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I'll just say this: Anyone paying attention to the Market releases over the past few months knew there was no way Staff Fighting was coming out just two weeks after the last set.
My best guess? The 17th. -
Quote:And that was when I hit the 'Edit Avatar' link.Note to the general forum masses. Quote me all you like, I'm not actually going to be paying attention to this thread, and will not be responding. These are just my 2 inf worth of thoughts for the devs to consider upon their recent offerings, and their 'tactics' (or lack there of depending on point of view).
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Does the Liger come with the Napoleon Dynamite dance emote?
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Quote:My quick and dirty for StJ would be (BU + CU) + IS + RB + SB + SC + HB + RB + SB +CU. The high recharge version is SB + HB + RC + SB + CU, even higher recharge if you want to swap IS for HB.Has anyone come up with the best DPS strings for these two sets? With and without the use of Gloom?
If so, mind sharing them?
SS with Gloom? It's been a long while, I'd have to search through the mists of time for that one. -
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Quote:Nothing at all? We're talking video games, comics, and marketing, not appealing to judges and seated juries.One of his favorite sayings was "Not only do you have to avoid impropriety, you have to avoid the appearance of impropriety." It's not enough to just follow the rules, you have to look like you're not trying to break the rules.
So, what does this have to do with the topic at hand?
Quote:Simply put, were the characters that died in the SSA killed out of spite? I don't know. You don't know. For all we know, the writer(s) don't know; they were merely given an outline and told "X, Y, and Z die. Write me a story around it."
But to an outsider (i.e. non-employee), who only knows that Statesman, Sister Psyche and Malaise were characters created by Jack Emmert, does it have the appearance of targeting his creations? Well, yes. If it had been Statesman, Positron and ... oh, say, Wretch who had died, we wouldn't be having this conversation. That in itself says something.
But...
Who's on the front page of cityofheroes.com? Jack's characters.
Who's at the header of our forum? Jack's character.
Who was on the original login before Freedom? Jack's characters.
Who was on the Freedom login? Jack's character.
Who's on the login now? Jack's character.
In the new tutorial comic, who are among the heroes you're introduced to? Jack's characters.
Only now, years after Jack left and made a couple new games and after his characters have been headlining the game since the very beginning, do we kill off his two admittedly biggest creations... and its out of spite? And I haven't even touched the comic book revolving door o' death.
Paragon's been treating Jack's creations with the same amount of care and respect that, well, Jack gave them when he was here. To go the route of 'impropriety', even more so the wacky route Venture's argument took? That just gives me a very amused smile. -
Quote:There are those comments where you read over and over and try to make sense and all you can do is just... well...Once upon a time in America, maybe 40-50 years or so ago, our political leaders were expected to avoid the appearance of impropriety. A credible accusation was enough to drive someone out of public life. Now, you can commit adultery in the White House, lie about it to Congress and not only not go to jail but still be president.
Whether or not greasing Jack Emmert's characters was done out of spite isn't the point. The point is that it can be perceived as having been done out of spite (and various comments have fostered that perception, deserving or not). For that reason alone it shouldn't have been done. No one was putting a gun to anyone's head to force the use of these characters. They could have been quietly allowed to fade into the background if the company felt it needed to move past them. Killing those characters might not have been petty and vindictive, but it was certainly poor judgement.
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Quote:Fair enough.I never felt the need to be "The Guy". That might make me some kind of unique snowflake but I kind of doubt that's the case.
My hero is not "The Guy" now, either. Once you leave the SSA, the world goes on like it always has. It's not as if anybody but me, the player behind the keyboard, is ever going to acknowledge my character's "guyness". -
Quote:I think you kinda answered your own question though. Statesman and Sister Psyche wanted to uphold the greater good - just not at the costs that their Praetorian equivalents are willing to go through. Heck, its blatantly shoved at us in Statesman's last scene: He's going to face down the man who killed his daughter and bring him to justice by... booking him, murder one. Because that's what the representation of truth, justice, and the Paragonian Way would do.How can we mourn their heroic deaths if we don't really know why they were heroes in the first place? While Emperor Cole is motivated by a twisted interpretation of upholding the greater good for society's sake and Lord Recluse wants to rule a super-powered Darwinian world, the motivations of the likes of Statesman and Sister Psyche are generic at best.
Killing them off like this seems like the devs' admission that since they didn't know what to do with them in the game, removing them entirely was the most dramatic option they could come up with. -
Quote:Wasn't this what more or less happened at the end of the Statesman TF, though? That... really didn't change anything. I wasn't the first guy called when Galaxy City was bombed, and I'm sure who would have be the first guy to get called when Mot returned or Recluse invades or when the Battalion arrives.For my tastes, I would have been perfectly validated with a situation where my PC hero fought alongside Statesman and Lord Recluse, where the press conference asked Statesman "How did you save the world?" and Statesman replied "I didn't. It was %PLAYER% and I think you should direct the rest of your questions to him.", and where that hallway of soldiers honoring my hero with a mass salute included a Statesman shaking my hero's hand then leading that salute with one of his own.
