Magic Wand & Wizard Staff Ranged Powersets


Acyl

 

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But to be honest, I do have to point out to Sam that there is at least one popular series of books out right now where a modern day younger man is out waving a wand (albeit a "blasting stick" similar to a hockey stick) using verbal trigger words. I recommend reading Jim Butcher's Harry Dresden novels to anyone who has even a slight interest in modern fantasy.

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I'm aware of the concept, though I've only seen a televised series called "The Dresden File" (I think) which I didn't really like much. The point is, it's not just magic, it's a very small subset of magic. Shooting fire from your hands, however, works perfectly fine for a magical user, and it doesn't really require a specific fantasy magic style. Until/unless we get power customization, allowing us to pick if we shoot fire from our hands, from our feet, from our backs or from our wands, I'd rather keep powersets as generic as possible.

So, while I'm all for a mixed-damage-type powerset, and have suggested as much before, I don't want it to be fired out of a stage magician's wand, speak chants or display complicated spells and rituals. Because, at the end of the day, I might want to put this powerset on my power-armour-wearing guy, my scientifically created monster or space alien from outer space. Most sets fit most concepts, and the ones that do still tend to leave room for others for token effort. Technological swords, magical guns and mutants with gadgets. It's still easy enough to fit in. Easier than technological spells and incantations.


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Originally Posted by Arcanaville View Post
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The books are much better than the TV series (as usual for adaptations).


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The books are much better than the TV series (as usual for adaptations).

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I'm really just not a fan of the basic concept on one hand, and not a fan of very specific powers on the other. The odd temporary power using a wand, sure, that I can live with. But a whole powerset of them is a bit much, specifically since temp powers come in addition to my powersets.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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If we ever get power customisation, I would like wand and staff costume pieces and the ability to set powers to come from those instead of hands. Would completely negate the need for this powerset.

Admittedly, might be hard to do though. But I still want the option for my character to use her Blackwand for more than just the veteran power.


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Thanks a lot Blacier, it is about time I got some positive feedback on this. Good suggestion as well, this is just an idea guys, no reason to tear it to pieces.

I will continue to back this idea and say that Magic is a part of this game wether you like it or not. There are magic origins, magic enemies, and magic organizations and storylines like the Midnighters. There is nothing wrong with building on that with a new powerset like this. If you have some kind of personal pet peev against magic, single hand wands, or any wands in general, then keep it to yourself please. Comparing this to Harry Potter or Lord of the Rings is very narrow minded, and it only illustrates the conformity that I want to get away from. This has a lot of possibilities if you broaden your horizons a little. There could be many different types of wands, not just your little Potter sticks. You could have an athame (magic knife) wand, bone wand, tech or tech/magic combo wand, energy wands, metal wands, wooden wands, so please stop trying to turn this into Harry Potter.

And LISAR I appreciate you reading this but that quote really does nothing for this discussion. If you like or dislike the idea would at least be appreciated.

And thank you again for reading/posting. Even the negative stuff. But please lets not be redundant. There is constructive criticism, then there is just whining, dont be a whiner. If you dont like something in my idea, then state what you dislike, why you dislike it, and what you think would be better.

P.S. You are forgetting the main reasons why I want this powerset. 1. A new ranged weapon, cuz there arent many compared to melee weapons. 2. A magical weapon, cuz there arent many compared to tech or natural weapons. Keep that in mind.



Be sure to drink your

 

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I will continue to back this idea and say that Magic is a part of this game wether you like it or not. There are magic origins, magic enemies, and magic organizations and storylines like the Midnighters. There is nothing wrong with building on that with a new powerset like this. If you have some kind of personal pet peev against magic, single hand wands, or any wands in general, then keep it to yourself please. Comparing this to Harry Potter or Lord of the Rings is very narrow minded, and it only illustrates the conformity that I want to get away from. This has a lot of possibilities if you broaden your horizons a little. There could be many different types of wands, not just your little Potter sticks. You could have an athame (magic knife) wand, bone wand, tech or tech/magic combo wand, energy wands, metal wands, wooden wands, so please stop trying to turn this into Harry Potter.

