Trick Arrow Debuffs......


Accualt

 

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My dark/rad defender doesn't slot accuracy in attacks, and solos the third dificulty.

[/ QUOTE ] lmao.....sure ya do.

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Always the hater. The more you comment, the more you really look like you don't know this game.

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QFT.

SA

[/ QUOTE ]What should be QFT is the number of [censored] lies told in this thread by people who must be getting paid to exaggerate.


 

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Yes I actualy do. Rad Blast's -defense stacks with it's self, so if I hit once, I keep hitting.

[/ QUOTE ] Just lie through your teeth hunh? I have a rad. The -def is on the order of like 5% or so. Without acc enhancements...you don't "keep on hitting." You're lying, plain and simple. I've seen some of your other posts and you don't know up from down. You claimed PGA was a 5% debuff in another TA/A thread.


 

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lways the hater. The more you comment, the more you really look like you don't know this game.

[/ QUOTE ] You mean like claiming your Rad corrupter was close to flooring +3's with RI?

What's funny about your comment is you and the other TA morons are doing all the hating. I'm the one who's enjoying the set and singing its praises and you're the one trying to attack me.

But accusing me of being the hater...projecting your mindset on to me...would be par for the course with the rest of the delusional statements you've made.


 

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The reason my TA/A defender can't solo anything but heroic is quite simple really. Since there's no freaking way I can actualy prevent damage other then ice arrow, a boss tears me apart. It's the small fact that Ice Arrow can't hold a boss ever. Against minions I can lessen damage enough that 3 or 4 enemies is survivable, barely.

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I know exactly what you mean about ice arrow. Mine is 6 slotted (1 acc/3 recharge/2 hold duration) simply because there's no other way currently (until I get EMP, which is on a longish timer) to completely shut down a mob to keep him from hitting me. At least with this setup I can make a double application if necessary so as to hold a boss.

My level 25 TA/A currently solos on the lowest setting as well, and as of now I wouldn't dare up the mission difficulty. Even taking on so much as 2 or 3 even cons at times can be hazardous, and I often find myself having to make speeding retreats so that I can rest up and continue the fight (he doesn't have the medicine pool- not yet anyway).

I'm actually looking forward now to the coming buff to PGA. With a 50 to 66% chance to sleep, it'll be very much worth it to slot for sleep duration enhancements. Then it'll be a more useful tool to mitigate incoming damage.


 

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The reason my TA/A defender can't solo anything but heroic is quite simple really. Since there's no freaking way I can actualy prevent damage other then ice arrow, a boss tears me apart. It's the small fact that Ice Arrow can't hold a boss ever. Against minions I can lessen damage enough that 3 or 4 enemies is survivable, barely.

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I know exactly what you mean about ice arrow. Mine is 6 slotted (1 acc/3 recharge/2 hold duration) simply because there's no other way currently (until I get EMP, which is on a longish timer) to completely shut down a mob to keep him from hitting me. At least with this setup I can make a double application if necessary so as to hold a boss.

My level 25 TA/A currently solos on the lowest setting as well, and as of now I wouldn't dare up the mission difficulty. Even taking on so much as 2 or 3 even cons at times can be hazardous, and I often find myself having to make speeding retreats so that I can rest up and continue the fight (he doesn't have the medicine pool- not yet anyway).

I'm actually looking forward now to the coming buff to PGA. With a 50 to 66% chance to sleep, it'll be very much worth it to slot for sleep duration enhancements. Then it'll be a more useful tool to mitigate incoming damage.

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I concur. In my original Trick Arrow build I did not take Ice Arrow because I didnt figure a single target hold with short duration and no damage would be as useful as some of the other AoE powers in the set. Well, that experiment failed miserably and I ended up having to reroll the character after eating pavement time after time after time while solo'ing. Tried a second time and took Ice Arrow and 6 slotted it. Now I can solo reasonably well at least.

Still the safest method for solo'ing I find is to use Flash Arrow for the -perception, and then use pulling tactics. A bit on the slow side, but still faster than waiting for all my other powers to recharge all the time.


 

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Yes I actualy do. Rad Blast's -defense stacks with it's self, so if I hit once, I keep hitting.

