Thirty-Seven

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  1. Quote:
    Originally Posted by Nemu_ View Post
    Jeez you are needy :-)

    I should have read better.
    Yeah, I really am. I think that is the prime reason that I so rarely create IO builds for my characters... I am unwilling to remove powers I like in order to achieve some numerical superiority... and the idea of dropping a billion for a single PvP IO is lunacy IMO.

    But, I know I am weird in that respect.

    I have to say thanks to everyone that has contributed, I really have learned a lot (one main thing: Dominators really like Purple IOs).
  2. Thirty-Seven

    Ghost's Origin?

    Quote:
    Originally Posted by BellaStrega View Post
    That's actually pretty cool, and consistent with the way the 5th Column does things.
    Thanks! I thought so, too.
  3. It's a bug, log in to Exalted with a different character, then log out. Your character should be unlocked.

    Edit: Dang it, Agge, stop doing that!
  4. Thirty-Seven

    Ghost's Origin?

    Quote:
    Originally Posted by BellaStrega View Post
    I've been considering a tech or science origin ghost because of this thread. And because Venture is so insistent that Ghosts! Must! Be! Magic!
    I have a sort of Tech/Sci "ghost." He is a former soldier who the Fifth Column experimented on. They removed his soul and through a combination of science and a technological device captured it in his arm prothesis so that it could be used as an energy source for his other powers. He's a Kinetic/Invuln Brute by the name of Geistlos.

    So, in a way, he is a zombie and a ghost since he has both an inanimate but "alive" body as well as an insubstantial "essence" captured within him.
  5. Thirty-Seven

    What if...?

    What if Metronome used Nightstar's chassis instead of Siege's and took Clockwork King on a date? Which Penny would get jealous?
  6. Thirty-Seven

    What if...?

    Wow... this thread took a turn toward the duodenum pretty fast!
  7. I will take a look at it tonight when I get to work, but that sounds great! Thanks for the effort you put into it!

    [Edit]
    I have to say that, numbers-wise, it is pretty impressive! However, I am a little saddened that some of my favorite powers from Psi have been left out... Psychic Scream specifically. Oh well, I guess I will take what I have learned from the above and see what I can come up with.
    [/Edit]
  8. That looks like a great build... except it has the wrong Epic.
  9. Quote:
    Originally Posted by cursedsorcerer View Post
    Why? What does the Confederate flag have to do with the Rapture?
    I noticed that as well.

    If there is any answer to that question ASIDE from nothing, it surely amounts to craziness.
  10. Keep your religion out of my game please, thanks.
  11. Thirty-Seven

    i24 badges?

    Quote:
    Originally Posted by Blue Rabbit View Post
    With the exception of 2 or 3 servers though... Aren't they all?
    I can say that Justice has a very active community. It certainly isn't a "ghost town server."
  12. Quote:
    Originally Posted by Mallerick View Post
    YES!

    (Looking for the "Like" button .. where the heck is it?)
    *waves*

    Hi there, sir!
  13. Quote:
    Originally Posted by Arcanaville View Post
    Sociologists studying where people look is like dogs sniffing butts?
    Yes.
  14. I put this build together also that goes for broke on +Rech...

    Code:
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  15. I'm starting to think that Perma is far more worth it, if only for the mez prot and +End. As you said, Elec doesn't benefit from it as much as other sets do in terms of control.