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That's a really rotten attitude to take on the subject. "I'll keep backing up my idea, and if you don't like it, go away." You make a suggestion, you receive feedback. No, I am bloody well NOT going to keep it to myself if I think it is relevant, and as this is an open forum, I do not appreciate being told what to post or not to post. I like to reserve that honour for the moderator staff, so I trust I will be forgiven if I do not choose to obey being told to not post.

I'm trying to be as constructive in my responses as I can, given that I completely disagree with your idea. I've stated several reasons and several problems that I see. If your response is going to be that I'm narrow-minded and I should keep it to myself, then perhaps I should have just given you a /jranger and be done with it? Would THAT have been more constructive?

Look at magic users in this very game. Fire Thorn Casters use Fire Blast, Fiery Melee and Fire Control. Earth Thorn Casters use Earth Control, Stone Melee and Stone Armour. Ice Thorn Casters use Ice Blast, Ice Control and Electrical Blast. Death Mages use Dark Blast and Dark Miasma. Bat/Zul and his minions use Fire Blast, Fiery Melee, Fiery Aura and Fire Control. the Legacy Chain use, in addition to swords and shuriken, a modified Energy Blast/Melee, Fire Blast/Melee/Control and Plant Control. Infernal uses an axe while his demons use the standard Fire Blast/Melee/Control combo. Banished Pantheon shamen use Dark Blast, Earth Control and Storm Summoning, and their masks use what looks like Psi Blast, Radiation Blast, Dark Blast and... What else?

Literally all of the game's "sorcerers" (which reminds me - Tsoo Sorcerers use Storm Summoning, Dark Miasma and Electrical Blast) do just fine using magic without needing a stage magician's wand. A few do, admittedly. Circle of Thorns Energy and Nature Mages use staves and all of the low-grade midnighters each have a single staff blast attack. But most do just fine with the much of the same powers we already that are somehow neither said to be magic nor designed to look magic. The benefit of this? The same powers cane be reused for plenty of stuff that's NOT magic-based. For instance, Anti-Matter uses a lot of the same power as a Banished Pantheon spirit, while Neuron shares powers with a Tsoo Sorcerer. Crey Cryo Tanks share powers CoT Ice Thorn Casters while Crey Voltaic Tanks share powers with Storm Shamen. Council Vampyri, despite not being magical in the slightest (just very grotesque super soldiers) share a lot of powers with both Death and Life mages. The Wailer Demons, a purely magical group of beings, shares much of the same powers with the Goldbrickers, a science and technology based group of thieves.

Need I go on?

The point is, and I cannot emphasise this strongly enough, that almost all contemporary powersets would be just as at home on a gadgeteer tech user as they would be on a skirt-wearing bearded wizard. A wand does NOT fit that description in the slightest, not even by a longshot. Yes, there are magical characters in the game. There are also Tech, Science, Mutation and Natural characters, yet I can't remember the last time we've gotten a set for one of them. People have suggested Power Armour, Cybernetic Transformation and so forth, yet none of them have ever happened. Instead, we get, say, genetic invulnerability which, with the right costume, can pass for very convincing power armour. Then again, so can Willpower and Shield defence and Energy Aura and... Well, once concept, many sets. One set, many concepts. In a game that covers so, so many concepts, one item filling many roles is kind of the hill. That's why Shield Defence has selections ranging from medieval and tribal shields to technological shields and forcefields, to elemental shields that could very easily pass for magical, to glowy shiny stuff like the Nictus Romulus Shield. True, we don't yet have glowing or flaming swords (though with shields being elemental, I'd say it's high time) yet we have plenty that could pass for magical with absolutely no need to compromise. Not unless you want a talking sword you could let loose to fight without you like that smart-mouth one from Baldur's Gate 2.

