Wall of Surplus
Something went "Sproing" alright. Your only gonna be able to get like 1 purple for 100 mill now a days.
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Something went "Sproing" alright. Your only gonna be able to get like 1 purple for 100 mill now a days.
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I should clarify. It's not the price of purples that's giving me the sad, it's the sudden and terrifying surplus of the enhancement's i've been milling out that's beaten the price like a baby seal. I've been doing a mix of Steadfasts, Crushing, Posi's, whatever I can get a decent price on recipes for and sell back for at least a 3-4 million profit. But stuff that's had 10-20 sellers on the average, for the last 3 weeks, suddenly has 50, even 100 sellers. And the recipes are rare and dear compared to before. I know there's usually a weekly cycle, more activity on the weekends, that sort of thing.
It happens. Wait it out, the cycle will turn around again soon enough.
Everything goes crazy on 2xp weekend, if nothing else.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
It's me, sorry. I started crafting and selling two weeks ago too. Clearly, the market can't sustain two more of us.
Actually I've noticed a big slowdown in the sale of crafted IOs lately too... but I just thought I was pricing mine too high.
On the flip side, 2x exp weekend might solve that problem.
my lil RWZ Challenge vid
Curse you, wretched competition! You will drown in rivers of unholy flames. Ummm .... Rarr?
Actually this is encouraging. I'd been wondering if it was a slowdown, or if I'd simply jumped into the market at a period of unually high demand, which would give me a sad.
Thanks... Cycle's I can deal with. Was wondering if I'd gotten the stupids, or had simply enjoyed a brief lucky spell.
I personally think the prices are getting too high. I see things that cost 1 million to craft selling for 7 million or so. With those kind of markups I don't buy enhancements anymore, I'd rather take the time to craft. I would pay a 2 million markup to not have to buy/craft, but 6 million is ridiculous, and this is coming from someone who can afford to pay it. Imagine all those players who don't have huge bankrolls. This is my personal experience and I know that YMMV.
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I personally think the prices are getting too high. I see things that cost 1 million to craft selling for 7 million or so. With those kind of markups I don't buy enhancements anymore, I'd rather take the time to craft. I would pay a 2 million markup to not have to buy/craft, but 6 million is ridiculous, and this is coming from someone who can afford to pay it. Imagine all those players who don't have huge bankrolls. This is my personal experience and I know that YMMV.
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Repeat after me: Those aren't prices you see in the last 5 sales.
That's what the last 5 buyers were willing and able to pay.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
6 million is only barely acceptable for me; I typically expect 8m-10m after market fees before I consider a niche worthwhile.
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I personally think the prices are getting too high. I see things that cost 1 million to craft selling for 7 million or so. With those kind of markups I don't buy enhancements anymore, I'd rather take the time to craft. I would pay a 2 million markup to not have to buy/craft, but 6 million is ridiculous, and this is coming from someone who can afford to pay it. Imagine all those players who don't have huge bankrolls. This is my personal experience and I know that YMMV.
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Repeat after me: Those aren't prices you see in the last 5 sales.
That's what the last 5 buyers were willing and able to pay.
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This can't be stated enough apparently. Put a bid in for your salvage/recipe just before you log for the night/day....at a fraction of the last five bids. More often than not, when you log the next day, all your bids are filled. Obviously some recipes take longer than others.....
One caveat...on especially wealthy characters, I just enter the 'MUST GET NOW!' price and be done with it. But with a bit of patience,you should rarely if ever have to do Influence/Infamy transfers to alts.
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I personally think the prices are getting too high. I see things that cost 1 million to craft selling for 7 million or so. With those kind of markups I don't buy enhancements anymore, I'd rather take the time to craft. I would pay a 2 million markup to not have to buy/craft, but 6 million is ridiculous, and this is coming from someone who can afford to pay it. Imagine all those players who don't have huge bankrolls. This is my personal experience and I know that YMMV.
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Repeat after me: Those aren't prices you see in the last 5 sales.
That's what the last 5 buyers were willing and able to pay.
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Yes, thank you for that valuable market lesson. If I do try to buy crafted enhancements, I already price creep from about 2 million below the prices listed up to the price of the last sold enhancement. Generally, the price for the IO I am creeping on is higher than the last 5 sold. Again, this is my personal experience and again YMMV.
I am simply suggesting that ENH sales might be down because the sellers are trying to get too much inf out of the sale. When I am marketeering, my philosphy is that a quick sale for less profit is better than a higher profit sale that takes a long time.
I also understand this philosophy depends on what you are selling, for how much and how often you log in to check. My guess for the marketeer that logs everyday is that they would make more inf if they would sell crafted enhancements for below the last 5 sold. This would keep stock rotating and keep a steady flow of inf coming in. Items that stagnate and fill up slots are making you no inf until they actually sell.
I think sometimes you see what you are seeing because someone was making a ton and someone else sees it and lists their items at the last 5 average or high of the last 5 and so it sits.
For example, when AE launched you couldn't keep level 35+ common IOs in stock for more than a day even if priced at 5-10x their crafting cost. Then as it petered down somewhat people who had listed at those high end prices weren't selling.
You can see that at various times of the day with common and uncommon salvage now too.
I am mostly of the same mindset as you. I just want to move it out but I am not going to just give it away either. So I tend to set it at a middle price and will wait a while and if it doesn't sell, I will pull it down.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
One more question. Why do people try to become an ebil billionaire selling crafted enhancements? Isn't there more money and faster money to be made flipping recipes?
Credit towards the crafting badge.
