Hami Strats - Revisions/ Ideas
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wow....another REAL hami raid....with another REAL hami at the end of it. I can't wait!!!
Love these REAL ones....they are always so successful compared to the none REAL ones!
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This post is not about a Hami Raid. I am not planning a Raid at this point, since I will not be avilable during January or February to run it. I am merely throwing an idea out there as an alternative to using a plan which is not working for us anymore. This post is about Hamidon raid strategies.
I also don't understand this reference to a 'REAL' raid. What is that supposed to be? There are no fake Hamidons in the game, so how could any Hamidon raid not be real? Please explain.
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I'm curious as well...
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I think this is referring to the failed attempt at gaining support for an attack on Hamidon. bobthedemon suggested that after the mass brawl in Siren's Call last month there should be an attack on Hamidon and was blasted because the 'Real' Hamidon Raid was a week later. Much flaming ensued and people are still taking pot shots. Bridger you were on Holiday I think.
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hmmmmmmm HO number doesnt really speak of how much u know how to work things out.
[/ QUOTE ]You obviously haven't followed the Union Forum lately, but this bobthedemon was flaming everyone Euoropean server because we couldn't do an Hami raid succed and saying 'I have 2 HOs, so I know how things work, how many have you got?'..
He was flaming everyone, because he believe that with a couple of Drecked lvl 50s and 2 leeched Hami-O he was da bomb....
That was just sarcasm, that many on this board shud've understood
lets not get started on the bobthedemon topic shall we before we know it, it will result in flamewars all over again and once more theres a locked topic
Don't feed the trolls
As to come back to my earlier statement, anybody up for a test run on hami, say, this monday or summit? To find out if the hive harbors some kind of secret?
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
Got my debt cap explorin the Hive right now, I've seen the GMs in formation, seen the lvl 42-45 DE liuets guarded by those formations and looked around the hive a lot....
Found really nothing useful out of them, but it seems that those GMs are guarding the spots that lead to Hami via Sprint, while we all rely on travel power to go there...
yeah i've seen those monster walls alot of times as well, but i reckon they serve some higher purpose than just blocking it for sprinters, after all I expect the devs to know that everybody 45+ will have a travel power
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
The strats currently used in the US is as follow:
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You have two groups: a kin cell and the attack/hold group.
The kin cell is made up a several kinetics, a full team of tanks and a couple of empaths. At the very beginning, the kin cell teams run into the bowl and surround the nucleus with the kins and emps on one side and the tanks on the other. The tanks start to auto-taunt the nucleus and the kinetics use the nucleus as a never-ending battery to recharge the tank's health. The emps are there to rez anyone that falls by accident and to supplement healing as necessary. Also, the tanks should have their self heals optimized. Dullpain/earth's embrace/hoarfrost should be 3 heal and 3 recharge slotwise. Healing Flames should be the same along with hasten if possible.
The main group is made up of everyone else and all other AT's. Once the kin cell is setup and the healing has a steady rythym, the main group enters in perpendicular to the kin cell. This makes sure that only the tanks are feeling the attacks of the nucleus. You could also have a PA drop team that helps to grab the aggro of nearby mitos. The main group should have a healing blanket as normal.
Once the main group is in the bowl and the healing is steady, the hold phase starts. Once the nucleus is held, unload and take him down as normal.
NOTE: the same optimal number of controllers/holders is required for this strat. The only bonus is that with this strat you bypass the mitos and can take the Hami down in as little as 5 to 10 min. That's right you heard me. The first time we used this on Champion we took him down in 36 min without mitos, and other servers have taken him down in 20 minutes.
The only problem you'll have is lag. With many, many heroes in the bowl you will see bad lag. Also since everyone is involved in the bowl from start to finish, you'll find that more people could be receptive since they're not sitting on the sidelines. If you have too many people and the lag is too bad, then you can have two main groups one on each side perpendicular to the kin cell. Have the group stay at max range for the holders/blasters, etc.
If the lag is still too bad, have melee get their hits while in there and then tell them to get out. If you don't have enough holds, then have blasters hold only with the trollers and defenders and have all the rads in the bowl spam AM as often as possible. You can use scrappers as an alternative to take the hami out. We did it with 12 scrappers one time.
Anyways, I hope this did the strat justice and I hope it helps you guys out.
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After some hours of exploration in the Hive there's some stuff I found at least weird, I'll use THIS image to explain some of my thoughts..
