TheGodOfGods

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  1. 60 month veterans can have their travel powers at level 4.
  2. I just heard someone talking about it.

    He was assuring that it will happen.

    I was wondering if this is true or was he just bluffing?

    Have devs ever mentioned about any of this?
  3. TheGodOfGods

    Freedom is Dead!

    what is up with all these? did devs mention about the downtime today?
  4. TheGodOfGods

    Freedom is Dead!

    so i am not the only one facing this?
  5. Quote:
    Originally Posted by Syntax42 View Post
    The link and data chunk are the only important parts of the export.
    Yes, sir. Will do, next time.
  6. Hello, all.

    I came back to CoX community after a long break from the game (~2 years+).

    Then I realized I have deleted all my tankers. Hence I decided to go build one instead of whining.

    I am thinking to make a Stone Armor/Super Strength tanker with an attempt to softcap its defense along with capping all resistance except for psionic. But I would love to get as much psionic defense and resistance as possible, even if it costs a little gimping.

    I will be aiming for tier 4 cardiac, and this is what I ended up with after playing around on Mids` builder for a bit.

    I would love to make some tweaks, but I do not have any idea how to make it better at the moment.

    This build is 2.3% off from energy/negative energy resistance cap with all other wants of mine accomplished.

    Thank you all, in advance!

    P.S: And thanks to Syntax42 for giving me an idea on building a stoner with defense softcap + rescap.



