Basic Willpower Info.


Chadius

 

Posted

WILLPOWER

Tanker

High Pain Tolerance (Common abbreviation: HPT)

Passive
7.5% resistance to Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic and Toxic Damage
10% enhanceable Health Buff
10% unenhanceable Health Buff

Mind Over Body (Common abbreviation: MOB or MoB)

Toggle: .208 end per second
22.5% resistance to Smashing and Lethal damage
20% resistance to Psionic damage

Fast Healing (Common abbreviation: FH)

Passive
75% buff to regeneration
resistance to regeneration debuffs (scales by level)

Indomitable Will (Common abbreviation: IW)

Toggle: .208 end per second
Protection/resistance to Hold, Sleep, Immobilize, Disorient, Repel, Confuse, Fear
10% Defense to the Psionic attack type

Rise to the Challenge (Common abbreviation: RttC)

Toggle: .208 end per second
100% Regeneration buff per foe in range (effect does not stack from same caster)
25% Regeneration buff per foe in range (stackable)
-3.5% to-hit debuff

Quick Recovery (Common abbreviation: QR)

Passive
30% Recovery buff

Heightened Senses (Common abbreviation: HS)

Toggle: .208 end per second
13% Defense to Fire, Cold, Energy and Negative Energy Attack types
3.33% Defense to Smashing, Lethal Attack Types
+perception
Resistance to Defense Debuffs

Resurgence

Resurrection with buff to damage/to-hit. After buff runs its duration, your damage/to-hit is debuffed

Strength of Will (Common abbreviation: SoW, SOW, Spirit of the Wolf )

Click: 120 second duration; fixed 300 second recharge
25% Resistance to Smashing, Lethal
12.5% resistance to Fire, Cold, Energy, Negative Energy, Psionic and Toxic Damage

After 120 seconds, drains 50 endurance


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Scrapper/Brute

High Pain Tolerance (Common abbreviation: HPT)

Passive
5.625% resistance to Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic and Toxic Damage
10% enhanceable Health Buff
10% unenhanceable Health Buff

Mind Over Body (Common abbreviation: MOB or MoB)

Toggle: .208 end per second
16.875% resistance to Smashing and Lethal damage
15% resistance to Psionic damage

Fast Healing (Common abbreviation: FH)

Passive
75% buff to regeneration
resistance to regeneration debuffs (scales by level)

Indomitable Will (Common abbreviation: IW)

Toggle: .208 end per second
Protection/resistance to Hold, Sleep, Immobilize, Disorient, Repel, Confuse, Fear
7.5% Defense to the Psionic attack type

Rise to the Challenge (Common abbreviation: RttC)

Toggle: .208 end per second
100% Regeneration buff per foe in range (effect does not stack from same caster)
25% Regeneration buff per foe in range (stackable)
-3.75% to-hit debuff

Quick Recovery (Common abbreviation: QR)

Passive
30% Recovery buff

Heightened Senses (Common abbreviation: HS)

Toggle: .208 end per second
9.75% Defense to Fire, Cold, Energy and Negative Energy Attack types
2.4975% Defense to Smashing, Lethal Attack Types
+perception
Resistance to Defense Debuffs

Resurgence

Click
Resurrection with buff to damage/to-hit. After buff runs its duration, your damage/to-hit is debuffed

Strength of Will (Common abbreviation: SoW, SOW, Spirit of the Wolf )

Click: 120 duration; fixed 300 second recharge
18.75% Resistance to Smashing, Lethal
9.375% resistance to Fire, Cold, Energy, Negative Energy, Psionic and Toxic Damage

After 120 seconds, drains 50 endurance


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

[/b]Stalker[/b]

Do I have to? (Stalkers are dead to me, so I'm going from memory, edits welcome)

Stalker

Hide

Toggle: 0 end per second
Stealth + Hide status+defense

High Pain Tolerance (Common abbreviation: HPT)

Passive
5.625% resistance to Smashing, Lethal, Fire, Cold, Energy, Negative Energy, Psionic and Toxic Damage
10% enhanceable Health Buff
10% unenhanceable Health Buff

Mind Over Body (Common abbreviation: MOB or MoB)

Toggle: .208 end per second
16.875% resistance to Smashing and Lethal damage
15% resistance to Psionic damage

Fast Healing (Common abbreviation: FH)

