why are so many people on this forum?


Argentae

 

Posted

Was looking at how many people were on each forum and i saw that there was 51 on this one so this raises the question, Why are so many people on the dom forums???


 

Posted

No one really


 

Posted

With Doms getting a buff in the near future, a lot of players are giving the AT another look.

I know that not being dependant on Domination for my damage has made the idea of a Dominator character much more attractive to me...


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Posted

Sweet!!! I might try them out then


 

Posted

Also, Castle has made several posts in the big thread in the last couple of days, so more folks are here following the Dev Digest (I'm one of them). Wouldn't be surprised if more than a few stuck around to see what finally made Castle blow his top.


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

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Post deleted by Moderator 08


 

Posted

[ QUOTE ]
Also, Castle has made several posts in the big thread in the last couple of days, so more folks are here following the Dev Digest (I'm one of them). Wouldn't be surprised if more than a few stuck around to see what finally made Castle blow his top.

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Castle gave up on us before the changes even hit the Test Server. I can't decide whether I want to laugh or cry.


 

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I decided I want to laugh because it's hilarious.


 

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I make decisions quickly.


 

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Also, Ditzy_Blonde could beat you up with two arms tied behind her back. Just remember that.


 

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KITTIES!


 

Posted

A Nerf?

Did I miss something in the last few days? I thought the Dom changes were just taking the damage boost from Domination, and instead increasing the base damage of the Dominator AT. Meaning Dominators are no longer tied to Domination for effective damage - which sounds like a Buff to me.

Is anything else changing?


-This Space Intentionally Left Blank.-

 

Posted

The domination changes are a straight up buff. Every single dom will be doing slightly above permadom levels of damage, 100% of the time. The only people to whom this can be considered a nerf are those who amassed the very large amount of recharge needed to not only perma domination, but cause it to overlap for significant periods of time - and even then, the decrease in their damage is very small for any reasonable levels of recharge. The only people who are nerfed in any significant way are those who run around with enough pocket kins to get perma double stacked dom, or even triple stacked dom, who are so massively powerful anyway that I don't think they have any basis to complain.

There has been some speculation that psychic shockwave, the capstone power for psi assault and a massively broken power, may be nerfed during these changes as well - and castle seems to have hinted that it will be. Since psi shockwave's brokenness is widely seen as making up for the otherwise lackluster psi assault set, everyone has assumed (and castle has agreed) that any nerf to psi shockwave would have to be accompanied by a buff to the rest of the set.

There are some posters with legitimate concerns about the second change - mostly that it may change the focus of psi assault from a PBAoE focused set to a ST focused one. Most have agreed, though, that this is a change a long time coming. Personally, I don't care very much either way. However, the damage modifier change isn't ambiguous. Whatever changes may be upcoming to individual sets, the main domination change is in no way anything but a buff.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

Post deleted by Moderator 08


 

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Things already mentioned in the thread:

Overlapping domination no longer giving the overlapping damage boost.
Psi secondary being retuned to me more like the (substantially weaker) blaster version.

Even Castle's example showed a nerf for one of the two powers he chose, assuming permadom of course.

So basically, the folks who spent the considerable effort to get permadom are understandably worried it may be a net nerf. The folks who don't bother to get permadom are also less likely to read the boards, and they're the ones getting buffed.


 

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Post deleted by Moderator 08


 

Posted

[ QUOTE ]
Things already mentioned in the thread:

Overlapping domination no longer giving the overlapping damage boost.
Psi secondary being retuned to me more like the (substantially weaker) blaster version.

Even Castle's example showed a nerf for one of the two powers he chose, assuming permadom of course.

So basically, the folks who spent the considerable effort to get permadom are understandably worried it may be a net nerf. The folks who don't bother to get permadom are also less likely to read the boards, and they're the ones getting buffed.

[/ QUOTE ]

I am going to say this ONE last time. It isn't a buff.As you stated" people getting buffed probably dont read the boards". The proposed change will do nothing except buff levelling doms that don't team. Late game will be " omfg I die like I did before".

Sorry. This proposal won't help anything for casual players.


 

Posted

[ QUOTE ]
[ QUOTE ]
Things already mentioned in the thread:

Overlapping domination no longer giving the overlapping damage boost.
Psi secondary being retuned to me more like the (substantially weaker) blaster version.