Granted, we don't have many ranged weapons to choose from that aren't bows or rifles, but... That's because there AREN'T that many classes of ranged weapons that aren't bows or rifles. Look at WoW, the veritable "everything" game when it comes to these things, and all they have for range are bows, crossbows, rifles and... Well, your bare hands. I'm not sure if they have throwing stuff, though. So, we're missing a crossbow set. Honestly, I'd like to see one. We're also missing a handgun(s) set, and I'd like to see one of those, too. But beyond that, I don't find wands to be one of the things the game is "missing," at least no more so than it's missing Ring Blast or Gauntlet Blast or Pendant Blast or Shoulder Cannon Blast. Yes, technically all of those would be cool, but when it comes to closely specific, they are even worse than Dual Blades, the much criticised "yet another sword" set.

You say forget Harry Potter and Lord of the Rings, but the simple fact is that, without them, you really have very little ground left, no more so than I would have if I suggested T1000 metal melee as a Scrapper powerset (note: I have and it's not in the game yet). About the only reason you can convince people to go for something that isn't mainstream (swords, maces, guns, etc.) but is so niche, is if you happen to find something in that niche they like. Harry Potter, Lord of the Rings and the Dresden Files are pretty much your niche. Without them, you have "just wands out of nowhere," which, frankly, I don't find exciting enough to consider. If I had to choose, I'd pick hand guns and crossbows over it every time, just to name a couple of easy examples.

If you can find a good way for this to not be so stringently geared towards magical characters (and before you go on, I have many, myself), then I'm afraid there is no way for me to get over my dislike and say "Eh, why not?"


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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After buying the Super Booster II: Magic Pack. All I can say is "MORE!".

*snip*

So what do you guys think of this powerset?


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No Harry Potter in my CoX please.


 

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Yeah I am going to post a revised list of ideas since everyone keeps saying "whiney whine Harry Potter blah blah". That is getting very annoying so please cool it with the Harry Potter stuff. This would be a lot different than Harry Potter, as I have stated many times. Please shut it! I hate repeating myself.

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No Harry Potter in my CoX please.

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Atheism, If you aren't going to say something useful, then please button that bottom lip of yours back over your eyes. This is not a Harry Potter thread.

I am sorry if you guys dislike Harry Potter, but Magic is a part of this game whether you like it or not. So just deal with it already!

Thanks for the post Lancek. Regarding your post:
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Make it slightly more generic so the Starmen can use it too.

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...this is still a MAGIC ranged set, so the powers will not be "genericized". In my opinion that is one of the few things wrong with this game. Too many current powers are already very generic, for lack of a better word. I understand that you want to be able to take these powersets and use them in very different ways, so keeping it simple is important in that respect. But this idea is the Yin to the genericized powers Yang. I am hoping that the devs take this idea into consideration as an unlockable epic archtype, as well as implement other origin specific powersets. This of course would be discussed in a different thread because I am concerned about the magic origin only because of its minority stature. So in summation, your starman rod could have a similar weapon customization model. I would like to have a rod of some sort. But as for the powers, I do not want to see any "generic" content in this set. Thanks for the post.

The revised version will be posted when I get the drawings done. I plan on taking out the Latin for you Potter haters...your welcome I guess. And I am also going to look into the "balance" issues that some of you feel may be a problem. Also I will be illustrating some concepts for wand ideas so you can get an idea about how diverse this could be.



Be sure to drink your

 

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Samuel_Tow, thank you, yes that post is much better. I agree that my attitude was rotten. I apologize for that. I do not mean to censor anyones opinion. I only want to prevent further redundancy in this thread. If a point or an opinion has been mentioned 2 or 3 times, then consider it noted. At the least just say you agree with whatever statement someone else made, then proceed with something else. I dont want people to have to read through a page or multiple pages of the same comments over and over.

