Does anyone enjoy TFs anymore? I haven't lately.
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QR
Barata, you should have been on the ITF I was on last night. We had people regularly still stomping baddies in the mission after the mission complete, we charged up the hill on the first mission instead of flying up the back, took down every ambush in the second, even if it didn't feel like coming to us, we searched it out and destroyed the heck out of it.
In the third mission, that team was the only one I've ever been on that charged straight up the canyon of lag, and one of the few teams that took Rommie and Requiem on the platform.
Oh yeah, and the entire TF was done on invincible.
Glorious...
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Hey! I was on that TF last night! I was playing my VEAT Impervium Widow!
Yes! It was GLORIOUS! We simply charged and obliterate everything we saw! And i got Hecatomb Dmg/Rech Recipe thee hee hee
I may disagree with what you say, but I will defend to the death your right to say it.
Voltaire
I do enjoy TFs, but that is largely because I am doing them for the first time. Some are still just bleh, lots of "more of the same" missions.
A group of friends made a Monday night team of unplanned composition and are working our way through them. Generally we took them while we still got XP, and generally we do them on invincible, which slows us a ton since we have no debuffers and minimal buffage. Support is an Emp/Arch who tends our blasters health.
We long ago hit 50, and have been working through the Shadow shard TFs with an extra defender. It's a challenge, at least with this team mix on that setting. Finished Dr. Q the day before they upped the rewards . Just did Fathrim the Kind's and it took a couple of tries before I came up with a tactic for the final AV. Afterwards I peeked online to see how others had handled it.
Repeat them? Some maybe, but I have no great interest in speeding through them, merely play them *better* with better teams and higher speed. Or try them on relentless to see how much easier it is.
edit : As for the ITF, we didn't know what we were doing, slogged through the entire thing on invince, including that canyon. Was a bit of a challenge. Might be interested in trying Rom in some other manner.
Anyone run TFs regularly on Virtue? I have heroes and villains across the board, and a couple badgers. Frankly I can never seem to be in the right place at the right time for any number of TFs and Trials I would love to do.
Eden,
Shadow Shard TFs etc.
Any other TF, (though I think I have done most of the others, but I'd still do them again.)
Seriously guys, if you plan to run these some time PM me or something, I'd love to be a part of more TFs.
"Where does he get those wonderful toys?" - The Joker
I think I have seen you in global channels, Barata. Have you ever done a Task Force with me?
I don't do them for speed. I don't do them for experience. I don't do them for the reward at the end. I don't do them for the badges. I don't do them for the Infamy/Influence.
I run Task Forces to blow **** up.
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In the third mission, that team was the only one I've ever been on that charged straight up the canyon of lag, and one of the few teams that took Rommie and Requiem on the platform.
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It's funny; the last two ITFs I've been on wound up with a mix of characters (one a normal random PUG, the other being seven MMs and a Defender (we couldn't find an eighth MM) that were not suited to the standard 'pull the generals down the canyon' routine, so in both ITFs we steamrollered up the canyon taking out everyone on the ground. It [u]did[u] cut down on the number of Cimeroran Traitors who would drop in from behind us while we hit the phalanx control unit, though. But those two have been the only times that we've cleared the canyon in all the ITFs I've done.
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
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Yes! It was GLORIOUS! We simply charged and obliterate everything we saw! And i got Hecatomb Dmg/Rech Recipe thee hee hee
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Glorious indeed. Was my first ITF on that difficulty level, and was a blast in every way. Well except for the fact that I *didn't* get a Hecatomb
Seriously though, lots of fun and a great team.
Infatum on Virtueverse
I have wanted to fight on the upper platform with Rommy and Requiem, but the only time I've ever been there was with a newbie team that apparently got lost. The team was scattered at the time and accidential aggro chased the few of us on the platform off. So we reassembled at ground level with the phalanx of Warbots anyway.
I still don't know what those console glowies up top are for after all this time.
Teams are the number one killer of soloists.