Even Castle's example showed a nerf for one of the two powers he chose, assuming permadom of course.

So basically, the folks who spent the considerable effort to get permadom are understandably worried it may be a net nerf. The folks who don't bother to get permadom are also less likely to read the boards, and they're the ones getting buffed.

[/ QUOTE ]

I am going to say this ONE last time. It isn't a buff.As you stated" people getting buffed probably dont read the boards". The proposed change will do nothing except buff levelling doms that don't team. Late game will be " omfg I die like I did before".

Sorry. This proposal won't help anything for casual players.

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again you are being very closed minded and don't want to listen to anyone. If you are triple stacked dom and the only way is with a /Kin, you are not getting Nerf because that /Kin that was giving you SB to make you triple stacked dom will not be able to give you more then just SB. You ever heard of Fulcrum Shift? This is a power that the /Kin as that gives you a great damage bounes. So now because of this buff you will be able to do more damage then you ever could before. So now tell me how is doing more damage then you ever could before a Nerf?


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

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Post Deleted by Moderator_08

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Actually, last month an Ice/ice dom became my first level 50 character. I still pull her out frequently, too, because she's still fun to play. I also have a mind/elec up and coming, who is a *blast* to play. I only anticipate both of them getting even more fun with the new changes. In fact, doms seem to be the exception to my altitis, and I can't wait for going rogue so I can play one heroside as well. Nice of you to assume, though. Pro tip: extrapolating based on very limited data is an extremely risky endeavor.

And I'm on the dominator forums for the same reason you claim to be: because I love the AT and am interested in any potential changes upcoming to it. I may not post as often as the forum regulars, but that has nothing to do with my level of interest in dominators.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

[ QUOTE ]
[ QUOTE ]
Things already mentioned in the thread:

Overlapping domination no longer giving the overlapping damage boost.
Psi secondary being retuned to me more like the (substantially weaker) blaster version.

Even Castle's example showed a nerf for one of the two powers he chose, assuming permadom of course.

So basically, the folks who spent the considerable effort to get permadom are understandably worried it may be a net nerf. The folks who don't bother to get permadom are also less likely to read the boards, and they're the ones getting buffed.

[/ QUOTE ]

I am going to say this ONE last time. It isn't a buff.As you stated" people getting buffed probably dont read the boards". The proposed change will do nothing except buff levelling doms that don't team. Late game will be " omfg I die like I did before".

Sorry. This proposal won't help anything for casual players.

[/ QUOTE ]



Ditzy... Seriously, get a grip. This change will be a huge buff for casual players, and a very substantial buff for people that love playing Doms but don't go to massive amounts of effort to Permadom+ their various Dom alts.

Honestly, with probably a dozen Doms that I like to play covering the spectrum of levels from teens to several in the late endgame and/or lvl 50, I'm very much looking forward to the huge effective dmg buff this change represents. Not to mention the fact that running in for a Fulcrum Shift hit will now make a LOT more difference than it did before.

I'm sorry, you position seems pretty much completely unreasonable, and your contention that this is somehow NOT a buff... Well, I somewhat resent how you seem to be implying that anyone that doesn't have a 2XPerma Dominator that they play all the time, is somehow not a dedicated Dom player.

You can absolutely LOVE the Dom AT and play them all the time (and dang well thank you very much!) without spending all your time to get 2X permdom. And even WITH 2X permadom the higher dmg cap will still more than compensate if you team much IMO.

::shrug::

'K. I agree with several others, this is a silly conversation...

::image of Graham Chapman in uniform::
"Right... That's enough of that! Entirely too SILLY! Off you go..."

Arg


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Things already mentioned in the thread:

Overlapping domination no longer giving the overlapping damage boost.
Psi secondary being retuned to me more like the (substantially weaker) blaster version.

Even Castle's example showed a nerf for one of the two powers he chose, assuming permadom of course.

So basically, the folks who spent the considerable effort to get permadom are understandably worried it may be a net nerf. The folks who don't bother to get permadom are also less likely to read the boards, and they're the ones getting buffed.

[/ QUOTE ]

I am going to say this ONE last time. It isn't a buff.As you stated" people getting buffed probably dont read the boards". The proposed change will do nothing except buff levelling doms that don't team. Late game will be " omfg I die like I did before".

Sorry. This proposal won't help anything for casual players.

