For all you stalker haters out there
you know pvp is [censored] when this build makes sense.
If Mid's would get off his [censored] and add the pvp sets i would have used them.
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If Mid's would get off his [censored] and add the pvp sets i would have used them.
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Mids has given up the project. Another guy is working on it now.
Yea, just read that....craziness.
omg divine stop helping noobs lol we have enough of them >_<
btw when are you gonna play again?
I'm in the process of looking for a house in Virgina, so i won't be able to play again till i get moved into a house....i'm having no luck either, so might be awhile. Besides i needed a break anyway. Killing the same people over and over in RV gets old. Oh yea if i help them..it gives me more of a challenge on my stalker lol.
well lets hope you pop up in i15 at least :P
Divine stop trolling the forums:O
i think he doesnt know that you can use [ quote ] [ / quote ] w/o spaces to quote all posts on thread..<_< or maybe tries to get 20K posts badge o.o
Just a question but do you really need 25 pts of KB res?
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you know pvp is [censored] when this build makes sense.
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He is right you know. This build would rawk, but the fact that it would......
Need? No. Eight points is enough to stop the majority of KB that's floating around in the zones (KO Blow, and attacks with KB as a secondary effect such as those in Energy Blast), but there are powers people will take and slot specifically to knockback players to set up damage spikes (examples include Lift, Levitate, Force Bolt, and Power Push). My Therm has 12 points (3 -KB IOs) and that's enough to stop almost everything short of the powers I mentioned in that second list. Ideally you'd want to build for KB protection in the high 40s but not all builds can squeeze that in (most of mine are somewhere around 30, including Acrobatics).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Plus if you are an annoyance toon you will be target one. Be prepared for lots of kb+as spikes.
Duel me.
I will work on my sig pic more when I have time.
I personally prefer mind/ta for stalkers total domination and levitate is a nightmare to stalkers although ea/ta is good, my buddy rolls one and we grief stalkers together when we're bored lol
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I personally prefer mind/ta for stalkers total domination and levitate is a nightmare to stalkers although ea/ta is good, my buddy rolls one and we grief stalkers together when we're bored lol
[/ QUOTE ]You know, i can honestly say on my stalkers for years now i have never been griefed. I mean really, since you determine you encounters if you let someone keep putting your weaknesses on you after the first encounter, that's your bad lol. Lets see, damn that was a mess when those trollers put all that on me i didn't have a chance. Hmmm i wonder if any of my vg/friendlist Doms and rupters are on? Sweet while my dom/rupter buddies are mixing it up with those trollers I'll add the necessary salt to the game, thats if i don't just load up my dom or rupters and fight that way.
But i hate earth more personally, levitate is cool until i just click mog and run off. And that stone pet is fierce.
The funny thing is, even though you seem like one of the whiners that got the changes made in the first place, you're probably still bad..------Macskull on Crop_of_shaolin
http://ravens-wins.mybrute.com
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I personally prefer mind/ta for stalkers total domination and levitate is a nightmare to stalkers although ea/ta is good, my buddy rolls one and we grief stalkers together when we're bored lol
[/ QUOTE ]You know, i can honestly say on my stalkers for years now i have never been griefed. I mean really, since you determine you encounters if you let someone keep putting your weaknesses on you after the first encounter, that's your bad lol. Lets see, damn that was a mess when those trollers put all that on me i didn't have a chance. Hmmm i wonder if any of my vg/friendlist Doms and rupters are on? Sweet while my dom/rupter buddies are mixing it up with those trollers I'll add the necessary salt to the game, thats if i don't just load up my dom or rupters and fight that way.
But i hate earth more personally, levitate is cool until i just click mog and run off. And that stone pet is fierce.
[/ QUOTE ]
I move around the zone until I see a stalker then I predict where he might land or where he might be moving or some times they just sit there then I drop oil slick which takes them out of hide I then debuff them with acid arrow then hold them with total domination (TD is like 6 sec hold) then kill them, it works really well if u have a blaster on ur team for the extra damage.
Dont get me wrong I have 2 stalkers spines/nin and a elec/wp so I guess I shouldn't say that I'm griefing them but mind/ta is very helpful when there in the zone its makes it a little more difficult for them to relax.
I remember dropping Divine one time with my empathy defender in RV.
Total Focus FTW...Down goes Frazier!
Earth > Mind when it comes to stalkers, mind only has levitate..and that's pretty much it. Earth trollers give me hell on my stalker...mind is pretty easy to kill...earth on the other hand.
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I remember dropping Divine one time with my empathy defender in RV.
Total Focus FTW...Down goes Frazier!
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Wow i'm that famous where people get there jollys off killing me. Nice.
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I remember dropping Divine one time with my empathy defender in RV.
Total Focus FTW...Down goes Frazier!
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Congrats, you got a kill after everyone else did the work. I've done that too, I don't come on the forums and brag about it to make myself look good (you need to try harder, by the way).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
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Earth > Mind when it comes to stalkers, mind only has levitate..and that's pretty much it. Earth trollers give me hell on my stalker...mind is pretty easy to kill...earth on the other hand.
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Levitate, TD and telekinesis if u know how to use it.
There's always fire. Bonfire definitely has its moments vs stalkers.
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empathy defender in RV. . . with . . .Total Focus . . .
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I think i just figured out why this guy hates stalkers so much. . .