    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    temporary: Level 50 Magic Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Super Strength
    Power Pool: Teleportation
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Medicine
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Rock Armor
    • (A) Luck of the Gambler - Recharge Speed
    Level 1: Jab
    • (A) Kinetic Combat - Accuracy/Damage
    • (3) Kinetic Combat - Damage/Endurance/Recharge
    • (31) Kinetic Combat - Damage/Endurance
    • (43) Kinetic Combat - Damage/Recharge
    Level 2: Earth's Embrace
    • (A) Doctored Wounds - Heal/Endurance/Recharge
    • (3) Doctored Wounds - Heal/Recharge
    • (5) Doctored Wounds - Endurance/Recharge
    • (42) Doctored Wounds - Recharge
    • (43) Doctored Wounds - Heal/Endurance
    • (43) Doctored Wounds - Heal
    Level 4: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (5) Kinetic Combat - Damage/Endurance/Recharge
    • (40) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Recharge
    Level 6: Mud Pots
    • (A) Multi Strike - Accuracy/Damage/Endurance
    • (7) Multi Strike - Accuracy/Endurance
    • (7) Multi Strike - Damage/Endurance
    Level 8: Rooted
    • (A) Numina's Convalescence - Heal/Endurance
    • (9) Numina's Convalescence - Heal/Endurance/Recharge
    • (17) Numina's Convalescence - Heal
    • (17) Numina's Convalescence - Heal/Recharge
    • (37) Numina's Convalescence - Endurance/Recharge
    • (37) Numina's Convalescence - +Regeneration/+Recovery
    Level 10: Taunt
    • (A) Mocking Beratement - Accuracy/Recharge
    • (11) Mocking Beratement - Taunt/Recharge/Range
    • (13) Mocking Beratement - Taunt/Recharge
    • (13) Mocking Beratement - Taunt/Range
    • (15) Mocking Beratement - Recharge
    • (15) Mocking Beratement - Taunt
    Level 12: Recall Friend
    • (A) Jaunt - Endurance/Range
    Level 14: Teleport
    • (A) Endurance Reduction IO
    Level 16: Boxing
    • (A) Accuracy IO
    Level 18: Tough
    • (A) Gladiator's Armor - End/Resist
    • (19) Steadfast Protection - Resistance/Endurance
    • (19) Steadfast Protection - Resistance/+Def 3%
    • (37) Gladiator's Armor - TP Protection +3% Def (All)
    Level 20: Knockout Blow
    • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (21) Paralytic - Accuracy/Hold/Recharge
    • (21) Paralytic - Accuracy/Recharge
    • (34) Paralytic - Accuracy/Endurance
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    • (23) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Recharge Speed
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Defense/Endurance
    • (25) Luck of the Gambler - Defense/Endurance/Recharge
    • (25) Luck of the Gambler - Recharge Speed
    • (31) Shield Wall - +Res (Teleportation), +3% Res (All)
    Level 26: Tactics
    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (27) Adjusted Targeting - To Hit Buff
    Level 28: Rage
    • (A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (29) Adjusted Targeting - To Hit Buff/Recharge
    • (29) Adjusted Targeting - Endurance/Recharge
    Level 30: Stimulant
    • (A) Endurance Reduction IO
    Level 32: Granite Armor
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Aegis - Resistance/Endurance
    • (33) Aegis - Resistance
    • (33) Aegis - Psionic/Status Resistance
    • (34) Impervium Armor - Psionic Resistance
    • (34) Luck of the Gambler - Recharge Speed
    Level 35: Aid Self
    • (A) Numina's Convalescence - Heal/Endurance/Recharge
    • (36) Numina's Convalescence - Heal/Endurance
    • (36) Numina's Convalescence - Heal/Recharge
    • (36) Interrupt Reduction IO
    Level 38: Foot Stomp
    • (A) Armageddon - Accuracy/Damage/Recharge
    • (39) Armageddon - Accuracy/Recharge
    • (39) Armageddon - Damage/Endurance
    • (39) Armageddon - Damage/Recharge
    • (40) Armageddon - Chance for Fire Damage
    • (46) Force Feedback - Chance for +Recharge
    Level 41: Focused Accuracy
    • (A) Adjusted Targeting - To Hit Buff/Endurance
    • (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge
    • (42) Adjusted Targeting - To Hit Buff
    Level 44: Laser Beam Eyes
    • (A) Apocalypse - Accuracy/Damage/Recharge
    • (45) Apocalypse - Accuracy/Recharge
    • (45) Apocalypse - Damage/Endurance
    • (45) Apocalypse - Damage/Recharge
    • (46) Apocalypse - Damage
    • (46) Apocalypse - Chance of Damage(Negative)
    Level 47: Energy Torrent
    • (A) Ragnarok - Accuracy/Damage/Recharge
    • (48) Ragnarok - Accuracy/Recharge
    • (48) Ragnarok - Damage/Endurance
    • (48) Ragnarok - Damage/Recharge
    • (50) Ragnarok - Damage
    • (50) Force Feedback - Chance for +Recharge
    Level 49: Physical Perfection
