aqshy2004

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  1. aqshy2004

    Placate Nerf

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    This is pretty silly. I personally know that as a Stalker, I get slaughtered plenty in Siren's Call. I also know that the only thing that prevents me from getting repeatedly ganked is Placate.

    Aren't there more important things to nerf? Storms? PFF? Regen for Scrappers? EM for Stalkers?

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    Storm got nerfed today too. And theyre just as unhappy as you are. Does that make you feel any better?

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    Well, they sure are busy crucifying him over that.

    And I never knew he was biased towards us. Gasp.

    Of course, it's most the same rhetoric from the same people. Way to take quotes out of context.

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    The same guys who "will cancel accounts" since I2 LOL
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    Don't know if this is I7 or before but...Guantlet will work in PvP soon.

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    Yay!!!
  3. Awesome guide man!

    My main character is an Invul/EM tank (lvl 50). I've done everything with this character: TF's, Trials, SGvs SG Base raids, PvP matches, arena matches, exemplaring, mentoring, you name it.

    I have a lot of alts now (scrapper level 41, controller level 37, defender level 30, blaster level 23, stalker level 31, brute level 26, etcetc). I enjoy all of them a lot, but your guide has given me the itch to try an Ice tank!

    Great guide!

    5 stars!
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    We shall have to agree to disagree then. I gave PvP several shots to be enjoyable between my three MMOs. WoW at least (to my knowledge) fixed that Rogue perma-stun trick they used to do, and CoX makes PvP totally avoidable thankfully. EQ probably actually has the worst PvP of all 3 games. And I certainly am not 'missing something'. I am well aware that just like a game of say, Ravenshield, a team has to work together or they are doomed. The problem is it still has characters vs other characters and ever since I started D&D way back in 1980, I have never seen any good come from this. I gave PvP a try in these games anyway, since I was hoping it might have more of a point and less of the attitude that some of the people I played with way back then had, but it's actually worse since there is no GM to intervene.

    Team vs Team is logically also more balanced than the FFAs or poorly matched duels that dominated the beta events for sure, but I still found them horribly lop-sided. In the SC beta event my Merc/FF MM never died and got 5 or 6 kills yet my Fire/Dark brute got destroyed.

    My biggest gripe is actually the community and all the cries for:"nerf x! I cannot beat it in PvP!" instead of analyzing why they lost. When we would sit down for a game of SFB, losing was actually better than winning, as you learned more and refined your play skills. Instead of screaming that a power or whatever is too good (admittedly sometimes they can be, PvE is easier to balance than PvP), if more people would ponder the events and try to improve their skills/build, the boards would have less of the name calling and nerf screams. The boards here are better than the WoW boards at least. I was in WoW, and just recently my last friend that played quit but he was active on the boards, and the atmosphere was awful from all the venom being spewed over PvP.

    In closing, I would say that if I found it even remotely interesting and more people had friendlier attitudes (like Foo, Reckage, and by your posting here aqshy2004, you as well), it may be worth it, but after being burned time after time, it's time to not touch that stove anymore.

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    Yes, we'll have to disagree. Fortunately for me, I've had better experiences in CoH. I come from Xbox live (Rainbow six, Halo 1 and 2, NBA 2K, Jedi Knight, etcetc). If you think CoH/CoV games get rowdy, you should hear all the trash talking that happens over there. Everything from good natured comments and jokes to racist homophobic remarks, but, I take all those with a grain of salt. I don't let a few morons ruin the fun.

    The main reason I'm here is the PvE game and the hero theme. PvP just happens to be, for me, a good addition to the overall experience.

    As for those who whine for nerfs because their own short-sightness, I'm sure the devs don't pay any attention to that. The game would go to hell real fast if they did

    Anyway, if you find the open zones too hostile (I simply ignore/turn off broadcast channels), try pvp'g with your friends, it's really fun.
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    In other words: PVP sucks, avoid it like the plague, it's not worth the time and debt (and there will be debt as all of those unfair conditions will often be planned to happen to your detriment amongst NPCs).

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    A bit stronger than I would say, but basically how I feel as well. After giving PvP a try in EQ, WoW, and this game, I will stick to games like BF:1942 or Star Wars:Battlefront for a far more balanced and less hostile attitude environment for multiplayer combat with battlefield objectives.

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    mmmm.....

    PvP and the arena are good additions to this game. It brought more options for fun. The best part is, you don't have to enter them if you don't want to.

    The PvP zones aren't "hostile" enviroments, they are only more dangerous. There's always the "ubAhdoOmlEet3!1!!" players, but, don't take it personal and you'll find how PvP can be enjoyable too.

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    Definately cannot agree. I found PvP in these MMOs dull, poorly balanced, and full of rude people with very poor behavior. When I tried it a few different times, I either absolutely annihilated my opponents, or had the exact reverse, never a close matched or very interesting fight. RPGs are about cooperation and not competition as well, so PvP in an RPG is an anethma to the very foundation of the concept.

