddy that wants a friend that they were SK'd to to join the team. That buddy has a 45, but really wants to play that character and also wants to still earn xp because they're close to leveling. In the old system, that 45 couldn't join if he wanted xp, and most likely the friend wouldn't abandon him and you'd be out two teammates. With the new system, now you have two choices. The 45 can Ex down and still get xp, running the lvl 20ish mishes (and have a couple more powers at their disposal than they'd have had in the old exemplar system. Now you get to keep up to 5 levels of powers/slots above the level you're ex'd to, if you've earned them. Example: A level 33 blaster that exemplars down to 28 will still have his lvl 30 and lvl 32 powers, which would most likely be their nuke power. Yay!) The other option now is for that 45 to SK the ENTIRE team up to 44, and run the high level mishes. How is that not a good thing?

Quote:

Since I've now spent more time with it, every time I zone, I'm required to reaffirm that I want to be Exemplar'ed or SK'ed. What happens if my team zones or I zone and D/C? I only have 30 secs and if I'm on a TF did I just lose because there was a network hiccup?
As someone said, there's a couple of sliders in the options menu that you can use to set a range of levels that you'll automatically SK or Ex in. Presumably this will get rid of the need to reaffirm your desire to be adjusted every time you zone, but I have yet to see it in action myself.

Quote:

Just extra things I'm seeing.

Bonuses so far, I can be SK'ed to someone and be in a totally different zone from them and then can solo things I normally wouldn't be able to.

i.e. if my friend invites me to a team while they are level 6 in KR and I enter the sewers on my level 1, I can now solo the sewers because I'm still SK'ed even though I'm across zones.

Odd.
This works only until someone chooses a mission. Until then, you're SK'd or EX'd to the team leader. Once a mission is picked, everyone adjusts to the mission holder's level, if it's different than the team leader.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

I did find something likable about the change. I don't think I read enough of the patch notes however let me relate the moment I basically peed myself last night.

We were having difficulty with an arc in Faultline due to a couple players having to AFK and one having to leave for 20 mins (he was playing at work... I'M JEALOUS!) so I got out my level 39 tank and had them exemplar me so we could take care of the problem we were having.

Then I dinged. I hit level 40. My opinion currently is now, screw it. If I can play any toon at any time on any team and get experience, whatever. I'm good with the changes.

Man if I'd have known that's what WHF meant by preventing the matchmaking issues, ahhh....

Screw it. My friend doesn't need to catch up. This is now too cool.


 

Posted

WHF, that's hilarious, you addressed things I discovered and wrote about them 1 min before I came back to write about them myself. How funny.


 

Posted

Quote:
Originally Posted by Dark_Friar View Post
WHF, that's hilarious, you addressed things I discovered and wrote about them 1 min before I came back to write about them myself. How funny.
Get out of my brain, dude!


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

I really have to accentuate how truly unique CoX's teaming system is; especially now that I16 is out.

In how many other MMOs can players of completely different levels form a team and everyone make money and experience together? I can't think of one.

I was on my little level 25 dominator Tuesday when a level 43 corrupter sent me a tell, "Hey, I'm a level 43 corrupter, interested in joining a team doing missions?" I was going to send a knee-jerk response, "So I'm assuming you have lackey room?" Then I realized that I16 made all that moot. I can now team with anybody at anytime and still make money and experience. I caught myself mid-typing and send a reply, "Thanks, but I'm in the costume screen coloring my powers!"


Global: @FuzzyOne
Find me playing these servers: Champion, Justice, Freedom, Virtue and Pinnacle

 

Posted

Quote:
Originally Posted by Dark_Friar View Post
If I can play any toon at any time on any team and get experience, whatever. I'm good with the change
I agree

Si


Si /50 Blaster Fire Pure..

 

Posted

Quote:
Originally Posted by Dark_Friar
If I can play any toon at any time on any team and get experience, whatever. I'm good with the change
Quote:
Originally Posted by its_Si View Post
I agree

Si
Heh.
I think we need to remember what it's like in other MMOs.
What other game makes Teaming so easy?
Never in my gaming history have I ever had it so easy.
It's so easy, in fact, I'm now spoiled. I can actually turn DOWN teams (read: PuGs). I don't think I ever turned down an invite to a full team in Final Fantasy XI. Cause if you fit in the team, you've beaten the odds!
Now I just have to be online to be available for teaming!

Thanks Posi!
Have a Cup of Chicken Noodle Soup on me!
...
Just not literally. That's freakin' icky.


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Posted

Quote:
Originally Posted by BlackAmaranth View Post
Now I just have to be online to be available for teaming!
But people still look for skilled players . . . . .


 

Posted

And hmm...does this mean that while my better half is standing in WW for hours, If I am teamed with him, I can go to The Shadow Shard and kill Eyeballs for the Sword???

Need to experiment.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Dark_Friar View Post
I did find something likable about the change. I don't think I read enough of the patch notes however let me relate the moment I basically peed myself last night.

We were having difficulty with an arc in Faultline due to a couple players having to AFK and one having to leave for 20 mins (he was playing at work... I'M JEALOUS!) so I got out my level 39 tank and had them exemplar me so we could take care of the problem we were having.

Then I dinged. I hit level 40. My opinion currently is now, screw it. If I can play any toon at any time on any team and get experience, whatever. I'm good with the changes.

Man if I'd have known that's what WHF meant by preventing the matchmaking issues, ahhh....

Screw it. My friend doesn't need to catch up. This is now too cool.

Yes, well, now we can play anything we want (aside from 50s) and still level up, which I think is the best feature in the game now. Don't worry, Friar, your friend will catch up just fine.



Check the auto-Sk sliders in the Options window. Setting them does work, thank the Lord.


"I never said thank you." - Lt. Gordon

"And you'll never have to." - the Dark Knight

 

Posted

Quote:
Originally Posted by McCharraigin View Post
And hmm...does this mean that while my better half is standing in WW for hours, If I am teamed with him, I can go to The Shadow Shard and kill Eyeballs for the Sword???

Need to experiment.

Lisa.
Yes, you can do that. You are Auto-Exemplared as a default to the team leader when no mission is set and you stay that way in the zones. This means a level 1 can run through PI SSK'd to 49 and get the jetpack in the Shard if they choose to, however, make sure you have at least 10,000 influence before you make that run.


"I never said thank you." - Lt. Gordon

"And you'll never have to." - the Dark Knight