Dial G for Glowie


Aranrya

 

Posted

I find this bind helpful:

/bind G "targetcustomnext notmypet"

Now, when you press the G key, you will automatically target any *thing* in your field of vision (except your own pets).

These things include:
* glowies
* other players
* enemies
* doors (including elevators)
* citizens
* contacts, trainers, and so forth

This is very useful for finding glowies: press G and see what turns up in the Target display. Things like Desks, Whiteboards, and so forth are glowies to click. Note that glowies show up even if you've already clicked them.

Also helpful for finding doors, contacts, and other things you want to approach. Doors appear as "Dr" in the Target display.

Once the thing that you want to approach is in the Target display, just hit F (Follow) to move towards it.

If you target another player, hit C (Chat) to send them a tell, or O (infO) to see their information.

Enjoy!


 

Posted

This is simply Awesome !!!

I found about this a while back but lost the info before I could utilize it.

This will come in quite handy when I'm looking for frikken glowies while I have the music blasting


Centinull

 

Posted

[ QUOTE ]
This is simply Awesome !!!

I found about this a while back but lost the info before I could utilize it.

This will come in quite handy when I'm looking for frikken glowies while I have the music blasting

[/ QUOTE ]

Thewirs music in CoH? Oh right...no sound card.


AE # 67087: Journey through the Looking Glass - Save the World
LLX VirtueVerse! - Check out my crazy Toons
This is the size of group that we have balanced AVs for, 6.
-Positron 06/07/06 07:27 PM

 

Posted

I had no idea... that's just brilliant. Thanks!


 

Posted

Thanks. Now I don't have to worry about missing something while running around in a solo mission with the sound off.


 

Posted

Hmmm...

Can this be modified to exclude enemies?

This is really cool and I've added it to my notes.


 

Posted

Not really. Here are the parameters you can use with target_custom_next:
enemy - Hostile enemies
friend - Friendlies (including pets)
defeated - 0 HP targets
alive - Living targets
mypet - Inlcude only your pets
notmypet - Exclude your pets
base - Include only passive base items
notbase - Exlude passive base items
teammate - Include only teammates
notteammate - Exclude teammates

I think what you're looking for is "notenemy", or something like that.


 

Posted

[ QUOTE ]
[ QUOTE ]
This is simply Awesome !!!

I found about this a while back but lost the info before I could utilize it.

This will come in quite handy when I'm looking for frikken glowies while I have the music blasting

[/ QUOTE ]

Thewirs music in CoH? Oh right...no sound card.

[/ QUOTE ]

Actually, I tend to pop music CDs into my DVD drive while playing COH. I have the COH sounds turned down and media players volume cranked up.


Centinull

 

Posted

Cool, this will really help when I listen to the radio and cant find the glowie. Thanks


 

Posted

[ QUOTE ]
Not really. Here are the parameters you can use with target_custom_next:
enemy - Hostile enemies
friend - Friendlies (including pets)
defeated - 0 HP targets
alive - Living targets
mypet - Inlcude only your pets
notmypet - Exclude your pets
base - Include only passive base items
notbase - Exlude passive base items
teammate - Include only teammates
notteammate - Exclude teammates

I think what you're looking for is "notenemy", or something like that.

[/ QUOTE ]

Can you combine these, for example using both "friend" and "notmypet" if you wanted to target a fellow MMs pets for buffing, say?

Trying to think of a way to combine these to get the effect someone else asked about in another thread, targeting an enemy PC in PvP without having to toggle through various NPCs in the way. . . If "enemy" refers to both, though, it may not be possible to distinguish.


 

Posted

Still works.


 

Posted

Cant wait to try this


 

Posted

Is there any way to specify the team mate in position 1, for example?


 

Posted

[ QUOTE ]
Not really. Here are the parameters you can use with target_custom_next:
enemy - Hostile enemies
friend - Friendlies (including pets)
defeated - 0 HP targets
alive - Living targets
mypet - Inlcude only your pets
notmypet - Exclude your pets
base - Include only passive base items
notbase - Exlude passive base items
teammate - Include only teammates
notteammate - Exclude teammates

I think what you're looking for is "notenemy", or something like that.

[/ QUOTE ]

BTW, you're not limited to just these options....I experimented with using partial names to find things. For example, I used this bind to locate "Mystery Gift" (aka Presents) during the Winter Event. This bind will find the nearest Present, lock on to it and follow/pull you towards it. This made getting the Toy Collector badge a lot easier for me.

/bind g "target_custom_next gift$$follow"

Sorry, I'm posting this after the event is over, but this is the first time I've seen this post otherwise I would have replied sooner. And I hope that you can use this next year.


 

Posted

[ QUOTE ]

BTW, you're not limited to just these options....I experimented with using partial names to find things. For example, I used this bind to locate "Mystery Gift" (aka Presents) during the Winter Event. This bind will find the nearest Present, lock on to it and follow/pull you towards it. This made getting the Toy Collector badge a lot easier for me.

/bind g "target_custom_next gift$$follow"


[/ QUOTE ]

Whoa! Great discovery! Any more experiments with this?


 

Posted

Very nice. Thanks.


 

Posted

You can also use "target_name".

For example: "target_name Sapper".

I use binds set up for quantums, cysts, sappers and all the named giant monsters.

"target_name gift" also works.


 

Posted

[ QUOTE ]
Is there any way to specify the team mate in position 1, for example?

[/ QUOTE ]

I believe the slash command for that is

/team_select #

Where # is a number between 1 and 8, corresponding to the team-mate you're trying to select. Those are bound to Shfit+1 to Shift+8 by default and may be re-bindable through the options menu, though I'm not sure.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

How about targetting players in PvP? I'd ideally like to bypass pets and NPC enemies and just lock in on the player foes...is there a value for that we can plug in?


 

Posted

necropost