Now that I15 is done


CyberDragon

 

Posted

Sorry, I am not enthused by Issue 15, or if you prefer I14.5, with it finally being dumped on us, I was trying to think of some things I would like to see the developers work on. If anyone has any other ideas, please add them here.

SG/VG Raids
Cathedral of Pain (how long has this been down now?)
The Damnable Chat Bug
Powerset Proliferation


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

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The Damnable Chat Bug

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Need to be more specific there.

Power customization in at least the form of colorizing is pretty much confirmed to be in i16.




Virtue Server
Avatar art by Daggerpoint

 

Posted

Did you just completely miss the "Issue 16" and "Going Rogue" information, along with the "Science Super Booster"?


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

No, just wondering when there gonna fix old problems, and looking forward to the new stuff.

I really am looking forward to Going Rogue.

As far as I16, once I know more about it, I may be a little more excited. Is long as it isn't more fixes for AE.


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

The devs don't generally visit the forum, and probably couldn't answer your questions even if they wanted to, so there's really no point to your thread.

See 'Suggestions and Ideas', where every one of your points has been made over and over thousands of times for the last five years.


 

Posted

Well of the 4 things you list, 3 really since Cathedral of Pain and the Raids are pretty intimately connected so far as I recall, we've HAD lots of powerset proliferation and we've been told not to expect it every single issue.

The chat bug is doubtless something that they're working on but it's not a game-breaking bug so it's low priority.

Frankly... you should probably forget about the CoP trial. Simply because if or when they DO have something like it back up in the game, it may be considerably different than you wanted it to be almost 3 years ago when it was first set up. Like the City Vault, it may just never happen.

But there is *plenty* of other stuff which is by and large far better than one faulty trial... Plus I like how my bases work now. Having raids in them would mean pathing issues and that'd completely bork about 90% of the bases me and my friends have made.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

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The chat bug is doubtless something that they're working on but it's not a game-breaking bug so it's low priority.


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I really thought that this was fixed in i15?!

To the OP: Also, how is a bug from an issue or two ago an "old" bug? Are we dealing with some new kind of time here?



 

Posted

It's kinda like reverse-Valve-time. Everything moves at a rapid pace instead of snail's.


Please read my FEAR/Portal/HalfLife Fan Fiction!
Repurposed

 

Posted

QR

First off I14 was the missing feature that was left out of I13 due ot time constraints which would technically make I15 I12.7.5 or something like IMO.

Secondly Positron I belive has already confirmed that I16 is NOT Going Rouge and hs hinted that power customization is coming...or so we think thus far.

I15's AE badge/UI changes were in order due to long and well debated/argued reasons which I will not repeat for the sake of the sanity (or the remainder of mine and others) since that dead horse has been beaten so badly you could using it as silly putty and copy the sunday paper before throwing it at your sisters hair to make her scream at you....sorry lost my train of thought.

All in all though I15 added some nice MINOR content succh as costume changing emotes and other fixes like the emote bug that occured if your toon was using the /SD set and having any of those toggles active caused the emotes to never happen and result in your toons costume chaning after 10 delayed seconds.

Although with recent changes to the AE system it won't be long before players go back to the original content that the devs made and experience more of the game than (say it with me people) make new toon,go to AE building ,spam "LF AE team" over nine thousand times and ...no bad cyber end sentence begin anew.

I meant to say where players end up in senarios where they only do AE missions from 1 to 50.

....Watch my post get deleted like my other ones. >.>


 

Posted

[ QUOTE ]
QR

I15's AE badge/UI changes were in order due to long and well debated/argued reasons which I will not repeat for the sake of the sanity (or the remainder of mine and others) since that dead horse has been beaten so badly you could using it as silly putty and copy the sunday paper before throwing it at your sisters hair to make her scream at you....sorry lost my train of thought.


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I lol'ed.


Basically too many 50's to count, but I'm generally a brute/scrapper/tank kind of guy.