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I have wanted to fight on the upper platform with Rommy and Requiem, but the only time I've ever been there was with a newbie team that apparently got lost. The team was scattered at the time and accidential aggro chased the few of us on the platform off. So we reassembled at ground level with the phalanx of Warbots anyway.
I still don't know what those console glowies up top are for after all this time.
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What server(s) do you play on? I'd love to show you how I enjoy doing the Imperious TF. You will die on the Task Force. 9 out of 10 people like my type of dying. You will also get your wish of "I wish we could just jump into X and shoot stuff"... and more.
That goes for anyone else, too. Currently I'm available on Freedom, Virtue, Justice, and Victory. Working on more I crank up the difficulty, pick whoever shows up and isn't afraid of certain death, and then we charge maniacally. Let me know when works for you
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I'm honestly curious if anyone actually enjoys task forces
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I do, when I'm leading them and have already weeded out all the "why are we not farming this for merits?" retards who were told before they were even invited that it was not going to be a speed-run.
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QR
Barata, you should have been on the ITF I was on last night. We had people regularly still stomping baddies in the mission after the mission complete, we charged up the hill on the first mission instead of flying up the back, took down every ambush in the second, even if it didn't feel like coming to us, we searched it out and destroyed the heck out of it.
In the third mission, that team was the only one I've ever been on that charged straight up the canyon of lag, and one of the few teams that took Rommie and Requiem on the platform.
Oh yeah, and the entire TF was done on invincible.
Glorious...
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Hey! I was on that TF last night! I was playing my VEAT Impervium Widow!
Yes! It was GLORIOUS! We simply charged and obliterate everything we saw! And i got Hecatomb Dmg/Rech Recipe thee hee hee
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I'm envious of both of you. It sounds like a great time!
I've been playing my dark defender a bit more lately because our supergroup is nearing completion for the healing badge. My favorite character though is my fire/ice blaster. I do have to admit that I could respec him to do more AoE damage, but I really like his combination of damage, soft controls, and defensive abilities. He's a blast to play (pun intended)! I would've loved to have been charging up that hill and laying waste to everything!
Arc ID#30821, A Clean Break
The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens
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I think I have seen you in global channels, Barata. Have you ever done a Task Force with me?
I don't do them for speed. I don't do them for experience. I don't do them for the reward at the end. I don't do them for the badges. I don't do them for the Infamy/Influence.
I run Task Forces to blow **** up.
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It sounds great! My global isn't Barata though, it's @Crimson Racer. Actually, Barata is my least-used character. A DM/Regen scrapper that I made very early in the game's history that never grew on me.
I love playing with my blaster because he has Rise of the Phoenix. Talk about a liberating power! When faceplanting can be turned into an attack and you get an instant 2nd-chance every few minutes, you don't much hesitate to try new tactics or see how far you can push yourself.
oh, and I'm on Freedom. It was the one some online buddies were playing on when I started.
Arc ID#30821, A Clean Break
The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens
I love TFs. I don't care if they are speed runs, all-scrapper (my favourite), baby's first ITF, or whatever. If I have the time, I'm in. What makes or breaks it is how chill everyone is. If people are cool with whatever, it's always fun. People who freak out about dying, speedrunning, nonoptimal XP/s or whatever, they make for bad TFs.
I was on an ITF a few months back and after we completed the final mission, 5 of us (out of 8) decided we wanted to clear the map. So we spent the next 40 minutes to an hour hunting down every last Cimeroran Traitor we could find. A good part of the time spent searching for the lone wanderers.
Taking on the initial Tower Mobs was exciting, especially if we took to big a bite and someone faceplanted. We knew we couldn't hospital, because then we couldn't get back in. It was glorious and a lot of fun.
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I think I have seen you in global channels, Barata. Have you ever done a Task Force with me?
I don't do them for speed. I don't do them for experience. I don't do them for the reward at the end. I don't do them for the badges. I don't do them for the Infamy/Influence.
