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Posts
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Joined
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Pvt. Ringkobing
Level: 50
Archetype: Tanker
Primary: Invulnerability
Secondary: Super Strength
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01) --> Resist Physical Damage==> DmgRes(1) DmgRes(7) DmgRes(7)
01) --> Jab==> Acc(1) Acc(5)
02) --> Temp Invulnerability==> DmgRes(2) DmgRes(3) DmgRes(3) EndRdx(11) EndRdx(15)
04) --> Haymaker==> Acc(4) Acc(5) Dmg(13) Dmg(15) Dmg(23) Rechg(43)
06) --> Combat Jumping==> Jump(6)
08) --> Unyielding==> DmgRes(8) DmgRes(9) DmgRes(9) EndRdx(11)
10) --> Swift==> Run(10)
12) --> Air Superiority==> Acc(12) Acc(13) Dmg(40) Dmg(40) Dmg(40)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16) Heal(17) Heal(17)
18) --> Invincibility==> DefBuf(18) DefBuf(19) MembrExp(19) TH_Buf(46) TH_Buf(46) EndRdx(48)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Knockout Blow==> Acc(22) Acc(23) NucleExp(34) Dmg(34) Dmg(36) Rechg(42)
24) --> Resist Energies==> DmgRes(24) DmgRes(25) DmgRes(25)
26) --> Resist Elements==> DmgRes(26) DmgRes(27) DmgRes(27)
28) --> Rage==> Rechg(28) Rechg(29) Rechg(29) TH_Buf(37) TH_Buf(37) TH_Buf(37)
30) --> Dull Pain==> Rechg(30) Rechg(31) Rechg(31) Heal(31) Heal(33) Heal(34)
32) --> Unstoppable==> Rechg(32) Rechg(33) Rechg(33)
35) --> Tough Hide==> DefBuf(35) DefBuf(36) DefBuf(36)
38) --> Foot Stomp==> Acc(38) Acc(39) Dmg(39) Dmg(39) Dmg(42)
41) --> Focused Accuracy==> EndRdx(41) EndRdx(42) TH_Buf(43) TH_Buf(43)
44) --> Laser Beam Eyes==> Acc(44) Acc(45) Dmg(45) Dmg(45) CentiExp(46)
47) --> Conserve Power==> Rechg(47) Rechg(48) Rechg(48)
49) --> Hasten==> Rechg(49) Rechg(50) Rechg(50)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1) Acc(50)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> IntRdx(2)
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Main changes:
* Got rid of Punch and replaced it with Air Superiority (same damage, more guaranteed knockdown).
* Ditched Taunt and shoehorned in Rage for Siren's Call (and how I love it, bwhahaha).
* * Yes, this is my PvP Scranker build, so don't get your panties in a twist over the lack of Taunt.
* Added Focused Accuracy for that extra accuracy and, more importantly, perception in Recluse's Victory.
* Replaced Hurl with Hasten (mainly to speed up recharge of Dull Pain and Unstoppable in Recluse's Victory).
* * But since it's available so late, I might ditch Hasten again for Taunt with the upcoming free respec).
* * * Would make Taunt available for those Shadow Shard TFs I still need to do and misc. L~50 stuff.
The Private's build history (for reference) -
Now we're on the topic of mez magnitude (sorry about that
), are powers such as the "fire ring" Immobilize power one of the MM ninjas have and Kinetics' Transfusion of a really high magnitude? Because the first of them Immobilized me through Integration in Siren's, and I had to toggle on Combat Jumping to break it. And Transfusion always briefly Immobilize me through Unyielding and Integration (and super annoying that is).
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On one of those fancy "Cup and String" connections then Wilf?
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"High Speed" "cable" connection -
Would people please make up their minds about Acrobatics
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One thread it's Mag1, another it's Mag3 (can take a single hold and resist it), back to Mag1, Mag1, Mag3, back and forth.
So what is it really? -
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[...] and to be perfectly honest, you guys should retoggle when something important gets knocked off. The amount of Brutes and Scrappers I've killed because they don't retoggle is silly.
