dominator hold accuracy
I believe their hold duration is 75% from that of controllers. If im wrong, please correct me.
The holds are shorter, but I also have the idea that the holds tend to miss more often. But the CoH beta was a pretty long time ago, so they might have changed something since then about holds and roots.
Well, I haven't bothered to time it myself but if CoH/CoV Character Builder has the right figures (which it's a distinct possibility it doesn't) then I think only dominators' AoE holds are shorter. (holds and such, not immobilization)
Personally I'd like to get a red to clear this up.
I think only duration and magnatude are reduced, since with domination they are supposed to equal a controller, and domination doesn't boost accuracy.
Note that for both Contollers and Dominators single target controls tend to have higher than normal accuracy, but most aoe holds have lower accuracy.
I really should do something about this signature.
Actually, I can notice a big difference between rooting/sleeping/confusing with domination and without.
Just try rooting a boss with domination and without. Chances of him resisting the root are about a dozen times higher normally than when you're using domination.
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Actually, I can notice a big difference between rooting/sleeping/confusing with domination and without.
Just try rooting a boss with domination and without. Chances of him resisting the root are about a dozen times higher normally than when you're using domination.
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I dont know what you mean by root, apparently some plant dom hold, but there is no randomness involved. Domination doubles magnitude. Without it you will need two holds stacked to hold a boss. With domination it works with one.
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I think only duration and magnatude are reduced, since with domination they are supposed to equal a controller, and domination doesn't boost accuracy.
Note that for both Contollers and Dominators single target controls tend to have higher than normal accuracy, but most aoe holds have lower accuracy.
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Just noting that from my experience, magnitudes with doms are the same as with controllers.. But I havent tested other sets than mind with doms.
Well, root as in...rooting them to the floor. In CoH/CoV it's called immobilised/hold. About the same thing really. xD
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Well, root as in...rooting them to the floor. In CoH/CoV it's called immobilised/hold. About the same thing really. xD
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These two are not the same thing. Each type of controller-like power has a magnitude which stacks (adds magnitude) with the same type but not with others.
Immobilise powers (like Entangle and Roots) will prevent their targets moving and have other effects like -DEF and -Fly, but they won't stop the target from attacking and using powers.
Hold powers (like Strangler and Vines) will completely paralyse a target preventing movement and power use. Holds will also break toggle powers.
When you are fighting different targets have different magnitude resistances to these mez powers. Minions usually have Mag 1, Lieutenants Mag 2, and Bosses Mag 3. These magnitudes need to be equalled or exceeded for your mez power to work. Some targets also have resistances to specific mez powers as well.
So, let's say you want to try and Hold a Boss. You have both Strangler and Vines as powers - each has a Mag of 2, which means if you hit with both one after the other and the powers both hit, the Boss gets Held until the duration of either power runs out.
Let's say you only have Strangler and you want to Hold a Boss - it's possible to do this if you hit him once with Strangler, then again when the power has recharged - if the first Strangler is still affecting the boss (even if you can't see it) the boss will be Held until the first Strangler power runs out. This is only really practical when you have slotted Strangler for Hold duration and Recharge.
If you have activated Domination the Magnitude of your powers is doubled - so the Mag of Strangler becomes Mag 4 - you can overcome a Boss with one successful hit.
Applying Entangle after Strangler will not help you Hold a Boss or anything else because Entangle is an Immobilise and Strangler is a Hold power - they do not stack their Magnitudes together, however, It might be useful to use both because of the other effects of the Immob powers such as the -Def, -Fly and damage.
As far as accuracy goes - the AOE immobilise and AOE Hold powers (ie.Roots and Vines) have much lower accuracy than the single target powers so will need to be slotted more for accuracy to be effective.
Hm. When I was talking about accuracy I pretty much meant magnitude. I hardly ever miss my AoE hold, and I do not have any accuracy slotted in them.
I know the difference in Immobilise / Hold, I just refer to both of them as roots. Mostly aftereffects from playing other MMOs I guess. xD
Guys at the US forums were doing some testing and dominator single hold duration seems to be 80% of the controllers holds. Hold durations increase with level. Nobody seems to have accurate numbers on the duration of the AoE hold but it seem that the percentage might be less than 80% there. I'd be up for comparing numbers on test sometime if some Ice controller is interested.
Magnitudes are equal, except for Domination and controller's random ability to get critical holds with +1 Mag.
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Hm. When I was talking about accuracy I pretty much meant magnitude. I hardly ever miss my AoE hold, and I do not have any accuracy slotted in them.
I know the difference in Immobilise / Hold, I just refer to both of them as roots. Mostly aftereffects from playing other MMOs I guess. xD
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I wasn't digging at you Ig, just trying to clarify the mechanics, as Hammerfall says the effects are based on these Mag rules not chance. None of this is stated explicity in the game. As for accuracy you should notice a sharp falloff if you're trying to hit targets a couple of levels and greater above you, and enhancers will improve this a lot.
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controller's random ability to get critical holds with +1 Mag.
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Err.. what's this?
I understand they have a small chance Mag4 holds, so that occasionally a controller can 1-shot hold a boss. Of course, most of the time you can't even tell when it happens because the magnitude is wasted on minions/lts or a stacked hold.
Dominators don't get these but it's not like it seems like an awesome ability
There seems to be absolutely no difference in accuracy between my 33 ice controller and my 32 plant dominator. There is also no Mag difference.
It's just the duration, which seems more than enough imo once you get higher level and a few SOs in your powers.
Remember that crowd control durations scale as you level up and are also modified by the difference in lvls between yourself and your target. A lvl 30 hold lasts a lot longer than a lvl 10 hold, irregardless of enhancements.
Also remember that everyone feels their new character has awful accuracy because they are probably used to having accuracy SOs in their powers.
I slot my hold with 2 accuracy, 2 hold and 2 recharge. I can happily keep a purple boss perma-held, or one red boss and a lieutenant perma-held. With domination running the mag and duration both double. You can keep tons of stuff perma held.
With Domination I can 1-shot hold a boss 100% of the time. I can hold Heroes/Archvillains with 2 applications, sometimes 3 depending on their status RES.
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With Domination I can 1-shot hold a boss 100% of the time. I can hold Heroes/Archvillains with 2 applications, sometimes 3 depending on their status RES.
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Er, was this an answer to my post? I know that, I have a dominator too.
As an aside, anyone know what mag resistance elite bosses have, or does it vary? It seems to me to be around 6-8 (3 normal holds or 2 with domination)
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controller's random ability to get critical holds with +1 Mag.
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Err.. what's this?
[/ QUOTE ]There's no in-game documentation about it but controllers have a chance of doing double magnitude "critical" with any mez powers they use.
Hello! As a casual Dominator I can tell you that the reason I don't play my Dom hardly at all, is the seeming complete lack of accuracy.
I'm sure that people here could tell me that I actually have a +1 chance of something, something, something, but the actual game experience for me was just cast... miss... run!
I loved playing my controller in CoH, so it's not a mindset thing getting in the way - I'm not someone who enjoys punching things - I just feel like I always, always miss with him*.
*Yes, I use suitable enhancements, inspirations where appropriate and fight a range of bad guys from gray to pink.
It's just you. My dominator hits just fine.
I really should do something about this signature.
Mine's been great, I do have the usual misses, but a LOT less than with my Defender (who's almost x2 his lvl & SO'd).
I love my Accuracy!
i am thinking of starting villains with a dominator and have noticed a few posts saying that their holds aren't too good, do they have a lower accuracy or hold duration than controllers because i was under the impression that controller primary power sets were the same as dominator primary?