Release Notes for Build 19.20090702.3 ~ 7/8/09


Alimistar

 

Posted

Release Notes for Build 19.20090702.3

Wednesday, July 8th, 2009



COMBINED

Mission Architect
<ul>[*]When creating a Custom Boss and choosing the “Same as Boss” setting, the accompanying mobs will be the default Villain group of the mission in general. To circumvent this issue, you can use the Custom Tab for the accompanying mobs, and select the Custom group that the Custom Boss is in.[/list]
PVP Changes
<ul>[*]Dominator - Energy Assault - Power Push now deals damage versus players correctly.[/list]
CITY OF HEROES

Tasks
<ul>[*]Now using the correct (unkillable) version of Reichsman in mission 2 of the Reichsman Task Force[/list]


 

Posted

Still no (much needed) PvP IO drop rate increase?

With previous patch these are out of sync with the risk vs reward ratio by a longshot.


 

Posted

Have you provided testing feedback to show the drops rates are low?

Also, keep in mind some of these patches occur days, if not weeks, in advanced. So this new patch could have been done earlier this week or last week.


 

Posted

How would you test the drop rate?


 

Posted

[ QUOTE ]
How would you test the drop rate?

[/ QUOTE ] This is how you would test the new changes.


 

Posted

[ QUOTE ]
[ QUOTE ]
How would you test the drop rate?

[/ QUOTE ] This is how you would test the new changes.

[/ QUOTE ] I can't show up at 6pm on a Saturday night. Sorry.


 

Posted

Maybe I'm blind, but is the chat bug fixed in either build?


 

Posted

[ QUOTE ]
Maybe I'm blind, but is the chat bug fixed in either build?

[/ QUOTE ]

Not unless it didn't make it into the patch notes.

*shrug* Might be harder to fix than anyone realizes.


Positron: "There are no bugs [in City of Heroes], just varying degrees of features."

 

Posted

[ QUOTE ]
[ QUOTE ]
Maybe I'm blind, but is the chat bug fixed in either build?

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Not unless it didn't make it into the patch notes.

*shrug* Might be harder to fix than anyone realizes.

[/ QUOTE ]

wwwwwwwweeeeeqqqqqqqqqqqsssMaybe so.

You'd think it would be high priority since it can actually "remember" your password from the login screen. If someone isn't paying attention, they could pretty easily broadcast their password to an entire zone.

It's not just a chat bug. It's a security issue, imo.


 

Posted

I've never seen it remember passwords. I've seen it place extra characters into the password field. Such a strange little bug.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Maybe I'm blind, but is the chat bug fixed in either build?

[/ QUOTE ]

Not unless it didn't make it into the patch notes.

*shrug* Might be harder to fix than anyone realizes.

[/ QUOTE ]

wwwwwwwweeeeeqqqqqqqqqqqsssMaybe so.

You'd think it would be high priority since it can actually "remember" your password from the login screen. If someone isn't paying attention, they could pretty easily broadcast their password to an entire zone.

It's not just a chat bug. It's a security issue, imo.

[/ QUOTE ]

interesting perspective on the chat bug, and one that needs to verified. to date i have seen a very few instances of captured text from a previous text session showing up due to the chat bug. at most it's been the last few letters of the previous text or a string of movement/action keying.

have you had it happen to you or have you seen it happen to someone else?

under what circumstances was a password revealed?

did it include a user name?

are a significant number of global names and account login names the same? (if yours, the reader's is, then obviously change it for your own peace of mind )


inquiring minds and all that.


Kittens give Morbo gas.

 

Posted

I've experimented a lot with the bug to see when it happens. And from my observations, I can say that it will never remember your password.

Personally, I believe this bug only occurs when you have more than one text field on the game UI at the same time. The game gets confused and starts remembering keystrokes into either fields, and sends them to chat box.

Edit: Forgot to add, and this happens even after you close the second text field. Which would explain the movement keys.


 

Posted

Someone posted it a couple of weeks ago. They were very distraught. I haven't yet had time to find what thread they used.

Personally, I've had it remember a piece of my password upon login. I caught it, so I wasn't bothered by it too much. It happened after quitting to the login screen.

I also understand that without someone's username, it's harmless to see their password in chat. The only problem is that some people aren't quite as security conscious as others, so there's a chance that using a broadcasted password (if recognized as such) along with using a person's global name might allow access to the account.

In my time as a Titan Network helper, we actually had someone send us their username and password to link their account with the Titan sites. It was flattering for them to trust us like tat I suppose, but it showed just how careless people can be with their personal information.

(Note: The Titan Network never asks for sensitive personal information from any of their users. The above example was a mistake by the user. The user was informed that it may be wise to change their password just in case.)


 

Posted

If an expected fix is not in a patch note, then rest assured... IT'S NOT IN THE PATCH NOTE.

And if it's not in the patch note, then rest assured... IT'S NOT FIXED YET.