    • (A) Performance Shifter - EndMod
    • (50) Performance Shifter - Chance for +End
    Level 50: Cardiac Core Boost
    Level 0: Task Force Commander
    Level 0: Portal Jockey
    Level 0: Freedom Phalanx Reserve
    Level 0: The Atlas Medallion
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Gauntlet
    Level 1: Sprint
    • (A) Endurance Reduction IO
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (9) Performance Shifter - EndMod/Accuracy
    • (11) Performance Shifter - Chance for +End
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 10% DamageBuff(Smashing)
    • 10% DamageBuff(Lethal)
    • 10% DamageBuff(Fire)
    • 10% DamageBuff(Cold)
    • 10% DamageBuff(Energy)
    • 10% DamageBuff(Negative)
    • 10% DamageBuff(Toxic)
    • 10% DamageBuff(Psionic)
    • 16% Defense(Smashing)
    • 16% Defense(Lethal)
    • 12.25% Defense(Fire)
    • 12.25% Defense(Cold)
    • 7.875% Defense(Energy)
    • 7.875% Defense(Negative)
    • 11% Defense(Psionic)
    • 11% Defense(Melee)
    • 9.75% Defense(Ranged)
    • 9.125% Defense(AoE)
    • 1.8% Max End
    • 39% Enhancement(Accuracy)
    • 10% Enhancement(Heal)
    • 72.5% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 260.03 HP (13.88%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 6.05%
    • MezResist(Immobilize) 5.5%
    • MezResist(Sleep) 1.65%
    • MezResist(Terrorized) 2.2%
    • 13% (0.217 End/sec) Recovery
    • 70% (5.477 HP/sec) Regeneration
    • 3% Resistance(Smashing)
    • 10.25% Resistance(Fire)
    • 10.25% Resistance(Cold)
    • 7.41% Resistance(Energy)
    • 7.41% Resistance(Negative)
    • 4.26% Resistance(Toxic)
    • 10.26% Resistance(Psionic)
    • 3% Resistance(Lethal)
    • 15% RunSpeed
    ------------
    Set Bonuses:
    Luck of the Gambler
    (Rock Armor)
    • 7.5% Enhancement(RechargeTime)
    Kinetic Combat
    (Jab)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Doctored Wounds
    (Earth's Embrace)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    • 1.26% Resistance(Toxic,Psionic)
    Kinetic Combat
    (Haymaker)
    • MezResist(Immobilize) 2.75%
    • 28.11 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
    Multi Strike
    (Mud Pots)
    • MezResist(Sleep) 1.65%
    • 0.945% Resistance(Fire,Cold)
    Numina's Convalescence
    (Rooted)
    • 12% (0.939 HP/sec) Regeneration
    • 35.14 HP (1.875%) HitPoints
    • 6% Enhancement(Heal)
    • MezResist(Held) 3.3%
    • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
    Mocking Beratement
    (Taunt)
    • 1.8% Max End
    • MezResist(Held) 2.75%
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    • 7.5% Enhancement(RechargeTime)
    Gladiator's Armor
    (Tough)
    • 2.5% (0.042 End/sec) Recovery
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Steadfast Protection
    (Tough)
    • 1.5% (0.025 End/sec) Recovery
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    Paralytic
    (Knockout Blow)
    • 1% (0.017 End/sec) Recovery
    • 0.63% Resistance(Energy,Negative)
    Luck of the Gambler
    (Weave)
    • 10% (0.782 HP/sec) Regeneration
    • 21.08 HP (1.125%) HitPoints
    • 9% Enhancement(Accuracy)
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.782 HP/sec) Regeneration
    • 21.08 HP (1.125%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Shield Wall
    (Maneuvers)
    • 3% Resistance(Lethal), 3% Resistance(Smashing), 3% Resistance(Fire), 3% Resistance(Cold), 3% Resistance(Energy), 3% Resistance(Negative), 3% Resistance(Psionic), 3% Resistance(Toxic)
    Adjusted Targeting
    (Tactics)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    Adjusted Targeting
    (Rage)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    Luck of the Gambler
    (Granite Armor)
    • 10% (0.782 HP/sec) Regeneration
    • 7.5% Enhancement(RechargeTime)
    Aegis
    (Granite Armor)
    • 5% RunSpeed
    • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
    • 3% Resistance(Psionic)
    Impervium Armor
    (Granite Armor)
    • 3% Resistance(Psionic)
    Numina's Convalescence
    (Aid Self)
    • 12% (0.939 HP/sec) Regeneration
    • 35.14 HP (1.875%) HitPoints
    Armageddon
    (Foot Stomp)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Adjusted Targeting
    (Focused Accuracy)
    • 2% DamageBuff(All)
    • 1.26% Resistance(Energy,Negative)
    Apocalypse
    (Laser Beam Eyes)
    • 16% (1.252 HP/sec) Regeneration
    • 56.22 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    • 5% Defense(Psionic)
    Ragnarok
    (Energy Torrent)
    • 4% (0.067 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Performance Shifter
    (Physical Perfection)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 35.14 HP (1.875%) HitPoints



