The Incomplete and Unofficial Guide to /bind (1.1)


Aarzak

 

Posted

[ QUOTE ]
Hi Guys

I was a at the tailor this morning (just like more than half of Paragon City) and there was this guy switching between a suit and his costume, however, he must have a used a macro and a keybind cause when he switched he was saying "Flame On!" and during the switch he activated a flame power. It was really cool. Some others were doing it too with lightining and stuff. Can someone tell me how to do this. I have an MA/Regen scrapper and I wanted to make a costume switch macro maybe using integration as an effect unless there are switch effects.

Thanks

[/ QUOTE ]

I think you could do this with the following macro:
/macro SWITCH "local Flame On!!$$cc 1$$powexec_name integration"

Also, here's instructions on making a costume change toggle bind that might give you some other keen ideas.


 

Posted

Hi

Thanks. I'll try it a as soon as I get home. If I were to use a key bind in stead would all I have to do is replace the /macro SWITCH with /bind?

Thanks again


 

Posted

Correct (and you're welcome ). The /bind version would read as follows, with the C key as an example (I use RALT+C to avoid accidental costume changes):
/bind C "local Flame On!!$$cc 1$$powexec_name integration"


 

Posted

Might to do a search and replace any powerexec with powexec.

Great guide!


 

Posted

Someone just type out a super speed bind for me, that when i press w super speed activates and when i let go it deactivates, show me please please please.


 

Posted

Here you go Penguin:

/bind w "+up$$-up$$powexec_name super speed"

The only problem with this is that if superspeed is already on, it will be turned off instead of on. So, you need to be careful if you control super speed through any other means.


 

Posted

I've made a separate thread and thought I might try here as well since my issue coincidentally came up after I started using bindings.

My communication channel has been automatically changing from Team to Request all by itself whenever I leave/enter a mission and even, I think, when I go from zone to zone.

I was just wondering if this has happened to anyone else and if there is a fix out there for this. Any advice is greatly appreciated. Thanks.


 

Posted

Super Volt,

I'm not sure if you've given up by now, but I have a question about your character name keybind loads.

If you have a seperate keybind file for each character, why can't you call the Super Volt file sv.txt and bind the key in that file to load sv.txt?


 

Posted

[ QUOTE ]
Super Volt,

I'm not sure if you've given up by now, but I have a question about your character name keybind loads.

If you have a seperate keybind file for each character, why can't you call the Super Volt file sv.txt and bind the key in that file to load sv.txt?

[/ QUOTE ]

No reason at all. When I made the post I think you're responding to, I was under the mistaken impression that I'd be re-loading my keybinds each time I logged into the game. I've learned much since those dark days...and decided then this feature isn't that essential to me.

My confusion came from trying to use the $name variable in conjunction with the bind_load command. This should allow me to rename the file "sv.txt" to "supervolt" and, when I'm playing as supervolt, the /bind would load the appropriate keybinds. Problems came up when I encoutered problems getting the $name variable to work like this for my characters who have a space in their name. On the plus side; some nice folks in this thread offered up suggestions to remedy the situation, which has restored much of my lost faith in the goodwill of humans.


 

Posted

I've looked at the guide to /binds and haven't seen this yet. What i want is to set a key (numpad3, i use the numpad for movement and surrounding keys for other functions) so that when i'm running i can hit numpad3, then chat or go get a drink, yada yada yada. what is the bind command for this?


 

Posted

I have seen other people ask it in other threads now with no replies. And I really want to know as well.

Can some PLEASE tell me how to bind enter/leave supergroup mode? So that I can add the costume change effect to binds.


 

Posted

Sindain:
Yep, I've seen this as well. Any time I zone, I switch channels. Haven't had time to see if there is a pattern. Interestingly enough, I've been using binds for some time and never had this problem. It started after I made a set of binds to change which chat channel I was using. Very annoying to be sure, expecially when I accidentally blather something on Broadcast or request that was meant for a select few!!