Passive
75% buff to regeneration
resistance to regeneration debuffs (scales by level)

Indomitable Will (Common abbreviation: IW)

Toggle: .208 end per second
Protection/resistance to Hold, Sleep, Immobilize, Disorient, Repel, Confuse, Fear
7.5% Defense to the Psionic attack type

Reconstruction

Click: 60 second recharge
25% Heal to self
15% Toxic resistance

Heightened Senses (Common abbreviation: HS)

Toggle: .208 end per second
9.75% Defense to Fire, Cold, Energy and Negative Energy Attack types
2.4975% Defense to Smashing, Lethal Attack Types
+perception
Resistance to Defense Debuffs

Resurgence

Click
Resurrection with buff to damage/to-hit. After buff runs its duration, your damage/to-hit is debuffed

Strength of Will (Common abbreviation: SoW, SOW, Spirit of the Wolf )

Click: 120 duration; fixed 300 second recharge
18.75% Resistance to Smashing, Lethal
9.375% resistance to Fire, Cold, Energy, Negative Energy, Psionic and Toxic Damage

After 120 seconds, drains 50 endurance


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

I was, uh, just about to post in the Tanker forums asking if anyone had this info for a post I'm working on.

Damn you're good EG


 

Posted

What about SoW's crash? Otherwise this is everything I need.


 

Posted

[ QUOTE ]
What about SoW's crash? Otherwise this is everything I need.

[/ QUOTE ]

Edited.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Wow, only 50 Endurance! Thanks for the info.


 

Posted

[ QUOTE ]
Resurgence

Resurrection with buff to damage/to-hit. After buff runs its duration, your damage/to-hit is debuffed

[/ QUOTE ]

Blast, those were the numbers I was looking for. The buff and the crash.


 

Posted

Ask and you shall receive!
Fresh from Test courtesy of the new numbers tracking.
These are for Tankers.
Base Numbers
To Hit: 75%
Damage: 0%

Buff
To Hit: 96%
Damage: 28%

Debuff
To hit: 59%
Damage: -16.95%

So a to hit buff of 21% and a debuff of 16%, if I'm mathifying that right.


 

Posted

/e praise

Thank you EG !

Pax


If you take time to help others, you help yourself grow.
If you take time to help yourself, you realize how far you have to go.
If you take time for chocolate . . . you've discovered the secret to a happy life !
GL & be safe in game & real life!
*hug*
Pax

 

Posted

[ QUOTE ]
Rise to the Challenge (Common abbreviation: RttC)

Toggle: .208 end per second
100% Regeneration buff per foe in range (effect does not stack from same caster)
25% Regeneration buff per foe in range (stackable)
-3.5% to-hit debuff

[/ QUOTE ]

So does that mean 125% for the first foe +25% for each additional foe (up to 10 total = 350% max) ?

and (with enhancements) ~242% 1st foe +~48% each other foe (~624% max)...assuming 94% ed capped enhancement?

Also does the to-hit debuff stack up? ie is it -3.5% to each foe or is it -3.5% per foe to each foe (max -35%)?


6000+ levels gained and 8 level 50's
Hello, my name is Soulwind and I have Alt-Itis.

 

Posted

[ QUOTE ]
So does that mean 125% for the first foe +25% for each additional foe (up to 10 total = 350% max) ?

and (with enhancements) ~242% 1st foe +~48% each other foe (~624% max)...assuming 94% ed capped enhancement?

[/ QUOTE ]
Correct.

[ QUOTE ]
Also does the to-hit debuff stack up? ie is it -3.5% to each foe or is it -3.5% per foe to each foe (max -35%)?

[/ QUOTE ]
-3.5% to each foe, modified by level difference and enhancements as usual.


 

Posted

Thanks. I figured it was that way, as stacking to-hit debuffs just sounded way overpowered.

If it stacked, I would of needed to change my slotting, but as is I can go with this:

Numina - Heal/End, Numina - Heal, Triage - Heal/End, Triage - Heal, Dampened Spirits - ToHitDebuff/End, Dampened Spirits - ToHitDebuff

Resulting in: 0.12 end/sec, 244.3% + 48.8% regen (683.5% max), -4.75% tohit with +16% regen and +2% damage set bonuses

I'm loving willpower


6000+ levels gained and 8 level 50's
Hello, my name is Soulwind and I have Alt-Itis.

 

Posted

i was looking for this