black_barrier

Renowned
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  1. Quote:
    Originally Posted by perilX View Post
    I think credit goes to m3z on that one.
    yeah.
    definitely mez's work.
  2. Quote:
    Originally Posted by RoboBug View Post
    Remember when VORI beat Renegades? yeah me either...
    vori beat the renegades once me, robo and hot joined vori.
  3. Quote:
    Originally Posted by _Nanu_ View Post

    I see your point but I don't think people learn much by just being farm targets, except that they die 3 sec faster then last time.

    i'm also blaming kat for all of that.
    i'm always screaming for practice against u2bg and *ex's team.
  4. Quote:
    Originally Posted by Slax View Post
    Barrier, what you are proposing involving lineups would result in everyone logging in at 9:04 and joining the match so folks can't counter. What we have now is better than that.
    Yeah, that's not true.

    Renegades used to keep people on multiple accounts logged in just in case of a contingency arising.

    If I see 5 tanks roaming around from Divine's team, I'd happily just alt-tab to my stalker and solve the issue. I could also just keep Scribe logged on his stalker and ready to join the match in case we chose not to run a standard jump team, or rei on a fort. but shitomgthisrequiresthoughtzomg... BAN IT!

    how things stand at this point, this league is only half a notch better than the **** we had to put up with in i13, when it was 1kb-ers, 2 emps, 2 stalkers; except that what a rule limiting taunters would accomplish would be to fully standardize teams to 2 emps, 3-5 blasters + maybe 1 rad/psi, 0-2 yourtokendisruptors (with dumb being the current exception to this rule, as they have always been).

    also, as much as you know i <3 you kiri and pretty much all of your team, i find it laughable that the team with the most glad jav procs is the one asking for this change. this is akin to asking for a melee only fight by the train station, or sitting on a therm and asking for a no insps fight...

    at this point, there is no need for forts. therm's are useless. running a kin is a liability because 99% of the kins in this game have downs syndrome. and bubblers have turned out to be highly situational along with mm's and the like.

    the rules set up in this ladder make line-ups retardedly stale. and i'm pretty sure that's a great part of the reason for why most people are getting **** bored of this thing and planning on quitting the game when this thing is over.
  5. Quote:
    Originally Posted by Solo_One View Post
    what if pvp recipes dropped for every win in the arena but it was tied to some kind of voting system, observers get to decide, and the more observers the better the drop.. so if you dual box or try to farm with friends you get the same garbage but if you can get like 10+ to "buy tickets" to watch you get something nice. then, i dunno, limit it to one a day or something.

    maybe they could make a system message popup over /ac whenever a match was starting, kinda like a commercial for a boxing match, so that potential observers could watch without having prepared to attend in advance using /arenalist.
    good idea.

    u r not has downs.
  6. Quote:
    Originally Posted by IcyKiri View Post
    Ok, seriously did you think before you wrote that or did you just spew nonsense and just click "Submit Reply"?

    Factual Statements

    1) Taunt is broken in the fact that on certain maps it can not be broken even if line of sight is broken

    2) Taunt is broken in the fact that you can theoretically force a tie and play completely non competitively if you wanted, which is one of the reasons why stalkers are limited to two per match.

    3) Taunt is no different then old school perma caging. If you are a halfway decent player you can completely eliminate 1 opposing player from the match.
    4) Adding a Taunter to a lineup removes offensive potential. (Different from i12, when adding a cager added debuff potential).

    5) Taunt is not suppressing, even though it should.

    6) i17 does not have any pvp fixes, so anything you ban, it's gonna stick for a long time (I'm not in beta, so try kicking me).


    Personal Feelings:

    I have huge issues with these fiteclubby ideas regarding the limiting of ANY AT's in the ladder. These are high end matches. The underlying reason for any limits on ATs revolves around how lineup submissions are being handled.

    All of these ******** problems would be solved if we simply set rigid time constraints on joining matches and actually enforced them. Don't submit your lineup, just have everyone in the match that's gonna play by 9.05PM, if you're lacking someone, at 9:05PM, GG, play with what you've got or get DQ'd.

    The reason a team full of taunters is OP is because we are doing this retardo fiteclub **** where the knowledge required to counter such a team has no place.
  7. Quote:
    Originally Posted by Emo_Bitter View Post
    Proposing that in D6 matches we limit the usage of Taunters to 2 to ensure the value of play is retained for those who D6 was designed and intended for. This has been an ongoing debate and will eventually be brought up. If this goes to a captain vote and I am not there I want to go on record that I VOTE YES TO LIMITING D6 TO 2 TAUNTERS.
    errr

    this was discussed in vent, and afaik, our team said no limiting anything.
  8. black_barrier

    PvP MM

    Quote:
    Originally Posted by Dahjee View Post
    Mercs have a lot going for them, stuns, holds, lot's of defense debuffing, they web and blind... but great damage is not one of those things. Better to think of mercs as disruption for making kills easier for allies/teammates.
    mercs are bad.

    back in i12, i used to make goodish mm players sit out matches because of all the hell that results from having mercs around.