[/ QUOTE ] Just lie through your teeth hunh? I have a rad. The -def is on the order of like 5% or so. Without acc enhancements...you don't "keep on hitting." You're lying, plain and simple. I've seen some of your other posts and you don't know up from down.

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Mieux, you just don't know what you are talking about. A Dark/Rad could easily solo on Rugged (3rd level) with not a single Accuracy in any power. Just because you can't do it doesn't mean that anyone is lying.

You have a Rad, but you have shown over and over and over in this thread that you have no idea how the powers work, or how to play the set. Go read the guides on Rad. Learn about the powers and stop embarrassing yourself any further.

Your complete lack of understanding on the Rad sets makes everything that you say about TA suspect in my mind. If you "understand" TA as much as you do Rad, then it is surely wrong.

For the record, I play a Rad/Rad on a team who runs on Unyielding. I have Accuracy slotted in only one power of the five in my attack chain and I could probably eliminate that one as well. I'm sure that I could solo a mission with him as well.

SA


@Griffyn

"40 characters is my limit... okay, 50... 50 is my limit... okay, 60... 60 is my limit... okay, 70..."

 

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Yes I actualy do. Rad Blast's -defense stacks with it's self, so if I hit once, I keep hitting.

[/ QUOTE ] Just lie through your teeth hunh? I have a rad. The -def is on the order of like 5% or so. Without acc enhancements...you don't "keep on hitting." You're lying, plain and simple. I've seen some of your other posts and you don't know up from down. You claimed PGA was a 5% debuff in another TA/A thread.

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Now here is where you shut up and admit you know jack. I personaly haven't tested PGA's percentages. At that time I was low level, and BARELY noticing any difrance. I've seen little credable tests for it's actual value eather. Now you are saying I am lying about what I can do with radiation blast. Fine, buckle up for some in game screen shots. Oh, and if you will recall you'll remember that at the time I even admited I don't know the actual value but that it appeared to be small. At that point I was level 12 by the way.

First of all Here is a screenshot of my enhancement screen. Look it over and tell me how many accuracy enhancements you see.

Now lets look at This one. What dificulty do you see me playing at? HAY, turns out I'm telling the truth. What do ya know. I hate missing as much as the next guy, and yet I don't feel a pressing need to slot accuracy in everything that accepts it? Interesting. That means, gasp, that I find Rad Blast's stacking -defense to be enough to prevent most misses. SUre I gotta hit first, but that's fine by me.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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Just in case no on noticed, there are new sound effects for Acid Arrow and Rain of Arrows.

It's not much, but I thought it was worth mentioning.

How they got to the top of the priority list, I don't know.


Trickshooter's Characters | @Trickshooter @Brightside

 

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At that time I was low level, and BARELY noticing any difrance.

[/ QUOTE ] I'm not surprised...because based on your posts...you're clueless. The value of PGA is the same regardless of your level.

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I've seen little credable tests for it's actual value eather.

[/ QUOTE ] lol...because it's sooooooo difficult to test it yourself before running your mouth that it's 5%. Can you do subtraction and division?

You have no idea what you're talking about, but that doesn't stop you from running your mouth like you do know what's up. In school they have a way to deal with it. They give you an F. You get an F in TA.

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First of all Here is a screenshot

[/ QUOTE ] Let's go on Test right now and let me see you solo your Rugged missions without acc. Let's see how long it takes...

oh please oh please let me see you solo Heracles with that build.


 

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For the record, I play a Rad/Rad on a team who runs on Unyielding.

[/ QUOTE ] And I have a Rad/Rad as well...who has all red enhance his attacks. I know EXACTLY what /Rad can do with zero accuracy enhancements. I also have a Dark/Dark...so if ME is soloing on Rugged with no Acc in her attakcs:

1) It takes her a ridiculously inordinate amount of time, in which case her post is an attempt to mislead...tantamount to lying.

2) She's fighting on Rugged against stale missions...in which case she's lying.

3) She's using insights in a majority of battles...in which case is identical to a lie.


 

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or 4, you're as bad at playing a Radiation Emission as I am at playing Trick Arrow?


 

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Just in case no on noticed, there are new sound effects for Acid Arrow and Rain of Arrows.

