Sandolphan's Revised MM Numpad Pet Controls


8_Ball

 

Posted

Sandy, any chance you'll revamp the OP for the new forum format? The Edit lockout timer doesn't apply anymore.


 

Posted

When I use the pet binds "0" button (to command all of the demons), I get this reply;

Usage:bind takes 2 args, you gave 1.
Binds a key to a command - 'bind k ++forward' will set k to toggle running forward.
bind <string> <string>
bind .
Keybinds file loaded: c:\covbinds\All.txt

Is there any reason why it would give this error? For some reason the "0" button to choose all doesn't work, and I can't see why not in the bind.

Any help is appreciated.


 

Posted

I had the same problem with the numpad0 trying to do stuff with all of them would do stuff with whichever i had last used instead of all. so if i uses the demons it would just move them. basically it acted like the separate files do.


 

Posted

Quote:
Originally Posted by Major_Krieg View Post
When I use the pet binds "0" button (to command all of the demons), I get this reply;

Usage:bind takes 2 args, you gave 1.
Binds a key to a command - 'bind k ++forward' will set k to toggle running forward.
bind <string> <string>
bind .
Keybinds file loaded: c:\covbinds\All.txt

Is there any reason why it would give this error? For some reason the "0" button to choose all doesn't work, and I can't see why not in the bind.

Any help is appreciated.
Quote:
Originally Posted by BloodFairy View Post
I had the same problem with the numpad0 trying to do stuff with all of them would do stuff with whichever i had last used instead of all. so if i uses the demons it would just move them. basically it acted like the separate files do.
Do you guys have the All pets file, from the initial post? That one is generic, so if you only copied the ones listed here, for Demons, then you're missing a file.

Be Well!
Fireheart


 

Posted

Yes in the main Guide is the ALL PETS file/binds. It is listed separately, since all of the primaries use it. It will set up the numpad0 binds. I didn't repeat the ALL PETS for each primary as it would be redundant.


"When heroes fail, the Angels will save you."

MASTERMIND NUMERIC KEYPAD PET CONTROLS
HAMIDON NUKE RAID GUIDE

 

Posted

As I was setting this up as part of my attempt to start a Demon mastermind (my first real attempt at the AT) my OCD kicked in and I added a file structure to it to tidy things up. I also packaged the whole thing in a .rar file so all you need to do should be to extract it (to your C:\ drive) and load up a file in game.

Hope I'm not stepping on any toes here.
Get file here.


 

Posted

Quote:
Originally Posted by Viandaran View Post
As I was setting this up as part of my attempt to start a Demon mastermind (my first real attempt at the AT) my OCD kicked in and I added a file structure to it to tidy things up. I also packaged the whole thing in a .rar file so all you need to do should be to extract it (to your C:\ drive) and load up a file in game.

Hope I'm not stepping on any toes here.
Get file here.
thanks for .RAR this was quite helpful. Just one thing on the Assault Txt in robots you have it for Protectors, not Assault


 

Posted

Oh, crud, let me fix that. I knew there was going to be a typo somewhere, there was just too much copypasta for it to all get placed properly.

EDIT: Okay, it should be fixed now, I've updated the original link, and you can also get it here:
http://rapidshare.com/files/39216791...rmindBinds.rar


 

Posted

Starting a Demon MM, will the numberpad controls work if I rename my minions or do I have to let them keep their default names?


 

Posted

It's come to my attention that we have access to some new pets in the Lore Incarnate tree; pets that will respond to the MM commands as well.

I'm not sure I'm going to write up an entire guide for using them with the numpad guide though (see link in my sig), as I'm rather busy this time of year. Instead I think I'll just make note here that all petcom commands will work with the new Lore pets.

Example commands:

/petcom stay pass
/petcomall goto agg
/petcompow Warworks follow def
(Seers, IDF, Clockwork)
/petcomname Vict attack (Orb, ACU, etc)

Besides, I'm running out of keys and combos to command everything!


"When heroes fail, the Angels will save you."

MASTERMIND NUMERIC KEYPAD PET CONTROLS
HAMIDON NUKE RAID GUIDE

 

Posted

I'm having some problems with the text file version. No matter what I try, I cannot get my henchman to respond. I'm certain I've followed the steps correctly, but I don't know. I've managed to survive this long without it.

Edit: Well, feeling a little silly. Used the first binding method, and works perfectly now.


 

Posted

I tried both neither worked. All that happens is the powers in my powertray activate.


 

Posted

So has anyone updated this for the Lore pets?


 

Posted

Thank you SOOOO much!


 

Posted

With the pending release of the Beast Mastery Mastermind primary, I've written up the numpad binds and text files for use with the new powerset. Enjoy!


