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Posts
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Joined
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Ew. Ewwww, that's gross - you're gross! And no, she just totes drew on it with a red marker, see? XD
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I'll be there. If Xanimal offers a sweet package deal for signing up. ;D
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I'm always a little pvp oriented, so I usually build/play with that in mind. Considering this is not one of my main pvp builds (like my fire/regen) I'd like to keep the cost under a bil, if possible. Typically, I do my own builds but I sorta suck when it comes to defense based.
So I'm looking for a all around decent pvp/good pve build, just something for fun and survivable. Maybe something with near perma elude? That'd be haaaawt. Thanks in advance. ♥ -
Dm/wp: Speed, leaping, fitness, stealth. Build for extra dmg since no assault?
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Maaan, I'm unsure I wanna post this but I could use feedback. Skipping grav distortion, propel, and singularity. Built for kb as stated before. I personally think I need more work on the build but would like some feedback as I begin tweaking again or just... effin' re-roll.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
grrmayve: Level 50 Mutation Dominator
Primary Power Set: Gravity Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Lift <ul type="square">[*] (A) Thunderstrike - Damage/Endurance/Recharge[*] (3) Thunderstrike - Accuracy/Damage/Recharge[*] (7) Devastation - Accuracy/Damage/Endurance/Recharge[*] (36) Devastation - Damage/Endurance[*] (46) Devastation - Accuracy/Damage[*] (48) Devastation - Accuracy/Damage/Recharge[/list]Level 1: Power Bolt <ul type="square">[*] (A) Force Feedback - Damage/Endurance/Knockback[*] (5) Force Feedback - Damage/Knockback[*] (13) Force Feedback - Accuracy/Knockback[*] (37) Force Feedback - Recharge/Knockback[*] (46) Force Feedback - Recharge/Endurance[/list]Level 2: Bone Smasher <ul type="square">[*] (A) Stupefy - Accuracy/Stun/Recharge[*] (3) Stupefy - Endurance/Stun[*] (11) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (34) Mako's Bite - Damage/Recharge[*] (43) Mako's Bite - Accuracy/Endurance/Recharge[*] (50) Mako's Bite - Damage/Endurance[/list]Level 4: Power Push <ul type="square">[*] (A) Volley of Velocity - Accuracy/Knockback[*] (5) Explosive Strike - Accuracy/Knockback[*] (15) Kinetic Crash - Accuracy/Knockback[*] (34) Force Feedback - Accuracy/Knockback[*] (36) Force Feedback - Recharge/Knockback[*] (43) Explosive Strike - Damage/Knockback[/list]Level 6: Crush <ul type="square">[*] (A) Thunderstrike - Damage/Endurance/Recharge[*] (7) Thunderstrike - Accuracy/Damage/Endurance[*] (13) Thunderstrike - Accuracy/Damage/Recharge[*] (34) Thunderstrike - Damage/Recharge[*] (43) Gravitational Anchor - Immobilize/Endurance[*] (50) Gravitational Anchor - Accuracy/Immobilize/Recharge[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (9) Recharge Reduction IO[*] (9) Recharge Reduction IO[/list]Level 10: Power Blast <ul type="square">[*] (A) Thunderstrike - Damage/Endurance/Recharge[*] (11) Thunderstrike - Accuracy/Damage/Endurance[*] (17) Thunderstrike - Damage/Endurance[*] (36) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 14: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (15) Endurance Reduction IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Miracle - +Recovery[*] (23) Miracle - Heal[/list]Level 18: Power Boost <ul type="square">[*] (A) Recharge Reduction IO[*] (19) Recharge Reduction IO[*] (19) Recharge Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Endurance[*] (21) Efficacy Adaptor - EndMod/Accuracy[*] (21) Efficacy Adaptor - EndMod[*] (31) Efficacy Adaptor - EndMod/Recharge[*] (40) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (48) Efficacy Adaptor - Accuracy/Recharge[/list]Level 22: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (23) Endurance Reduction IO[/list]Level 24: Whirling Hands <ul type="square">[*] (A) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (25) Obliteration - Accuracy/Damage/Recharge[*] (25) Obliteration - Damage/Recharge[*] (31) Obliteration - Damage[/list]Level 26: Wormhole <ul type="square">[*] (A) Absolute Amazement - Stun[*] (27) Absolute Amazement - Stun/Recharge[*] (27) Absolute Amazement - Endurance/Stun[*] (33) Absolute Amazement - Accuracy/Stun/Recharge[*] (37) Absolute