It's not much, but I thought it was worth mentioning.

How they got to the top of the priority list, I don't know.

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I have a ways to go before I get RoA, but I did notice the new sound effects on Acid. Why they didnt do something a lot more practical, such as enlarging the AoE so that is actually matches the graphic, is beyond me.


 

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What's funny about your comment is you and the other TA morons are doing all the hating. I'm the one who's enjoying the set and singing its praises and you're the one trying to attack me.

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That's not exactly what you are doing. You are singing it's praises and telling people that think it needs some tweaks/work that they just suck at the set. That's a hater. YOU started that. Nobody on the side that think the set needs work started with that sort of crap.

And I've sung it's praises as well. I don't think the set is too far off the mark. But FA is basically worthless in it's current form IMO. That's about the most drastic thing I'd say about it. So yeah, keep thinkin' what you are thinkin' about me.


 

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At that time I was low level, and BARELY noticing any difrance.

[/ QUOTE ] I'm not surprised...because based on your posts...you're clueless. The value of PGA is the same regardless of your level.

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I've seen little credable tests for it's actual value eather.

[/ QUOTE ] lol...because it's sooooooo difficult to test it yourself before running your mouth that it's 5%. Can you do subtraction and division?

You have no idea what you're talking about, but that doesn't stop you from running your mouth like you do know what's up. In school they have a way to deal with it. They give you an F. You get an F in TA.

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First of all Here is a screenshot

[/ QUOTE ] Let's go on Test right now and let me see you solo your Rugged missions without acc. Let's see how long it takes...

oh please oh please let me see you solo Heracles with that build.

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That's funny, I have that mission right now. In fact the only reason I havent' done that is a game crash half way through the mission. Turns out that I solo most times with almost all my toons. In fact I tend to solo defenders 90% of the time due to the Not Empathy=Not Defender mindset. A mindset that gets my defenders booted from teams before I even enter a mission.

Hmm, an enemy is hitting you for 10 damage, you use an ability, and the damage drops to 9 or 8. How big are you going to think that power's debuff is? I know some out there think it's possably fun to spend hours testing the statistics to determine the hidden values of each power. I find it fun to spend hours actualy doing missions and talking with friends.

And about my build which you laugh at. I've had this build since issue five's respec. Some powers are new, but not many. The respec mostly just rearanged what level I got some powers at. I've been on rugged since level 14 as well.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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At that time I was low level, and BARELY noticing any difrance.

[/ QUOTE ] I'm not surprised...because based on your posts...you're clueless. The value of PGA is the same regardless of your level.

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I've seen little credable tests for it's actual value eather.

[/ QUOTE ] lol...because it's sooooooo difficult to test it yourself before running your mouth that it's 5%. Can you do subtraction and division?

You have no idea what you're talking about, but that doesn't stop you from running your mouth like you do know what's up. In school they have a way to deal with it. They give you an F. You get an F in TA.

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First of all Here is a screenshot

[/ QUOTE ] Let's go on Test right now and let me see you solo your Rugged missions without acc. Let's see how long it takes...

oh please oh please let me see you solo Heracles with that build.

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You know what I find pretty funny about all this?

You are basicaly calling some of the staunchest defenders of TA whiners about the set. You would have to go back to their first posts about the set after it released on live but several of the people here who are saying that the set could use a few tweaks are the same people that fought me tooth and nail when I started suggesting that TA needed to be improved becuase it was under par compared to other defender sets.

The arguements they brought up then are the EXACT same arguements that you bring up now.

That, is what I find amuseing. The same people that you accuse of not knowing the set, used the exact same arguements that you use now when trying to explain to me how the set was balanced. Enigma in particular was defensive of the set if I recall even when he thought that Poison Gas Arrow only had a 5% damage debuff.

Speaking of which, the damage debuff suffers the same problem that all damage debuffs do in PvE. So, the net damage debuff that a player sees can actually vary from mob to mob similar to how kinetics debuffs can vary from mob to mob. If you don't understand the damage debuff mechanic, you can look at Ladioss_Sopp's guide to kinetics defenders for the full details on it.


 

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For the record, I play a Rad/Rad on a team who runs on Unyielding.

