Most Popular Zone?
Oh for looks.
Well villain side it has to be St Ms, lovely place, I like the carnie tents especially, nice to have a circus and then the lights from the vegas feel strip.
Hero side I'm not sure. I kinda like Eden except that its very samey, nice the first time you go there at least. So it has to be Striga. Its the best laid out hero zone, and a base inside a volcano with a giant robot being built to take over the world? Surely that's the sort of thing the game should be about
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
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So it has to be Striga. Its the best laid out hero zone, and a base inside a volcano with a giant robot being built to take over the world? Surely that's the sort of thing the game should be about
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Yeah Striga would have been my choice (volcano bases ftw!) if I didn't like suspension bridges so much - I don't know why, maybe it was being driven over the Severn Bridge so many times as a kid and being in awe of its size. When I lived in the UK a few years ago I actually drove a 150mile round trip just to go see the Humber Bridge and drive over it.
Bum... PM Cynic asking if they could remove the Striga spoilers only to find them being quoted... I always try to avoid spoilers for that TF as it really is a great one, such a shame to spoil it for Hess virgins.
Guess that Striga wins mega points for the TFs and being (iirc) the first well written & coherent zone blueside. Though I've always been a fan of Croatoa - must be the ex-goth matched with zone arcs and another great, small TF.
Redside I'd have to join the praise for ST Ms casino area - still waiting for Grissom to pop up there. I actually quite like Nerva but for the fact that it really is too darn big with far too many missions at the northern extremities.
By my mohawk shall ye know me!
my toons
Funny: Ee-Ai-Ee-Ai-Oh! #3662 * The foul-mouthed Handyman! #1076 * City of Norms #132944
Serious: To Save A Single World (#83744) * Marketing Opportunity (#83747)
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Purely on aesthetics I think my favourite zone blueside would have to be Independence Port, because I think suspension bridges look cool (as do giant octopi and ghost ships!).
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I really like the bridge too, but I think the zone's too big.
What I'd like to see them do is retcon it a bit, and make the whole southen end be Terra Volta, so it'd match the size of the actual Terra Volta zone - it'd be a double zone, like Faultline and the reservoir, with the dam dividing them.
Making Terra Volta the southern end of IP would help tighten the focus of IP, and make Terra Volta much more integrated.
@Golden Girl
City of Heroes comics and artwork
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I really like the bridge too, but I think the zone's too big.
What I'd like to see them do is retcon it a bit, and make the whole southen end be Terra Volta, so it'd match the size of the actual Terra Volta zone - it'd be a double zone, like Faultline and the reservoir, with the dam dividing them.
Making Terra Volta the southern end of IP would help tighten the focus of IP, and make Terra Volta much more integrated.
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Well Faultline can get annoying when police bands keep sending you to opposite sides of the dam (which is why I don't do them there anymore). Terra Volta being the entire southern half of IP yet still a separate zone would have been more sensible, but it's a bit late now.
IP is big, but at least heroes can mostly avoid it - 10 levels at most and sane people pick Talos instead. Villains can't say the same for Nerva, "only" 2.5miles long instead of 3miles like IP, but it feels bigger because in potentially 15 levels there (L25-40) you'll go up and down the zone full-length so many times. IP's train, most contacts and base TP are close together on one side near the middle and my mission doors were always north of that (less than a mile away); in Nerva the ferry, base TP and most contacts are on the southernmost islands (Crimson Cove) yet their missions often send you 2+ miles north, often to Primeva which can be a pain to negotiate with some travel powers.
Ahh I'm probably just bitter as my Crab Spider is L35 now, has already been in Nerva 10 levels, and only has CJ+2-slot-Hurdle as his travel power Admittedly the stores in Nerva aren't quite as scattered as they are in IP (still further apart than they are in Talos, though - and they're all far south apart from one non-origin store, which can be a pain if you're on Primeva and want to sell to an origin store) and the contacts there don't send you to other zones that often and give better-written missions - as you'd know if you'd ever played a villain, GG
And at least Tech Naylor in Nerva is a gift - deep in darkest Primeva, but 95% of his missions have the mission door a few yards from where he's standing
For some odd reason, I find myself liking Boomtown alot
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Admittedly the stores in Nerva aren't quite as scattered as they are in IP (still further apart than they are in Talos, though
[/ QUOTE ]Pre i9 and inventions, you had to feel sorry for technology or magic ATs wanting to buy SOs in IP, as they were the worse stores with technology being the worse one.
Main 50 & Badger Nine Claws Claws/Regen/Body
Other 50's Ph10x Brute Unjust Law Tanker Samantha Urai Scrapper Codename 1250 Scrapper
Cepheus Defender Nilus Scrapper Electro Field Blaster S.PONGE Tanker
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For some odd reason, I find myself liking Boomtown alot
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I like the look of the place, there's just not a lot of reason to go there.
It needs to be revamped into a co-op zone, with Reichsman as the big threat in the final TF (he's supposedly still imprisoned in stasis in the vaults of the old pre-Rikti War Freedom Phalanx base in Boomtown)
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For some odd reason, I find myself liking Boomtown alot
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I like the look of the place, there's just not a lot of reason to go there.
It needs to be revamped into a co-op zone, with Reichsman as the big threat in the final TF (he's supposedly still imprisoned in stasis in the vaults of the old pre-Rikti War Freedom Phalanx base in Boomtown)
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And make a gigantic Clockwork nest there, almost like a mini-city, with assembly lines and the machines they use for melting down and reforging the scrap they collect.
@Golden Girl
City of Heroes comics and artwork
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For some odd reason, I find myself liking Boomtown alot
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I like the look of the place, there's just not a lot of reason to go there.
It needs to be revamped into a co-op zone, with Reichsman as the big threat in the final TF (he's supposedly still imprisoned in stasis in the vaults of the old pre-Rikti War Freedom Phalanx base in Boomtown)
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And make a gigantic Clockwork nest there, almost like a mini-city, with assembly lines and the machines they use for melting down and reforging the scrap they collect.
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yes, we need tile sets of all the mobs in the game! so it can get mixed it when we do missions.
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And make a gigantic Clockwork nest there, almost like a mini-city, with assembly lines and the machines they use for melting down and reforging the scrap they collect.
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Only if we get tons of 5th Column as well and the return of Reichsman, maybe as a rival for Requiem for the leadership of the 5th Column - Nazi superman vs Italian fascist - who will win?!
That would be more of a global threat to bring heroes and villains together to save the Earth.
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Nazi superman vs Italian fascist - who will win?!
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Marx, obviously, tho I'm not sure if it would Harpo, Zeppo, Groucho or Karl
Thelonious Monk
You missed Chico and Gummo
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Spend most time: Atlas I think.
Favourite zone: Firebaze Zulu. Nothing says Epic as floating islands in space.
Defiant:
Cunundrum, Defender (Generic Supergroup 101)
Other servers too.
New Global: @cunundrumEU
Purely on aesthetics I think my favourite zone blueside would have to be Independence Port, because I think suspension bridges look cool (as do giant octopi and ghost ships!).
Redside, as cool as Grandville looks, I have to go with St Martial - the whole Vegas theme is so well done with the Golden Giza (inside and out) and the casino strip, which has enough traffic and civilians wandering around that it actually emulates a bustling city better than any blueside zone - yet it still has the grubby rubbish-strewn alleyways and other nooks and crannies like all villain zones - not to mention the Carnie circus area, the ruined Wailer area, the CoT forest, the Arachnos fort, the docks area, the DE beach areas - so much variety there.