Neslot:
Can you re-state your question? I don't understand exactly what you are looking for. Do you want it to simply stop all movement? If that is the case, try this:

bind numpad3 "up 0$$down 0$$forward 0$$backward 0$$left 0$$right 0$$autorun 0"

That will stop all movement, no matter if you are flying, standing, etc. Of couse, if you are supper-jumping, you'll need to wait until you hit the ground before you stop

Is that what you were looking for?

Skullguise:
I've tried this before as well. There are a couple SG commands listed in Curveball's guide, but none of them seem work (or I've not figured out the correct usage...). Can't say it isn't possible, but I've tried and failed miserably...


 

Posted

Blue_Volt - That's exactly when I started noticing it in my game. I created binds to change which chat channel I was in and then it started automatically switching to the Request channel.

I think I want to take out those binds now. I think I have it as:

/bind shift+t "chat_set t"
/bind shift+s "chat_set s"
/bind shift+l "chat_set l"

Anyone know how I can remove these binds? Thanks for the confirmation Blue_Volt.


 

Posted

If you want to completely remove them do this:

/bind shift+t "nop"
/bind shift+s "nop"
/bind shift+l "nop"

"nop" (or non-operational) will remove any bound functions to that key combo. Of course, you can also just stop using them . Also, any other bind function you put to these keys will just overwrite the old one.

Anoter option for you to use is:

/bind b "chat_cycle"

so 'b' (or any other key you want) will cycle through to the next channel. Far less convenient than going straight to a specific channell. But alas...


 

Posted

Hi, I don't have time to read through the thread right now so I'm gonna reuqest a few binds. Thanks in advance to those willing to help a brother out.


Firstly, I need a bind for my mouse button 4. I want it to target the nearest enemy to my character. I think that is easy enough to do, right?

Secondly, I want to bind a single button which when pressed will enable all my invun shields, such as 'Temp Invun', 'Invincibility', etc. I use power slots 7, 8, 9 and 0 for my shields if that helps.

Finally, I wouldn't mind a 'Looking for team' bind which displays my current level and archtype via request broadcast.


Thanks again, will check back in a bit.


 

Posted

OK Lippy, always willing to help out. I only ask you rate my user profile appropriately in return .

Seriously, here are most of what you want:

Targen Nearest enemy:
/bind button4 ""target_enemy_near"

Team request- currently the following is a default bind for F9 (if it doesn't work, type /bind then the following
f9 "local level $level $archetype$$local Looking for team"

This sends it to the local channel. You can either change 'local' to 'request' or buind the same command with 'request' to another channel.

The multile powers bit can't be done. The closest you can get is to set up series of toggle binds the same key to toggle each power in turn. to do that, have a look at Curveballs guide on toggle binds. Sorry, but that's to much typing for me at the moment. I need to do SOME work...


 

Posted

Oh, Sindain, another suggestion. Try these binds:

rshift+B "show chat$$beginchat /b "
rshift+F "show chat$$beginchat /f "
rshift+T "show chat$$beginchat /t "
rshift+L "show chat$$beginchat /l "
rshift+G "show chat$$beginchat /s "
rshift+R "show chat$$beginchat /r "

I've got these in a file. If you are typing them straigh in, don't forget the /bind part.

These will open a chat line to be sent to the Broadcast, friends, team, etc channels without switching channels on the chat window. This lets you send the 'occasional' chat to another channel without having to click on the bugger...


 

Posted

Thanks Blue_Volt. I'll try those when I get home tonight.

And I'm more than happy to give you a 5 star rating for all of your help. Thanks again.


 

Posted

My girlfriend's burn tanker goes through Endurance like crazy, and I noticed that she often forgets to turn off Sprint before getting into the thick of things. I'd like to set it up so that Sprint is only active while actually moving, and I thought it'd be pretty easy. So, I changed her keybinds file thusly and tried it out:

W "+forward$$+powexec_name Sprint"
S "+backward$$+powexec_name Sprint"
A "+left$$+powexec_name Sprint"
D "+right$$+powexec_name Sprint"

But instead of being blown away by my coolness, I got this error with each:

Usage:
powexec_name takes 1 args, you gave 2.
...

