Earth_Goddess

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  1. I would include why you didn't pick certain powers. I love antidote and hate poison trap.
  2. That or dom's get new secondary effects on all holds that are irrestible. Either -range, making dom's have a unique power effect villain side, letting dom's immbolize things and force av's to use melee attacks only.
    This would be extremely helpful in many ways.
    It might be considered overpowered, but it would greatly make dom's needed in all areas of game. Especially in pvp when no one can use a ranged attack on you.
  3. What I hate about this Strike Force:
    __People should realize by now certain powersets are better at certain things.
    __In hami raids, a lot of people who wanted more enhancers, rolled up rads and ill controllers. There is nothing stopping you from rolling a corrupter, and after you get SHoe transfer it to your main you care about.
    __Life isn't fair, nor should games be. This SF is not required, nor is a lot of content in game. If you choose to do this, you realize it takes a plan and strategy. A lot of players want this more than anything. I wish it remained extremely difficult, because sometimes the game is to easy.
    __Future of SF: This SF hasn't been around long enough to determine all the functions that are needed by builds. I can see a role of all at's besides stalkers. I have 2 level 40 stalkers, and I havent even touched them since i7 because of this.
  4. I want black scorpion for rp reasons, but the power durations seem really short on the powers.
  5. I am so glad I am not the only one who thinks about weird things in the game. And I am even more excited a dev replied. If we accomplish this fight, we will try to record it. But its not as much fun, since kronos is going to win.
  6. When I am extremely bored I like to try really dumb things out, so far a group of friends have confused several monsters/av into fighting each other. The first one was when diabolique fought infernal, and she kick his butt hardcore. Then we confused three sappers against kronos titan but his end bar didn't move like we expected.
    Our next goal is spawn babbage and kronos titan in skyway and confuse them into fighting. Everyone says kronos will win, but I so want babbage too.
  7. energy aura has repulse and energy drain that are both aoes, that require a tohit or hit, breaking hide. I don't see how much different that is from lets say og or dark regen.
  8. There was a guy in Warburg, who was totally built for pvp, a spine/regen who thought he was unstoppable. He was chasing down squishies and ignoring anyone who could actually be a threat. So a brute came up and was fighting him and he killed the brute. So I came up behind him, AS him and finish him off. He immediately goes crazy cussing over broadcast, that stalkers are cheap and should be nerfed. So he comes back from hospital and me and two other stalkers A/S him at the same time. He got so mad he left. It made my day to rid the world of pollution.
  9. The 100 mag stun imo was created to prevent herding of long bows. I see any mob with over 20 in a group getting 900percent tohit buff or 100 mag stun.
  10. You used to be able dodge a hamidon attack, because a friend of mine has done it before pre ED. A extremely heavy slotted Sr scrapper with hamidon enhancers, elude running and purples.
  11. Just to calrify: The Archvillain thing is ONLY for Mission AV's, Archvillains in Task Forces/Strike Forces and World Spawns will not be changed.
    Post by positron

    You can tell how he spells clarify he doesn't play a sonic defender, x/sonic controller or x/sonic corrupter.
  12. 9. Read guides by people who haven't played the character past level 10.

    *that was my intention for this, not to be funny, but sick of people posting guides, without hard numbers or playing the character to 50.
  13. 1. Don't take a travel power ever.
    2. Make sure you fight things extreme level higher than you.
    3. Never talk to your teammates, and charge groups they aren't.
    4. Never buy enhancements nor train, waste of time.
    Please continue the list.
  14. My build is extremely different,
    Snowstorm 2 end reducers
    Ditch Thunderclap for quicksand. Stalagmites will be plenty for disorient. Stalagmites it best at 3 recharge 2 acc
    Tornado is not necessary, unless you really like it.
    Steamy mist is a must at 3 resists 1 or 2 end reducers.
    Do not take salt crystals, its not a good power.
    Do not slot quicksand with anything more than recharge or end reduction, because quicksand plus snowstorm = slow cap.
    Do not slot earthquake for tohit debuffs, I have tried on test server pre ed with 6 lysos and didn't notice any difference. The tohit debuff is minor. Hurricane is where any tohit debuffs should go if you want them.