issue 16 info


Aura_Familia

 

Posted

I'm very happy with the announcement and i16 looks to be the issue to look forward to for me.

Heavy customization, to me, has always been this MMO's greatest feature that sets it in a class of its own from other MMOs.. It's nice to see the game moving along in a good direction to build up on it's strong points.


 

Posted

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My big question to all this is will the custom choices be global on the character, or will I be able to customize each costume slot with a different "theme"?


 

Posted

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Very curious about what is meant by "themes." The outlier for me includes alternate animations, a variety of new power geometries and particle effects including stuff like: a full "tricorder" set of animations for empathy or is there a set of "playing cards" animations, similar to the tarot card casting that would allow me to make a fire blaster with exploding playing cards?

I know time will tell. And I'm scared to hope for variety as awesome as all sorts of new geometries and particle effects that would constitute "signature powers."


 

Posted

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*raises hand* I think it would be nice to customize how Ice Shields, Bubbles, and etc. look on yourself, rather than inheriting the colors from the person who casts it on you.

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Isn't this taking customization away from the caster, for their buff powers at least?


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

There have been a lot of threads going on about customization in a lot of posts for a lot of pages, so maybe this has been brought up somewhere. But I haven't seen it.

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Super Strength and Martial Arts will each receive an alternate animation for their powers, and Stone Armor and Necromancy will include limited customization.

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"Limited customization?" Limited how?

Maybe that just means that only the non-pet powers in Necromancy are customizable. All the other MM primaries have had weapon customization for a while now; that would explain why they're not listed as customizable, and why Necro is "limited." But what if swings the other way and this is a reference to color-tinting or otherwise customizing the zombies or something. I doubt it (mean, I really doubt it), but one could take it that way.

And what's "limited customization" of Stone Armor? Does this mean that only certain powers are tintable, or does this mean that, on some limited basis, actual customization can happen here -- maybe a way to actually make your Granite Armor look different from everyone else's Granite Armor? Again, I think it probably means that only certain powers within the set can be altered, but who knows?


FUN FACT: That burst of light when you level up is actually the effectiveness escaping from your enhancements all at once.

 

Posted

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Very curious about what is meant by "themes." The outlier for me includes alternate animations, a variety of new power geometries and particle effects including stuff like: a full "tricorder" set of animations for empathy or is there a set of "playing cards" animations, similar to the tarot card casting that would allow me to make a fire blaster with exploding playing cards?

I know time will tell. And I'm scared to hope for variety as awesome as all sorts of new geometries and particle effects that would constitute "signature powers."

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It seems clear to me, so lets walk through this.

A color "theme" means setting the colors/anims of all your powers to the same thing with only a couple clicks, instead of selecting them individually power by power. Sort of like the Costume Sets we have in the costume creator already, where you can set your entire costume with only a couple clicks.

There we go, nice and simple. I really recommend reading the paragraph about the themes again, it's quite clear.


My Going Rogue Trailer

Virtue (blue) - Wes The Mess
Virtue (red) - Jess The Best
@Razoras

 

Posted

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Very curious about what is meant by "themes." The outlier for me includes alternate animations, a variety of new power geometries and particle effects including stuff like: a full "tricorder" set of animations for empathy or is there a set of "playing cards" animations, similar to the tarot card casting that would allow me to make a fire blaster with exploding playing cards?

I know time will tell. And I'm scared to hope for variety as awesome as all sorts of new geometries and particle effects that would constitute "signature powers."

[/ QUOTE ]

It seems clear to me, so lets walk through this.

A color "theme" means setting the colors/anims of all your powers to the same thing with only a couple clicks, instead of selecting them individually power by power. Sort of like the Costume Sets we have in the costume creator already, where you can set your entire costume with only a couple clicks.

There we go, nice and simple. I really recommend reading the paragraph about the themes again, it's quite clear.

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sounds about right. The same way you select two colors and click the "apply this throughout my costume" button.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!