I run Task Forces to blow **** up.
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I just ran the ITF with Smurphy and had a blast! We steamrolled through the mobs and had a great time. I really liked it Smurphy. It was just loads of action. The pace was good, the team was good, and it made for a fun night. It felt focused, but still relaxed. That's exactly the way task forces should be. We did really well.
Arc ID#30821, A Clean Break
The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens
I'd join Smurphy for a TF, but he has me on ignore.
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I run Task Forces to blow **** up.
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Where no difference is made between friend or foe Which is why they are so much fun.
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Pretty much, yeah. Rewards that allow me to make my character better at other content - content which may actually be a challenge. But more than that, the same thing you get when you accomplish anything ina video-game; or a real life sport or hobby or activity not direclty tied to your material well-being: an artificial sense of accomplishment.
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This kind of sentiment makes me cry on the inside and, in a very real way, has made it absolutely, positively impossible for me to do ANT TF ever unless I wanted to throw an hour or two down the toilet. I never understood this notion of an artificial sense of accomplishment, because, quite frankly, there IS no accomplishment to playing this game, or any game. Or doing pretty much anything, really. Real life aside, all you have at the end of a day of gaming is your butt in your chair and what good times you've had in the process.
Obviously, different people play for different reasons. But for me, personally, the only "reward" worth having is being able to look back on a play session and thing "Wow! That was a lot of fun! I want to do it again!" This could mean I earned a lot of experience, it could mean I knocked off a hard but important objective, but more often than not... It means I left with nothing more than the clothes on my back, only I enjoyed actually DOING what I did. Enjoyed playing the game for the sake of playing the game, as it were.
Please understand that I'm not making a value judgement when I say this, but to me this approach has been quintessential to a larger approach to life that has seen the past couple of years as by far the BEST time in my life... And I neither achieved anything during this time, nor really changed anything practically important. What I did was promise myself that, unless I really really had to (say, to earn money), I would NEVER do anything that I didn't really really want to and that I didn't enjoy doing from beginning to end. I didn't do anything because I felt I "had" to, not even with the promise of it bringing even BETTER things later on. Sure, it may not have made me a better person or let me do great things, but you know what? There has not been a day I have looked back on and thought "Man... Today was a bad day. I wish I'd done things differently." Sometimes I didn't get to achieve ANYTHING at all, but I STILL didn't regret doing what I did, because I had enjoyed it.
To me, reducing the game to a boring grind with only the glimmer of reward at the end, and with a notion that I'm going to "grind" the use of that reward anyway, is terminal. Very much so. Just about anything in this game that I can do on my own, I do on my own, because I'm sick and tired of people spoiling my fun by infecting me with their apathy and their rush to NOT play. Task Forces and Strike Forces I cannot do on my own, which has made me have to run them with the apathetic, unfun masses who only want to speed through them while having as little fun as possible. In other words, I can't and don't do them.
If people have fun by not having fun, more power to them. But it just makes it impossible for me to play anything that requires other people's help.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Pretty much, yeah. Rewards that allow me to make my character better at other content - content which may actually be a challenge. But more than that, the same thing you get when you accomplish anything ina video-game; or a real life sport or hobby or activity not direclty tied to your material well-being: an artificial sense of accomplishment.
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This kind of sentiment makes me cry on the inside and, in a very real way, has made it absolutely, positively impossible for me to do ANT TF ever unless I wanted to throw an hour or two down the toilet. I never understood this notion of an artificial sense of accomplishment, because, quite frankly, there IS no accomplishment to playing this game, or any game. Or doing pretty much anything, really. Real life aside, all you have at the end of a day of gaming is your butt in your chair and what good times you've had in the process.
Obviously, different people play for different reasons. But for me, personally, the only "reward" worth having is being able to look back on a play session and thing "Wow! That was a lot of fun! I want to do it again!" This could mean I earned a lot of experience, it could mean I knocked off a hard but important objective, but more often than not... It means I left with nothing more than the clothes on my back, only I enjoyed actually DOING what I did. Enjoyed playing the game for the sake of playing the game, as it were.
