Feedback via Tells
Global tells (including these) queue if you're logged out and appear to the first character you log in on that account.
I'm learning to hate this feature, by the way. I've decided that it's just not safe to leave feedback to anything below 4 stars, for fear the'll search out my arcs and 1-star them just out of hurt feelings. I'll go back to pointing out people's typos and making suggestions how to improve their arcs when Feedback goes back to being anonymous.
I have to agree. I haven't even posted any arcs yet, but sending a tell on feedback really creeped me...
I'm not a big fan of it either, if i do get feedback its buried in the scroll of stuff that happens when I log in, and I have to go back through and type the address of the people to reply. This would be better as an e-mail, and really more welcome than the spam bin that is my e-mail box.
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I'm not a big fan of it either, if i do get feedback its buried in the scroll of stuff that happens when I log in, and I have to go back through and type the address of the people to reply. This would be better as an e-mail, and really more welcome than the spam bin that is my e-mail box.
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I have a feeling that you're getting feedback as tells because of the spam bin that is your email box. Can you imagine how many people would be accidentally marked as spammers if feedback came as a email?
Personally I like the feature as it allows me to converse with the leaver off feedback and get a better idea of what went wrong.
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I'll go back to pointing out people's typos and making suggestions how to improve their arcs when Feedback goes back to being anonymous.
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That's kind of cowardly don't you think? People can see who left comments on just about everything you can review from youtube to amazon. Why should this be any different? I don't think the majority of people are going to be out for blood for constructive criticism.
Yes, how about a MA inbox. It would make email useful for once.
Yep, I got this last night. Luckily, it seemed the person was thankful for the feedback. I didn't leave a rating but told him as is, it would be a one-star.
I have to say I am EXTREMELY disappointed with the length of the comment we are able to leave. I started on the opposite end when playing missions and went straight to arcs with no ratings, mostly not rating them and leaving comments. I could have easily filled 4 times the amount they provided us. Is the intent to just contact the creator directly? The comment length is just lame, lame, lame.
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Yes, how about a MA inbox. It would make email useful for once.
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Seems like a good idea to me, a separate e-mail inbox for MA feedback.
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That's kind of cowardly don't you think? People can see who left comments on just about everything you can review from youtube to amazon. Why should this be any different? I don't think the majority of people are going to be out for blood for constructive criticism.
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A. Those go to email or are stored on the items. You don't have to phone someone to give them the feedback. Which to me a /tell in a game is equivalent to picking up the phone.
B. With the handles associated with the feedback on a system that has rewards associated with ratings, you get punitive responses. Look at ebay for a great example of how this plays out. I bet ebay spends incredible amopunts of time resolving punitive rating attacks. On many other rating systems people use alternate accounts/email for their paper tigers.
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Yes, how about a MA inbox. It would make email useful for once.
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Seems like a good idea to me, a separate e-mail inbox for MA feedback.
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Email is character specific though, while MA feedback is supposed to be author-global.
Myself, I'd like to see a "feedback" button on the MA interface itself, which pops up a separate window where feedback appears. The "complaint" system in MA already does this, for those of you (hopefully most) who haven't had the pleasure of someone reporting your arc.
And for a while things were cold,
They were scared down in their holes
The forest that once was green
Was colored black by those killing machines
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A. Those go to email or are stored on the items. You don't have to phone someone to give them the feedback. Which to me a /tell in a game is equivalent to picking up the phone.
B. With the handles associated with the feedback on a system that has rewards associated with ratings, you get punitive responses. Look at ebay for a great example of how this plays out. I bet ebay spends incredible amopunts of time resolving punitive rating attacks. On many other rating systems people use alternate accounts/email for their paper tigers.
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Your arguement doesn't really plan out. To address your first point it's not a phone call. It's a transmitted block of text. Comments on ebay, amazon, youtube, etc. are transmitted blocks of text, which in both cases have your user name associated with them. Granted, it'd be much nicer if the feedback was attached to the arc and stayed there. But it doesn't. And even if it did your name would still be on the feedback. It still wouldn't be anonymous. You still might get messages send back to you from the arc creator and you still might have them decided to 1-star everything you've ever written.
On your second point. No, they don't do that. That's something for people to decide. Everything pans out the larger your sample of people is. The number of people who are "assassinating" your rating would have to be substantially large to gain long term traction, and by that point they're not "griefing" they're the prevailing opinion.