Geez. All this, "I don't see "X" in the patch notes" whines is a bit childish. It's the forum's version of "Are we there yet? How about now? How about now? How about now?"


Forum Guidelines:

<ul type="square">[color=##ffff66]5. Non-Constructive posts are prohibited.[/color]

Below is a list of examples of non-constructive posts. As a rule, non-constructive posting is not permitted.

* Do not create threads/posts to “petition” or “Lobby” for game features, additions, changes, or other issues. You may post suggestions and/or ideas to the boards, but you may not create a ‘petition’ for others to sign. This is bumping in disguise and will not be allowed. [u]Lobbying is continually bringing up the same topic repeatedly in numerous different threads or as an off-topic post in official threads to get developer attention. This form of posting is not permitted.[u][/list]


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Posted

Just for the record, I wasn't whining Z_M.

I think you know that, but I just wanted to make sure. I was pointing out a potentially huge issue.

Also, you know how incomplete (and sometimes completely incorrect) Patch Notes have been for a long time now.


 

Posted

I "think" Z_M used the Quick Reply and your post was the last post.


If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.

Black Pebble is my new hero.

 

Posted

[ QUOTE ]
If an expected fix is not in a patch note, then rest assured... IT'S NOT IN THE PATCH NOTE.

And if it's not in the patch note, then rest assured... IT'S NOT FIXED YET.

[/ QUOTE ]
Not necessarily. How many times are there "stealth" nerfs or fixes? How many times do they simply forget to put something in the notes? It has happened before and most likely will happen again whether intentional or not.

As for the OP, I could swear I saw it in some notes not too long ago. I could be wrong though, might have just been some other fix we've all been whining about.


"And yes, it worries me that people know how many pipelines their graphics cards have and the bus speed of a PCIe-16x, yet don't know how to convert between bordering time zones."

[COLOR="Yellow"]Avatar by Dragonberry, coloring by Bubbawheat[/COLOR]

 

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Not necessarily. How many times are there "stealth" nerfs or fixes?

[/ QUOTE ]

Not often or very rarely. Pick one.

I'm guessing you don't have an actual figure and are just here to make some noise.


 

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[ QUOTE ]

Not necessarily. How many times are there "stealth" nerfs or fixes?

[/ QUOTE ]

Not often or very rarely. Pick one.

I'm guessing you don't have an actual figure and are just here to make some noise.

[/ QUOTE ]

I'd say at LEAST as frequently as every Issue patch and probably more frequently. They do not advertise fixes for exploits, by their own policy, in order to prevent spreading knowledge of exploits and such. Sometimes nerfs are straight nerfs for balance and sometimes things are changed to prevent exploits or even worse.

In fact, they were growing so notorious for incomplete patch notes and such that they even publicly discussed the fact that they were revamping their process. Unfortunately I believe this was back when castle was named _castle_ and/or has been lost to the board monster. Nevertheless, you can search google for things like that and still find remnants of people talking about it. They ARE generally good at owning up to it after the fact and being honest when called out on it.


 

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I "think" Z_M used the Quick Reply and your post was the last post.

[/ QUOTE ]

Oh, I wasn't offended or anything. I was just making sure my intentions were clear.


 

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[ QUOTE ]
[ QUOTE ]
If an expected fix is not in a patch note, then rest assured... IT'S NOT IN THE PATCH NOTE.

And if it's not in the patch note, then rest assured... IT'S NOT FIXED YET.

[/ QUOTE ]
Not necessarily. How many times are there "stealth" nerfs or fixes?

[/ QUOTE ]

You know quite well this was directed at those who bring up the same my-pet-peeve-isn't-fixed-yet-so-let-me-'innocently'-ask-if-it's-been-'accidentally'-left-out-of-the-patch-notes post.

If a Dev said, "a fix is in the next patch" and it doesn't show, than an inquiry is justified.

If there's been no promise of a fix coming right away and people ask "is this a mistake in the patch notes?", then the insincerity of the question is obvious.

I have more respect for those who lobby and are obvious about it, such as "And still no fix for X!" then those who pretend at a concern for the integrity of the patch notes.

Those who do it know who they are, it's rather quite obvious since they're not fooling anyone.


With regard to actual problems with the patching process, I'm sure the Devs are well aware of my own dissatisfaction with missing and wrong patch notes in the past two Issues. I recognize there's currently a backsliding in their internal controls, but for players to use that as a thinly veiled opportunity to lobby for their personal pet peeve to be fixed is rather transparent.

I read Patch Notes threads to find out what they are and for players' feedback as to whether they're correct or not. Not listen to whines for what's not in them. Those posts do a disservice to all players since they discourage the Devs themselves from reading Patch Notes threads.


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Posted

Was accuracy nerfed again in this patch?


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

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Was accuracy nerfed again in this patch?



[/ QUOTE ]

It must be because I know how much you miss me!



[/ QUOTE ]

I think this thread just got PWNZd.