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Posts
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Joined
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He did okay as the Hulk's voice in the 90s cartoon series. Of course, the series itself wasn't very good overall.
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I want a Judgement that gives a melee range PBAoE effect to the character which does massive damage and massive KB and lasts for like 10 seconds. That way one could activate it and run through a bunch of enemies, possible while screaming "HEADCRUSH!"...
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Quote:The loose cloth is fairly essential to me. I don't really care how "loose" it actually is, mind, as long as it's tied to the side with two decent hangy bits.sashes definitely would be nice, and has been asked for for a long time. That said, I have faith it will happen, they found space in the production schedule for porting the jackets to women, sashes, as well as masks, mask details and night widow waist capes would be next on her list.
one thing, is the hang down absolutely needed? because the cot belt is pretty close to a sash, just without the loose cloth at the end.
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I did the first two on the 360, and after playing the demo for the third game I think I'll rent it and maybe not even immediately.
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Quote:Again: I *have* seen, but have not personally found it to be the case. Particularly sans IOs, temp powers, and stacks of inspirations.Then all you need do is go to You tube and type a simple search for City of Heroes and AV's/GM's and you will find such feats documented for all to see across many AT's.
I once watched a video where a FF Defender battled (but did not defeat) an AV for several minutes, whereas my experience as a FF Defender against AVs has been getting defeated within the first few seconds of combat regardless of how many purple inspirations I pop beforehand or if I have PFF up. As I recall, that was before IOs existed. My solo experiences with various AVs using sturdier ATs has been only slightly less abysmal. I find Scrappers, Brutes, and Stalkers to be too squishy and Tanks to reach barely acceptable levels of sturdiness on their own merits.
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Serif-ic Aura - grants the user a 120' radius aura that puts serifs that everyone can see on all capital I's in player names for 30 minutes.
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I've long desired a sash (for males and usable with robes!) for various martial artist concepts. I don't recall what my namesake is wearing, but it isn't what I really wanted but rather what I had to settle for.
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I'm saving them for costumes. There's nothing I want in the repeatables.
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Quote:3: a bunch of mindless jerks who will be the first with their backs against the wall when the revolution comes.Marketing from Webster
1
a:the act or process of selling or purchasing in a market
b:the process or technique of promoting, selling, and distributing a product or service
2: an aggregate of functions involved in moving goods from producer to consumer
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If that backpack doesn't get lowered on the back I'm gonna have to start calling it the Flatus-Lighter 5000.
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I hate crafting and respec'ing as it is. I hate that the Incarnate system is a crafting system. Adding more such irritations to the game is not something I'd be interested in.
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I've not found any ATs that can do that. I've seen certain players and builds that reportedly accomplished such feats. As often as not using a plethora of tools independent of AT. But I've not found it to be the case in personal experience.
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Personally, I'd rather have it for Tankers. But all proliferation is good in my book.
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Amusing, but I prefer the recent VG Cats Mass Effect comic, which more accurately describes what the game is about. However, I probably shouldn't link it due to content.
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They represent some of my favourite boot design choices - bulky and mid-calf with buckles and straps. Just a few bits of metal away from being road warrior material. And the gloves are basically the same design, it appears.
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Normally I'm resistant to power creep. In the case of this game, though, I've not found any of the ATs to be quite as powerful as I feel they should be, so until they get to that point I'm perfectly happy with any creeping towards it.
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Quote:A 3-4 second unenhanceable AoE hold might simulate that WTF-where-did-that-come-from moment. Then again, with multiple sniping Blasters on hand that might be ridiculously overpowered.I would have the initial burst of damage be non-notify (they may know they've been hit, but they don't know where it came from), and only make the target/group aware of the strike several seconds after the initial shot. You would thus get a "free" attack on a difficult enemy before starting the fight, but still be able to open with something else.
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I personally think their DPS should be higher than any other AT.
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Incidentally, I hope our clamorous complaints and requests don't scare Dink off. You can't please all the people all of the time, after all, and I, for one, think they're doing a bang up job overall.
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I'd like to have the boots in black, as well as the gloves. And the shield is nice.
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Quote:I liked the reboot movie, personally. Better than at least one of the Original Series-based movies, and all of the Next Generation-based movies. Despite the villain (and his motives) being terrible, characters being paraded by rather than fully developed, and an awkward appearance by Leonard Nimoy.This movie is just going to suck like the last one. Star Trek is not an action franchise. They are making it more a mindless action franchise while ignoring the deeper philosopical meanings to cater to the moronic dregs of society. Expect no plot. no character development , contrived behavior, mindless action, no spirit...all while making the intelligent watcher feel a sense of inadequacy.