    Luckily they keep this chicanery bottled up in the arenas and the PvP zones, but it would be a grand day if they simply ripped PvP out of the game forever.

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    That has been your experience (and a key word "a few different times"). As for me, I've found great, knowledgeable, good mannered players who recognize good fights, and even share builds/playstyles. Of course, as in any other game, there's the "trash-talking" pre-puber, but those are easily ignored (or if the mood strikes, I say stupid things too, LOL). The important thing is, I don't let an online character get into my head.

    As for the cooperation and competition aspect, you are missing something. Teams have to coordinate and cooperate to be succesfull in PvP fights too. I've fought every type of match imaginable. Yes, some fights are unbalanced and overkill, but some others aren't. Team vs Team matches are the best at being "balanced".....so, not every fight is black/white, as you state.

    The great thing about all this is that the RPG classic concept is not written in stone, and it will keep changing.
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    In other words: PVP sucks, avoid it like the plague, it's not worth the time and debt (and there will be debt as all of those unfair conditions will often be planned to happen to your detriment amongst NPCs).

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    A bit stronger than I would say, but basically how I feel as well. After giving PvP a try in EQ, WoW, and this game, I will stick to games like BF:1942 or Star Wars:Battlefront for a far more balanced and less hostile attitude environment for multiplayer combat with battlefield objectives.

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    mmmm.....

    PvP and the arena are good additions to this game. It brought more options for fun. The best part is, you don't have to enter them if you don't want to.

    The PvP zones aren't "hostile" enviroments, they are only more dangerous. There's always the "ubAhdoOmlEet3!1!!" players, but, don't take it personal and you'll find how PvP can be enjoyable too.
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    In other words: PVP sucks, avoid it like the plague, it's not worth the time and debt (and there will be debt as all of those unfair conditions will often be planned to happen to your detriment amongst NPCs).

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    Huh?!?! Where did this come from?!?!.....oh, retired tank, no wonder....
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    Since they gave monkey doo like yourself access.

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    Hey, the main link to cro-magnon's trying to say something!!!
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    Cmon vort, say something smart [censored] like and make me, the one who will sit back at your soon to be nerfed [censored], right about stalkers. All you guys do is cry and strike back at a constructive suggestion. C'mon vort. lol

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    Since when cage monkeys in the zoo have access to computers?!?!?
  10. You post great info, very helpful. I'm sure a lot of people appreciate it like me, but......

    Welcome to PvP buffy
  11. Excellent guide!

    But (there had to be one ) stalkers are great for teams IF they don't try to act like scrappers. We can solo just fine, but team with a dominator and watch criticals fly!

    Stalkers are good additions when they are used by intelligent players.
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    Buffy, I respect you as a poster and I refer to your numbers all the time. I have noticed that since you've returned to the boards, you've made some uninformed remarks about stalkers.

    Uninformed may be the wrong word, but please roll a stalker and PvP with one before passing judgement about anything.

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    Yeah. It looks easy when you are the one being killed in 1 shot, but after making a Spines/SR stalker (currently level 25) I know why they say "the grass is always greener on the other side"

    It ain't easy being a stalker!
  13. Awesome posts. I'll add mine later!
  14. Well they sure could eliminate the issue of hover beign such a crappy power in PvP!
  15. It's ridiculous that fly is the slowest travel power and burns endurance like mad. Add the fact that hover is a miserable sad PvP power (because of it's slowness), we got ourselves the worse travel power so far.

    Devs please fix the damn power!!! Who the hell thought it was "working as intended"?
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    Then we repeal the hated stealth nerf.

    The 'hated' stealth nerf? What of the 'hated' I5 and ED nerfs?

    'Many well reasoned arguments?' What of thousands of well presented arguments against ED and I5 nerfs (especially against tankers)?

    Is this just a spin opportunity to show how the dev team can 'listen' to the playing masses? If so, it is not very genuine or believable. I am very insulted by Statesman telling me when and how i should 'have fun' playing this game.

    If the devs really listen to the paying playing masses, then go back through the past several months and hundreds of thousands of posts. Repeal or fix ED. Stop proclaiming these changes to COH are not aimed at 'balancing' PVP. Give us back the game we originally signed up for.

    Sorry for the rant, but this spin doctoring is just an additional insult.

    Waiting for the DC or Marvel MMOG.....

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    Fear and anger in this young padawan I sense....
  17. Good guide!

    Having played a fire blaster to 44 and an ill/ff troller to 33 has allowed me to understand dominators and how to turn them into beasts!

    Good insights man!
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    My suggestion is that people grow up and stop acting like little babies because they get beat in PvP. If your entire world crumbles down around you every time you get beat in a game, maybe you need to stop playing them and go get some therapy. So you get one-shotted in pvp? So what? Big deal. What's it cost you but a little bit of time to get back to the fight, assuming no one is there to rezz you? Do you lose xp? No. Do you get debt? No. All you suffer is a small amount of time out of the fight. IT'S A GAME. Grow the hell up.