ADDENDUM: BIND CHAINS FOR BEAST MASTERY

ALL PETS:

Quote:

/bind numpad0 "bind numpad4 petcomall agg$$bind numpad5 petcomall def$$bind numpad6 petcomall pass$$bind numpad7 petcomall att$$bind numpad8 petcomall fol$$bind numpad9 petcomall goto"

BEASTS (MINION, LIEUTENANT, BOSS):
Quote:

/bind numpad1 "bind numpad4 petcompow wolv agg$$bind numpad5 petcompow wolv def$$bind numpad6 petcompow wolv pass$$bind numpad7 petcompow wolv att$$bind numpad8 petcompow wolv fol$$bind numpad9 petcompow wolv goto"
.
/bind numpad2 "bind numpad4 petcompow lion agg$$bind numpad5 petcompow lion def$$bind numpad6 petcompow lion pass$$bind numpad7 petcompow lion att$$bind numpad8 petcompow lion fol$$bind numpad9 petcompow lion goto"
.
/bind numpad3 "bind numpad4 petcompow dire agg$$bind numpad5 petcompow dire def$$bind numpad6 petcompow dire pass$$bind numpad7 petcompow dire att$$bind numpad8 petcompow dire fol$$bind numpad9 petcompow dire goto"




ADDENDUM: TEXT FILES FOR BEAST MASTERY

GROUP FILES FOR BEASTS:
--------------------------
ROOT FILE BEASTS:
c:\covbinds\BeastMastery.txt
Quote:

numpad0 bind_load_file c:\covbinds\All.txt
numpad1 bind_load_file c:\covbinds\Wolves.txt
numpad2 bind_load_file c:\covbinds\Lions.txt
numpad3 bind_load_file c:\covbinds\Dire.txt

MINIONS Wolves:
c:\covbinds\Wolves.txt
Quote:

numpad4 petcom_pow Wolves Aggressive
numpad5 petcom_pow Wolves Defensive
numpad6 petcom_pow Wolves Passive
numpad7 petcom_pow Wolves Attack
numpad8 petcom_pow Wolves Follow
numpad9 petcom_pow Wolves Goto
lctrl+decimal petcom_pow Wolves Dismiss

LIEUTENANTS Lions:
c:\covbinds\Lions.txt
Quote:

numpad4 petcom_pow Lions Aggressive
numpad5 petcom_pow Lions Defensive
numpad6 petcom_pow Lions Passive
numpad7 petcom_pow Lions Attack
numpad8 petcom_pow Lions Follow
numpad9 petcom_pow Lions Goto
lctrl+decimal petcom_pow Lions Dismiss

BOSS Dire:
c:\covbinds\Dire.txt
Quote:

numpad4 petcom_pow Dire Aggressive
numpad5 petcom_pow Dire Defensive
numpad6 petcom_pow Dire Passive
numpad7 petcom_pow Dire Attack
numpad8 petcom_pow Dire Follow
numpad9 petcom_pow Dire Goto
lctrl+decimal petcom_pow Dire Dismiss




ADDENDUM: COMMANDING SUBSETS OF BEASTS

Use the following chart to select and control two tiers of pets with one command (ie /petcom_pow S goto to control both tier 1 and 2 at the same time).

Quote:
Beasts:
tiers 1+2: S
tiers 1+3: W,E
tiers 2+3: I


"When heroes fail, the Angels will save you."

MASTERMIND NUMERIC KEYPAD PET CONTROLS
HAMIDON NUKE RAID GUIDE

 

Posted

My compliments and gratitude for your guide, Sandolphan!

Beast Mastery on Live finally lured me into rolling a Mastermind, but I was not enjoying left-click, right-click, left-click, right-click, left-click, right-click, etc. After less than five minutes with your bind files in place I'm already having the fun the set was intended to be.

Thank you VERY much for keeping it updated, detailed, and easy to follow so even a beginner like me could utilize and customize the files fully.


 

Posted

thank you for keeping this updated, you are a hero


 

Posted

Quote:
Originally Posted by Punchout View Post
So has anyone updated this for the Lore pets?
The "All pets" binds work with Lore out of the box, not as effective if you have a buff pet though (can't single them out to stay next to you while attack pet goes to target)


COH/CoV - Virtue
8 Ball - Lev 50 Kin/Energy Defender
The Canadian Fist - Lev 50 Ice/EM Blaster

Omega Ghost - Lev 50 Robo/Dark MM
Ghostfall - Lev 50 Arachnos Crab Soldier

 

Posted

Huh, apparently I never posted in here to express my extreme gratitude for this guide.
I love playing my Master Mind, but I can't imagine playing them without using these key binds. Love, love, love this system and I recommend it to new MMs every time.

Thanks a ton, Sandolphan (especially for continuing to keep it updated!!).