In regards to your statement:
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You say forget Harry Potter and Lord of the Rings, but the simple fact is that, without them, you really have very little ground left


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This could not be further from the truth. There is a lot of ground for wand and staff weilding characters. In comics you have many characters like Skeletor from He-Man, who carries a staff with a rams skull on it, Blue Devil holds some kind of trident staff, Trigon carries a staff as well. Zatara, Zatanna, and Mandrake the Magician are comic characters that sometimes use a magic wand. Also Bubonicus, Doctor Strange, and the Wand of Watoomb, Molocule Man, Margali Szardos, Sister Grimm, Possessor of the Runestaff, etc. There are also characters like the vizier Jaffar from Prince of Persia, and Jafar from Alladin who weild a staff. Sailor Moon uses a Crescent Moon Wand. Maleficent also uses a staff. Hellstorm has a magical trident. There is a Cosmic Divining Rod in Green Lantern.

I am not a comic buff or anything like that. I found all of this by doing a little research. I am sure there are probably some better examples out there. But there are many characters out there that use wands, staffs, rods, tridents, and the like, that shoot some kind of blast or energy or have some sort of special power.



Be sure to drink your

 

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The really big problem I have, and this is probably quintessential to my disagreement, is that this feels more like something that should be handled by power customization (or, yes, an Epic AT) rather than a whole set devoted and designed to be magic. The game is as generic as it is for a very sound reason - the more uses a new addition has (new costume piece, new powerset, new AT, new zone, etc.) the more return it gives on the investment made to create it. The game supports a STAGGERING variety of character concepts, and one of the driving priorities as I see it is for new additions to accommodate as many of them as possible. That way, many people get to use them.

Trying to design to a specific theme, origin or idea is, by and large, a death trap in anything other than a small-reference-pool game. You can add another pistol to a shooter and no-one will question why you didn't add a sword or a bow or a slingshot, and you can keep adding swords to a sword-and-sorcery adventure until you're blue in the face. No-one will complain. But here, there are so many concepts possible that designing for one specific concept, even a small subset of concepts, is just an unwinnable battle. Say they make a magic set. Then they'd need to make a tech set (say, morphing cyborg), then a "pure natural" set, then maybe a mad science set and so on, and all the while we're waiting for the simpler things, like basic handguns or Crossbow Blast to come into the game, and they simply never do because we're getting more origin-specific sets.

Weapon customization is clear evidence that it's better to allow people to customize their powers than it is to make a powerset for every concept. With Dual Blades, some people wanted a rapier and dagger combo, others wanted twin daggers, while others still wanted dual big hinkin' swords. Now, it's technically possible to design a powerset for each combo, but it's much, much easier to have ONE powerset that can just be used with different weapons. Shields are even better. They fit strength-and-skill fighters, they fit magicians, they fit technologists and all of that with a single powerset. It's too late in the game to make concept-specific powers.

I WILL agree with you, however, that IF we ever get powerset customization, then staffs and/or wands should be one of the first things added. In fact, think DC's approach to letting people pick a power SOURCE is nothing short of revolutionary. Sure, you can shoot ice blasts. Doe you shoot them out of your hands or your eyes or your chest? Or maybe out of a little ray gun or a big blocky rifle? Or maybe you fire them from a staff or a wand or a ring? If powerset customization ever comes about, this is what I'd like to see first and foremost, and I'll be right there with you supporting a wand variant.

As an epic AT, I'm not so sure. On the one hand, it seems a bit... Odd for an epic AT, but then on the other hand I don't really enjoy any of the ones we have, and I'm not sure if the developers will ever make one I TRULY like for all their efforts to mix and match what they do. So I can't say I'd be aggressively opposed to this, though in all complete honesty, I'd rather not see any more Epic ATs.

As for the original point of a powerset that mixes elements and effects, I'd sign up for that in a heartbeat. There's some question as to which elements will be stronger than which, but we kind of already have "natural" effects to them all, so we could keep to that. It would be interesting to see one, let me tell you.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Need I go on?