    Also, it isn't the shield that is significant for concept, it's the Mu pet... so I can't really go with say Scorpion's Epic.
  16. Quote:
    Originally Posted by Forbin_Project View Post
    He was better than some of the choices that have been cast as super heros by Hollywood in the past.
    You are most certainly right there!! A certain Catwoman springs to mind. :/
  17. Also, I am attempting to work up a build that goes for S/L Def since I do tend to play in melee range a lot on this character... I might even go for Melee Defence for that matter, but I think that would be too limiting as it would do nothing for the ranged attacks (obviously). I have discovered that going for S/L is considerably harder than Ranged. :/

    Quote:
    Originally Posted by MisterD View Post
    oh WAIT. Your not perma? Even with hasten up, it isnt, unless im looking wrong. If you arent wanting to be perma, thats fine (and I think more doms should learn to play non perma first) but it REALLY is soooo good. I would rate that higher than defence. At the least, you can use lucks for def..getting perma mez prot and end refilling, and longer mez..there is no inspiration for that.
    I really wasn't shooting for Perma Dom... in fact, I have no idea how much +Rech is required to even get there. Would it be bad? No, of course not! But I wasn't really shooting for it specifically. I would rather approach the survivability level of my favorite Troller... but then again, being as useful as he is on the Controls end would be nice also.

    /e ponders

    Quote:
    Drain Psy also has a very low acc? I am not sure howw much it needs, and dont rate that power as high as some people do, but..why else did you go Psy? Unless it is a theme..fair enough there.
    I went Psi for a secondary specifically for concept, heck, when I chose it I didn't even know that Drain Psyche was a good power! But you are right, it certainly could use some extra accuracy. I will have to see how much I get globally.

    Quote:
    I dont like aoe immobs myself..but it can work with elec for the aura. However..the sleep is so wtfawesome...and aoe immob will break it. I'd slot up the ST immob more..and I think the end stun proc is basically worthless?
    I guess the idea of making the AoE Immob into a useful damage power is a relic from my play of a Gravity Controller who has very little in the way of AoE at all, much less AoE damage.

    Quote:
    Random idea..you could put the ato set in the aoe immob (i think the sup dam is good there) then use Pacing of the Turt in Static Field, for more ranged def. ANd the ticcing on SF is quite fast as is.
    Hmmmm....
  18. The Kingpin was the only good thing about Daredevil, oh and Joe Pantoliano being in it... I kinda like him... well, I guess Ben was okay... not good, but okay (in fact, he only rates okay because he likes the comic and is attractive).
  19. Quote:
    Originally Posted by MisterD View Post
    Looking at it..I think the link is broken? The cohplanner one works..but not the build one?
    You very well might be right... I posted it from my computer at work which is harder to update, so prolly has an old version of Mids... lemme take a look at it later and see if I can't sort it out.
  20. So I worked a little harder on the build... and managed to get myself to 45.5% ranged with the Mu pet in there. I am not necessarily happy with skipping a few attack powers to do it... but, I think the end result is workable and much much better than that first monstrosity I posted.

    Any commentary?

    {Edit: Changed a few things around, and am now using the most current version of Mids for this build.}

