Going through End like a Drunken Sailor
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Working on my First Arachnos Widow, currently at level 27 and I am finding that she goes through endurance like a drunken sailor on leave. I have experienced this before with my other toons about the same stage/levels so, I would normally get Stamina and Conserve Power (if available) asap. It does seem though on the melee attacks that she can plow through her end in one complete attack and then I find myself sitting to recharge or popping down some End Inspirations.
With that being said, I am waiting to get Stamina and then thinking about Elude which says it does help end recovery but once it wears off will also zap you of your endurance. I do know that on a few of the melee attacks, I might have to also slot some end reducers to help in addition to adding Elude. Any other suggestions out there would be helpful.
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But you have CONDITIONING as your inherent!!!! What's the problem!?!
...lol Conditioning as an inherent...it needs a slight buff....obviously...
For most of my toons, I find that getting stamina at 20 is one of the few things that make them even remotely playable from an endurance management standpoint. You need stamina asap. You may still have some endurance issues, but it should solve most of them.
Night Widow, Blood Widow, or Fortunata ? What's your build ?
In general you'd want to:
add 1 Endurance reduction in your attacks. This is often more important than anywhere else. A decent attack chain will generate 5 to 6 eps. That means without endurance reduction in your attacks you can be wheezing in 24-25 seconds.
Stamina will make that 31 seconds
1 endrdx in each attack will make that 38 seconds
etc and so on.
About the best you can hope for as any of the 3 widows is about 90 seconds on a ST chain and 60 seconds on an AoE chain. But, ease off the dps and recharge and you can extend the ST chain indefinitely at more than sufficiently high DPS to solo AVs.
add 1 Endurance Reduction to each toggle, or any enormously endurance hungry clicks.
Find 2 different attack chains. One Single Target Chain that is as endurance efficient as possible. Then a second one that's AoE Focus and eats the blue like candy.
Stamina ASAP, and slotted. A +Endurance Proc is very useful as well. Drop the Travel powers (or something) and get stamina. You can use temporary powers to travel. If nothing else, Just purchase a jet-pack in grandville for 10k.
Make sure you turn off the travel toggles (including sprint) when you start fighting. I keybind in commands to make sure I do this, otherwise you'll wheeze even faster.
If you're still having problems ...
add 2 Endurance reduction in your most endurance hungry attacks, this really means it's time to frankenslot.
As a girlfriend to a sailor, I'd like to disagree.
I've fixed your subject.
"Going through End like a Drunken Arizonian."
I dont suggest Elude, my widow doesn't have it, between your self buffs+Mindlink+plus any recipe sets.
You'll be fine
I do however HIGHLY suggest Stamina.
JJ
I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon
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I dont suggest Elude, my widow doesn't have it, between your self buffs+Mindlink+plus any recipe sets.
You'll be fine
I do however HIGHLY suggest Stamina.
JJ
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Not taking Elude is like not taking the "Instant Godmode" button.
But anyways, VEATs burn through endurance at a massive rate, because they are indeed a little OP. They put the game on easy-mode and their only downfall is endurance. It's the same with all the VEATs, and the only fix is putting in end reduc and etc., which is then forfieting damage output.
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Once you get IO set bonuses into as many powers as you can afford to, you will discover that the endurance cost on a widow is very good.
On my 50 Widow I can solo a Rikti Pylon without worry of endurance. But like everyone else is saying, make sure you get Stamina. Four slot Stamina! 3 invention Endurance Modification IOs and 1 Chance for Endurance+ crafted unique IO.
I took Health and 5 slotted it. Put a unique Miracle: +recovery to also help with the endurance. Put a unique Numina: +regen/+recovery.
Do these tips as soon as possible. They will help very well. I four slot all of my characters' Stamina as a personal requirement.
I didn't pick up Elude on my Night Widow because I am at Soft Capped defense with perma-mindlink. Hasten has a 15 second down time. 15 seconds of not having hasten is fine, too. It is possible to run around like a chicken away from the enemies for 15 seconds if you feel like you /need/ hasten.
If you STILL have issues with endurance, turn off your travel powers when you fight. Even with 3 blessing of the Zephyr IOset enhancements into Super Speed and only 1 slotted Stealth IO in Sprint, the travel powers take a heavy toll on my endurance when fighting. I just set a bind to turn them on and off so I can "conserve" endurance when I see fit.
im not sacraficing any dmg bye putting end reduct in my powers it means i can fight longer i dont have to wast an acc slot because you can take the +acc powers and i have 4 toggles on allways and never run out of end. just put end reduction in the aoes youll be fine.
p.s. i am a silior and we gain end by drinking
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p.s. i am a silior and we gain end by drinking
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This is a true statement
I have 6 toggles going and including SS and Sprint I'll have 8 toggles going at all times. Once you have decide to put IO enhancements that do multiple tasks such as Damage/Endurance reduction or Hamidon Enhancements, you'll find that you are quite an endurance saving character.
Then you'll be playing like a Drunken Sailor!
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...lol Conditioning as an inherent...it needs a slight buff....obviously...
[/ QUOTE ]Conditioning is the only reason my Fortunata doesn't run dry while running 6 Leadership toggles and IW.
http://www.fimfiction.net/story/36641/My-Little-Exalt
VEAT Recovery just might be bugged.
Is it just a display problem, a problem with the way the game handles Conditioning or WAI? Testing is ongoing, but I'm voting "problem with Conditioning" so far.
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
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...lol Conditioning as an inherent...it needs a slight buff....obviously...
[/ QUOTE ]Conditioning is the only reason my Fortunata doesn't run dry while running 6 Leadership toggles and IW.
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The only reason you have Conditioning IS to offset your huge dependancy on TOGGLES in the first place. Unfortunately, your SoA was built to run those toggles, and the dev's needed a way to "offset" your endurance burn somewhat. Thus...Conditioning was born. They didn't have to make us that toggle dependant, but they did.
So in my mind, Conditioning isn't even a "bonus" like other inherents are. For example, compare Scourge, Domination, Blasterfiance, and Criticals to Conditioning. Do you see a difference?
I do.
Yes, I do see a difference: I can afford the benefit of 6 Leadership toggles.
http://www.fimfiction.net/story/36641/My-Little-Exalt
either way its an end rec good class as far as i see and sooooo fun to play
Look at your Recovery numbers for your VEATs and those of any other Arch you've got. The numbers for the non-VEAT add up, those for the VEAT don't. There's a problem with VEAT recovery.
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.
Or with the display. It's impossible to tell which just looking at the numbers.
However, it's possible to test. Find a way to zero your end, and then see how long it takes to recover, preferably with no bonuses.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
well intill the new end formula i had zero end problems. now it seems all even my lvl 50\s all set'ed out have end recovery problems.
Working on my First Arachnos Widow, currently at level 27 and I am finding that she goes through endurance like a drunken sailor on leave. I have experienced this before with my other toons about the same stage/levels so, I would normally get Stamina and Conserve Power (if available) asap. It does seem though on the melee attacks that she can plow through her end in one complete attack and then I find myself sitting to recharge or popping down some End Inspirations.
With that being said, I am waiting to get Stamina and then thinking about Elude which says it does help end recovery but once it wears off will also zap you of your endurance. I do know that on a few of the melee attacks, I might have to also slot some end reducers to help in addition to adding Elude. Any other suggestions out there would be helpful.