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Pretty difficult to retoggle when you're mezzed.
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Two words.
Break. Free.
Just because you've Mez protection, doesn't mean you're not going to be held/stunned/immob'd etc...
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Three words.
Not. Always. Available. -
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[...] and to be perfectly honest, you guys should retoggle when something important gets knocked off. The amount of Brutes and Scrappers I've killed because they don't retoggle is silly.
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Pretty difficult to retoggle when you're mezzed.
9 out of 10 times my mez protection toggle is [one of the toggles to be] dropped. -
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By how much? [...]
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Most likely not by enough. -
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and it takes an age to get them all back on again...... on the current status quo I wouldnt pvp with any brute but granite
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why are ppl afraid to fight with toggles down?
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Because you faceplant even faster than you do with the toggles up and running? -
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I have no interest in OR room for either Boxing or Kick, nor am I interested in having two more toggles to drain my endurance, so it's a 'no brainer' for me.
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well, it shows in your tanking
(you think about it if thats postive or negative :P)
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I'm not tanking - I'm scranking... with the occasional Taunt -
I have no interest in OR room for either Boxing or Kick, nor am I interested in having two more toggles to drain my endurance, so it's a 'no brainer' for me.
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Leave the two passive out , if you want one take the energy/negative one ,
and fifth if i am correct from my head , the unyielding gives more then 50% of the 27.5 so what does that say for the passive that needs 3 SO slotted. [...]
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As far as I know, the base F/C/E/N resistance of Unyielding is 10% where the passives are 7.5%.
I wouldn't leave out either REl or REn of my build. -
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oh yer know that feeling m8, jump in a big crowd of longbow thinking ur super brute then suddenly realising your powers arent working because rage has dropped doh!
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And you have a hefty defense debuff applied to you as well during the duration of the downtime. -
Sorry I wasn't there to jinx it for you guys
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Was on my way to the raid, but I faceplanted halfways to the platform in the Hive... and then I couldn't be bothered to jump through Founders Falls, Eden and The Hive again to get to the raid, so I logged an alt.
Ah, well... it's just a HO.
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The badge has not been put in yet?
It wasn't giving a badge because it was a 'different' Baphomet used in the CoV mission than in the CoH mission, but I believe Positron (or someone else) said they'd fix it, so it was the correct - badgegiving - Baphomet to appear. -
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[...] I'm simply getting FED UP with Heroes fleeing back to the Hospital zone repeatedly if their health drops below 10%, even if they are there in far superior numbers![...]
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Switch it around, and it still applies. -
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Yup - NO CAPE, NO AURAS PLEASE! It's a lag fest as it is and anything that helps would be much appreciated.
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All black with a purple trim it is then.
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I'm not too bothered what colour costume you have, but as everyone else has said, NO CAPE, NO AURA. If you have a cape and an aura, I will send you REPEATED tells until you go and change it.
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Ahhh, the joys and wonders of /ignore.
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Especially since the power has a 20% inherent accuracy buff.
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i want a respec nowi got WW cos of the unrooted attacks...
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It has begun!
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Slash's crappy animation is gone? Yay!
Interesting to see what the new Strike animation is going to be like... and I suppose Swipe is going be ala Barrage or something. Interesting.
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Stratego! Man, there's a game I havn't played in a lifetime
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*snicker*
You can almost hear the "giev free respect, plz!" cries.
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I HATED HANDCLAP!!!! it was slow and it didn't hurt...AT ALL!
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It's not supposed to. It says nothing about damage in the description (IIRC). It can be useful for a bit of control if you find you've bitten off more than you can chew though.
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You're remembering correctly.
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PBAoE, Foe Disorient, Knockback
You can clap your hands together with such force that you create a deafening shockwave. This shockwave can knockdown nearby foes, and they have a chance to become Disoriented due to the shock of the inner ear. Hand Clap deals no damage.
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Light Form duration is 180 seconds and recharge is 1000 seconds.
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I didn't think much of it, myself.