Amazement - Accuracy/Recharge[/list]Level 28: Total Focus <ul type="square">[*] (A) Hecatomb - Damage/Endurance[*] (29) Hecatomb - Damage[*] (29) Hecatomb - Accuracy/Damage/Recharge[*] (33) Hecatomb - Damage/Recharge[*] (37) Stupefy - Endurance/Stun[*] (40) Stupefy - Accuracy/Stun/Recharge[/list]Level 30: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (31) Karma - Knockback Protection[/list]Level 32: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points)[*] (33) Unbounded Leap - +Stealth[/list]Level 35: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 38: Power Burst <ul type="square">[*] (A) Apocalypse - Damage/Endurance[*] (39) Apocalypse - Damage[*] (39) Apocalypse - Accuracy/Damage/Recharge[*] (39) Apocalypse - Damage/Recharge[*] (40) Apocalypse - Accuracy/Recharge[/list]Level 41: Water Spout <ul type="square">[*] (A) Ragnarok - Accuracy/Damage/Recharge[*] (42) Ragnarok - Accuracy/Recharge[*] (42) Ragnarok - Damage/Recharge[*] (42) Ragnarok - Damage/Endurance[*] (46) Ragnarok - Damage[/list]Level 44: Hibernate <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Recharge[*] (45) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (45) Efficacy Adaptor - Accuracy/Recharge[*] (45) Miracle - Heal/Recharge[*] (50) Miracle - Heal/Endurance/Recharge[/list]Level 47: Shark Skin <ul type="square">[*] (A) Steadfast Protection - Knockback Protection[*] (48) Endurance Reduction IO[/list]Level 49: Tactics <ul type="square">[*] (A) Endurance Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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Just tried it on Champion. I lol'd.
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Maybe drop those two? Or would that just be loldumb?
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Bah. I'm so torn. I have mind/elec who's 50, a fire/psi who's 46, a earth/fire. I can't make up my mind between mind/fire, mind/em, or grave/em.
Being told grav/em would be terribad 'cause I'd roll it for the kb/ku in pvp, and grav has a -kb. :/ -
The 11sec stun on TF IS nice, but right now? So is the KU and KB with pvp, considering holds/mezzes are poop.
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D:
I'm hearin' it's a horrible combo ('specially for pvp, which is what I'm going for) because grav grants kb resist, which kinda negates the reason I'd be taking /em.
TROOF?! -
If any. :P Already have a fire/psi, a mind/elec, and working on a earth/fire, though I did just roll a mind/fire. Wondering if I've shoulda gone grav/em.
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Thanks! I was thinking somewhat cheapish, but I'll take your pointers into consideration.
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Simmah down. No need to talk to me like a child. I'm fully aware. Again, I'll say thank you and drop it.
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We'uhd. I'm showing better regen, and better dmg (with BU up), more to-hit, and slightly less acc on my build with slightly less res on Mids'. Huh. I'll dblcheck again in a bit.
Anyways, thanks. -
I can't seem to find the one I made changes to. Although, I should mention my build is for pvp.
But I'd like to hear how you two naysayers think it's bad! Considering I do my own builds, it's at least a learning experience. -
[ QUOTE ]
There's a few changes to my build, but here's the last Mids' one I have:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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[/ QUOTE ]
WRONG CODE. That was the very first version. Getting the other in a moment. -
Here's some artwork of my characters done by artists! Please msg if you're curious of the artists' contact info!
Unhearted:
Unhearted/Enraptured by LadyHellFyre
Unhearted/Enraptured by Hugohugo (Colored by me!)
Unhearted/Enraptured by Teh-Dyl4n
Unhearted and Night Stride by HugoHugo
Unhearted by John Becaro
Cloudslip:
Cloudslip by teh-Dyl4n
Cloudslip by John Becaro
Cloudslip and a friend's char by John Becaro (Colored by me!)
Cloudslip and Advent Ace by FuriousshoveL
Cloudslip by FuriousshoveL
Random, including work of friends' chars I've had done!:
Nightstride Friend's char by Hugohugo
Heaven Forbid by Teh-Dyl4n (My charrie!)
Night Stride by Drunkfu (Friend's!)
Masked Outlaw by Hugohugo (Friend's toon)
Advent Ace by John Becaro (Friend's!)
Nightscar by John Becaro (Friend's!) -
Flares' recharge is better than fireball. Slot it right, you get good dmg, with the constant ability to attack so you keep the pressure on.
