The Incomplete and Unofficial Guide to /bind (1.1)
bind button1 "teamselect 1$$powexecname heal other"
Should work but it's kinda limited to only healing teammate 1. Are you wanting to be able to pick and choose which team mate you heal? Default setting seeting for selecting teammates is shift+1-8. you might try using that kind of bind to select specific member of the team to heal or using the numpad keys 1-8 to target and heal your team.
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I've made a really creepy, giant, angry, pink bunny man and I want him to move a particular way. Can someone help me tune a bind so that I have a key that will allow me to walk forward while doing very small hops? I can get a small hop from "+up$$ -up" but I would like the hops to go on continuously while I am moving forward. Any thoughts?
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Have you tried messing around with a sticky keybind?
bind <key> "++autorun$$++up"
This will toggle autorun and autojump.
Of course the length of the hop wil be determined by the speed you're running at and the height will be determined by your jump abilities.
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I can confirm there is no way to load or save macros.
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Actually... there is, albeit it's kinda tricky. I use it in my "root" bindfile I load upon creating a new character
bind g "macro flush /unloadgfx"$$bind g nop
Or something like that
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I just tried this out and it works beautifully with a couple of small tweaks: the "/" should be omitted from the line and the closing inverted commas should appear at the very end of the bind. Your example should therefore look like this:
bind g "macro flush unloadgfx$$bind g nop"
After this bind has been loaded, pressing the "g" key creates a macro named "flush" which has the effect of flushing VRAM (or whatever it is ). The same keypress also kills the bind, making future presses of "g" yield nothing.
Very, very neat bind, Skarmory. Thank you.