Quote:I believe that all that anybody really required was for the game to have the pre-eminent blue characters acknowledge the PC's as equal or greater, just as the redside story finally has Lord Recluse grudgingly acknowledge that the PC villain has become someone worthy of respect equal to Recluse himself.
Instead of making the player character into a bigger fish, the designers instead chose to shrink the size of the pond so that the PC would FEEL bigger. -
Quote:This my feeling as well. Statesman died so that I could now be The Guy. Psyche died (maybe) so we could push Manticore back to Bruce Wayne levels of brooding. Even if the execution needed work - no pun intended - I can see where we're headed, and I kinda like it. If they're sloppy in killing off major characters, eh, its not like we haven't had it really done properly since Crisis on Infinite Worlds.I have no problem with who they killed, and I agree 100% with their reasons for doing so.
I just can't help but feel that they've missed several crucial opportunities to flesh out the background of the characters and the game world, as well as themes that seem obvious and exciting to explore. -
Quote:60% resist to 75% resist. The only set with any meaningful DDR still has less than its scrapper equivalent. Willpower comes with a click heal instead of regen. Heck, the most popular secondary is the one with a quick heal, mass slow, mass confuse, and mass placate as its second line of defense.Let's parse that out. Blasters can reasonably be called 'glass cannons'. Stalkers have 134 less HP at level 50 than Scrappers. They are not and never have been a 'glass cannon'.
Compared to all the other melees? Yeah, its a glass cannon.
Quote:While I don't understand why such a massive buff was necessary, I don't begrudge Stalkers the buff. I don't see why people are so actively opposed to an ally-only buff for Scrappers.
Quote:As for pylons. When you have ATs doing solo what was originally designed to be a raid target....sigh. Let me ask you this; do you really think balance means anything at this point?
Quote:[*]Higher damage mod - Where's my controlled crits? Or my scaling crit rate in teams? Or my 50% AoE crit rate from Hide. That's before the recent buff.
Quote:Damage auras - My Regen has a damage aura? Where? Can you show it to me? I can't believe I was such a noob.
Quote:AoEs - Stalker Kinetic, Electric, Street Justice, Staff, Spines say hi!
Quote:Survivability - When Stalkers were asking for buffs I said many, many times, equalize their HP with Scrappers. That would have been fairer. Nobody wanted the 134 Health. The wanted to continue to make the argument that they were weaker than Scrappers. No matter how minute that difference was. -
Quote:Stalkers were playable, but they needed the buff because they were noticeably under-performing in their role as the melee glass cannons and masters of single-target damage. Now they have nice pylon times like brutes and scraps, so something was done right - if you ask the pylons.Stalkers didn't NEED a buff. The players of Stalker WANTED a buff. They got it. Good for them.
Quote:It is now entirely fair for Scrapper players to ask for something since their entire inherent is substantially weaker than Stalkers. -
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Quote:I'm in a similar boat, though I'd like to think I'm a good roleplayer.Everything about this group's concept appeals to me. Now I'm just trying to figure out if I have the time to devote to an RP group and if the character I have in mind would actually fit. Also, I'm not a great roleplayer.
I'd also have to bring Midnight back over from blueside too, and for my RP chars that's either going to be expensive or heartbreaking.
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Quote:Being in the teenage formative years when I was first introduced to her and the Doctor, there's a reason all my Tegan memories are likewise rose-and-purple colored.Tegan had two things going for her and neither were her Australian accent.
A little while back I was re-watching some of her first episodes and thought 'is that really her hair or did a bird make a nest up there when we weren't looking'. Ah, the '80's. -
I kinda agree that they really can't truly recapture the original Stooges' magic. Moe and Larry had been vaudevillians for years, and Moe, Shemp, and Curly were all brothers, so its no wonder they had it down so perfectly.
On the other hand: Eye pokes, face slaps, and sheer slapstick?
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Quick thought before I run off to put my nose back to the grindstone:
Damage set bonuses in IOs. Empirically, how well are they balanced versus other set bonuses right now?
/em dangles a free hat for a red name's thoughts, then heads back to work -
Quote:I read it over a couple times just to make sure I didn't come off as too snarky. That said...This part of your post makes it sound like you are happy that scrappers have been kicked down the latter. You may not mean it that way, but that sure is how I read it.
Quote:If you note my suggestion about end, all it does is let scrappers fight more. It reduces their down time. It will be awesome at lower levels, and not as awesome at higher levels. It is a reflection of the kind of conditioning an MMA champion, or a College wrestler, goes through to win. Both of which would be scrappers, because getting pissed off is a fast way to loose your cool, and end up on the mat...in a bad way.
Quote:Talk about power creep all you want, but as far as I can tell (I may be mistaken) every AT (even the Kheldian) has seen some form of buff, where the scrapper has not. Perhaps that is an issue of need, but if I am handing out suckers I am not going to skip the pudgy kid just because he doesn't need one.