Is Energy Melee just too powerful?


Besserwisser

 

Posted

I'm designing a MArc that's intended to be taken as a Task Force. This Task Force features a number of various Arch Villains, all based off characters in an actual story we have worked out through role-play.

One of these AVs is an Energy Melee/Electric Armor brute set to Hard/Extreme, who is meant to be one of the strongest among these AVs. While me and my partner were testing this arc for dialogue and storyline, we happened to run into this AV. She proceeded to destroy each of his Bots in one punch, and then took him down in two. As for me, A DB/WP Brute of level 32, I managed to survive about 4 or 5 hits.

Now, keep in mind that this arc is meant as a Task Force. These Arch-Villains are not MEANT to be soloed, or even duoed, at their AV level. If I knew enough willing souls to come and test it with me, I could see for myself. Yet, such is not the case, and so my question is asked.

Is Energy Melee just too powerful to be used at the Arch-Villain level? Or can such a monster be defeated easily enough by an organized team who know what they're doing?


 

Posted

The problem isn't that it's Energy Melee, it's that it was set to hard, meaning it has build up. Build up, in my opinion, is too powerful for any rank of enemy. Set the guy to standard Energy Melee, and all he'll lose is build up. He should be fine as an AV then.


 

Posted

Well, sure... If I just wanted to make her easier, I could turn down her settings. She's supposed to be difficult. I'd even like to set her EM to extreme, but before that I'd have to know if a team could take her down with the hard setting.


 

Posted

i have a fire/fire tank av set to extreme. 1 brute and 2 fire/psy took him down. took a bit but it happened. as long as there is some sort of control or 2 on the team they'll be fine.


 

Posted

[ QUOTE ]
Well, sure... If I just wanted to make her easier, I could turn down her settings. She's supposed to be difficult. I'd even like to set her EM to extreme, but before that I'd have to know if a team could take her down with the hard setting.

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**shrugs** There's really only one way to find out, innit?


Dec out.

 

Posted

Eventually people will start recognizing the build up animation and give it the respect it deserves (run like hell for 10 seconds).


 

Posted

[ QUOTE ]
Eventually people will start recognizing the build up animation and give it the respect it deserves (run like hell for 10 seconds).

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LOL! Quite right!


 

Posted

The Paragonwiki page that makes some suggestions for using the powersets thinks it's wise to avoid EM altogether and I can see why.

I've been working on my first arc and gave my big boss (just "boss" mind you) EM. When I go in and test with a good DPS toon that's like 40th level+, I do ok. If I go in with a toon that's a ranged attacker, I do ok, especially if it has a Hold. Otherwise it's pretty ugly.

I keep wanting to test my mish with a real squishy, like a level 15 blaster, which might be doable. 15th level scrapper though, or a brute? No way. Last test I ran with my 30th level brute, this EM boss was the only serious threat I faced (and I died too).


 

Posted

[ QUOTE ]
I'm designing a MArc that's intended to be taken as a Task Force. This Task Force features a number of various Arch Villains, all based off characters in an actual story we have worked out through role-play.

One of these AVs is an Energy Melee/Electric Armor brute set to Hard/Extreme, who is meant to be one of the strongest among these AVs. While me and my partner were testing this arc for dialogue and storyline, we happened to run into this AV. She proceeded to destroy each of his Bots in one punch, and then took him down in two. As for me, A DB/WP Brute of level 32, I managed to survive about 4 or 5 hits.

Now, keep in mind that this arc is meant as a Task Force. These Arch-Villains are not MEANT to be soloed, or even duoed, at their AV level. If I knew enough willing souls to come and test it with me, I could see for myself. Yet, such is not the case, and so my question is asked.

Is Energy Melee just too powerful to be used at the Arch-Villain level? Or can such a monster be defeated easily enough by an organized team who know what they're doing?

[/ QUOTE ]

Set her to use Energy Assault instead of Energy Melee. Build Up makes Energy Melee, Broad Sword, and Martial Arts way more dangerous in hard mode than any other offensive power set (none of them get it, making me think this was an oversight).


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Posted

[ QUOTE ]
The Paragonwiki page that makes some suggestions for using the powersets thinks it's wise to avoid EM altogether and I can see why.

[/ QUOTE ]

Hee, probably for the same reason I MADE my main EM. There's not a great deal of energy resistance in this game.


Dec out.

 

Posted

[ QUOTE ]
Set her to use Energy Assault instead of Energy Melee. Build Up makes Energy Melee, Broad Sword, and Martial Arts way more dangerous in hard mode than any other offensive power set (none of them get it, making me think this was an oversight).

[/ QUOTE ]

Energy Assault seems just as disgusting, still taking my Brute down in 3 or 4 hits. Only change seems to be, now she'll attack you from a range as well, putting her slightly out of character.

[ QUOTE ]
I've been working on my first arc and gave my big boss (just "boss" mind you) EM. When I go in and test with a good DPS toon that's like 40th level+, I do ok. If I go in with a toon that's a ranged attacker, I do ok, especially if it has a Hold. Otherwise it's pretty ugly.

I keep wanting to test my mish with a real squishy, like a level 15 blaster, which might be doable. 15th level scrapper though, or a brute? No way. Last test I ran with my 30th level brute, this EM boss was the only serious threat I faced (and I died too).

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You know, I'm starting to think that a LOT of the time I die at higher levels with my Brute character, is because of the lack of my tier 8 and 9 powers. At level, I'm quite used to being practically invincible with Brute characters. But once they get lackeyed up? They're not so impervius.

I'm gonna throw this character up in a fight against Statesman, and see how HE fares against her. >D


 

Posted

[ QUOTE ]
I'm gonna throw this character up in a fight against Statesman, and see how HE fares against her. >D

[/ QUOTE ]

It was a good fight, but Statesman won in the end. (The good guy always does!) Recluse just freakin' creamed her, Ghost Widow mezzed the crud out of her... Yeah, the actual AVs/Heroes in this game seem to have little trouble with her. So, I should think a team prepared for a challenge should be able to manage with her.


 

Posted

[ QUOTE ]
The problem isn't that it's Energy Melee, it's that it was set to hard, meaning it has build up. Build up, in my opinion, is too powerful for any rank of enemy. Set the guy to standard Energy Melee, and all he'll lose is build up. He should be fine as an AV then.

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I'm going to take it you are serious? *If* the problem was BU I'd really hope they don't change anything then. It is enjoyable to actually have to turn your brain on for up to 10 seconds for the odd encounter.

There are countless ways to prevent the npc from landing any hits while BU is active and unlike us they can't slot theirs for recharge so it won't be up for another 90 seconds.

The problem might more be centered around custome critters doing about double damage from what we are used to seeing. BU taking it up to 4x damage from normal for 9 seconds is scary, but now you know how the mobs feel when we use it on them


 

Posted

Next time bring a healer/buffer/debuffer. Thats all you need for this kind of stuff.


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Thank You Devs for Merits!!!!

 

Posted

EM is dangerous and dangerous is good for an AV IMHO. SS and MA are nasty too at high levels. Rock N Roll!


The development team and this community deserved better than this from NC Soft. Best wishes on your search.