I must say sorry :(


Carnifax

 

Posted

hi people, after tons and tons of alts, i finally decided i wanted to take a controller to lvl 50, always knew they were fun to play but never knew how strong and solo able they are
But got to apologise to all the ill/* trollers out there, iv always thought that spectral terror was ummm weak and not a must have power . . . . (btw this was all my assumption whenever i played with an illusionist which was very rare ) but after just getting it . . .
OMG!!!! its outstanding!!! PA + spectral terror + hasten . . . . omg im walking through missions atm and i cant apologise enough for how uber it actually is!!! *specially with inventions omg *
So sorry to all you illusionists out there for doubting one of the best solo powers in-game bring on the phant


@Damz Find me on the global channel Union Chat. One of the best "chat channels" ingame!

 

Posted

you are forgiven...


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

You shall be forgiven. Terror is always a nice power to have since it's quite unresisted. Enjoy


@False Fiction - Virtue / Defiant

Current projects - [Glaciologist - Ill/Cold Troller] [Cloudshaper - Storm/Dark Def] [Harald Wartooth - Elec/Psi Domi]

 

Posted

Yep, Spectral Terror is a superb power, quick to recharge, fire-and-forget and low aggro. Plus anyone feared has at least a 15% accuracy debuff on em

Pity the git won't take Fear Set IOs or Accuracy Debuff Enhancements though.

With Carni I felt the same sort revelation when I specced in Deceive at 32. Kicked myself when I realised how easy it would have made soloing the lowbie levels.


 

Posted

Spectral Terror does take fear set IOs!


I really should do something about this signature.

 

Posted

[ QUOTE ]
Spectral Terror does take fear set IOs!

[/ QUOTE ]
Really? I tried slotting Carni with one last week and it wouldn't go, must recheck it and bug if they're supposed to


 

Posted

I've slotted a fear set IO into mine.


I really should do something about this signature.

 

Posted

[ QUOTE ]
I've slotted a fear set IO into mine.

[/ QUOTE ]
Same here: Glimpse of the Abyss ftw!

What did upset me last night doing a STF is that the chance for psi dmg in Malaise's Illusions (for Deceive) does actually happen and leads to unwanted aggro . Not sure my 40 something damage on that AV was worth the retaliation I got .


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

Have you slotted Glimpses Damage PROC into Spectral Terror? If so how does it work?


 

Posted

Not yet since I only have 4 slots in it atm: end/fear acc/end and fear/range slotted (as well as a Hami-O). Will add the extra slots when I respec. I assume the damage works along with the Fear (Terrify) pulses on ST, but not sure.


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

I slotted the Proc damage IO from Glimpse last night.

Tho I havn't conclusively tested it's uses on mobs (only dropped it in 6 without other damage sources going too) and of those 6, 4 scattered, 1 stayed static, and the final mostly died on the first damage from it.

It seems to work as only doing its damage as it is summoned, in a large AoE radius. With no damage delt to the AoE radius again in the duration, or the targeted fear hits it gives out dealing damage either, tho as I say, not conclusively tested yet.

As it summons, the % chance to deal damage is calculated per enemy, so it is not 20% chance ot hit all within the AoE range, but 20% chance to hit enemy (say in a 5 spawn) 1,2,3,4 OR 5, which, if my maths serves correctly, which it probably doesnt theres roughly a 0.03% chance to hit all enemies in a group of 5 when you summon it.
The damage is quite decent as far as it goes, but without it pulsing, or dealing targeted damage (if thats the case) i'd quesiton whether it is WAI, and it most certainly isn't worth going out of your way to get it currently.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

[ QUOTE ]
I slotted the Proc damage IO from Glimpse last night.

Tho I havn't conclusively tested it's uses on mobs (only dropped it in 6 without other damage sources going too) and of those 6, 4 scattered, 1 stayed static, and the final mostly died on the first damage from it.

It seems to work as only doing its damage as it is summoned, in a large AoE radius. With no damage delt to the AoE radius again in the duration, or the targeted fear hits it gives out dealing damage either, tho as I say, not conclusively tested yet.

As it summons, the % chance to deal damage is calculated per enemy, so it is not 20% chance ot hit all within the AoE range, but 20% chance to hit enemy (say in a 5 spawn) 1,2,3,4 OR 5, which, if my maths serves correctly, which it probably doesnt theres roughly a 0.03% chance to hit all enemies in a group of 5 when you summon it.
The damage is quite decent as far as it goes, but without it pulsing, or dealing targeted damage (if thats the case) i'd quesiton whether it is WAI, and it most certainly isn't worth going out of your way to get it currently.