    they cause hold suppression with the stupid webnades.
    they cause kb suppression even if they don't kb targets (a la force bubble).
    they do crappy damage.
    and since they dont stack leadership on each other, the synergy between them and other mm pets is nonexistent.



    mercs are horrible.
    nothing's better than gang mf war when it comes to mms.
    i've been messing around with a thugs/poison and i can wholeheartedly say that thugs is 20x better than ninjas, mercs and even necro in the new system (since you dont have to carry break-frees anymore, hence a self-heal is easily replaced with greens).
  9. Quote:
    Originally Posted by CriticalKat View Post
    6/5 dUmb
    Tie
    3/2 dUmb
    first drop of the season: panacea end/rechg for hell.
  10. Quote:
    Originally Posted by Supermax View Post
    He was talking about a hypothetical scenario that barrier suggested, where 2 AS's WOULD drop a tank. Which I agree, would be a bit much. That would mean 1 AS would basically own any squishy, and we'd be back to stalkers 1 shotting everything. Stalkers need help, but not that much.
    scaling HP AS.
  11. tremor is good. extremely good if you proc it out.
  12. Quote:
    Originally Posted by Neeto View Post
    I suggest that sharks should receive the same as Energy Transfer did.
    the animation is still 50 minutes long. i dont think that can be extended.



    but i disagree with the rest of the post.
    two AS's should bring down a tanker if both stalkers have BU up.
    there is minimal skill involved in WASDing like a pro.
  13. Quote:
    Originally Posted by Dahjee View Post
    I have no desire to be harsh or stir emotions, or else I would have called you a liar. I didn't really think you were being serious. I was being light. Forgive me still. I am not very good at stepping on egg shells.

    I agree. You do. They do too. I do. We all do. A community has as many voices as it does people within it Conflict. Some voices are just louder. All however are equally important.

    Yet you are not the only one left, and it is quite foolish to think so considering some get smarter by the day having never known Pre I13 PvP. Also, congrats on obtaining a solid Reputation. I stand behind it fully. Maintain it though, don't get caught up into thinking that offering help is the same thing as helping... such confusion causes rage in some when people don't agree 100% with the advice/help offered. This ego rage is counter-productive to "helping" more often than not.



    Maybe if you explained to me what about the /Traps Corr you had problems with I could help. It is very comparable to a /Dev, only a slightly different focus on debuff as opposed to self buffs. It is also more mobile than any /Traps MM due to higher HP more power selections, and less dependancy on Bodyguard mode. Again, my point was that too many dismiss what they have no actual experience with. If you are an exception... you are only that.



    I'm not sure you are trying to help. If you are, perhaps it's kinda like the rags to riches parent that gives all to the child... and then expects the child to have the same work ethic... gets mad because they don't and goes on to blame a higher power for the circumstances.
    tl dr; i'd rather read league drama.
  14. Quote:
    Originally Posted by __Divine__ View Post
    lol @ you thinking i respec one of my toons for you. Really??
    you said it, not me.
  15. i invented the traps + storm team.
    gtfo noubs.








    not even kidding.
  16. the day ------divine rolled a psy/em he sent me a tell saying he was the most underrated blaster in this game.



    i laughed.



    the end.
  17. Quote:
    Originally Posted by __Divine__ View Post
    Picture this...me and barrier ending up on the same team. lolz

    that would never happen.
    since i'd just quit before having to listen to your stupid ideas again.


    HEY GUIZE WANNA RUN DARK TANKERS AS TAUNT BOTS? KK GO.
  18. in teh land of fiteclub, everyone r cri
  19. lf tears.

    it's getting raw without them.
  20. Quote:
    Originally Posted by __Divine__ View Post
    I was trying to have practice tonight at that time...being we have a match tommorrow. How about this. I vote yes to anything that pisses silit off. Being he is one that caused this drama. He should have just taken his loss like a man. GG kid.
    "like a man"

    hahahahaahahah


    the tru warrir bs from eagle is rubbing off on you i see.



    GJ silit, i would have done the same thing; if 8 people from rick's team can't read the posted lineup and send a tell to whoever's collecting them, they deserve to lose on account of being downie illiterates.
  21. Quote:
    Originally Posted by Supermax View Post
    Why not make a season 2 with ALL players being drafted? That's how it should have been done from the start.

    Take the whole pool of people signed up. Assign each player a monetary value based on opinions from several knowledgeable members of the community. Assign each team an equal budget to spend on players. Then have a draft.

    After competition died in Unreal Tournament, this type of league was started, and it had like 10 seasons....all of them very successful.

    The only problem is that people will not necessarily be playing with their bff's, but with whoever ends up on their team. Not sure if the people in this community can handle that.

    And the other thing is that, of course, it will take some real effort to get everything set up, since each player has to be ranked/rated. But after this league, I have a feeling that most people will have a pretty good idea about how good who is....at least of the people that participated in season 1. And I highly doubt there will be many new people in season 2 that did NOT play in season 1.

    how about we all take a break til going rogue and see who shows up and what changes with the new APPs they're gonna be giving several ATs? (Not a leak. Convo with castle regarding defender issues in PVP - search-fu for more info)....
  22. if we do a second season, i'm boycotting all d6 matches.

    i have a coddling quota of an hour a week.