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Quote:Issue 13 beta. Supposedly the last time they were working on things, making it much better then when MA got split off into i14 it went quiet and we just got relaxed pathing rules instead.And yet ... you completely discount multiple and repeated statements by Zwillinger and Others in the weekly UStream Chats that the Devs ARE WORKING ON BASES and they just can't talk about what they're doing yet. When was the last time they talked like this about something they've got in the works?
I'll believe when I see it and not before (but I really want to be proved wrong this time). -
Quote:Yeah, brought it up myself but the topic was quickly swept beneath the spam of other topics. I came up with that workaround myself just on the presumption they would be a one-time claim. Anyway, back on topic:Both these bugs were brought up during beta, repeatedly, but are apparently low priority.
Best thing we can do is keep at it... /bug them in game (especially the logos) and in the tech/bug boards.
In the meantime, a workaround (and a terrible one, IMO) for the veteran base items is to keep a spot open for a disposable toon:
create toon,
invite to SG,
claim items,
place items in SG,
delete toon,
begin again
Got the biohazard icons myself.
All three base items can only be claimed once.
What I would like to suggest is that once you have the email (proof you have the reward itself) and claim it; that it activates the old vet claim badge which we could click multiple times. I would hope that it's still buried in there and wouldn't be too much to bring back to the front.
Only other thing which I've yet to test fully: the tech Galaxy beacon takes you to the Echo but the arcane Galaxy beacon takes you to old Galaxy. -
Absolutely not. It's just another server and I won't be investing (that much) time in one that will potentially be cut off from me if I decided to drop down to Premium.
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Despite that it has been my preferred starting point for bluside alts since EU launch; I will not miss it because it's not gone. The new tutorial features a bizarre alternate Galaxy where the devs actually did revamp the low level content and gave Galaxy some shiney new buildings before smashing it to pieces with asteroids.
And then there's the Echo of Galaxy which is a poor carbon-copy of the original, should I want to hang out there again. It has most of the zone functionality even if the NPCs are strangely absent and the doors to the Arena and AE are locked. -
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Quote:I swear that just before he entered the doll's house; there was a Silence shadow just outside the door.You do have to wonder, with a being with reality-shaping power "off the scale", how long until the Silence try to manipulate him to fight the Doctor?
But yeah; the finalé is coming soon so I expected a 'filler' with limited locations and effects involved. I'd say it was better than Fear Her..... but only Love and Monsters was worse than that one *shudders*. -
Yes, mainly because of this alternate-universe Galaxy that will be destroyed and certain other factors I like to call 'beta-rot'.
I'm running on automatic atm, continuing my Project:level scheme. Which isn't so bad as a few characters that have been hovering in gap levels are now at 20 for costume, capes and the new 20-29 missions on both sides as well as others who have been around 30-33 and can now access Cimerora and RWZ content.
Going to the meet helped, I had time on the train journey in to flesh out the backstory for my DP/En blaster and I can always switch to something else like basing. Got plenty of those I could be working on. -
More shots of the best and worse random costume contest lineup:
Best Random:
Worst Random:
Poor Victory server didn't know what hit it.
Not that I got up to much, I missed out on the SSTF (one I'd already done with my main badger) and then crashed out before the BAF at my hotel room (whose wi-fi wasn't working for me). Still a lot of fun just like last year even though we STILL didn't get a Cavern of Transcendance done.
I'm glad the boxed sets ended up in good hands. Having three sets of those heroclix figures and artbooks was a bit redundant. I hope AB and Alexia enjoy them -
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Quote:I was the one who suggested beach party idea. It's something that I and others have often wondered about getting especially on some years where there was a dry spell in the summer with no Issues released or scheduled events like a server test or event of some kind.To be fair, Zwill is the most involved community rep we have ever had. There is no telling how much stuff never got passes on to a Dev. We seem to be hitting all new heights of Dev involvement in the game, which is a good thing.
Yeah it might have been suggested before but getting it there in their concious thoughts is better. It might grow like a tumour (there was already an idea brainstormed about a surfing contest, now that we have a rocketboard isn't so absurd as well as the 'surfing' animation.
Alas the latter suggestion of tradable shards fell flat but maybe that will fester too. Mua.Ha.Ha. -
Quote:Ooo, what about a defender-like damage buff to Supremancy that degrades when you are surrounded by your pets?I'm not asking for one-shotting with my snap shot. Really. I just want enough damage that, if something's running off with 15 hit points left, I have a reasonable chance of turning and firing at it and actually killing it.
If you have all six you get nothing but if you only have three you get 10% and if you only have 2 you get 20% and if there's only one you get 30%. If they're all dead you get 50%. Obviously there's probably more suitable percentages that could be made if someone researches it a bit more but if your pets go charging off (which they almost always do in attack mode) it would make you feel like you were being useful (or like any good mastermind; your minions stupidity is infectious).
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The main objective is to not allow Marauder to leave the Lambda facility. If the cutscene bomber doesn't move inside fast enough (and the main gatedoor is open) Marauder can occasionally pound them into the dirt and then follow their carcass outside leading to an instant failing of the trial.
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Quote:What are Global Character Slot Tokens? I'm assuming that they're like character slots but to unBLOCK characters if you go Freemium?Q: I have 9 Super's of verious builds and levels on one server. how will they be accessed with VIP status and NonVIP Status?
A: As a VIP, you will have access to all of your characters. As a Premium player, your access will depend on how many Global Character Slot Tokens you have, and your unlocks on the Paragon Rewards program for access to certain... ATs. As a Premium player you receive 2 Global Character Slot Tokens to start, plus 1 for every year you've been subscribed, plus 2 if you purchased Going Rogue before Freedom's launch, plus any character slots that you have bought.
And by 'been subscribed' I take it they mean past tense rather than starting at Freedom and onward since Freemium means no sub?
And for the love of gawd; would someone copy+paste the FAQs at the start. EVERY Q&A has these same questions:
"When's it out?"
"Will PvP get looked at?"
"Are bases getting love?"
That covers 7 of the questions in this Q&A with two-three more being repeat questions about Paragon Points earning via Subscription. I mean at least when they were at the Comicon panel they said "No base questions please" and it would allow more questions to be answered in the time they've allowed. -
Quote:DOOOOOMM!!!!Hello everyone!
The servers should all be up and available once again. We would like to thank you for your patience and understanding, and we apologize for the inconvenience!
~Freitag -
Quote:In that case the table needs a correction then as the item pack is only $9.99 not $19.99 which makes it $8.26 more expensive.The GvE listed above is for the Item Pack only. So your complaint is completely invalid for the GvE comparison price.
Still, thanks for the table for more careful purchasing in these last few days. -
Quote:Bwah?This might be a silly question, but why would you buy a booster pack that will be cheaper AFTER issue 21 launches?
Yellow items will be more expensive after Issue 21 launches.
Green items will be cheaper after Issue 21 launches.
*reads the rest of the thread, sees table* Ah crud.
Chalk it up to not keeping up with the tabulated prices and assuming they'd all be dearer afterwards