The red lines are GMs walls, they're all lined up in tight formation and they don't wander around like everything else in the Hive.
Near those walls there's ALWAYS at least 4-5 Devouring Earth's Lieut, of lvl 42-45 that are found nowhere else in the hive.
the point marked 1, 2 and 3 are areas with loads of trees, with inside some monsters(that caused me some debt)wich I(with a proper team)would like to check out.
The area highlighted in yellow is an area where there are NO GM walls and the only way trough wich you can reach Hami via sprint(or while escorting someone, avoiding the walls).
The N° 4 is the abandoned Portal Corps factory, the only place where there are no GM spawn.
Now I can think of those 3 small woods as something similar to the Sewer Trial's Shield Generator and those lvl 42-45 DEs as some possible help(maybe they'll go back to their original heroic self if something is made in the right way..).
Any other opinion?
Leave hami alone, he's never done anyone any harm unless they pick on him first!
Well....
Actually the Devoured are former Heroes twisted by the DEs to join their ranks and iirc Hamidon himself was once a human....
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Actually the Devoured are former Heroes twisted by the DEs to join their ranks and iirc Hamidon himself was once a human....
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Once human, he made the right choice, got out into single cellism good luck to him, thats a care free retirement, now let him enjoy it, as for the DE being ex-human (I know they are) if some muggins said "look, do you wanna be an Ent?" and they didn't read the small print then it's their tough luck... honestly you'd think that we'd have more tolerance for ex-people but no we make an effort to get all the super powered lunatics together for the sole purpose of beating up an essentially innanimate object, I mean has anyone ever seen him actually leave the hive? If he comes to Atlas to slobber over Miss Liberty then big deal, the rest of us do.
Nonesense, his staticness is a grave threat and anyone who says otherwise hates freedom and wants the villains to win.
Just look at him, sitting there doing nothing. His neutrality sickens me.
I hate these filthy neutrals, with enemies, you know where they stand, but with neutrals: who knows. It sickens me.
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Nonesense, his staticness is a grave threat and anyone who says otherwise hates freedom and wants the villains to win.
Just look at him, sitting there doing nothing. His neutrality sickens me.
I hate these filthy neutrals, with enemies, you know where they stand, but with neutrals: who knows. It sickens me.
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Very good!
Anyone else get that?
Now all that I need is a full team of people not afraid of dying and with some spare time, my plan is to try and clear those woods, see if something can be found around there as they are the only 'hidden' spots in the whole map, the rest has no trees at all, I may have an empath, I may supply the tanking, so we need maybe another empath or some sort of damage dealing, say 3-4 blasters and a couple of trollers.
If I manage to put up only one team this may be very slow, but this may be faster if we arrange a couple of teams, no need to specialize, respec or anything, just some PvE vs GMs in the hive....
*ahem* Actually, Hamidon is slowly devouring the planet. If you follow your DE arcs, and pay a little attention to that fine print, as mentioned, and well, just use your eyes when in the Hive, you will realise that Hamidon became what he is as the ultimate form of eco-terrorism. The plan: the jelly wants to eat us. It's eat or be eaten, damnit.
[edit] And no, I did not just make this up... [/edit]
Indeed the Hamidon is the gravest threat to our existence on this planet. Devouring the earth and every living human with it - villains too! (although I thought the blob fell from space...)
I'll volunteer for any scout groups. I've been playing this game for almost a year and a half and have still to take on the mighty amoeba! All this talk of alternate strategy and dark secrets of the hive has got me hooked!
(Edit: plus... using a 'brute force' method pioneered by the americans just isn't on. We need an SAS equivalent!)
Ok... Having been scoping out the blob, it's brought back a little of that biology A-level I did many years ago...
Blastiques "Heroes are a virus" musings
I have a feeling that taking down the hamidon will be similar to how a virus destroys a cell in real biology. Looking at the build of the blob there are some interesting notes:
Mending Mitochrondria (x8) Green - "repair units for the cell". Unknown how these actually repair, regeneration of hamidon? Spawning of repair mitochrondria?
Antibodies (x17) Yellow - "Defense for the cell" Antibodies attack foriegn substances.
Electrolytes (x8) Blue - "Defense for the cell" Unknown in purpose, but actual biology states that they provide the energy a cell needs to move, divide, produce secretory products, contract - in short, they are the power centers of the cell. (mez defense?). They also attack though in the hami blob
Nucleaus - Contains the DNA for the cell. (ie. Hamo-O!) Kill this and the cell dies!