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    You're right. That's much more constructive than the ideas I posted links to.

    I don't know if you noticed, but IT'S ALL A GAME. So, why should you be getting so upset that the devs are considering changing things so one-shots cannot occur?

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    Maybe he's a L33B! teenager?
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    Earlier you said people were looking for the easy fix....but you know what's funny? Stalkers got the easy fix didn't they? One shot kills, massive unresisted damage, Hide + Stealth, Toggle Dropping, Mez Protection, Scrapper level defense, if not better, Auto hit ranged Placate.

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    What?!?!? They don't have any protection as rabid one shot kill fans claim!!!

    It's easy to avoid the AS! Keep moving...the fact that you can be killed when the animation starts, even if you ran a hundred yards away from the stalker doesn't matter!.....you were killed by....ummm....elves!!! That's right!!!........and lets not forget, use AS, what if it fails?, No problem! Placate for t3h win!1!
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    _Castle_ Wrote:
    Bingo. This was exactly my point.

    PvP is a very fine balance and there are a lot of ways to creatively combine powers for extreme effect. Assassin Attacks, while powerful, are only the most visable (irony?) example. There are others which are worse and whatever solution we come up with for 'The one shot problem' has to address as many variations as we can identify.

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    Then let's stop calling it One-Shotting and use the proper Term: Alpha Strikes.

    Some Alpha Strikes can't be avoided because they involve Zerging or a Level 32 to 38 "Ultimate" and those powers are already balanced against repeated use. And I don't see why AS can't remain this way too, under the condition that its made a lot more situational in PvP. ...that's the key to AlphaStrikes, is Situational Use. But as long as Stalkers are allowed to use it on a moving target, OR while Double-Stealthed, OR immediately after a Placating; it becomes a staple and cheapens the image of the Stalker in everyone else's eyes.

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    QFT.
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    If you hate stalkers so much why don't you get + perception powers. You don't go out in below zero weather butt naked then blame the weather because you got sick

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    You're a dork, I don't hate stalkers, I play one. Sooner or later, they will change something...so lets enjoy it while we can.

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    nice to see your level of intelligence has not gotten past kindergarden level, calling people dorks suits you very well.

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    Yeah, I'm the one who thinks people "hate" other AT's (as if I couldn't make one too) and show "brilliant" ideas to counter AS

    .......dork!
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    Yes and while the stalker placates you the target is completely helpless and is unable to I don't know use respites, +HP powers (like dull pain and such) or pop lucks so that AS misses so that the stalker does not stand a chance.


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    Cool! I can pop up some respites! What a brilliant idea!!! Great way to fight back!!! I'm sure your idea of "fun" is more whacked than jack's!!!


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    If you hate stalkers so much why don't you get + perception powers. You don't go out in below zero weather butt naked then blame the weather because you got sick

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    You're a dork, I don't hate stalkers, I play one. Sooner or later, they will change something...so lets enjoy it while we can.
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    Stop your blathering, the weakness is not in the powers but in yourselves.

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    Wheter they end up changing AS or not, this is the biggest piece of C.R.A.P. I've ever read. I'm sure you thought smoke grenade was "working as intended"
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    If you force the stalker into a 2 shot then "you win" each time. The stalker can't live much longer after a failed AS. So we should doom the stalker because you don't like to play them? A bit selfish don't you think?

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    Can't live much longer? Sorry ninja but that's if you have the brilliant idea of attempting an AS in the middle of multiple opponents. Other than that, you just placate and prepare AS again.

    Stalkers not having an inch of defense is a fairy tale.

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    Oh, and you don't have to play a tanker or scrapper to defeat a stalker but you have to change your tactics. Are you against adapting to the situation or something? Why can't you pick up a perception boosting power, or team with someone who has it, or stay close to a teammate who can help? In other words .. adapt?

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    So if they change the 1 shot-kill thing, or placate (which never misses) will you adapt too?....
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    Are we talking about PvP here or did you just try and solo Requiem at level 10?

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    Actually it doesn't matter. Barring the situation of tackling stuff that is way beyond your level, getting one-shotted by anything is equivalent to the game randomly deciding it is time for you to die. Even getting 95% swatted isn't fun, since usually that other 5% has already been queued by another critter before you know what happened. And not being afforded an opportunity at all to respond isn't challenging in the sense that an adventure game is fun to play, it is challenging in the sense that draws people to Roulette or slot-machines.

    So it really doesn't matter if what one-swatted you was a stalker, AV, nasty boss, or even a lucky minion. It sucks regardless of how it happens. Relying on random insta-death (from the dieing player's perspective) isn't challenging, it is a design crutch. It might have been fun back in the SNES days but this isn't Super Mario.

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    Well said. Unfortunately, little joe with his uber-stalker (who jumped ship from Device blaster/regen scrapper/tanker-land) can't understand this