What's Your Keyboard Set-up?


Crimson_Belt

 

Posted

I was wondering, in an idle moment, what control set-ups people use. i.e. Do you invert the mouse, do you use cursor keys for direction, which fingers sit where when pressing powers.

This might be as boring as heck for everyone else, but I thought I'd ask.

As a starter for ten here are mine:

Notes: I use the macros that allow the F keys (F1 to F7) to trigger specific inspirations regardless of where they are stored. Shift+F7 is bound for the Ready! emote. F8 onwards are default.

Handed: Right.
Mouse: Inverted.
Right Hand: Mouse - Right button hold for direction; Left button for select and auto run; additional buttons for power binds.
Left Hand: Forefinger - buttons 4,5 and 6 for powers, T and R for binds; Middle finger - button 3 for powers, W for walk backwards; Ring finger - buttons 2 and 1 for powers; Thumb - space bar for jump, V and B for binds; Little finger - tab for nearest enemy select, left ctrl+tab for next enemy select, Q for binds; Side of palm - left ctrl key.


 

Posted

Generally all i do is Invert the Mouse and im good to go .. Im not one for binds tbh! but your Inspiration bind thing sounds interesting!

Display is what i change .. little tweaking to the ludicrously large screen display which i tend to move to 85%! And move the Map into top left corner, and the Target to the top centre. I jst find it neater that way.


 

Posted

I use WASD for movement instead of default WQES. Also turn up turning speed a bit so i can play with one hand while my other one is busy. I only use mouse for clicking things or turning up and down while flying.


 

Posted

Complicated...

I use a belkin nostromo (n52) instead of a standard keyboard, (two rows of five keys, four keys under those, and six thumb buttons. (Google it if you want a picture.)

Top five keys:
Target next, Target Nearest, Forward, Power Slot 7, Power Slot eight.
Next row:
Auto Run, Left, Backward, Right, Power slot 9.
Bottom Row:
CTRL, ALT, Down (in flight) Power slot 10.

Thumb buttons work out as the other Power slots (1-6). With the CTRL+ALT keys I can fire off thirty different powers with ease. Though I tend to click some (extra trays FTW).

I have used the inspiration binds/macros in the past, I tend to use them as macros rather than binds.

I have some complicated macros that allow me to set who I'm following and who is recipient of speed boost etc but thats more for multi-boxing than normal play.


 

Posted

I use a first person WSAD. Doesn't feel right if I'm not strafing with A and D. I use the mouse to look around. I don't have too many changes beyond that, I use F to fly down as I find it easier than X, left shift to target the closest enemy, and I move the tell bind over to forward slash because only a complete bumsniffer puts a button that will effectively shut down gameplay until you deal with what it did, next to the map.


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Posted

a bit complicated.

G15 keyboard+G9 mouse but for CoH/MMO's lately i use belkin nostromo.

Mouse inverted always.Right handed.

Generally i use macros that execute different powers based on clicks wherever possible.Single click aim for example double click BU.


 

Posted

All I do is put my second tray powers on my Numpad(except for MMs, when the pet binds go there), put Target Nearest on the tilde key and put costume slots 1-4 on the arrow buttons.


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Posted

I use WASD movement...

My powers and inspirations has normal buttons

Q is for my Fly/Super Jump
E is for my Hover/Combat Jumping
R is for my Sprinting
F is for my Healing Aura/Radiant Aura/Hide/Reconstruction Ect. Any powers i might need fast.
Z is for Ledge Sitting
X is for Crouching
O is for Throwing Rose petals ^^
Mouse 4 is for Autorun.
Numpad 1-5 is Costumes

Thats my set up


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Posted

WASD movement

QERT/123456 for main attacks/powers.

Numpad +/7/9 for toggles - Numpad 8 for heal
Numpad */ - / & "/" too for build up/aim other things

(differences for Khelds through)

Target Nearest enemy is mouse 4 - reset camera is mouse 5.

The emotes take up the right hand side of my keyboard (I've got one of those split keyboards).

Cursor keys are costume slots (I've still to bind /cc 4)

Autorun is z and shift is Toggle Sprint. Ctrl is target Next Friend


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Posted

Another N52 user here, however i use the thumbpad for movement, leaving me with 44 keys to map as i please, best bit of kit i ever bought, mouse allways inverted.


 

Posted

[ QUOTE ]
Another N52 user here, however i use the thumbpad for movement, leaving me with 44 keys to map as i please, best bit of kit i ever bought, mouse allways inverted.