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Earth > Mind when it comes to stalkers, mind only has levitate..and that's pretty much it. Earth trollers give me hell on my stalker...mind is pretty easy to kill...earth on the other hand.
[/ QUOTE ]
An Earth/ForceField/Stone Controller is BY FAR the most annoying combo out there for a Stalker. Heck, it even proves the most deadly since it can take and keep Stalkers out of hide pretty easily. Nasty nasty combo. I haven't seen that particular combo yet, but I have seen those two sets used together while on my Stalker, and it's a tough cookie to crack.
A way to get even.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
-Divine Disruption : Level 50 Magic Controller
Primary Power Set: Earth Control
Secondary Power Set: Trick Arrow
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
------------
Level 1: Fossilize Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(5), Apoc-Dam%(7)
Level 1: Entangling Arrow TotHntr-Acc/Immob/Rchg(A), TotHntr-Acc/Rchg(7), TotHntr-EndRdx/Immob(9), GravAnch-Acc/Rchg(9), GravAnch-Immob/EndRdx(11)
Level 2: Flash Arrow Cloud-Acc/Rchg(A), Cloud-ToHitDeb/EndRdx/Rchg(46), Cloud-Acc/EndRdx/Rchg(50)
Level 4: Glue Arrow TmpRdns-Acc/Slow(A), TmpRdns-Dmg/Slow(11), EndRdx-I(13), RechRdx-I(13), RechRdx-I(15), RechRdx-I(15)
Level 6: Quicksand RechRdx-I(A), EndRdx-I(19)
Level 8: Combat Jumping LkGmblr-Rchg+(A), Krma-ResKB(17), Zephyr-ResKB(17)
Level 10: Hurdle Jump-I(A), Jump-I(19)
Level 12: Hasten RechRdx-I(A), RechRdx-I(21), RechRdx-I(21)
Level 14: Super Jump Zephyr-ResKB(A)
Level 16: Health Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(23), Mrcl-Heal/EndRdx(31), Mrcl-Heal(37), Numna-Heal/EndRdx(43), Numna-Heal(46)
Level 18: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(23), Zephyr-ResKB(25)
Level 20: Stamina P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27), Efficacy-EndMod(37), Efficacy-EndMod/Rchg(37)
Level 22: Acrobatics EndRdx-I(A)
Level 24: Earthquake DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(29), LdyGrey-DefDeb(29), LdyGrey-DefDeb/Rchg(31), LdyGrey-DefDeb/Rchg/EndRdx(31)
Level 26: Volcanic Gasses NrncSD-Acc/Rchg(A), NrncSD-EndRdx/Hold(33), NrncSD-Acc/EndRdx(33), G'Wdw-Acc/Rchg(33), G'Wdw-Acc/Hold/Rchg(34), G'Wdw-Hold/Rng(34)
Level 28: Acid Arrow LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(34), LdyGrey-DefDeb/Rchg/EndRdx(36), LdyGrey-Rchg/EndRdx(36), LdyGrey-DefDeb/EndRdx(36)
Level 30: Disruption Arrow RechRdx-I(A), RechRdx-I(40)
Level 32: Assault EndRdx-I(A)
Level 35: Tactics GSFC-ToHit(A), GSFC-ToHit/EndRdx(39), Rec'dRet-Pcptn(39)
Level 38: Animate Stone C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(39), C'Arms-Dmg/EndRdx(40), C'Arms-Acc/Dmg/Rchg(40)
Level 41: Ice Blast Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(42), Dev'n-Acc/Dmg/EndRdx/Rchg(42), Dev'n-Acc/Dmg/Rchg(43), Dev'n-Acc/Dmg(43)
Level 44: Frozen Armor LkGmblr-Rchg+(A), Krma-ResKB(45), S'fstPrt-ResKB(45), LkGmblr-Def(45), LkGmblr-Def/EndRdx(46)
Level 47: Ice Storm Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), EndRdx-I(50)
Level 49: Hibernate RechRdx-I(A)
------------
Level 1: Brawl Dmg-I(A)
Level 1: Sprint Clrty-Stlth(A)
Level 2: Rest RechRdx-I(A)
Level 1: Containment
------------
Set Bonus Totals:
2% DamageBuff(Smashing)
2% DamageBuff(Lethal)
2% DamageBuff(Fire)
2% DamageBuff(Cold)
2% DamageBuff(Energy)
2% DamageBuff(Negative)
2% DamageBuff(Toxic)
2% DamageBuff(Psionic)
1.56% Defense(Fire)
1.56% Defense(Cold)
1.56% Defense(Energy)
1.56% Defense(Negative)
3.13% Defense(Ranged)
3.13% Defense(AoE)
2.25% Max End
15% Enhancement(Accuracy)
5% Enhancement(Immobilize)
31.3% Enhancement(RechargeTime)
10% FlySpeed
301.4 HP (29.6%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -24)
Knockup (Mag -24)
MezResist(Confused) 2.5%
MezResist(Held) 2.5%
MezResist(Immobilize) 4.7%
MezResist(Sleep) 2.5%
MezResist(Stun) 2.5%
MezResist(Terrorized) 2.5%
20% Perception
22% (0.37 End/sec) Recovery
86% (3.65 HP/sec) Regeneration
2.52% Resistance(Fire)
2.52% Resistance(Cold)
15% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
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