Please understand that I'm not making a value judgement when I say this, but to me this approach has been quintessential to a larger approach to life that has seen the past couple of years as by far the BEST time in my life... And I neither achieved anything during this time, nor really changed anything practically important. What I did was promise myself that, unless I really really had to (say, to earn money), I would NEVER do anything that I didn't really really want to and that I didn't enjoy doing from beginning to end. I didn't do anything because I felt I "had" to, not even with the promise of it bringing even BETTER things later on. Sure, it may not have made me a better person or let me do great things, but you know what? There has not been a day I have looked back on and thought "Man... Today was a bad day. I wish I'd done things differently." Sometimes I didn't get to achieve ANYTHING at all, but I STILL didn't regret doing what I did, because I had enjoyed it.
To me, reducing the game to a boring grind with only the glimmer of reward at the end, and with a notion that I'm going to "grind" the use of that reward anyway, is terminal. Very much so. Just about anything in this game that I can do on my own, I do on my own, because I'm sick and tired of people spoiling my fun by infecting me with their apathy and their rush to NOT play. Task Forces and Strike Forces I cannot do on my own, which has made me have to run them with the apathetic, unfun masses who only want to speed through them while having as little fun as possible. In other words, I can't and don't do them.
If people have fun by not having fun, more power to them. But it just makes it impossible for me to play anything that requires other people's help.
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Two snaps up!! That explains why I hate focusing on rewards. The ultimate goal of the rewards is to enhance your gameplay and make it more fun. To purposely not have fun so you can earn the reward and use it to purposely not have fun more efficiently is something I don't understand. I know some people will argue that point, but I've seen both sides. I've played MMOs for a very very long time and have played them for years with a focus on rewards. Over time, I realized that I wasn't playing and getting rewards, I was working and getting rewards. I decided that if I'm going to work, the only "reward" I want in return is money, and since I accomplish that with my job, I'd return gaming back to what it should be.... having fun.
Arc ID#30821, A Clean Break
The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens
The best reason to do a TF is costume pieces.
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Two snaps up!! That explains why I hate focusing on rewards. The ultimate goal of the rewards is to enhance your gameplay and make it more fun. To purposely not have fun so you can earn the reward and use it to purposely not have fun more efficiently is something I don't understand. I know some people will argue that point, but I've seen both sides. I've played MMOs for a very very long time and have played them for years with a focus on rewards. Over time, I realized that I wasn't playing and getting rewards, I was working and getting rewards. I decided that if I'm going to work, the only "reward" I want in return is money, and since I accomplish that with my job, I'd return gaming back to what it should be.... having fun.
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I think I take a more health approach to rewards and play in general. I'll use my Ninja/Pain Dom MM as an example. I'm currently working to very specific build, and I work on rewards towards that buid. Currently I'm working on getting enough Inf or Merits to get the +DEF Pet Damage Proc to help protect my tissue paper Genin a little better. Pain Dom doesn't give much in the way of proactive defenses. The previous goal was getting my AoE and ST heals slotted with a Heal IO Set for End Cost reduction. Long battle would leave me drained of END even with Stamina. Now the character is nicely slotted with Doctored Wounds which means no more huffing and puffing after a Boss fight. And the icing on the cake is a nice set of IO Bonuses. Next goal is a a 5 piece a Shield Breaker for the +11 ACC IO Bonus. (She uses the Veteran Attacks a lot in lieu of the MM attcks.
And now for the now intellectual rewards. The end result character was created during the closed beta that Pain Domination came into being. The character was literally just random choices that I made from costume to Patron Power Pool. I took the Mako Patron Pool. The spirits sharks and the chum spray are just plain cool looking. And the Shark Skin aura's color complemented the character's costume. So a character concept began to gell around that throw-away test character. I just had to recreate that character on the live servers. Now I'm nearing my rewards as the character is just about level 41. That will the down payment of my hard earned reward.