[/ QUOTE ] And I have a Rad/Rad as well...who has all red enhance his attacks. I know EXACTLY what /Rad can do with zero accuracy enhancements. I also have a Dark/Dark...so if ME is soloing on Rugged with no Acc in her attakcs:

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I'm going to adress each claim in turn.

1) It takes her a ridiculously inordinate amount of time, in which case her post is an attempt to mislead...tantamount to lying.

It takes about the same length of time as my rad/rad, and about 2/3 the time my scrappers take to solo each mission. I'm not trying to mislead.

2) She's fighting on Rugged against stale missions...in which case she's lying.

If my missions are stale, then please explain why I am working on the striga missions. While at it explain how my mission against Skyraiders was stale when I had to first accept it. Then continue to explain how my missions are stale when teaming. Something I don't do much actualy. If I only do stale missions, then an alt I don't play offten must be some sort of super-streat sweeper while I'm playing other characters.

3) She's using insights in a majority of battles...in which case is identical to a lying.

I DELETE insights. I only keep two or three for emergancies. What I keep in stock with that toon most times is catch breaths. I personaly find insights to be worthless most times.

To sum it up your familar with Dark/Dark. You have zero clue. how dark/rad works out. If you think having no accuracy makes me take longer, then you don't seem to understand how -def works. Get a full attack chain with rad blast and that -defense is stacking with it's self. Base accuracy of 75% right? Even if every attack debuffs for 5%, I'm able to stack it two or three times. That's 10 to 15% aditional defense debuff, raising my chance to hit to eather 85% or 90%. Not bad if you think about it.

Here's another tidbit. Joined a team today who lied about what we were facing. Turned out to be all 26s when I was told 24s. I had extreme dificulty hitting due to no accuracy being slotted. If on those rare times I hit 3 or so times, my hit/miss ratio improved to the point my heal was actualy reliable. Still did almost no damage, but could heal. If I didn't hit 3 times nothing was gonna hit. Odds were I hit MAYBE once or twice against any one foe. That's facing +4s btw.

I actualy find no reasonable need for accuracy slots. Maybe later I'll have extra slots to waste. Maybe then I will slot accuacy, maybe not. Wait, give me a moment and I'll prove to you how stale my missions are.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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At that time I was low level, and BARELY noticing any difrance.

[/ QUOTE ] I'm not surprised...because based on your posts...you're clueless. The value of PGA is the same regardless of your level.

[ QUOTE ]
I've seen little credable tests for it's actual value eather.

[/ QUOTE ] lol...because it's sooooooo difficult to test it yourself before running your mouth that it's 5%. Can you do subtraction and division?

You have no idea what you're talking about, but that doesn't stop you from running your mouth like you do know what's up. In school they have a way to deal with it. They give you an F. You get an F in TA.

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First of all Here is a screenshot

[/ QUOTE ] Let's go on Test right now and let me see you solo your Rugged missions without acc. Let's see how long it takes...

oh please oh please let me see you solo Heracles with that build.

[/ QUOTE ]

You know what I find pretty funny about all this?

You are basicaly calling some of the staunchest defenders of TA whiners about the set. You would have to go back to their first posts about the set after it released on live but several of the people here who are saying that the set could use a few tweaks are the same people that fought me tooth and nail when I started suggesting that TA needed to be improved becuase it was under par compared to other defender sets.

The arguements they brought up then are the EXACT same arguements that you bring up now.

That, is what I find amuseing. The same people that you accuse of not knowing the set, used the exact same arguements that you use now when trying to explain to me how the set was balanced. Enigma in particular was defensive of the set if I recall even when he thought that Poison Gas Arrow only had a 5% damage debuff.

Speaking of which, the damage debuff suffers the same problem that all damage debuffs do in PvE. So, the net damage debuff that a player sees can actually vary from mob to mob similar to how kinetics debuffs can vary from mob to mob. If you don't understand the damage debuff mechanic, you can look at Ladioss_Sopp's guide to kinetics defenders for the full details on it.

