Nemesis plot.....
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There is no such thing as a Nemesis Plot!
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*shoots the Scarlet Shocker automaton*
Hehe... oddly enough, I think Lord Nemesis is too smart after Brass Monday to risk an open confrontation, but I'd love to see the brass cavalry ride in.
Seriously, though, not everything is a Nemesis plot, especially where the Skulls are concerned (Rule 18 of investigations - never suspect conspiracy where mere incompetence is more likely.)
Now if you'll excuse me, I have to get back to my TPS reports. *bzzt*
Is it time for the dance of joy yet?

As Nemesis is now such a major factor in the game, I'd like some lower level arcs featuring Automatons, without actually linking them openly to Nemesis - kinda like hobos and aliens situation
@Golden Girl
City of Heroes comics and artwork
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As Nemesis is now such a major factor in the game, I'd like some lower level arcs featuring Automatons, without actually linking them openly to Nemesis - kinda like hobos and aliens situation
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And even though it's not Nemesis (so far as we know), I'd like to continue that thought and have Paragon Protectors defending Atlas Park and Galaxy City (maybe even fighting the new Destined Ones in Mercy and Port Oakes)
"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon
Myopic Aardvark on Twitter
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I'd like to continue that thought and have Paragon Protectors defending Atlas Park and Galaxy City (maybe even fighting the new Destined Ones in Mercy and Port Oakes)
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Thats one thing thats bugged me that! Your led to believe that PP are there to help protect the people but not in one mission/zone do you see them do anything but try and cause havoc.
Would be nice just to have one mission in which PP are trapped and you have to rescue them or something to that degree.
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
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Would be nice just to have one mission in which PP are trapped and you have to rescue them or something to that degree.
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It's there one of those already?
...yep. According to paragonwiki, it's given by Cadao Kestral. I remember doing it, and how weird it felt to be saving PPs instead of beating them up.
Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.
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yep. According to paragonwiki, it's given by Cadao Kestral. I remember doing it, and how weird it felt to be saving PPs instead of beating them up.
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There is?!?! My bad *hides*
@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!
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yep. According to paragonwiki, it's given by Cadao Kestral. I remember doing it, and how weird it felt to be saving PPs instead of beating them up.
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There is?!?! My bad *hides*
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You've been busted, n00b!
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)
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yep. According to paragonwiki, it's given by Cadao Kestral. I remember doing it, and how weird it felt to be saving PPs instead of beating them up.
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There is?!?! My bad *hides*
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You've been busted, n00b!
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Gosh! Surely not, that's never happened before
But yeah it would be good to see PP around various zones of Paragon (even defending Portal Corp?) but I think the difficulty is that we get to encounter them at reasonably high level and they'd munch Hellions and Skulls for brekkie

Thelonious Monk
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But yeah it would be good to see PP around various zones of Paragon (even defending Portal Corp?) but I think the difficulty is that we get to encounter them at reasonably high level and they'd munch Hellions and Skulls for brekkie
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I'd like to have Crey in general only being targettable bad guys in hazard/trial zones. It's always seemed very odd to me that, judging by most story arcs, Crey Corporation is apparently supposed to be well-regarded by citizens at large, yet whenever we see Crey employees around Paragon City people are cowering in terror and running from them. Surely it would make more sense for them to be carrying out their evil plans out of sight of the general populace?
Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.
Yea got to agree the crey thing is weird there like the lex Luther of paragon every one thinks there great but really there evil to the core this should be reflected in game.
change there zone spawning so they only spawn as enemies in back always and what not doing deals with other factions
get some sign up in places like fault line and that along the lines of
"Crey industries working for a better tomorrow since 1995"
"Become a hero join the paragon protector"
and also as suggested have paragon protectors in lower lvl zones as friendly units.
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But yeah it would be good to see PP around various zones of Paragon (even defending Portal Corp?) but I think the difficulty is that we get to encounter them at reasonably high level and they'd munch Hellions and Skulls for brekkie
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I'd like to have Crey in general only being targettable bad guys in hazard/trial zones. It's always seemed very odd to me that, judging by most story arcs, Crey Corporation is apparently supposed to be well-regarded by citizens at large, yet whenever we see Crey employees around Paragon City people are cowering in terror and running from them. Surely it would make more sense for them to be carrying out their evil plans out of sight of the general populace?
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Yeah - I'd actually like Crey to only be attackable inside missions, as well as having their tanks only in misisons too - the only outdoor mobs would be PPs, Agents and security guards.
I'd also like a unique looking office/lab/compound added as the Crey HQ, probably in Brickstown.
@Golden Girl
City of Heroes comics and artwork
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Yeah - I'd actually like Crey to only be attackable inside missions, as well as having their tanks only in misisons too - the only outdoor mobs would be PPs, Agents and security guards.
I'd also like a unique looking office/lab/compound added as the Crey HQ, probably in Brickstown.
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And even more maddeningly, to hail and greet heroes in a friendly a helpful way. They're all uber nice to us, while we're seething behind our keyboards wanting to smash their smug faces in.
Then in missions they complain about it.
Chairman of the Charity of Pain; accepting donations of blood and guts.
Prophet of the Creamy Truth; "If it's empty, fill it with cream."
There is no such thing as a Nemesis Plot!
Thelonious Monk