Hamidon Raid Strategy


Arcanaville

 

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The main issues with it were that a) no one believed him, I think because he was sort of a troll, and he had no evidence

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No one believed him because he claimed that other people from Infinity helped him yet not one person ever came forward to say they were there, and because his story changed every time someone pointed out an inconsistency with it. Within about 5 minutes of listening to him it was obvious he was lying through his teeth.

By the way, if the confuse strategy were to work it would actually take less controllers than Holding Hami, because Confuse lasts way longer than a hold, so you can stack more of them with less people. It lasts so long a lot of people don't even bother to slot them with confuse durations.


 

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Also, if it was viable to confuse hami, even ignoring the possible spawn outcomes, confusing hami from the beginning could be a good way to speed up the mito clearing and negate the need for a pet dropping team....


 

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Both assume that Hami's confuse resistance isn't as high as the other mezz resistances he has. If that's true, and you can stack enough to get past his protection, then that's dead on. If his resistance is even close to as high as his others, then there's a decent possibility that the confuse duration itself would last less time per casting than the animation takes(in testing, we managed to confuse Hamidon for all of three seconds. He fired once at a mito, and was back to shooting at us). Slot it up, and it might last a bit longer, but historically Hamidon has had significantly shorter durations for mezzes that affect him.

Pet dropping team can be avoided with an invul/stone/ice tanker, a handful of kinetics, and a dark def. Or, an invul tank and two empaths, if they're feeling brave Set up the tank on one side of Hamidon, with the kins and dark on the other side, and while the tank taunts, the kins use Transfusion. Keeps the aggro on the tank, keeps the tank alive, keeps the kins alive. If this were the only group in Hamidon, mito fire would make death much more common, and you'd need more people, but with a raid group in the mix, mito fire gets nicely dispersed.

-M


Marut, 50 FF/Rad/Power Defender - Champion
Leader of The Earthguard
Leader of The Galactic Empire

 

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How many controllers did it take to actually confuse him?


 

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For that three second burst, we had about 10-12 trollers working on it, and I'm assuming that that meant that with those numbers we breached his protection just the once, and then the resistance kicked in to shorten the duration significantly.

Also bear in mind that this occured back prior to the Hamidon enhancement reduction, I5 and ED, so most of these folks were running permahasten, AM'd to the gills by the rads around them(I had this group test while in the middle of the mito clearing phase of a normal raid, since we were raiding nightly at the time), and had one or more Hamidon origin enhancements each jacking their Confuse duration by 50% In other words, unless they've reduced his protection and resistance, it would take significantly more people to pull off the same trick now. Which is entirely possible, since I don't think anyone's tried confuse since then; I certainly don't know. I have a hunch they haven't though, since his other mez resists appear to have stayed the same, while we've gotten weaker.

-M


Marut, 50 FF/Rad/Power Defender - Champion
Leader of The Earthguard
Leader of The Galactic Empire

 

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I was told at a raid last night that Hamidon and the mitos can not be deceived or confused. What I'm reading is going against that. Can someone else validate that they can be held?

Also I was thinking of killing all the mitos and leaving 3 or 4 blues and confusing them to help hold Hamidon. Problem is getting enough people to try something new (like pulling teeth).

Raids used to take us approx 2 hours to pull off. Now with ED and CoV hitting it takes almost 4. Would love to test the confuse method. Anyone want to hit the test server and give it a try? I'll bring my Illusionist.


Playing on Freedom

 

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Power Boost can help a lot along with Vanguard. And with a bunch of Rads casting AM, they should come up a lot quicker than normal. This would increase the duration of the confuse on Hami for longer than normal and will help if you don't have a lot of trollers/defenders with confuse/deceive. Of course the trollers/defenders participating would have to take Power Boost/Power Build Up from the appropriate Epic Power Pool.


 

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I was told at a raid last night that Hamidon and the mitos can not be deceived or confused. What I'm reading is going against that. Can someone else validate that they can be held?

Also I was thinking of killing all the mitos and leaving 3 or 4 blues and confusing them to help hold Hamidon. Problem is getting enough people to try something new (like pulling teeth).


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People frequently say things about Hamidon that are either not true or unknown. For example, I am perfectly confident that mitos cannot be teleported, knocked back, or otherwise moved - but I could be wrong. In this case it's pretty clear that Hamidon and the mitos can be confused if you stack enough confuse effects. The catch is that it might take a lot.

Blue mitos have a pretty standard hold - since it doesn't break through dispersion bubble it can't be an unusually high magnitude. So a confused blue would probably contribute less than the controllers needed to confuse it.