Now, while dropping 100 tonnes of penicillin on the thing might actually work, we don't have any so us heroes have to take that role! I'm a Hamidon virgin though, so in practice I haven't seen how these things go. However, the rumour that it can be done with 30 heroes seems a logical one...
Can the Antibodies/Electrolytes be held while each mending mitochrondria is destroyed? then moving on to the electolytes next?
Anyway, just thoughts for the moment...
the mitos arent a threat, but for reference purposes:
Green Mitos are like empaths, they just spam heals on other mitos when they're damaged
Yellow Mitos just do nasty damage, nothing more, nothing less
Blue Mitos do medium damage but supplement this with holds and stuns
Basically a group sweeping through it can easily clear the mitos, which was never the problem in earlier raids. However these also depended on a PA bomb team and alot of heroes doing massive damage.
I doubt that if it IS possible to raid hami with as little as 30 heroes, you are supposed to sweep n kill those mitos. Especially seeing the yellow mitos can 1shot squishies and they take a while to go down.
Havin chatted with Jiaozy yesterday and now checking the map, here's my thought (and Jiaozy and Noir as well). According to the devs, he has been beaten with 27 heroes (by the devs). If you have 3 full teams you still have 3 seperate heroes left.
Now on the map there are also 3 of those little forest areas, with a clearing in it. Maybe 3 teams need to take down all the monsters surrounding those forests, while the 3 remaining have some sort of special purpose to fill elsewhere on the map.
My guess (and i may be WAY off chart with this) is that it has something to do with the destroyed portal corp building. Especially seeing the badge there is called "time bandit" which might indicate a clue. Maybe when you clear those forests, some glowy of sorts is enabled in the portal corp building, kinda like a giant "nerf hami" button. Maybe its some broken time portal, maybe it turns those lieuts back into heroes that fight with you, maybe.. maybe it summons a giant rikti spaceship that crashlands on the blob..
If we can get bout 30 or so ppl available we could test some stuff in the hive. My guess, just like Jiaozy is that those 3 forests are kinda like the shield generators in the sewer trial.
But then again, this is all 1 big conspiracy theory
"god, how many devs did hami have to sleep with to get ED?"
Total Cat @Stagefright
I vote for the spaceship. It takes off from the Rikti Crash Site, hovers over Hami, then splats him, covering all surrounding heroes in goo that protects them from debt forever. Definitely.
Anyone thought of asking the Dev's if you are barking up the right tree? They may just tell you that the brute force way is the only way...or they may hint around something else...
@Sweet Chilli
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Anyone thought of asking the Dev's if you are barking up the right tree? They may just tell you that the brute force way is the only way...or they may hint around something else...
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I asked Bridger, he said he didn't know of another way but developer responses to US users who have asked the same question have been very cryptic, never giving anything away and away being 'my lips are sealed :-)' or something like that.
Would be cool if there was a secret way of nerfing Hamidon that no one knows about. Union is then the first server to uncover it
Also... Behold the cave of mystery
One big problem with ED is that a single Hami tank is now impossible. So you can't have a team with 1 Regen Scrapper and 7 Empath Defenders anymore. I know Justice & Victory used a StoneTanker pre-ED, so I'd be interested in the sucess of that.
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One big problem with ED is that a single Hami tank is now impossible. So you can't have a team with 1 Regen Scrapper and 7 Empath Defenders anymore. I know Justice & Victory used a StoneTanker pre-ED, so I'd be interested in the sucess of that.
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Erm, I don't understand why a single Hami Tank is now impossible? The Nucleus's attack does 900ish damage, iirc. So a Regen scrapper with dull pain, has 2000ish health. The scrapper also has a single target taunt, so usually only has the aggro of the Neucleus.The empaths are more than able of keeping the Hami Tank alive, aslong as PA drop teams keep most of the Mito's from aggro'ing the Hami Tank.
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wow....another REAL hami raid....with another REAL hami at the end of it. I can't wait!!!
Love these REAL ones....they are always so successful compared to the none REAL ones!
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This post is not about a Hami Raid. I am not planning a Raid at this point, since I will not be avilable during January or February to run it. I am merely throwing an idea out there as an alternative to using a plan which is not working for us anymore. This post is about Hamidon raid strategies.
I also don't understand this reference to a 'REAL' raid. What is that supposed to be? There are no fake Hamidons in the game, so how could any Hamidon raid not be real? Please explain.
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I'm curious as well...