The point is, and I cannot emphasise this strongly enough, that almost all contemporary powersets would be just as at home on a gadgeteer tech user as they would be on a skirt-wearing bearded wizard. A wand does NOT fit that description in the slightest, not even by a longshot. Yes, there are magical characters in the game. There are also Tech, Science, Mutation and Natural characters, yet I can't remember the last time we've gotten a set for one of them. People have suggested Power Armour, Cybernetic Transformation and so forth, yet none of them have ever happened.

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Your right since none of the ones that you have suggested have never happend we should just quit evolving the game...Keep it the way it is so it dies off as an MMMO and find another game to play. I guess the people that suggested Dual Guns for Blasters or the Upcoming Demon Summoning power should never make it to the game either. As Demon summoning for one, implies Magic. I suppose you could work in science if you wanted to. But Hmm? I think we should all just take the I am in my freakin comfort zone and not change a thing attitude and see how long the game lasts then.
Way to go there.

I think Origin related powers are possibly a new evoltution to the game. Maybe not now but it hasnt really been explored on CoH.
Why cant we explore different sets for Magic based Characters and Different sets for Tech based characters? And maybe instead of Wands being required they can be earned (for toons that want them) just like Capes and Auras on magic based toons. They have other unlockables. And as for the new powers suggestions. Again it was a suggested idea. for a new powerset. Of course it would have to be altered some in order to fit into the game just like anything else.


 

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Yeah it might be possible someday to get power customization. But I assume that would just be some minor things, like being able to change the color, like the auras. But if we were ever to get to the point where we could choose a source, and be able to shoot a blast from a wand, a spellbook, or a magical amulet, then that would be great.

But yes I still want to see a set that mixes elements, and magic would be a great way to do that.

As an epic archtype I think it would be the best way to introduce this power. And yes I do want to see a new origin specific set for the other 4 origins. But I would rather keep talk on those to a minimum please. If you have an idea for one of those sets I would love to see a new thread on it.

I agree Blacier, Origin related powers would be a cool evolution to the game and I totally support anything new and innovative in this game. There have been many nice additions in this game, but no matter how many new missions and zones are added, my characters are still the same. I could make new characters sure, but then their powers would still be the same as the old ones. I hope they start adding a lot more powersets to the game, including 5 origin specific E.A.T.s with new power pools to match them.

Earning wands is a very cool idea, but the whole thing about the epic archtypes is that you already have to earn them. Like the Kheldian sets and the Arachnos sets. You earn them by getting a 50. An origin specific set, would be earned in a similar way, but with a set of missions, or badges, that pertain to that origin. Like perhaps they could make an entirely new Midnighter Arc, as I suggested above, or perhaps they could introduce some new badges for completing the first magic contact Azuria's Arc, then another magic arc in Steel Canyon, then finally a third arc in Croatoa. I am very much open for new and different ideas on how these would be earned.



Be sure to drink your

 

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Thanks Bookkeeper_Jay, I am very happy that people are starting to back me up on this. But I would like to know more about what you think. The people that dislike the idea have lots to say about it. So if you like it, tell me what you like the most about it.

Also I have posted a new thread about other Origin Specific Powersets. If you like or dislike this post, you might have some input for powerset ideas of other origins. Go there and type up an idea for a Technology Robot Powerset, or a Mad Scientist Powerset! Thanks.



Be sure to drink your

 

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This thread literally set me up for that pun, but the only reason I wouldn't see this as a popular set would be to the animation times.

Otherwise I wouldn't mind hurling a fireball or two from my stick of power


 

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It was a good joke, I dont think the animation times would be bad because the wand would already be out almost all of the time. If all of the powers use the wand you rarely have to put it away unless your using temp powers or pool powers.

But some of the animations would take a little longer obviously, this is usually the case with a few select powers. Good point though, I will remember that when I revise the list! Thanks.



Be sure to drink your

 

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Need I go on?

