Break Frees Not Working in PvP Zones
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I'm not sure if it's a bug, but Break Frees are no longer working in PvP zones. Pop a BF and check your Combat Attributes in zone vs. out of zone if you want to double check.
They worked for sure in i12, and in i13/14 holds were short enough you didn't need them. But with holds buffed in i15, you need them again...only now--they just don't do anything.
If this is not a bug, it's unplayable. Any time you encounter a dom (alot since the i15 dom buffs!) you get perma-held and then instantly sliced to ribbons by the accompanying stalker mob.
This might be OK 1v1, but it's almost never 1v1 in zone. You get held by one guy, and 5 other guys are going to beat the crap out of you. If you can't get out of it with a BF, there's no point even entering the zone...the first dom you see, it's game over.
No BF's = Unplayable.
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Seriously...don't single out Dominators, there are Controllers who can pull this tactic just as well with a couple Blasters aiding them.
though in the OP's defense, Dom's bugged damage allows them to take away 75% or more HP on a squishie before the squishie can take action after KU and hold. Conts are lucky to to get the held target down 25%. That's a big diff and i think the OP should instead talk about the bug and not the hold mods. To the OP, if you are putting yourself in a situation where you are fighting multiple opponents, than expect to die.
The dom damage 'nerf' won't help the op much.
Duel me.
I will work on my sig pic more when I have time.

Keep in mind all mez protection was converted into mez resistance, which I'm pretty sure applies to breakfrees and diciplines.
We have been crying about, mez resist since i13 beta, they don't work because they are pve tools that make sense. You get mez stacked on you, you take enough bf's to overcome the mez. Not bad, but since pvp don't make since at the moment and castle thinks mez resist is a good thing oh well.
Mez resist is utter fail, there is no reason under any circumstances a non troller or dom should hold a wp tank while SOW is up and active. Makes for cheap spikes you ordinarily had to work for. Just about a hour ago in rv on a team of four stalkers we spiked a tank in that manner while he was spinning from GW's ppp hold. Even though it's a few seconds, thats all it takes, and since rttc shuts off instantly he had no chance.
The funny thing is, even though you seem like one of the whiners that got the changes made in the first place, you're probably still bad..------Macskull on Crop_of_shaolin
http://ravens-wins.mybrute.com
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We have been crying about, mez resist since i13 beta
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Some people are going to whine and cry endlessly about any changes that are made, especially when they perceive the change as negatively impacting their performance.
The way status effects "work" has always been completely borked. On one hand, mez effects were completely overpowered, and on the other they could be completely negated by mez protection and/or inspirations available to everyone for virtually no cost.
I certainly don't think the mez changes were perfect, but in many ways the new mez system is superior to the old.
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there is no reason under any circumstances a non troller or dom should hold a wp tank while SOW is up and active...a team of four stalkers spiked a tank
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4 stalkers working together should have a means of stopping and killing a tank. That's a good thing, and an example of how the new mez system is an improvement over the old system...
Yeah four stalkers should be able to stop a tank, but not by mezzing it with some pissant hold. The melee classes, tanks in particular are supposed to be armored against damage and mezzing. Part of the crappiness of the new pvp is the general disregard for the roles that ATs are supposed to play, and still do in pve.
Blacklisted
"I'AM SATANS FAVORITE CHILD!!"

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Yeah four stalkers should be able to stop a tank, but not by mezzing it with some pissant hold. The melee classes, tanks in particular are supposed to be armored against damage and mezzing. Part of the crappiness of the new pvp is the general disregard for the roles that ATs are supposed to play, and still do in pve.
[/ QUOTE ]My point exactly, in the old days 2-3 could do it. But they had to work a little and that was fine. But now just click your ppp and when they start spinning, just all run un and spike them, very weak sauce.
the definition for SOW reads: When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects. Strength of Will costs little Endurance to activate, but when it wears off you are left exhausted, and substantially drained of Endurance.
So a stalker running a mag 3 hold shouldn't be much hassle when it's up. But resist are a silly replacement for protection. People don't like the idea in the pve realm, so it makes sence us pvp folk won't really like it. And those who cried about holds, just didn't plan right, or allowed themselves to get caught wrong.
Doms in zones mostly fed on solo prey, as it's kinda hard to lock those holds on a target, with a blaze up your butt, from your targets teammate. And to top it off, doms didn't have very good damage so in a zone it took time to break someone down, doms didnt run the zones at all. I feared a well played fire blaster more than someone trying to hold me.
Also i knew a few WP tanks that actually hunted doms, rock paper, scissors at it's finest. Controllers also to the same extent, thet only really shined in the arena, but with help not so much.
Holds only seemed OP'd to those who where unprepared or to lazy, or ignorant to know to keep BF's on you at all times. Or refused to get on a team. And then to top that off, one emp would nullify any holds and make a dom useless.
The funny thing is, even though you seem like one of the whiners that got the changes made in the first place, you're probably still bad..------Macskull on Crop_of_shaolin
http://ravens-wins.mybrute.com
"in the old days" as a tank you never want to go near a perma dom.
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"in the old days" as a tank you never want to go near a perma dom.
[/ QUOTE ]IDk a wp/em running SOW after a BF rush had about 2 min to go to town. If i new a perma was lurking and i was on a melee, i used to run the top of the line BF's the ones that sold in the AH with the large insp(fortitudes or something? they last like 1:30 i think and give 10 protection a piece). They used to be costly as hell, like 100k or better for each but a tray of those was like having a emp.
The funny thing is, even though you seem like one of the whiners that got the changes made in the first place, you're probably still bad..------Macskull on Crop_of_shaolin
http://ravens-wins.mybrute.com
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"in the old days" as a tank you never want to go near a perma dom.
[/ QUOTE ]IDk a wp/em running SOW after a BF rush had about 2 min to go to town. If i new a perma was lurking and i was on a melee, i used to run the top of the line BF's the ones that sold in the AH with the large insp(fortitudes or something? they last like 1:30 i think and give 10 protection a piece). They used to be costly as hell, like 100k or better for each but a tray of those was like having a emp.
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LOL also as a Mind/ Dom you would just TK/confuse them till they crashed then pawn LOL
Worked for me back in the day before i13 Good times
*sigh* now I am depressed
/runs

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A WP tank would be rather tricky to TK and confuse, what with that repel and confuse protection they had going.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
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A WP tank would be rather tricky to TK and confuse, what with that repel and confuse protection they had going.
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Strange I never had a problem before granted I was a perma dom with megalomaniac and Power boost
man I am tearing up thinking of the old days. *Sigh* I've adapted, but I do think the best days are behind me. I won't beat this horse anymore.

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I won't beat this horse anymore.
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In Soviet Russia HORSE kicks YOU! lololol
Sorry I had to post it

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Fight my brute
I'm not sure if it's a bug, but Break Frees are no longer working in PvP zones. Pop a BF and check your Combat Attributes in zone vs. out of zone if you want to double check.
They worked for sure in i12, and in i13/14 holds were short enough you didn't need them. But with holds buffed in i15, you need them again...only now--they just don't do anything.
If this is not a bug, it's unplayable. Any time you encounter a dom (alot since the i15 dom buffs!) you get perma-held and then instantly sliced to ribbons by the accompanying stalker mob.
This might be OK 1v1, but it's almost never 1v1 in zone. You get held by one guy, and 5 other guys are going to beat the crap out of you. If you can't get out of it with a BF, there's no point even entering the zone...the first dom you see, it's game over.
No BF's = Unplayable.