I thought about it and realized why this doesn't work, but I'd still like to implement the same functionality. Does anyone have any idea as to how I can pull this off? I wanna score points with her, and this is easier than cooking italian. 8-)


 

Posted

[ QUOTE ]
My girlfriend's burn tanker goes through Endurance like crazy, and I noticed that she often forgets to turn off Sprint before getting into the thick of things. I'd like to set it up so that Sprint is only active while actually moving, and I thought it'd be pretty easy. So, I changed her keybinds file thusly and tried it out:

W "+forward$$+powexec_name Sprint"
S "+backward$$+powexec_name Sprint"
A "+left$$+powexec_name Sprint"
D "+right$$+powexec_name Sprint"

But instead of being blown away by my coolness, I got this error with each:

Usage:
powexec_name takes 1 args, you gave 2.
...

I thought about it and realized why this doesn't work, but I'd still like to implement the same functionality. Does anyone have any idea as to how I can pull this off? I wanna score points with her, and this is easier than cooking italian. 8-)

[/ QUOTE ]

Remove the + on the powexec_name on each line, and it should like you want. So using your examples they should instead be:

W "+forward$$powexec_name Sprint"
S "+backward$$powexec_name Sprint"
A "+left$$powexec_name Sprint"
D "+right$$powexec_name Sprint"

Hope that helps you...um score?! LOL


 

Posted

Of course I figure this out a few minutes later.

Here's what I did:

W "+forward$$powexec_name Sprint"
S "+backward$$powexec_name Sprint"
A "+left$$powexec_name Sprint"
D "+right$$powexec_name Sprint"

Doesn't seem quite right, but it does what I want.


 

Posted

Here is the setup that I have.....
W "+forward"
A "+left"
S "+backward"
D "+right"

and...
SHIFT+W "autorun 1$$powexec_name Prestige Power Dash$$powexec_name Prestige Power Dash$$powexec_auto hasten"
SHIFT+S "powexec_name Prestige Power Dash$$powexec_abort$$autorun 0$$powexec_auto hasten"

What this does is it allows the normal WASD movement, but I only have to hit Shift-W to turn on autorun with sprint, and Shift-S to turn off the autorun with sprint. If I want to stop running but keep sprint on, I only have to hit "S" to stop my forward momentum. This lets me keep my right hand around the WASD for all my movement and keeps turning sprint on and off manageable. The added benefit to this bind is that it makes sure that I have my hasten on auto just about 100%. I sprint around enough to guarantee that hasten will be always autoed.


 

Posted

I don't know if anyone posted this, but this guide is a direct plagerism from the Prima guide to CoH.


 

Posted

[ QUOTE ]
I don't know if anyone posted this, but this guide is a direct plagerism from the Prima guide to CoH.

[/ QUOTE ]

While much of the information in this guide matches the information in the Prima Guide, you should look before you leap. This guide was put together by Curveball, who was beta testing this game months before the Prima Guide was on store shelves. What's more, I've seen posts from other beta testers indicating that the majority of the information on this thread was offered on the Beta forums, and was copied by Curveball to the public forums.

If anything, I'd wager Prima was sourcing Curveball when they crowded /bind commands into a 4 or 5 page section that failed to discuss many of the variables that are required to make certain /bind commands work. Curveball's guide, on the other hand, covers almost all of the available commands in great detail, providing examples and discussions of these commands.

So...thanks for stopping by to blow the whistle on Curveball. He's done nothing more that free spread information to a player community. Prima doesn't own the information nor did they invent it. All they did is gather it (most likely from the beta forums), edit it (poorly) and slap it on the shelves to get a quick buck.

Thank you; drive through


 

Posted

I am trying to set my numpad keys to use O2 Boost on my teammates. Currently, they are set like this:
numpad1 "unselect$$team_select 1$$powexec_name O2 Boost"
numpad2 "unselect$$team_select 2$$powexec_name O2 Boost"

And so on up to numpad8. But while it selects the teammate correctly, it doesn't do the heal. I believe the O2 Boost is happening too quickly. I know that it is possible to bind a power on a key press, then a different one on a key release. I saw something on that earlier in this thread, but I am not sure how to implement it. Could someone give me an example please?


Justice Blues, Tech/Tank, Inv/SS
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