Would this power be possible?
The redraw between rifle and blades would make it not as effective as a present day blapper with defenses built in with IO's and Epic/Fighting shields.
... unless of course you're talking about the 1-43 game... but who plays that any more? Really?
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
Yes, it is possible. Damage debuffs and buffs all operate by modifying every damage type rather than a single global damage type. Of course, the debuff would need to be unresistable in order to prevent the damage resistance from the shield from resisting the debuff itself.
I like it, though I don't see why it couldn't or shouldn't be done with an existing archetype. Giving the sets to an existing archetype as a primary and a secondary would mean people could run with your concept, or mix and match with one of their own.
\o/ Gunblades ftw, problem solved.

D: Toss me a hai @DarkNat My Fify glory: Renzer Dark/Dark Corr., Renzro Dark/Dark Def., Amartasu Dark/Dark Scrap.Less important ones: Fire/Fire Blaster,Ice/Ice Blaster,Ele/Ele Brute, Mind/Storm Troll,Fire/Kin Corr.,Bots/FF MM., DB/Regen Scrap.
Damn, the Doc beat me to it! /e shakefist
Seriously, though...given the two sides of the Rikti, Traditionalists and Restructurists, it would be epic to have a Rikti AT. Especially given Going Rogue and all the posibilities that entails...
Seriously, though...given the two sides of the Rikti, Traditionalists and Restructurists, it would be epic to have a Rikti AT. Especially given Going Rogue and all the posibilities that entails...
Quote:
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
|
A while ago, I was tossing about ideas for an EAT. It never got off of my notebook, but it ended up being similar to the SoAs. Sorta.
Anyway, it had Energy Rifles for ranged attacks and Blades for melee attacks. And it had Defensive toggles.
To avoid Tank-Magery, I would have the defensive toggles do a self DeBuff of Energy Damage, but not DeBuff Self Smashing/Lethal.
The excuse was that the armor drained too much power to do both.
We already have a couple powers that DeBuff your outgoing damage, is it possible to split the DeBuff between types? I've looked at the Statistic for Damage Bonus, and it is certainly not split.
A "-Range" DeBuff is possible, but I'm not sure how this would effect Melee Attacks (Range ~7')