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There's a few changes to my build, but here's the last Mids' one I have:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1409;701;1402;HEX;|
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|-------------------------------------------------------------------| -
Sooo. I have a bs/regen who's just pretty... unkillable (if played right, like any other toon) but even with her recharge, found her too slow. Attack animations, blech. So here's my fire/regen. DP is 'perma'.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
frankenslotted: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Fire Sword
(A) Pounding Slugfest - Accuracy/Damage
(3) Pounding Slugfest - Damage/Endurance
(15) Pounding Slugfest - Damage/Recharge
(43) Pounding Slugfest - Disorient Bonus
Level 1: Fast Healing
(A) Miracle - Heal
(5) Doctored Wounds - Heal
(13) Harmonized Healing - Heal
(40) Numina's Convalescence - Heal
Level 2: Cremate
(A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(3) Mako's Bite - Accuracy/Endurance/Recharge
(17) Mako's Bite - Damage/Endurance
(40) Mako's Bite - Damage/Recharge
(46) Mako's Bite - Chance of Damage(Lethal)
Level 4: Reconstruction
(A) Regenerative Tissue - Heal/Endurance
(5) Regenerative Tissue - Endurance/Recharge
(13) Regenerative Tissue - Heal/Recharge
(40) Regenerative Tissue - Heal/Endurance/Recharge
(46) Regenerative Tissue - +Regeneration
Level 6: Quick Recovery
(A) Efficacy Adaptor - EndMod
(7) Efficacy Adaptor - EndMod/Recharge
(7) Efficacy Adaptor - EndMod/Accuracy/Recharge
(42) Efficacy Adaptor - Accuracy/Recharge
(42) Efficacy Adaptor - EndMod/Endurance
Level 8: Hasten
(A) Recharge Reduction IO
(9) Recharge Reduction IO
(9) Recharge Reduction IO
Level 10: Dull Pain
(A) Numina's Convalescence - Heal/Recharge
(11) Miracle - Heal/Recharge
(11) Harmonized Healing - Heal/Recharge
(34) Regenerative Tissue - Heal/Recharge
(43) Doctored Wounds - Heal/Recharge
Level 12: Hurdle
(A) Jumping IO
Level 14: Super Speed
(A) Celerity - +Stealth
(15) Endurance Reduction IO
Level 16: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(17) Numina's Convalescence - Heal
(50) Miracle - +Recovery
Level 18: Build Up
(A) Gaussian's Synchronized Fire-Control - Chance for Build Up
(19) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(19) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 20: Stamina
(A) Performance Shifter - Chance for +End
(21) Performance Shifter - EndMod/Accuracy
(21) Performance Shifter - EndMod
(34) Performance Shifter - EndMod/Recharge
(37) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Integration
(A) Numina's Convalescence - Heal
(23) Numina's Convalescence - Heal/Endurance
(23) Numina's Convalescence - Heal/Endurance/Recharge
Level 24: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
(25) Luck of the Gambler - Defense/Endurance
Level 26: Incinerate
(A) Crushing Impact - Damage/Endurance/Recharge
(27) Crushing Impact - Accuracy/Damage
(27) Crushing Impact - Damage/Endurance
(37) Crushing Impact - Damage/Recharge
(43) Crushing Impact - Accuracy/Damage/Recharge
Level 28: Instant Healing
(A) Triage - Heal/Recharge
(29) Regenerative Tissue - Heal/Recharge
(29) Harmonized Healing - Heal/Recharge
(34) Doctored Wounds - Heal/Recharge
Level 30: Breath of Fire
(A) Positron's Blast - Accuracy/Damage/Endurance
(31) Positron's Blast - Damage/Endurance
(31) Positron's Blast - Damage/Recharge
(31) Positron's Blast - Damage/Range
Level 32: Greater Fire Sword
(A) Hecatomb - Damage
(33) Hecatomb - Damage/Recharge
(33) Hecatomb - Accuracy/Damage/Recharge
(33) Hecatomb - Accuracy/Recharge
(46) Hecatomb - Damage/Endurance
Level 35: Kick
(A) Crushing Impact - Damage/Endurance/Recharge
(36) Crushing Impact - Accuracy/Damage/Endurance
(36) Crushing Impact - Accuracy/Damage
(36) Crushing Impact - Accuracy/Damage/Recharge
Level 38: Moment of Glory