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Hey folks. Been using Sandolphan's pet controls like it was the best thing since sliced bread, but I've been lacking a bit in the control of minions. Mostly, Robotics' Assault Bot and Battle Drones I thought could benefit from being selected as one group, but the occasional finesse selection would still be appreciated. So, I figured, I could set up a text file for selecting the Assault and Battle Drones together, like so:

Quote:
Originally Posted by Robots.txt
numpad0 "bind_load_file C:\CoX_binds\Robot.ALL.txt$$em stop$$local All units...!"
numpad1 "bind_load_file C:\CoX_binds\Robot.Battle+Assault.txt$$em stop$$local Assault team...!"
lctr+numpad1 "bind_load_file C:\CoX_binds\Robot.Battle.txt$$em stop$$local All drones...!"
numpad2 "bind_load_file C:\CoX_binds\Robot.Protector.txt$$em stop$$local Servitors...!"
numpad3 "bind_load_file C:\CoX_binds\Robot.Assault.txt$$em stop$$local Now, my bruiser...!"
However, on loading the Robots.txt file, and hitting numpad1, I select the Battle Drones as the normal script allows, rather than selecting the Drones and the Assault Bot. What gives? What am I doing wrong?

Anyone care to help me debug?


 

Posted

Quote:
Originally Posted by The Dinictus View Post
I figured, I could set up a text file for selecting the Assault and Battle Drones together, like so:

However, on loading the Robots.txt file, and hitting numpad1, I select the Battle Drones as the normal script allows, rather than selecting the Drones and the Assault Bot. What gives? What am I doing wrong?

Anyone care to help me debug?
Just a guess, but the game may not handle the + symbol well. Have you tried using a file name without symbols or spaces?


 

Posted

Quote:
Originally Posted by Llydia View Post
Just a guess, but the game may not handle the + symbol well. Have you tried using a file name without symbols or spaces?
Indeed I have! Still won't work.


 

Posted

Quote:
Originally Posted by The Dinictus View Post
Indeed I have! Still won't work.
Hm. What does the file C:\CoX_binds\Robot.Battle+Assault.txt look like?


 

Posted

Quote:
Originally Posted by Llydia View Post
Hm. What does the file C:\CoX_binds\Robot.Battle+Assault.txt look like?
Sure.

Quote:
Originally Posted by Robot.Battle+Assault.txt
numpad4 "petcom_pow Assault Aggressive$$petcom_pow Battle Aggressive$$local ...Fire! At! Will!"
numpad5 "petcom_pow Assault Defensive$$petcom_pow Battle Defensive$$local ...Reactionary fire!"
numpad6 "petcom_pow Assault Passive$$petcom_pow Battle Passive$$local ...Hold your fire!"
numpad7 "petcom_pow Assault Attack$$petcom_pow Battle Attack$$em attack$$local ...Attack that $target!$$petsay_pow Assault CRUSH! KILL! DESTROY!$$petsay_pow Assault SWAG!"
numpad8 "petcom_pow Assault Follow$$petcom_pow Battle Follow$$em BigWave$$local ...Fall back on me!$$petsay_pow Battle Returning.$$petsay_pow Assault BACK."
numpad9 "petcom_pow Assault Goto$$petcom_pow Battle Goto$$em point$$local ...Assume new vector!"
lctrl+decimal "petcom_pow Assault Dismiss$$petcom_pow Battle Dismiss$$local You are dismissed."
I think it's mostly because it's got a bind to Keypad 1 already, that the macro won't differentiate between Ctr-Keypad 1 and Keypad 1 normally. Or I could just settle for always moving my Drones and Assault Bot with Keypad 1, and give the Assault Bot overriding orders via Keypad 3.


 

Posted

Quote:
Originally Posted by The Dinictus View Post
Sure.

I think it's mostly because it's got a bind to Keypad 1 already, that the macro won't differentiate between Ctr-Keypad 1 and Keypad 1 normally. Or I could just settle for always moving my Drones and Assault Bot with Keypad 1, and give the Assault Bot overriding orders via Keypad 3.
*scratches head* Well, I can't see anything obvious.


Looking at Sandolphan's original post, I do notice one difference:

petcom_pow is used when the command does NOT have quotes, such as in the Wolves.txt file

petcompow (no underscore) is used when the command DOES have quotes, such as in the bind section


One other possible troubleshooting is to put petcom_pow Battle Aggressive before petcom_pow Assault Aggressive as in

numpad4 "petcom_pow Battle Aggressive$$petcom_pow Assault Aggressive$$local ...Fire! At! Will!"

and see if that only affects the Assault Bots. If so, then that command line is only affecting the last pet in the string. I know that when trying to use two power commands in the same bind that only the last one actually gets executed.


Wait, one more thing... Try adding a second "L" in lctrl as in

lctrl+numpad1 "bind_load_file C:\CoX_binds\Robot.Battle.txt$$em stop$$local All drones...!"