[/ QUOTE ]



Ditzy... Seriously, get a grip. This change will be a huge buff for casual players, and a very substantial buff for people that love playing Doms but don't go to massive amounts of effort to Permadom+ their various Dom alts.

Honestly, with probably a dozen Doms that I like to play covering the spectrum of levels from teens to several in the late endgame and/or lvl 50, I'm very much looking forward to the huge effective dmg buff this change represents. Not to mention the fact that running in for a Fulcrum Shift hit will now make a LOT more difference than it did before.

I'm sorry, you position seems pretty much completely unreasonable, and your contention that this is somehow NOT a buff... Well, I somewhat resent how you seem to be implying that anyone that doesn't have a 2XPerma Dominator that they play all the time, is somehow not a dedicated Dom player.

You can absolutely LOVE the Dom AT and play them all the time (and dang well thank you very much!) without spending all your time to get 2X permdom. And even WITH 2X permadom the higher dmg cap will still more than compensate if you team much IMO.
Arg

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Seconding this. I have *zero* permadoms... but a 50 dom, 41 dom, other doms throughout the levels. (See my recent - as in minutes ago - post on my plant/thorn.)

To me, more base damage *all the time* instead of just in dom most certainly *is* a buff, TYVM. I'm interested in seeing what he does wth Psy (as my 50 is Ice/Psy,) but overall, from what I've heard, it sounds positive for how I play.

I understand it potentially seeming like a problem for those with insane levels of permadom - but having better overall performance to begin with is, to me, a better place to start. Something *every* dom (again, waiting on the psy changes to see on them) should be able to enjoy.


 

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Post Deleted by Moderator_08

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Wow. Are you going to post everytime someone makes a mention to the BUFF? And if you are going to "fix" a post, one would think that you would at least go through the effort to make the rest of the "fixed" post make sense in regard to your changes... Sheesh.



 

Posted

I'm here because I post damn near everywhere out of principle. Infact, the only places I can say I don't post are server forums (beyond Virtue anyway), developer/player help forums.. the Multi-Media, Forum Games, and Roleplay Boards... Aaaand maybe one or two other places.

I have at least one character of each AT on my home server. Those ATs I love the most tend to get 3 out of my 30 slots devoted to them. The current roster?

Blasters, Brutes, Controllers, Corrupters, Dominators, and Scrappers.

In alphabetical order, no less.

Doesn't mean I don't peek in on other forums from time to time - I just rarely post in AT forums unless it's Stupid-o-Clock or I have some point I want to make (in the most sarcastic roundabout fashion possible).

Usually, though, I just stick to the Comic, City Life, or Virtue boards. Dunno why. More fun topics, I guess.


 

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Also, Ditzy_Blonde could beat you up with two arms tied behind her back. Just remember that.

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throw a shiny quarter into a pool after she ties up her arms.


 

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[u]Domination change[u]: I like how it sounds at the moment. I have some characters getting nerfed by it, but since I will be able to peak much higher from my always present Fulcrum Shift I find the nerf to be irrelevant.

[u]Psychic Shockwave change[u]: ...
[ QUOTE ]

I'm interested in seeing what he does wth Psy (as my 50 is Ice/Psy,) but overall, from what I've heard, it sounds positive for how I play.


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And there's the magic phrase right there. I know its far too early to be crying doom, though from what Castle has been posting the change sounds negative for how I play. No one's playstyle is more important than anyone else's, however Psionic Assault has been set up so that it lends itself to be played in a certain way. I can tell you I have both a Fire/Psi that lives in the midst of combat and a Gravity/Psi that leverages all of /Psi's abilities from range to melee and I can tell you that I love playing them both. I find neither to be 'better' than the other, but one is certainly more effective at farming.

I am curious as to why the developers made Psychic Shockwave that way it is in the first place.

Was it because the rest of Psionic Assault fell short and Psychic Shockwave made up for it? Are they changing it now because they were in error to make it that way in the first place?

Was it a mistake in the numbers somewhere and they have just let it sit all this time?

Is the slight advantage they gave Psionic Assault being used in a way they did not intend it to be used, ala Farming?

"The world may never know"...


Favorite Hero: Computer (Empathy/Energy Blast Defender)

Favorite Villain: Gimp Computer (Fire Control/Psionic Assault Dominator)