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Amen. Oh Concern, one reason I defended the set so violently was because everyone kept saying it was useless. I still think it's a good set, but I've had 22 levels of experiance. I've gotten more powers, and spent level after level in debt due to it's weaknesses. Ones that didn't really exist until the developers 'balanced' the set in test. It took 21 freaking levels to get recharge rates at a reasonable speed for petes sake.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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First screen shot to disprove that whole stale mission theory. Here is evidance number two. Oh and please remember that taking these screenshots mid mission is slowing me down more then no accuracy enhancements is. Oh, and in both please tell me how many insight buff icons you see. I'd really like to know. Oh, here's the final nail in my argument. That fight took along time for one main reason, he kept running away. Please note that I left the team window open the entire mission so you know I'm in fact soloing him. Did you see the experiance his defeat gave? If I had backup in the mission fighting him for me, I'd have gotten little to nothing. Keep that in mind too.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

Posted

If a set ends up being under-par due to it's design it does end up being useless in a way.

Time and time again, I ask defenders of TA to show me where the TA defenders are. They look around and around in viegn. If a set plays under-par it starts to get played less and less. The less it gets played the less people know how to play with it causeing a worse gaming experience when they play with it the first time again giving a bad impression of the set.

The downward spiral of destruction continues until it hits rock bottom, which is about where TA is at today. I guess they could nerf it further but it wouldn't really matter to the popularity that TA has. After Positron announced that the set played under-par and that they would be reviewing it and would change anything if they thought they needed to either many people that may have played the set simply decided to grab their names and then wait for the inevitable changes that would come down the pipe.

At least I hope there are people that want to play TA. I could be wrong, the set may just not appeal to people. It's possible but I doubt it. I think many rational people don't want to play a set when they don't know how the set will play tommorrow. They could very well get the shaft if the play style that they had grown to like due to how a power worked was suddenly changed because the power was changed. Thus, I think that many people want to avoid dealing with that if at all possible.

What would make TA popular? Well, I suppose we could all take Mieux's approach and sing the praises of the few things TA does well but that falls flat when most people play it and have bad experiences. Personaly, I think if the developers came out and actually announced that they were going to make a sweeping set of buffs to the set (small tweaks) that players would once again start playing them.

I would much rather the set appeal to a larger audience than to the few of us that can actually make the set work well despite it's faults.

I think it is somewhat sad that at level 31 my TA defender (that teamed exclusively) has never played with another TA defender.


 

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Tell me about it. A friend told me she's only seen one other TA besides me. That TA also took archery, and only had entangle arrow from the primary at level 20. I like the set, have since it first hit test. Unlike Mieux however I've never claimed it is without fault. Even as I defend the set against those claiming it sucks I'll admit to it's many flaws. You and I have gone round and round in every thread where someone asks if TA's any good. Something I think Mieux eather refuses to admit, or is too new to have seen.

Anyway, back on topic. What would help the set reach a state of balance? Lowering the freaking recharge rates, and maybe restoring a few of the things the devs took out of powers. Things such as GPA's -recharge, as well as mayhap giving entanlgle arrow it's -recharge back. Maybe make them unenhancable if stacking with glue is such a problem. Heh, yeah I remember the glory days on test. Entangle arrow+Glue arrow acting as a ghetto hold. Make the -recharge for the three non-stacking, or make the values for EA and GPA low and unenhancable.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

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For the record, I play a Rad/Rad on a team who runs on Unyielding.

[/ QUOTE ] And I have a Rad/Rad as well...who has all red enhance his attacks. I know EXACTLY what /Rad can do with zero accuracy enhancements. I also have a Dark/Dark...

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If you truly knew what /Rad could do, you wouldn't be questing it. I also have a Dark/Dark. Two in fact. I also have two /Rad toons. A Dark/Rad doesn't have it as easy as a Rad/Rad, but you can still skip Accuracy enhancements.

SA


@Griffyn

"40 characters is my limit... okay, 50... 50 is my limit... okay, 60... 60 is my limit... okay, 70..."

 

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Here's another tidbit. Joined a team today who lied about what we were facing. Turned out to be all 26s when I was told 24s. I had extreme dificulty hitting due to no accuracy being slotted. If on those rare times I hit 3 or so times, my hit/miss ratio improved to the point my heal was actualy reliable. Still did almost no damage, but could heal. If I didn't hit 3 times nothing was gonna hit. Odds were I hit MAYBE once or twice against any one foe. That's facing +4s btw.