Cap'n Payne Jayne - The most notorious High Tech Pirate Ninja Lord on the 7 seas. She's steal anything that's not nailed down. She's stolen a Ninja Clan and their secret techniques. She's stolen from the forces everyone from Nemesis, the Circle of Thorns, and to Arachnos. She's even stolen from her dear sister, but that's another story (and character).
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Two snaps up!! That explains why I hate focusing on rewards. The ultimate goal of the rewards is to enhance your gameplay and make it more fun. To purposely not have fun so you can earn the reward and use it to purposely not have fun more efficiently is something I don't understand. I know some people will argue that point, but I've seen both sides. I've played MMOs for a very very long time and have played them for years with a focus on rewards. Over time, I realized that I wasn't playing and getting rewards, I was working and getting rewards. I decided that if I'm going to work, the only "reward" I want in return is money, and since I accomplish that with my job, I'd return gaming back to what it should be.... having fun.
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I think I take a more health approach to rewards and play in general. I'll use my Ninja/Pain Dom MM as an example. I'm currently working to very specific build, and I work on rewards towards that buid. Currently I'm working on getting enough Inf or Merits to get the +DEF Pet Damage Proc to help protect my tissue paper Genin a little better. Pain Dom doesn't give much in the way of proactive defenses. The previous goal was getting my AoE and ST heals slotted with a Heal IO Set for End Cost reduction. Long battle would leave me drained of END even with Stamina. Now the character is nicely slotted with Doctored Wounds which means no more huffing and puffing after a Boss fight. And the icing on the cake is a nice set of IO Bonuses. Next goal is a a 5 piece a Shield Breaker for the +11 ACC IO Bonus. (She uses the Veteran Attacks a lot in lieu of the MM attcks.
And now for the now intellectual rewards. The end result character was created during the closed beta that Pain Domination came into being. The character was literally just random choices that I made from costume to Patron Power Pool. I took the Mako Patron Pool. The spirits sharks and the chum spray are just plain cool looking. And the Shark Skin aura's color complemented the character's costume. So a character concept began to gell around that throw-away test character. I just had to recreate that character on the live servers. Now I'm nearing my rewards as the character is just about level 41. That will the down payment of my hard earned reward.
Cap'n Payne Jayne - The most notorious High Tech Pirate Ninja Lord on the 7 seas. She's steal anything that's not nailed down. She's stolen a Ninja Clan and their secret techniques. She's stolen from the forces everyone from Nemesis, the Circle of Thorns, and to Arachnos. She's even stolen from her dear sister, but that's another story (and character).
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That's cool. There is one question I have though that you didn't address in your post..... are you having fun? Seriously, you with all you typed, you never once said if you actually have fun.
Arc ID#30821, A Clean Break
The only problem with defeating the Tsoo is that an hour later, you want to defeat them again!
"Life is just better boosted!" -- LadyMage
"I'm a big believer in Personal Force Field on a blaster. ... It's your happy place." -- Fulmens
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That's cool. There is one question I have though that you didn't address in your post..... are you having fun? Seriously, you with all you typed, you never once said if you actually have fun.
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I wouldn't be playing the game if I wasn't having fun. You can check out my Forum Registration Date to see how long I've been playing.
Every time I see your name man, I get hungry for Funyuns...
I should rewite my .sig.
"I'm the player with the name that no one spells right."
QR
Barata, you should have been on the ITF I was on last night. We had people regularly still stomping baddies in the mission after the mission complete, we charged up the hill on the first mission instead of flying up the back, took down every ambush in the second, even if it didn't feel like coming to us, we searched it out and destroyed the heck out of it.
In the third mission, that team was the only one I've ever been on that charged straight up the canyon of lag, and one of the few teams that took Rommie and Requiem on the platform.
Oh yeah, and the entire TF was done on invincible.
Glorious...