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1444;701;1402;HEX;|
    |78DA65945B4F134114C7677BB1B414A1947BA5582E9616585A2826DE428C60A2502|
    |D1435C6986685B15D28DBBA5D1379F3C52FE083BE29F0E85732EA83CF2ADFA09E3D|
    |FF11376993E677F63F67CE9CCBCE16DFAC458578BB2AB4E89DBAD16A55760CEB40D|
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    |-------------------------------------------------------------------|
  7. TheGodOfGods

    KM/Ele Scrapper

    Quote:
    i havent played in a while
    i highly suggest to pick /regen if you are rusty. then go with something else of your choice when you get better once again.
  8. Quote:
    Originally Posted by Dissolution View Post
    like pve super reflexes nice, not pvp super reflex nice.
    signed.
  9. Quote:
    Originally Posted by Syntax42 View Post
    but you have to show an effort first.
    But since I see no builds posted, anyway, here is one.

    Edit 1: Shoot, wrong one. I will give you one later, when I get the right one.

    Edit 2: Here is one.

    http://www.cohplanner.com/mids/downl...C7FF011175DA13

    There are better ones, of course, by far, but I usually do not spend too much for a farm toon. :x
  10. Quote:
    Originally Posted by PC_guy View Post
    i wouldn't. 3 nucs and 3 procs. posi proc, explosive strike proc and jav volley proc
    Do procs work at the same time?

    I mean, I thought it only procs for one proc at a time.

    Is that just to raise the chance to proc or can procs work for all three (or at least for two) at a time?
  11. Quote:
    Originally Posted by Reiraku View Post
    Proof that the mods don't come here.
    :/
  12. Quote:
    Originally Posted by Kurgain View Post
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    /signed

    [/ QUOTE ]

    oh yes

    [/ QUOTE ]

    [/ QUOTE ]

    [/ QUOTE ]
    hell yea.
  13. Quote:
    Originally Posted by Syntax42 View Post
    There have been a lot of Stone Armor threads lately. I'm sure if you search, you will find a build that I posted that achieves 90% resistance to all but psionic. It does that through the Cardiac Tier 4 Alpha boost, so it isn't very expensive.
    Just read yours.
    http://boards.cityofheroes.com/showthread.php?t=253146

    Pretty damn decent. x)



    Quote:
    First off, do yourself a favor. Use your alt builds.

    Make your primary build Stone Armor with Rock Armor for a mule/fallback (mostly as a mule).

    Get yourself softcapped to all typed (save psi), and then work on boosting your recharge and travel speed.

    At that point you can simply set an attack on auto and walk away. When you come back the enemy will be dead.

    Use a second build as your alt-armors build.
    Thanks for the tips.

    Just finished planning out for mine based on Syntax42`s build, using your tips. x)
  14. Hello, all.

    Long time no see on this forum. x)

    To start off the topic, let me give you a bit of the background information.

    I`ve had this stoner since... I do not even remember now, but it has been shelved about a few months more than two years.

    This is still my loyal stone/stone, which never disappointed me as far/long as I remember. x)

    It only had SO`s and never had any IO`s slotted, so I wonder what kind of build would this one need for tanking in various types of TF/SF`s, since there are many, it seems, going on.

    Thanks, in advance!

    P.S: Budget would be... well, I really do not care how expensive the build is, since people will eventually be able to accomplish the build, anyway, but it would be nicer to make it cheaper than the most expensive stone/stone build. xP
  15. really? :x but the game sometimes lags when it shouldn`t.
  16. when you go to task manager, you can see many tabs.

    under processes, if you are running cox, there should be something called cityofheroes.exe (or cityofheroes.exe*32 for those of you who are using 64bit windows.)

    after a bit, the priority of it lowers itself down to below normal.

    do we have a way to avoid this from happening?

    thanks.
  17. i think i have asked this years ago, but i forgot what the answer was to this problem.

    any help?
  18. Quote:
    Originally Posted by FrozenDeath View Post
    If you're going to fiteklub
    hell no.

    i guess i will have to transfer over a set of ragnarok to it, then. x)

    edit: thanks for the reply.
  19. hmm.. but what i mentioned = /regen. :x
  20. anybody have a farm fire/kin/fire build with maxed out fire resist? x)

    i need a hand on this. xP

    i had one before, but that was far from `maxed out` fire resist.

    hence, i was wondering if some of you on controller forum could help me out.

    my current plan is here, but i am looking forward to make it better. xD

    thank you, in advance. x)

    http://www.cohplanner.com/mids/downl...5FCF6F5C9D4896
  21. is it worth taking?

    the base damage on mids` seems to be good, but...

    since it is an aoe attack... -___-

    if the answer to `is it worth taking?` is yes, then nevermind.

    if the answer is no, what other power should i take?

    my build currently have body blow, power siphon, repulsing torrent, focused burst, concentrated strike. (and web + shriken, if you wanted to know that. )

    should i just take r.torrent out for something else, just take it out from the build, or keep it?

    edit: and yes, i am asking if it is worth taking for a pvp km/ scrapper.
  22. Quote:
    Originally Posted by Auroxis View Post
    WP and Regen provide you with better self healing,
    i thought scrapper /wp doesn`t have any healing power.