    Villain Plan by Mids' Villain Designer 1.96
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Lockhide: Level 50 Mutation Dominator
    Primary Power Set: Electric Control
    Secondary Power Set: Psionic Assault
    Power Pool: Flight
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery
    Villain Profile:
    Level 1: Tesla Cage -- Lock-Acc/Hold(A), Lock-Acc/Rchg(3), Lock-Rchg/Hold(3), Lock-EndRdx/Rchg/Hold(7), Lock-Acc/EndRdx/Rchg/Hold(7), Lock-%Hold(9)
    Level 1: Psionic Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(21), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(43)
    Level 2: Mind Probe -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(13)
    Level 4: Chain Fences -- SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SAotDominator-Rchg/+Dmg%(15), SAotDominator-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(17), SAotDominator-EndRdx/Rchg(17), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(21), SAotDominator-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(40)
    Level 6: Jolting Chain -- RechRdx-I(A)
    Level 8: Hover -- Frbd-Stlth(A)
    Level 10: Conductive Aura -- P'Shift-Acc/Rchg(A), Numna-Regen/Rcvry+(15)
    Level 12: Static Field -- P'ngTtl-Acc/Slow(A), P'ngTtl-Dmg/Slow(23), P'ngTtl-Acc/EndRdx(23), P'ngTtl-Rng/Slow(36), P'ngTtl-EndRdx/Rchg/Slow(37), P'ngTtl--Rchg%(37)
    Level 14: Fly -- Zephyr-ResKB(A)
    Level 16: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(39), Thundr-Dmg/Rchg(40), Thundr-Dmg/EndRdx/Rchg(40), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(45)
    Level 20: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 22: Drain Psyche -- Theft-Acc/EndRdx/Heal(A), Theft-Acc/EndRdx/Rchg(37)
    Level 24: Paralyzing Blast -- Lock-Acc/Hold(A), Lock-Acc/Rchg(25), Lock-Rchg/Hold(25), Lock-EndRdx/Rchg/Hold(33), Lock-Acc/EndRdx/Rchg/Hold(33), Lock-%Hold(33)
    Level 26: Synaptic Overload -- CoPers-Conf(A), CoPers-Conf/Rchg(27), CoPers-Acc/Conf/Rchg(27), CoPers-Acc/Rchg(31), CoPers-Conf/EndRdx(31), CoPers-Conf%(31)
    Level 28: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(29), LkGmblr-Rchg+(29)
    Level 30: Electric Fence -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Acc/Dmg/EndRdx(46)
    Level 32: Gremlins -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(34), BldM'dt-Acc/EndRdx(34), BldM'dt-Acc/Dmg/EndRdx(34), BldM'dt-Dmg(36), BldM'dt-Acc(36)
    Level 35: Tactics -- EndRdx-I(A)
    Level 38: Psychic Shockwave -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Acc/Dmg/EndRdx(39)
    Level 41: Power Sink -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rchg(48)
    Level 47: Summon Guardian -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx/Rchg(50), Mantic-Dmg/ActRdx/Rchg(50)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Domination
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- EndRdx-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 4: Swift -- Flight-I(A)
    Level 4: Health -- Mrcl-Rcvry+(A)
    Level 4: Hurdle -- Jump-I(A)
    Level 4: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(5), P'Shift-End%(5)
    Level 50: Agility Radial Boost
    ------------

    Code:
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  21. Thirty-Seven

    Soon (tm)

    Quote:
    Originally Posted by LaLoca_Mo View Post
    When will they announce [who's] handling the PR for Costume Requests since Sexy Jay's gone away.
    There's been a thread about costume requests headed up by Dink for... months now?

    Quote:
    Originally Posted by Airhammer View Post
    When will the Dev team stop acting like we dont know about Psi Melee already and just announce it ?
    It was announced in an interview with Posi. It will be released "later this year."
  22. Seems like you may be unfamiliar with how Epics work for Scrappers, Stalkers, Brutes and Tanks.
    • They don't get ally buffs
    • They don't get more powers that add to their armor set
    • They do get ranged attacks.
    • They do get stuff they don't have, like the hold you mentioned.
  23. Quote:
    Originally Posted by Luperion View Post
    With Ouroboros being broken [...]
    One quick comment on something that jumped out at me.

    Ouroboros isn't broken. It just can't do what you are asking of it. Ouro is limited by the native alignment of the user. Period. And, even if you are on the "other side" you are still a Villain or Hero, as such you will go to your alignment's Ouro. That isn't broken, it does exactly what is intended.

    Changing that functionality is a long-running request, but not one that seem surmountable without a good deal of Dev effort (it might also be something they don't intend to allow).
  24. Quote:
    Originally Posted by Darth_Khasei View Post
    Draeth Darkstar. Would you be kind enough to adjust your sig. Every thread you are in gets messed up by your long sig. Thank you.
    ...

    He doesn't have a long sig.

    O.o ??
  25. Quote:
    Originally Posted by Zamuel View Post
    Wha..?
    Don't you know?

    You always raise your fist in anger to punch someone you want to make out with... especially when you are a dude and the target is a robot from another dimension.

    *le sigh*