 

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there's a decent possibility that the confuse duration itself would last less time per casting than the animation takes

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Yes, I agree with this damping the effectiveness of the standard 10x AM + spam mez approach, if the mez is confuse. Not overwhelmingly, because even standard single-target holds have a countable recharge time with that much AM.

BTW, since several AMs makes hasten perma simultaneously with reducing mez recharge, I don't think ED's un-perma-able hasten is affecting hold/second. ED's limit of 95% recharge bonus from enhancements certainly is, though.


Choosing a Controller V2 | Splattrollers | Plant/Rad | Fire/Storm | Mind/Emp & Mind/Rad
Weird Controller Powers | Conf & XP/Time | Controller Damage
Being a Healer | The word Necessary | Natural Concept Characters

 

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Blue mitos have a pretty standard hold - since it doesn't break through dispersion bubble it can't be an unusually high magnitude. So a confused blue would probably contribute less than the controllers needed to confuse it.

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A mind controller with confuses but no holds is conceivable.


Choosing a Controller V2 | Splattrollers | Plant/Rad | Fire/Storm | Mind/Emp & Mind/Rad
Weird Controller Powers | Conf & XP/Time | Controller Damage
Being a Healer | The word Necessary | Natural Concept Characters

 

Posted

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there's a decent possibility that the confuse duration itself would last less time per casting than the animation takes

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Yes, I agree with this damping the effectiveness of the standard 10x AM + spam mez approach, if the mez is confuse. Not overwhelmingly, because even standard single-target holds have a countable recharge time with that much AM.

BTW, since several AMs makes hasten perma simultaneously with reducing mez recharge, I don't think ED's un-perma-able hasten is affecting hold/second. ED's limit of 95% recharge bonus from enhancements certainly is, though.

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Now would Whirlwind help reduce the long animations times?


 

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Wouldn't using Whirlwind while casting Confuse/Deceive reduce the animation times of those powers? The question wasn't directed at you in particular but at the forum in general.


 

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To my knowledge, Whirlwind doesn't speed up the animation time; it just unroots the caster. So while you wouldn't be stuck in the same spot casting it for the whole time, you also wouldn't be able to do anything else while moving and activating the power.

The Power Boost/Power Build Up/Vanguard aspect is true, but as noted, it further restricts the ATs and powerset choices viable for such a strategy. If one is going to go the route of customized toons for a raid, might as well go the route of TA and stick to the blitzkrieg and hold method, which can still take him out in 20 minutes or less, start to finish. It just takes 45+ controllers/Defenders with the psi epic pool.

Sort of a diminishing returns situation. More specific the plan gets, the harder it actually becomes to pull it off

-M


Marut, 50 FF/Rad/Power Defender - Champion
Leader of The Earthguard
Leader of The Galactic Empire

 

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A lot of defenders that PvP a lot take the Power Mastery pool for T.I. and Power Build Up. Also though a lot of trollers take Psionic Mastery, I've seen a bunch primal forces as well for it's higher S/L resistance.

Though per server it may be hard to find a bunch, if they were going to try it on the test server I bet we could find enough PvP Trollers/Defenders around to give it a go.


 

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Does anyone know for sure what causes mitos to split?

On Freedom it is though that mitoes split when AoE and cone attacks are used. Is there any truth to this from experience by others?

From my own observations, it looks like if there is a green mito near by, a split is very likely.


 

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Does anyone know for sure what causes mitos to split?


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No, but my personal guess is that when a mito hits 50% HP it has a 50% chance to split unless it is held or disoriented.

It certainly has nothing to do with AoE or cone attacks. I doubt it has anything to do with other nearby mitos.

The bottom line is that holding the mitos is relatively easy and prevents splits 100% of the time.


 

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No, but my personal guess is that when a mito hits 50% HP it has a 50% chance to split unless it is held or disoriented.


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I've seen mitos split prior to taking 50% damage. Clearly, damage is what causes splits, and there is a certain, probably random nature to the splits in terms of when it occurs, but I do not believe there is a specific level of health that does it. It *might be* related to the total amount of damage they absorb, though. I've seen high-speed raids where mitos essentially never split, and slow ones where they essentially always split, and at relatively high health levels. Slower raids allow mitos to regenerate, forcing a lot more damage to be dumped into them before they get killed.


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You used to be able dodge a hamidon attack, because a friend of mine has done it before pre ED. A extremely heavy slotted Sr scrapper with hamidon enhancers, elude running and purples.


 

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This forum needs some love. Freedom is running daily raids. This place will be important as developers tweak mito drops and such.


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