The point is, and I cannot emphasise this strongly enough, that almost all contemporary powersets would be just as at home on a gadgeteer tech user as they would be on a skirt-wearing bearded wizard. A wand does NOT fit that description in the slightest, not even by a longshot. Yes, there are magical characters in the game. There are also Tech, Science, Mutation and Natural characters, yet I can't remember the last time we've gotten a set for one of them. People have suggested Power Armour, Cybernetic Transformation and so forth, yet none of them have ever happened.

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Your right since none of the ones that you have suggested have never happend we should just quit evolving the game...Keep it the way it is so it dies off as an MMMO and find another game to play. I guess the people that suggested Dual Guns for Blasters or the Upcoming Demon Summoning power should never make it to the game either. As Demon summoning for one, implies Magic. I suppose you could work in science if you wanted to. But Hmm? I think we should all just take the I am in my freakin comfort zone and not change a thing attitude and see how long the game lasts then.
Way to go there.

I think Origin related powers are possibly a new evoltution to the game. Maybe not now but it hasnt really been explored on CoH.
Why cant we explore different sets for Magic based Characters and Different sets for Tech based characters? And maybe instead of Wands being required they can be earned (for toons that want them) just like Capes and Auras on magic based toons. They have other unlockables. And as for the new powers suggestions. Again it was a suggested idea. for a new powerset. Of course it would have to be altered some in order to fit into the game just like anything else.

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Why do you intend to limit yourself to only magic origin demon summoners? Maybe you use a tech device to pull demons from another demention. Maybe a science experiment gone wrong altered you so that you can pull demons from another demension. Maybe you come from a race that can summon demons naturally. Heck, you can have mutant with pain domination powers that stole the tech device that allows him to pull demons from the other demension.

The simple matter is that ANY orgin can be made to work with ANY powerset.Limiting a powerset to a certain origin is just retarded.


 

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This isn't about Demon Summoning Wikked, he was just using that as an example because it is the next powerset comming. The Origin issue we are discussing is a new Magic Wands powerset.

And you shouldnt say that limiting a powerset to one origin is retarted, because the Devs have already done that with Peacebringers and Warshades...are you calling the Devs Retarted, Wikked?



Be sure to drink your

 

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This isn't about Demon Summoning Wikked, he was just using that as an example because it is the next powerset comming. The Origin issue we are discussing is a new Magic Wands powerset.

And you shouldnt say that limiting a powerset to one origin is retarted, because the Devs have already done that with Peacebringers and Warshades...are you calling the Devs Retarted, Wikked?

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Ok let me try to explain this. PBs and Warshades are EATs. Your idea for a wand based magic powerset is not worth making into an EAT. It is at best an idea for power customisation. But thats about it.
I brought up demon summoning because he claimed it was a magic only set. I just tried to explain that powersets like that are not origin specific.
Another thing is that your idea of a wand powerset does not fit MY idea of how wands should work. I think of wands more in the D&D sense. A wand does pretty much one thing, ie firballs, magic missiles, types of holds. Your idea of a wand powerset is more along the lines of Harry Potter.

I only say that only to illustrate the point that just because it will make you happy doesn't mean it will make everyone happy.


 

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Well thanks for your opinion wikked, but honestly, my power idea is very cool in my opinion, and many people that I have talked to in game agree. As do a few other people that posted about it.

And you can think of wands in the D&D only sense as much as you want, but that doesn't mean that everyone else feels the same way you do. The idea of wands have been around WAY before D&D ever thought about existing.

I am not thinking of them in strictly the Harry Potter sense either, as I have said numerous times earlier in this post. These wands could be short or long, and have many different weapon customization power ideas. They could have many different shapes, and be made of many different things. Their Main appeal, is that the powers add new and interesting animations and effects, they mix up many different types of powers, and they are a new weapon for ranged toons. Just because you dislike it, does not mean it should not be in the game, and that is a fact. There are many things in the game people dislike, but they are there. I am sorry to tell you this, but your opinion isnt the only one that counts. Neither is mine, I am just throwing this idea out there because it is something that some people would like. Maybe it is only 1/5th of the games players that would like it, so what. Us magic fans deserve a power a little better than the [Blackwand].

