Team Names


ArticFire

 

Posted

i was just teaming and came up with this idea, i think it'd be fun just to have the option there to name your team, so instead of a hostage thanking 1 person in the team they can thank 'the team'
i also think this would be good for RP'ing and SG teaming/TFs


 

Posted

Thats a nice Idea!

/signed.


 

Posted

Shiny, I like it

/signed


Art of War Co-Leader - Union *Global@Warscythe*



"The box said Windows Vista or better - so I installed Linux"

 

Posted

Schweeeeeet idea. I'm all for it.

/signed


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

Plus I have to say time and time again when I am running/teaming on a TF I have cringed when the different NPC's ..enemy or ally have thanked "task force weeble/tofu/athletes foot" ... seriously the names tend to be more damaging than half the AV's you encounter

I know the old saying "whats in a name" ...well severe embarrasment for one, just look at Bob Geldoffs kids

So for the second time in 10 minutes I say...
/signed


Art of War Co-Leader - Union *Global@Warscythe*



"The box said Windows Vista or better - so I installed Linux"

 

Posted

[ QUOTE ]
well severe embarrasment for one, just look at Bob Geldoffs kids

[/ QUOTE ]

Frank Zappa named his kids Dweezle and Moon Unit because he didn't want the responsibility of naming them. So he picked names they'd want to change when they were old enough to decide on something themselves.

Neither of them did.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

[ QUOTE ]
[ QUOTE ]
well severe embarrasment for one, just look at Bob Geldoffs kids

[/ QUOTE ]

Frank Zappa named his kids Dweezle and Moon Unit because he didn't want the responsibility of naming them. So he picked names they'd want to change when they were old enough to decide on something themselves.

Neither of them did.

[/ QUOTE ]

You forgot Ahmet Emuukha Rodan and Diva Thin Muffin Pigeen.
man that guy was madder than a box of frogs


Art of War Co-Leader - Union *Global@Warscythe*



"The box said Windows Vista or better - so I installed Linux"

 

Posted

Sooooo /signed

I would love a team called "The Super Ducks of Anti-Vazhilok" or something...


 

Posted

[ QUOTE ]
I would love a team called "The Super Ducks of Anti-Vazhilok" or something...

[/ QUOTE ]
this'd be why I /unsign...


@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity

If you have nothing useful to say, you have two choices: Say something useless or stay quiet.

 

Posted

[ QUOTE ]
[ QUOTE ]
I would love a team called "The Super Ducks of Anti-Vazhilok" or something...

[/ QUOTE ]
this'd be why I /unsign...

[/ QUOTE ]

By that logic, let's just scrap the ability to name our chars and SGs, shall we?

*rolls eyes*


Sam: "My mind is a swirling miasma of scintillating thoughts and turgid ideas."
Max: "Me too."

Stuff

 

Posted

Shadow, learn this little rhyme:

"If you can't face a name, don't play the game."


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I would love a team called "The Super Ducks of Anti-Vazhilok" or something...

[/ QUOTE ]
this'd be why I /unsign...

[/ QUOTE ]

By that logic, let's just scrap the ability to name our chars and SGs, shall we?

*rolls eyes*

[/ QUOTE ]
Ah, but there'd be no chance I'd have a character names thus, or join an SG names as such.
But joining a PuG, my options would be to leave on something silly as an embarassing name or shake my head at my perception of stupidity among my fellow gamers.

So, because I see no gain from this suggestion, I /unsign


@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity

If you have nothing useful to say, you have two choices: Say something useless or stay quiet.

 

Posted

[ QUOTE ]
Shadow, learn this little rhyme:

"If you can't face a name, don't play the game."

[/ QUOTE ]
pay my subs and I'll think about letting you decide my game for me.


If a team can set a name, I'd say it'd be needed to be able to search for said teamnames. Otherwise, what's the point other then npc dialoge that'd no doubt become much more bulky codewise if they have to add an 'if then, else' check in there.

PS. I prefer the Ghost part of my forum name


@ShadowGhost & @Ghostie
The Grav Mistress, Mistress of Gravity

If you have nothing useful to say, you have two choices: Say something useless or stay quiet.

 

Posted

brilliant idea m8

/signed


 

Posted

Love this idea.

/also signed

Also:
I remember that in one mission your team is given a name by the mission giver. And the NPCs you save do thank you by that team-name.
Ofcause the team-name and what the npcs say in this case are all pre-scripted, and not something random.


 

Posted

thanks for the replys, glad people like it!!

[ QUOTE ]
So, because I see no gain from this suggestion, I /unsign

[/ QUOTE ]
well its just abit of fun and im sure serious teams wouldnt make a stupid name(or even use it), and the teams who are up for the laugh would ^^'


 

Posted

Task Forces, okay...for normal teams...seems a bit...useless...as many teams do not exist very long and are not really serious...as in: We need a name serious.

Of course you still have people who do regularly team together...

But if you get in a PuG you don't know what kind of team it is...and I personally wouldn't want to be in team called: Superhamsters from Mars or something.

I like Jupiter better.


The M.A.D. Files - Me talking about games, films, games, life, games, internet and games

I'm not good at giving advice, can I interest you in a sarcastic comment?

@Lyrik

 

Posted

lol, get in a team called power rangers and come as a giant dragon, they'll go all "aahhh, monster, let's kill him"


 

Posted

[ QUOTE ]
If a team can set a name, I'd say it'd be needed to be able to search for said teamnames.


[/ QUOTE ]
And surely that (and maybe seeing teamname when sent an invite) would actually help filter out the odd team...

I probably wouldn't join the team if sent an invite to '1337 n00b-pwnzors gods of ubern3ss'... but an un-named team or a team showing a good sense of humour would be a different matter.

And I could see this being useful/fun to some people (regular teams, SG teams, RPers) so I'm all for it.

[ QUOTE ]

Otherwise, what's the point other then npc dialoge that'd no doubt become much more bulky codewise if they have to add an 'if then, else' check in there.


[/ QUOTE ]
Nah - no 'if then else' everywhere...

Could use an internal team_name variable that sets to:
* character name when solo;
* "Team teamname" for named teams
* something generic for unnanmed teams (e.g. "all of you")

And write the dialogue to accomodate all 3 possibilities.

So "Thanks for saving me, [team_name]!" could become :
* "Thanks for saving me, Judgement Dave!"
* "Thanks for saving me, team Redemption!"
* "Thanks for saving me, all of you!"

You'd cut down the number of conditional control structures needed to something like setting the internal team_name when joining/leaving/creating teams and upon team name changes. The actual dialog code could remain about as complex as it is now to allow character names to be used (or automatic team names in TF/SFs).


By my mohawk shall ye know me!
my toons
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Posted

Sounds good to me, Is it the leaders choice of team name or group decision?

Either way /Signed


A total of 14 of my nerves have been harmed in the making of this post...

 

Posted

Leader's choice, anything else is too hard to implement.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

yeah i think if they were to put it in, this would be the way it would probably happen


 

Posted

I sincerely doubt that this will improve things. You get silly names or default ones and you need to redo the naming every time you start teaming. It might work if you rework the whole teaming thing with new search engines and such.

I rather have the devs work on something else to be honest.


 

Posted

I'd be up for this idea - a sense of team identity might help keep PuGs together for a bit longer than the 'two mishes then dissolve' that seems to happen a lot.