Phase Shift


Blind_Minotaur

 

Posted

I am playing a En/En Stalker and was wondering how phase shift interacts with hide. Given that it makes you hard to see (as well as phasing you with normal space) does this supposed "invis" stack with hide? Reasons for picking phase shift are mostly conceptual, but of course being a stalker I have one eye on Sirens Call and was wondering about the practical applications in PvP. If the concept allows for more fun in Sirens then all the better

Also I have seen conflicting accounts of the endurance cost for phase shift, does anyone know the actual figure for it?


 

Posted

Far as I know, Phase Shift doesn't make you invisible so I don't think it should stack with Hide (which is the "uber" invisibility of the game, anyway, so why bother using anything else for invis?). And concerning end usage, it's not so relevant I think, as you cannot attack or do stuff like that while in phase shift, an at the same time you cannot stay out of phase more than a fixated (that I don't remember right now) time, regardless of endurance.


 

Posted

I have phase shift on my stalker, but i only have it 4 an extra panic button in both pve and pvp.

Example: AS+placate+(biggest attack after AS)+phase shift and then AS again after beeing in HIDE again.
Its very good if u are in troubble and taking alot of damage. Makes the Hit & Run tactics of the stalker very good.


 

Posted

Phase shift does stack with hide, for those without hide a stealth+ phase shift combo would actuall equall invis so if you use stealth, phaseshift and hide you would have a good bit of invis there.


 

Posted

One point to make is don't use phase shift at the last minute, especially if you've taken DoT, as it will still carry on. And the animation takes about 1.5 seconds to activate


 

Posted

Phase shift stacks with hide and stealth or invis (stealth+phase = invis)and theres only the cost of clicking it which is quite small (it was changed when they changed the length of time it could be used to 30 seconds)
activation is quite long so if you expect to click it before you die forget it you'll just die anyway.


Defiant's GoEH/MILITIS METUS

 

Posted

My only question about Phase shift is that if it can only last 30 seconds tops (as in the description) why the hell are there so many "extend intangibility duration" enhancements? Off topic I know, but I lost sight of the "pool power" forum category.
-jared

PS: Chelsea, please tell me that your avatar was a screenshot of some variety. You can lie to me if you want....it brings me far too much joy.


 

Posted

[ QUOTE ]
My only question about Phase shift is that if it can only last 30 seconds tops (as in the description) why the hell are there so many "extend intangibility duration" enhancements? Off topic I know, but I lost sight of the "pool power" forum category.

[/ QUOTE ]

Black hole from Dark Miasma and Dimension shift from Gravity Control, both are AoE Foe Intangibility powers, and both will take intangibility duration enhancements.

Plus, I think the enhancements are a little bit of a hangover from earlier versions of CoH where there was more variety in the type of enhancements available, Cone Range Enhancements, Endurance Recovery and Endurance Drain enhancements being separate and specialised, for example.


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

Just wanted to chip in (even though it's not really relevant to Phase Shift). When slotting Intangibilty Duration enhancements in Wormhole you don't actually increase the duration, it increases the magnitude of the power. Not sure if the same goes for Black Hole or not as I dont have any experience with this power.


 

Posted

[ QUOTE ]
Just wanted to chip in (even though it's not really relevant to Phase Shift). When slotting Intangibilty Duration enhancements in Wormhole you don't actually increase the duration, it increases the magnitude of the power. Not sure if the same goes for Black Hole or not as I dont have any experience with this power.

[/ QUOTE ]

Probably true, I couldn't remember whether it was intangibility duration or magnitude, I had a feeling it was something odd, though.

But Wormhole's a Disorient, not a Phase shift </pedant>


Warning:

The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.

 

Posted

Yep can't slot Wormhole for intang .. i think hes thinking of Dimension shift .. that takes intang but i don't think slotting it with intang increases its mag only the length ppl are out of phase for.


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Posted

[ QUOTE ]
PS: Chelsea, please tell me that your avatar was a screenshot of some variety. You can lie to me if you want....it brings me far too much joy.

[/ QUOTE ]

Yep it is


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Posted

One thing to remember with Phase Shift is that you can drop it before the 30 seconds is up so if you dephase you'll be able to get the drop on someone who's just whiffed through you.


 

Posted

No one seems to have answered the endurance question: Phase Shift certainly used to have a huge endurance cost. I'm not aware they ever lowered it, aside from the overall discount that every power got around ED.

Phase Shift is an emergency button. I don't think it has much more use than that.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

I can run flight, invis and phase shift at once for full 30 seconds with no reducers; but it does seem to be much more draining in PvP zones.

And it's not really a panic button; just a pre=panic button; and I need a lot of them


 

Posted

It was never much of a panic button because you often ended up dead while it was activating.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

It can be used effectively, but only if you KNOW you're heading into Hell; with the latest updates, it's quite a valuable "" power.


 

Posted

[ QUOTE ]
No one seems to have answered the endurance question: Phase Shift certainly used to have a huge endurance cost. I'm not aware they ever lowered it, aside from the overall discount that every power got around ED.


[/ QUOTE ]

Ah k well when Phase use to be a toggle it would drain increasing amounts of end the longer it was on.
Not anymore
Now its basically just a clicky with only the cost of clicking it which is 0.60 end and it will only run for 30 seconds with an activation time of 2-3 seconds(ish).


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Posted

Actually it's still a toggle that you can detoggle at will, although it lasts for 30 secs as max (and it's quite end heavy)


 

Posted

i did say 'Basically'


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Posted

Its 0.600 EPS but when your phased it won't matter much really.


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Posted

0.6 is moderately high for a defensive power.

'Back in the day' I used to use it to defeat PPs. I'd keep hitting until my endurance bottomed out, flick on PS and then shut down everything else, recover my endurance, power everything back on, and detoggle PS.

Then they nerfed PS, but made almost every /regen power auto or clicky so endurance on very long fights became a non-issue.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.