Credit towards the enhancement selling badge.
Easy money.
A sense of service being provided to those not interested in crafting themselves.
And I just enjoy crafting. I don't know why.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
Depends. My one-character liquid 3+B says that crapping is at least viable.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
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A sense of service being provided to those not interested in crafting themselves.
And I just enjoy crafting. I don't know why.
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Of course, those are also good.
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Dirk_Divac said:
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Why do people try to become an ebil billionaire selling crafted enhancements?
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and also said:
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I see things that cost 1 million to craft selling for 7 million or so.
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... because it WORKS.
I know people are stupid and rich, but I still have trouble believing that anyone would see "20 mil, 20 mil, 60 mil, 20 mil, 60 mil" in the SAME "last 5" and pay the 60 million price.
Whereas a week or two ago, Blessings of the Zephyr/knockback had recipe prices at 20 mil constantly, and crafted prices at 50-60 mil constantly. It didn't last but I made about 200 million inf that way (and destroyed around 50 million that way, as per the Inf Destruction Project. )
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.
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I am simply suggesting that ENH sales might be down because the sellers are trying to get too much inf out of the sale.
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As long as people are buying, the price isn't too high.
What happens is that sometimes there is a tectonic shift in what prices people buy at.
There are a lot of factors at work in this. The sale history is part of it - if the price for something is 10M every time people look, at least some of them seem to accept that 10M is the going price and pay it.
Another is competing supply and undercutting list prices. If you're selling at 10M and I come along and list at 9.1, and then some savvy buyer comes and buys mine for 9.1, that can instigate a breakdown in the "sticky price" seen in the last 5 history.
Yet another is the flux and flow of who your customer base is, and what else is going on. If all the fat cats who'll pay a 500% markup for a crafted IO are glutted on what they need at the moment, you'll be left with more careful buyers who'll bypass expensive crafted IOs for the raw recipe. How these two very different buyer categories mix fluctuates with time.
Basically, the lesson is that nothing is static. Sometimes the price you can sell things for goes up, sometimes down. If you're a serious marketeer, you try to chase the price rises and earn greater profit. Sometimes when you do that, the price falls again, and you get stuck with high-priced goods. That's the breaks.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
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One more question. Why do people try to become an ebil billionaire selling crafted enhancements? Isn't there more money and faster money to be made flipping recipes?
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It really depends. I found early on that, generally speaking, crafting enhancements was vastly more profitable blueside than redside. The market may have changed some since I last looked, and of course it depends on the niche... but during my race-to-a-billion this past February (heroside) I definitely found that flipping a certain 2M recipe for 5M would result in the recipe sitting there forever, while crafting it and selling for 8M it'd sell overnight.
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
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One more question. Why do people try to become an ebil billionaire selling crafted enhancements? Isn't there more money and faster money to be made flipping recipes?
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It really depends. I found early on that, generally speaking, crafting enhancements was vastly more profitable blueside than redside. The market may have changed some since I last looked, and of course it depends on the niche... but during my race-to-a-billion this past February (heroside) I definitely found that flipping a certain 2M recipe for 5M would result in the recipe sitting there forever, while crafting it and selling for 8M it'd sell overnight.
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It's still that way. Apparently more villain players have developed the behavior to get the recipe not the enhancement to the degree that other than common IOs it is generally not as profitable to craft and sell there.
In fact they tend to go more for commons until level 50 and then seek sets far more than heroes do. At least that has been my experience in both selling and trying to buy.
total kick to the gut
This is like having Ra's Al Ghul show up at your birthday party.
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One more question. Why do people try to become an ebil billionaire selling crafted enhancements? Isn't there more money and faster money to be made flipping recipes?
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For me, its both knowing that i helped someone get th enhancement they want, and the fact it may be slower, but damn if it doesnt feel good to see something I bought for around 2 mil sell for 8 mil
Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!
Arc ID 58363!
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Apparently more villain players have developed the behavior to get the recipe not the enhancement to the degree that other than common IOs it is generally not as profitable to craft and sell there.
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This is no longer true. At least not at level 50, and certainly not for a few key items at lower levels.
I know, because I have made metric asstons of inf from it.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Personally, I just like crafting more than flipping. Mixes up the day as I craft things to sell while funding the crafting of things for my Main and her poor, starving alts. I'm not so much concerned with getting Da Ebil Bilwun as I am just getting my little darlings all tricked out. (I'm something of a klutz, so my poor toons need all the help they can to avoid hospital stays.)
Overall my sales strategery is based on what's happening in the market. Number of sellers/buyers is of more interest to me than outright sale price. I'll cook up 2 or 3 of one item, if there's no glut I'll put one at the low end of the range, one near the high end. Some turns over quickly, some not so quickly. Then I'll see if my bids on pieces/parts are successful, and look for new recipes to explore.
And of course, no day is complete without hitting that extra zero and bidding 6,000,000 for a salvage item I wanted to bid 600K for. (Excert From Why Not To Craft With A Toothache.)
I'm fairly new to the buy/build/sell bit, but in the last coupld weeks I've turned 4 million into about 100M while also beefing up my build nicely. No big player stuff, just the recipes you get for 1 or 2M, sell for 6-10M. Steady and reliable for 2 weeks or so.
Wahoo, easy street, time fer them purplz. Then this weekend rolls around like a big, smelly, lethargic thing that rolls over your plans for grand master sellingness. I'm talking an absolute glut on enhancements, and a run on recipees. So is this a normal cycle, or did something just go "Sproing!" in the market that I'm not aware of?