But really in the end it doesn't matter because it comes down to the fact that you're afraid to put your name on something you wrote and sent to someone else. And that's just sad.
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But really in the end it doesn't matter because it comes down to the fact that you're afraid to put your name on something you wrote and sent to someone else. And that's just sad.
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What's sad is that some people have to soil discussions by putting on their junior psychoanalyst beanies.
It might've been interesting to continue playing through the points, but you just had to add that last bit. QED
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I have to agree. I haven't even posted any arcs yet, but sending a tell on feedback really creeped me...
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I'd forgotten it was going to do that. The first feedback I sent was to pohsyb on his wedding arc, in which I mentioned that it replayed well (played it on test) but that the second mission does a really good job demonstrating why smoke grenade and other -perception powers need to be more limited.
He was online, so I immediately got this back:
:P
It was kind of a stomach-lurching moment, and I re-read to make sure I hadn't come across as obnoxious. I hope I didn't.
I don't think it's people being afraid to put their names on anything. I mean, it's not even our real names. I think that in general, people don't want to risk dealing with bruised egos and authors arguing that someone's *opinion* is wrong.
The worst thing about the rating system, IMO, is that there are SO MANY Dev's Choice and 5-star arcs when you open the interface that people get irrationally wounded when anyone gives them a low rating, even if it's deserved. Because the system makes it look like there's a ton of good stuff, by putting the "best" material first. I really wish those missions weren't the default view.
My postings to this forum are not to be used as data in any research study without my express written consent.
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But really in the end it doesn't matter because it comes down to the fact that you're afraid to put your name on something you wrote and sent to someone else. And that's just sad.
[/ QUOTE ] No it's not. If I want to be anonymous, that should be an option. If I want to have a conversation with somebody that should also be an option.
I suggest adding an option in the rating screen to make it anonymous or not.
I second that suggestion.
I have been playing a bunch of arcs, most of them bad, and have been giving feedback. I tend to be direct, one of my comments was "The writing needs a lot of work, use capital letters when appropriate, improve your spelling and avoid LEET speak. The last boss was fun to fight."
I have now recieved 5 tells from the mission creator telling me (among other things) "If U R so smrt then you make a story."
I find that anonymous feedback tends to let people be more honest with what they say in a critique. While it is nice to know who is being critical of your arc, it takes a mature person to recieve that criticism in the proper context. Assuming that the criticism was offered in a resonable way. There are simply too many adolescents (socially, not physically) on this game for me to risk writing honest feedback if I am going to be swamped with tells telling me off.
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I second that suggestion.
I have been playing a bunch of arcs, most of them bad, and have been giving feedback. I tend to be direct, one of my comments was "The writing needs a lot of work, use capital letters when appropriate, improve your spelling and avoid LEET speak. The last boss was fun to fight."
I have now recieved 5 tells from the mission creator telling me (among other things) "If U R so smrt then you make a story."
I find that anonymous feedback tends to let people be more honest with what they say in a critique. While it is nice to know who is being critical of your arc, it takes a mature person to recieve that criticism in the proper context. Assuming that the criticism was offered in a resonable way. There are simply too many adolescents (socially, not physically) on this game for me to risk writing honest feedback if I am going to be swamped with tells telling me off.
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Then ignore them. You offered your help and advice, they didn't want it. Just like when folks give worthless or indistinct feedback, it's better to just ignore it and move on.
Me, personally, I get frustrated at my inability to write well. So I might not find your remark so useful. I'd much perfer some specific comments on what can be improved and how. Which really isn't any critic or players "job", but it allows for me to actually improve on something that I already know is lacking .
Let's Dance!
I don't mind the tells very much. usually I don't even see them as the chat window floods with other things...though I had an issue the first time I got the feedback tell.
My friend ran my first attempt at an arc and send me a feedback tell letting me know of 3 or 4 typos....and receiving that tell froze my game client and I hadda verify my files. Kinda annoying to say the least. Second feedback tell resolved in no crash.
As for sending a feedback tell....I'm no English major nor a comic genius so I can't say what would make an awesome story. I just know what was fun and what I'd tell my friends to run.
@Absolut. and @Absolut-
Liberty Server's own Liquor Store Owner.
Way to many 50's to list here...and adding....
Anyone else surprised when they gave feedback that it was a live tell from yourself. I did a couple of chopped sentences for key points; then I get a tell back apologizing and that they were just learning.
Related question: If the creator isn't online do they still get the text of the tell stored somewhere? And is all feedback permanently linked to who sent it.