[/ QUOTE ]
I used to use it like that when I fist got it... I never needed 44 things to map (even in WoW)... besides I find wasd (or equivelent) much easier.


 

Posted

Mouse inverted and with sensitivity maxed, with WASD for movement (FPS-style, A & D as strafing, as I turn using mouselook) - in combat I'll often use purely the mouse for movement if my other hand is busy activating powers. Tab for switching targets, but usually I'll use the mouse prior to combat to pick my main target. On melee ATs in combat I tend to just hit an attack key to lock to nearest target then the ¬ (tilde) key to auto-follow onto them.

Two commonly-used powers or commands, or ones needed in a hurry as a panic button, are always keybound to the side/shoulder buttons on my mouse - this differs by character (Aim & BU for blasters, Aim + AM on one corr and Aim + Hurricane on the other, BU + Placate on Stalkers, Dwarf + Nova on my Warshade, BU + either Taunt or T9 godmode or another self-buff like Fiery Embrace on my Brutes/Scrappers, pet attack & BG mode on MMs, etc).

Most power activations are done with the number keys on the main keyboard - usually the main attacks/controls are on the main row, ALT row almost always has a heal in Alt-2 and stuff like end-drains/controls/debuffs next to that - powers I don't need to use often like pet summons or toggles go on the top row and tend to get activated by keybinds or the mouse. Insps are mapped to specific F1-F7 keys same as you.

All toggling-up and switching to travel power is done via keybinds - quite often I can pack it all on to the F key (easy with lots of "powexectoggleon" commands) so a certain number of presses turn on all toggles, then from that point on each press will toggle on/off the travel power (SuperSpeed, or toggle between CJ/SJ or Hover/Fly - I always bind Teleport to Alt+Lbutton). If I hit the 255 character limit for that keybind (as I did on my claw/wp/body scrapper) I might move other toggles to C key (FocAcc in his case) - though on several characters I use C key for a toggle I may not want up all the time (e.g. damage/stun/slow/fear auras).

T key toggles Sprint (or a Prestige Sprint if preferred for character), not that I use it often past low levels unless slotted with a stealth IO, with R kept for autorun (though I usually trigger autorun from holding both mouse buttons). Q & E may have some special keybinds in certain cases (such as for targetting voids/quants on my warshade) - though I’ll often use them for remapping things temporarily that I might need on the fly (such as temp powers). Most of the other letter keys are re-mapped with various commands, whether it's an "incoming" message (I key), turning on netgraph or framerate indicators (N & M), /loc (L), pet commands/emotes for my mastermind, or whatever.

I try to keep most of the commands standardised across all my characters to minimise having to re-learn them when I switch characters - I have some standard .txt files full of keybinds I load up on new characters that set my preferred keybinds up so that it’s quick and easy to get going (one for kheldians, one for masterminds, one for every other archetype - then I write specific .txt keybind files to load over those to modify each character, mainly for setting the toggling-up keybind and the two powers on the side mouse buttons).

So basically my right hand never leaves the mouse, and my left hand hovers over WASD and the number keys above, with my thumb resting on the gap between Space (to jump) and Alt (for Alt-hotkeys, teleporting, or some of my alt-shifted pet command keybinds) so that it can press either quickly. I have a Zboard Fang I could be using (I only use it for FPS games currently), but as I need the keyboard for typing chat anyway I haven't bothered setting it up for CoH/V.

EDIT - and oh yeah, I have Numpad 1-8 set for individually targeting teammates, but as I havent played any characters with single target buffs yet I haven't ever had to use them I've unmapped most of the default keybinds the game has for opening/closing windows and the like as I don't need them and removing them cuts out any chance of using them by accident.

Well, you did ask


 

Posted

The whole mouse inverted thing bugs me. I think COH has it backwards. Any other game where I invert the mouse, it goes to the way that COH has it by default.

Okay, that's all.


"Idealism is such a wonderful thing. All you really need is someone rational to put it to proper use." - Kerr Avon

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Posted

Handed: Right.
Mouse: Inverted.
Right Hand: Mouse - as whatever default buttons are - I only really use the mouse for turning/camera positioning and occasional target selection.
I also use the right hand for the numeric keypad (which I have bound to my 2nd power tray).

Left Hand:
WS - fore/back
AD - strafe
Q - have set as kheldian enemy targetting on virtually all hero characters
number keys - tray 1
F-keys - default unless I wanted a bigger warcry or Ready! which gets bound.