[/ QUOTE ]
Nice test. Thats what I suspected and feared to be honest. I'd say its WAI too, firing off every time the Fear Attack does would be very powerful...


 

Posted

It should check for damage every 10 seconds.

Glue arrow certainly does, I tested it yesterday.

I havn't been able to get the gimpse proc yet, I have one that is supposed to do disorent, but it only has a 2% chance (That can't be right, surely? ) so seems pretty useless.


I really should do something about this signature.

 

Posted

[ QUOTE ]
It should check for damage every 10 seconds.

Glue arrow certainly does, I tested it yesterday.

I havn't been able to get the gimpse proc yet, I have one that is supposed to do disorent, but it only has a 2% chance (That can't be right, surely? ) so seems pretty useless.

[/ QUOTE ]
Glue arrow ticks? Wow! Thats pretty handy!

Glue arrow is a weird one though, the Glue patch (not the debuff) seems to be related to the life of the targetted Mob, like an toggleless anchor. Spectral Terror is more like a Placeable AOE, not a anchor or toggle.

Its pretty annoyingly vague (or Cryptic even) for a lot of powers like Ice Storm, Acid Arrow, Glue Arrow and Spectral Terror how PROCs are meant to work.


 

Posted

Just Tested this fully, for the record, i'm level 34 Ill/Kin testing on lvl 34 Minions in Brickstown.

Every Summon can: Deal damage (56) to all in AoE range (Presumuable same as Fear Effect)

Every 10 (approx) seconds can: Deal damage (56) to all in AoE range (again, presumuably same size)

Every targeted Fear Blast can: Deal Damage (56) to the target

The numbers are obviously given just to show effectiveness against same-leveled minions, that was approx 1/4 of their health bar, and was the same EVERY time.
Anybody seeking Verification on this is welcome to contact me in-game at @Mega Jamie for a demonstration of the effects.

But in short, I'm pleased that it seems to fully function how I hoped it would! Yey, definatly worth it now


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

[ QUOTE ]
Just Tested this fully, for the record, i'm level 34 Ill/Kin testing on lvl 34 Minions in Brickstown.

Every Summon can: Deal damage (56) to all in AoE range (Presumuable same as Fear Effect)

Every 10 (approx) seconds can: Deal damage (56) to all in AoE range (again, presumuably same size)

Every targeted Fear Blast can: Deal Damage (56) to the target

The numbers are obviously given just to show effectiveness against same-leveled minions, that was approx 1/4 of their health bar, and was the same EVERY time.
Anybody seeking Verification on this is welcome to contact me in-game at @Mega Jamie for a demonstration of the effects.

But in short, I'm pleased that it seems to fully function how I hoped it would! Yey, definatly worth it now

[/ QUOTE ]
Oh cool. So its a chance Every 10 second Pulse from the Fear Aura AND every single target Fear Casting? Thats class!

I'm so happy to be totally wrong on this!! I'd forgotten that Spectral Terror has its own PBAOE Cloak of Fear effect on it which should Tick.


 

Posted

yeah, i mean, I think the cast is just the start of the 10 second pulses, so it wont trigger twice off the bat, but its still good it works like this.


Quote:
Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

Posted

To get back to the OP, the thing that I find most incredible about Spectral Terror is that it is pretty much perma WITHOUT hasten. Its recharge and duration are both around 40 or 45 secs, cant recall exactly which.

I use mine to get a spawn all shivery shakey then use Flash to blind em all. ( If I try it other way around, I get aggro while Flash is triggering since its so slow.) Once they are all blind they are subject to the damage bonus from containment and the Phantom Army and the Phantasm make light work of them.

With Blind or Deceive I can usually keep control of any that manage to slip through the effects of the first two. Even tho I am a "squishie" I can even lay into the mobs with a good old dose of "scrapperitis" by using Sands of Mu.

In short, 'trollers rock!


 

Posted

I think the ST has a duration and recharge both 60 seconds.

It's curious also in that it shows up in the pet window, but is imobile and invunerable and unbuffable, and doesn't take pet sets (which is good, as fear sets are far more useful) - Photon Seekers take pet sets.

[ QUOTE ]

Glue arrow is a weird one though, the Glue patch (not the debuff) seems to be related to the life of the targetted Mob, like an toggleless anchor. Spectral Terror is more like a Placeable AOE, not a anchor or toggle.


[/ QUOTE ]


Yeh, I tried this on a low level mob (a skul of course) and the proc killed him instantly, and the glue patch vanished.

I think you only get one extra tick in its duration anyway (20 sec I think), but its nice to have, and you can stack 'em.


I really should do something about this signature.