If you, or anyone else has a better idea for a ranged weapon, please create a thread on it. And maybe I will like it. But all I can say is this, my idea is unlike any other power in the game, it is unique, innovative, and well thought out. So please, if you can tell me an idea for a ranged weapon that is NOT a gun, bow, or crossbow, then please by all means toss it out there.



Be sure to drink your

 

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Well thanks for your opinion wikked, but honestly, my power idea is very cool in my opinion, and many people that I have talked to in game agree. As do a few other people that posted about it.

And you can think of wands in the D&D only sense as much as you want, but that doesn't mean that everyone else feels the same way you do. The idea of wands have been around WAY before D&D ever thought about existing.

I am not thinking of them in strictly the Harry Potter sense either, as I have said numerous times earlier in this post. These wands could be short or long, and have many different weapon customization power ideas. They could have many different shapes, and be made of many different things. Their Main appeal, is that the powers add new and interesting animations and effects, they mix up many different types of powers, and they are a new weapon for ranged toons. Just because you dislike it, does not mean it should not be in the game, and that is a fact. There are many things in the game people dislike, but they are there. I am sorry to tell you this, but your opinion isnt the only one that counts. Neither is mine, I am just throwing this idea out there because it is something that some people would like. Maybe it is only 1/5th of the games players that would like it, so what. Us magic fans deserve a power a little better than the [Blackwand].

If you, or anyone else has a better idea for a ranged weapon, please create a thread on it. And maybe I will like it. But all I can say is this, my idea is unlike any other power in the game, it is unique, innovative, and well thought out. So please, if you can tell me an idea for a ranged weapon that is NOT a gun, bow, or crossbow, then please by all means toss it out there.

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So only the people who agree with you should be listened to? Do I have a better idea for a ranged weapon powerset? No, but that doesn't mean I have to support this one.

Your idea was rather well thought out. Except for the whole origin specific part.

Other then that, it is a great idea for power customization.


 

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Well...ok then, forget comming up with a better idea. How about instead of just criticizing me, help me think of a better way to make this idea better?

"I am an idea man, I thrive on enthusiasm" People poking holes in them, or saying they are bad, without providing some kind of constructive criticism, gets really annoying.

I appologize if this has come across as harsh, but all of these comments come across as VERY harsh to me.

This does not work for power customization, because that does not include all of the new powers I have thought of, or having numerous types of elements in one set. Power customization simply put, does not cover all of the aspects that this covers.

You can give a fire blaster a wand...but he is still a fire blaster. We need new sets of powers. Not just a wand set, but many other sets as well. Expanding the game to give players as many sets to choose from as possible is ideal. That is why they have added new powersets and archetypes.



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Posted

First of all, I was not disagreeing just to be rude. I was just saying, orgin specific KILLS your idea.

Second, to make this an EAT you have to have a way to fit it into the game lore. There has to be a point. And no, "because it would be cool" is just not going to cut it.

Third, do you really think they are going to create something that 1/5th of the playerbase would use? No, they won,t. In fact if 4/5ths of the playerbase were against or indifferent it would never happen. They try to and things to the game that will make the bigger percentage of the playerbase happy, not the minority.


 

Posted

I see your point wikked, I just do not agree. I do not have any statistics to back it up, but I don't think all of the powerets appeal to 4/5ths of the player base. It is the variety of choices of sets that makes it great.

I really have no problem making this set available for other origins, but since the other EATs are single origin only I just think it is befitting for a Magic Wand to be Magic Origin. If the devs think it would be OK to make it available to other origins then that is just fine by me.

I have found a way to fit it into the game lore. This E.A.T. would come from a new Midnighter story arc. Since all the Midnight club is really good for so far is going to Cimerora. I would write them a new arc that could tie into the whole Demon Summoning power. There could be a new group of demonic villains that has to be stopped. As a reward you get the wand EAT from the Midnighters. That is just one idea, I am open to other story ideas if anyone has any.



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