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This matches my experience with radiation blast. I'd have trouble hitting, but once I got one in, it sort of became a cascading defense failure. The first blast's speed + irradiate's debuff are really nice.


Elsegame: Champions Online: @BellaStrega ||| Battle.net: Ashleigh#1834 ||| Bioware Social Network: BellaStrega ||| EA Origin: Bella_Strega ||| Steam: BellaStrega ||| The first Guild Wars: Kali Magdalene ||| The Secret World: BelleStarr (Arcadia)

 

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Tell me about it. A friend told me she's only seen one other TA besides me. That TA also took archery, and only had entangle arrow from the primary at level 20. I like the set, have since it first hit test. Unlike Mieux however I've never claimed it is without fault. Even as I defend the set against those claiming it sucks I'll admit to it's many flaws. You and I have gone round and round in every thread where someone asks if TA's any good. Something I think Mieux eather refuses to admit, or is too new to have seen.

Anyway, back on topic. What would help the set reach a state of balance? Lowering the freaking recharge rates, and maybe restoring a few of the things the devs took out of powers. Things such as GPA's -recharge, as well as mayhap giving entanlgle arrow it's -recharge back. Maybe make them unenhancable if stacking with glue is such a problem. Heh, yeah I remember the glory days on test. Entangle arrow+Glue arrow acting as a ghetto hold. Make the -recharge for the three non-stacking, or make the values for EA and GPA low and unenhancable.

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Probably part of the reason they took it out was because of Controllers, who get the set and have an AT bonus to Slows (-Spd and/or -Rchg, applied inconsitently apparently).

If PGA was more like Poison Gas Trap from Traps (and IMO it really needs a longer duration), and Entangle was more like Web Grenade, I'd call it a day and be happy.


Sgt Liberty - 50 Martial Arts / Super Reflexes
Verdigris Eagle - 50 Archery / Energy Manipulation
Stormeye - 50 Storm Summoning / Electric Blast

 

Posted

You guys have an interesting and funny conversation going on about how you can solo rugged with no accuracys but I can't help but post and say, what the heck does this have to do with TA debuffs lol. I know you are both trying to prove points and discredit the other but it really doesnt do much except to bump this post and keep it going :-)

Oh and btw, my TA mastermind is lvl 13 now and tons of fun. Definately not the most powerful but fun so far. Even though I enjoy the character immensly I feel it is still a bit behind the other sets. Animation times make it terrible for pvp and recharge times seem to be much longer than other sets. Not to mention the nice debuffs of some of the other sets do multiple things all in one power where I have to fire a seperate power for each one. All in all though so far I'm still having fun, hope it lasts.


 

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You guys have an interesting and funny conversation going on about how you can solo rugged with no accuracys but I can't help but post and say, what the heck does this have to do with TA debuffs lol. I know you are both trying to prove points and discredit the other but it really doesnt do much except to bump this post and keep it going :-)

Oh and btw, my TA mastermind is lvl 13 now and tons of fun. Definately not the most powerful but fun so far. Even though I enjoy the character immensly I feel it is still a bit behind the other sets. Animation times make it terrible for pvp and recharge times seem to be much longer than other sets. Not to mention the nice debuffs of some of the other sets do multiple things all in one power where I have to fire a seperate power for each one. All in all though so far I'm still having fun, hope it lasts.

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The point is that he's (she?) is claiming I know nothing. I had mentioned in passing that my dark/rad and TA/A both forgo accuracy enhancements, at which point he (she?) began calling me a lier. Started claiming there's no way I'm able to do what I claim, so am obviously lying. Thus my posting the screenshots that clearly show I do in fact have a dark/rad on rugged without slotting more then one acc in twilight gasp. I'm then told I must be playing on rugged doing outleveled missions, and thus lying anyway. Once more I posted screenshots that debunk that load of bull. Rather then adressing TA's very real issues he attacked me and claim I lie about everything. Is it so wrong to defend myself with factual evidance supporting my claim?

It relates because he (she?) insinuates that I lie about how my dark/rad preforms, and thus lie about how my TA/A preforms too.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History