(A) Luck of the Gambler - Recharge Speed
(39) Steadfast Protection - Knockback Protection
(39) Luck of the Gambler - Defense/Recharge
(39) Luck of the Gambler - Defense/Endurance/Recharge
(50) Luck of the Gambler - Endurance/Recharge
Level 41: Tough
(A) Steadfast Protection - Knockback Protection
(42) Steadfast Protection - Resistance/+Def 3%
Level 44: Focused Accuracy
(A) Adjusted Targeting - To Hit Buff
(45) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(45) Adjusted Targeting - Endurance/Recharge
(45) Adjusted Targeting - To Hit Buff/Endurance
Level 47: Laser Beam Eyes
(A) Touch of Lady Grey - Defense Debuff
(48) Touch of Lady Grey - Defense Debuff/Recharge
(48) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
(48) Touch of Lady Grey - Defense Debuff/Endurance
(50) Touch of Lady Grey - Chance for Negative Damage
Level 49: Super Jump
(A) Blessing of the Zephyr - Knockback Reduction (4 points)
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Critical Hit
------------
Set Bonus Totals:
16.5% DamageBuff(Smashing)
16.5% DamageBuff(Lethal)
16.5% DamageBuff(Fire)
16.5% DamageBuff(Cold)
16.5% DamageBuff(Energy)
16.5% DamageBuff(Negative)
16.5% DamageBuff(Toxic)
16.5% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
4.25% Defense(Energy)
4.25% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
3.63% Defense(Ranged)
3% Defense(AoE)
56% Enhancement(Accuracy)
35% Enhancement(RechargeTime)
4% Enhancement(Heal)
10% FlySpeed
195.8 HP (14.6%) HitPoints
10% JumpHeight
10% JumpSpeed
Knockback (Mag -12)
Knockup (Mag -12)
MezResist(Held) 3.3%
MezResist(Immobilize) 7.7%
17% (0.28 End/sec) Recovery
70% (3.91 HP/sec) Regeneration
4.1% Resistance(Fire)
4.1% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
14% RunSpeed
------------
Set Bonuses:
Pounding Slugfest
(Fire Sword)
8% (0.45 HP/sec) Regeneration
1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
2% DamageBuff(All)
Mako's Bite
(Cremate)
MezResist(Immobilize) 3.3%
20.1 HP (1.5%) HitPoints
3% DamageBuff(All)
MezResist(Held) 3.3%
Regenerative Tissue
(Reconstruction)
4% RunSpeed
20.1 HP (1.5%) HitPoints
4% Enhancement(Heal)
5% Enhancement(RechargeTime)
Efficacy Adaptor
(Quick Recovery)
15.1 HP (1.12%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.56 HP/sec) Regeneration
2.5% DamageBuff(All)
Numina's Convalescence
(Health)
12% (0.67 HP/sec) Regeneration
Gaussian's Synchronized Fire-Control
(Build Up)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
25.1 HP (1.87%) HitPoints
2.5% (0.04 End/sec) Recovery
2.5% DamageBuff(All)
Numina's Convalescence
(Integration)
12% (0.67 HP/sec) Regeneration
25.1 HP (1.87%) HitPoints
Luck of the Gambler
(Combat Jumping)
10% (0.56 HP/sec) Regeneration
7.5% Enhancement(RechargeTime)
Crushing Impact
(Incinerate)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
5% Enhancement(RechargeTime)
Positron's Blast
(Breath of Fire)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
Hecatomb
(Greater Fire Sword)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Crushing Impact
(Kick)
MezResist(Immobilize) 2.2%
15.1 HP (1.12%) HitPoints
7% Enhancement(Accuracy)
Luck of the Gambler
(Moment of Glory)
10% (0.56 HP/sec) Regeneration
15.1 HP (1.12%) HitPoints
9% Enhancement(Accuracy)
7.5% Enhancement(RechargeTime)
Steadfast Protection
(Moment of Glory)
Knockback Protection (Mag -4)
Steadfast Protection
(Tough)
1.5% (0.03 End/sec) Recovery
Knockback Protection (Mag -4)
3% Defense(All)
Adjusted Targeting
(Focused Accuracy)
2% DamageBuff(All)
1.26% Resistance(Energy,Negative)
9% Enhancement(Accuracy)
Touch of Lady Grey
(Laser Beam Eyes)
20.1 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
8% (0.45 HP/sec) Regeneration
2% DamageBuff(All)
Blessing of the Zephyr
(Super Jump)
Knockback Protection (Mag -4)
| Copy & Paste this data into Mids' Hero Designer to view the build |
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