Either hand tends to use the square brackets keys, which are both usually bound to something or other - often with shift and alt variations. Usually the closing square bracket is target announcement (e.g. say I see $target!) and the others vary a bit.

Tanks usually have a special taunt bind on the left square bracket, where characters with pbAoE buffs often get a call to gather for the buff (usually with target announcement moving to shift+closing square, and the closing bracket alone being something to say after the pbAoE buff).

I tend to use toggle binds (i.e. a bind loading in a new bind file as well as doing something useful) a fair bit to stop binds being too stale - but I still have to set up several characters with them.


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Posted

[ QUOTE ]
And move the Map into top left corner, and the Target to the top centre. I jst find it neater that way.

[/ QUOTE ]


I do that too - using a 1680x1050 resolution, i don't worry about resizing any windows, i use inverted mouse, and have a few macros.

When i was using my G15 gaming keyboard i used to have the memory keys set up for top left set of keys would be power bar 1, next set of keys down, power bar 2, third set down, power bar 3.

But the G15 drivers kept crashing, so i bought a £12 microsoft natural keyboard and haven't looked back. Just had to get used to the idea of pressing keys or cliking the mouse again.


 

Posted

Default movement, targeting and f-keys.

I seem to have fallen into using ctrl+p as "$target sighted" or equivalent, and ctrl+n for "Nova ready".

Kheldians: I use Z for Squid, C for Humon+Smash/Lethal Shield, Ctrl+C for Humon+Hover (useful for build-up, hasten, etc), Ctrl+V for Lobster.

Masterminds: Khabia numpad keybinds all the way!


 

Posted

I tend to have a basic set of binds for every toon, and then use the numpad to be more specific.

WASD to move around, often using r and f to target things or to run in a general direction.

Q = target enemy near
E = target enemy far (for cones)

then i use my numper keys to use powers with the most used in 1-5.

My numpad usually has a calling bind in numpad enter, and numpad0 is my most important power. So on my domi its Domination, my /Rad its Rad Aura, my dark its TG. my tank its taunt ect. The numpad 1-9 often get used for all sorts, from situtational type powers, to costume changes ect.

I also quite often bind x and y to the slap and smack emotes for when im bored.

I really should get a better keyboard and mouse, to make it easier to use all the binds i tend to set up.


 

Posted

[ QUOTE ]
Display is what i change .. little tweaking to the ludicrously large screen display which i tend to move to 85%! And move the Map into top left corner, and the Target to the top centre. I just find it neater that way.

[/ QUOTE ]
I used to do the same - pretty much all I did on new characters was open and detach the enhancement inventory and map windows, put the map where you do and inv at bottom centre, then change a few chat tab settings.

Since I12's added QoL features I've moved several things around because now we can load custom window/chat settings, so it's much easier/faster to set-up new characters with non-default settings. This is pretty much my set-up for all my characters (albeit with the pet window higher up the right hand side on my MMs): linky (the gap between NavBar and Map is usually where HeroStats goes, but I don't use it on ITF cos I find it adds extra lag).


 

Posted

mapping nothing, invert mouse and that's it.(tho, i wish i could use alt+F4 for the real function)


 

Posted

[ QUOTE ]
Since I12's added QoL features I've moved several things around because now we can load custom window/chat settings, so it's much easier/faster to set-up new characters with non-default settings. This is pretty much my set-up for all my characters (albeit with the pet window higher up the right hand side on my MMs): linky (the gap between NavBar and Map is usually where HeroStats goes, but I don't use it on ITF cos I find it adds extra lag).

[/ QUOTE ]

Nice layout – I must get a bigger screen.

As a few people have mentioned binds and macros, and because I don’t see the point in starting another thread, I thought I’d mention my favourite binds, the ones I have on most of my characters. I’m not putting the code here as most binds can be found in the player guide section.

F1-F7 bound to the different types of inspiration. i.e. F4 will always trigger a blue of any of the three sizes, while F5 will trigger heals.

Flight/Hover or Super Jump/Combat Jumping – one key press that will swap between two of the movement powers.

Repeat button press for toggle on powers. Ideal for those characters that have a lot powers that need turning on after a hold etc. I’m lazy so this means I can just keep pressing one button until nothing else turns on.

A Shift version of the above to kill all the toggles.

Left and right cursor keys to swap between the main chat channels.

Like some others I take off all the key binds for the map and stuff so they don’t get pressed accidentally. On a couple of characters I also have some extra binds to trigger powers or swap between team mates, but those noted above are the ones I use on most characters.