More Bosses now?
I've noticed some odd spawning recently myself, and heard others complain about it.
Arc #40529 : The Furies of the Earth
Definitely more bosses. We had a thread going on it in another spot. Let me see if I can find that.
Edit - got it
http://boards.cityofheroes.com/showflat....part=1&vc=1
Yeah, it's really annoying. Getting pink Freakshow tanks every other mob is sort of tiring unless I happen to have Domination on.
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Definitely more bosses. We had a thread going on it in another spot. Let me see if I can find that.
Edit - got it
http://boards.cityofheroes.com/showflat....part=1&vc=1
[/ QUOTE ]I thoguht this was just my perception. Sweet.
Move that difficulty slider south and you'll see fewer bosses.
I've actually liked it.
The ability to add variety to the challenge is nice.
And some badging should benefit.
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Move that difficulty slider south and you'll see fewer bosses.
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No, I dont want to do that. The whole reason I'm playing on difficulty 2 and 4 is that they are only supposed to add more foes, not change the level or effective level of them. More foes means more time spent fighting and getting XP, and less time exiting missions and entering missions and queuing up the next mission and travelling to the next mission, etc.
So, no.
Anyway, I found that if I 3-box, the code never seems to spawn the bosses, but it will spawn more dudes for difficulty 2 and 4, and more dudes since I have 2 door campers or 2 follower accounts, but no bosses.
There is definitely something jacked up in the code if its easier on diff 4 with 3 players than it is on diff 4 with 1 player, even when 2 of them are door sitting.
Anyway, I just wanted to make sure I wasnt the only one seeing this.
Lewis
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I like the new bossiness of missions. This happened before a long time ago, but was reverted as it was a bug. I'm hoping its a feature this time, I'm loving it and don't want it to go away.
Bosses, plain vanilla non-Elite Bosses will never be a problem for a properly built and played Dom whether Domination is up or not. And I play Grav.
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I *can* get through missions where every spawn has a boss, I just don't enjoy it as much.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan
Similar experience noted by myself a couple days ago. I was duoing with another dom in HTTT who was +1 lvl to me. So I bumped my diff up to setting 3 to get +1 mobs to match his level, but keep the number of mobs low as we were both just into our 20s.
Anyway, we definitely noticed that there sure were a ton of bosses on that map. Rather than your standard 5 mins or 2 mins + 1 lieu, we were also getting a lot of 1 min + 1 boss spawns. It wasn't a huge problem, but was unexpected and the fights were a bit more challenging.
IDK. As an aside, I've always felt setting 3 was the most difficult for some reason. Seems to produce tougher spawns than setting 5 although I've never actually counted.
Please buff Ice Control.
Is it me or since the last patch or so, are there more bosses? On difficulty 2 or 4, my Fire/Energy Dom is getting a Boss in every spawn. Since i'm so single target oriented, that's getting to be pretty tough on my survival. Part of the problem is I've been doing Sky Raiders missions, and the bubbles dont help. Kinda nasty.
As soon as I add a couple of accounts and 3-box on the same difficulty, the bosses go away and I have just LTs and minions.
Its weird.
Lewis
Random AT Generation!
"I remember... the Alamo." -- Pee-wee Herman
"Oh don't worry. I always leave things to the last moment." -- The Doctor
"Telescopes are time machines." -- Carl Sagan