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Quote:As I say whenever this issue comes up: "How much are you willing to pay that you're right?".Again: this is some of the blackest of black letter law: you cannot be asked to surrender ownership of copyright without a written and signed agreement unless you are operating as a work-for-hire, and work for hire always requires actual employment in some capacity as a mandatory condition.
If you want to force the issue, you certainly can win... if you have many thousands of dollars to spend to do so. If you're unable or unwilling to go to that level to assert your rights, then it's just best that you do not create any characters that you intend to use elsewhere on any online service of this nature anywhere, ever.
While in theory, rights are universal, in fact they actually only belong to those with the means and intent to defend them. Without such means, your best just playing it safe and not forcing the issue to begin with. -
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Wahoooo! The game is challenging again! Hooray for the new challenge levels!
+0/+8 teamsize when soloing = maniacal laughter! Bodies piled at my feet! Muahahahahahaha!
And power customization is awesome. I've almost got too many choices now! The new Crystal set for stone sets makes me want to make a stone brute or dominator... I have too many alts as it is! Arrrgh! -
Quote:You know, I've never had any trouble with Malta (nor any of those other groups) on any of my characters. The only ones you have to worry about are the Sappers and those are squishy. The Vanguard are much, much harder. They are easily the hardest group I've faced in the game.I survived mine. Gave me a solid reason to use Elude.
The Rogue Vanguard are tough, but they're far from being alone in this. They're especially nasty in melee, but they're not actually all that bad from range, as my Fire/Fire Blaster was laying waste them without too much problem, and that was SKd up.
They've always been just that nasty, but they're hardly alone in this. Malta can be horrible, Carnies have a lot of potential, the Soldiers of Rularuu are just off the wall (being one-shotted by an Honourable Brute for 1200+ hit points through Elude will do that to you) and a bunch of other nasties can pretty much cripple certain characters. I still hate Malta more than the Rogue Vanguard because they have status effects out the wazoo and TONS of damage at range.
I only play villain side, so there may be a fundamental AT difference there. -
Quote:Yeah I had a similar experience when I first ran into them with a ss/invuln brute. So far the only characters I've been able to take them down with without getting flattened have been MMs and my claws/regen stalker. Otherwise, they seem to shred anyone who gets close.I dont know, maybe I've just been playing too long. But when stuff like this happens and 2 even level minions take down a level 45 toon in under half a minute, really makes me want to go elsewhere.
If I was on a blaster and screwed up on a pull or something like that I can see it. But even a brute should be able to last against 2 fricken minions. Maybe that's just the frustration talking right now. I'm logging out before I break something.
If you have the option to fight em at range do it, otherwise bring a healer. -
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Yep. If they make an infringing character, it's their butts on the line. However, if YOU make an infringing character... it's STILL their butts on the line. So they don't have to be "fair" about what level of risk they're willing to take in regards to Valkyrie or Atlas as opposed to Joe-Ker and BattMann.
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Quote:I have a Energy/Electric brute. I can tank just fine. I do more harm to myself with transfer power than most foes. Electric Armor is great at tanking against anything that does Energy/Psi/End Drain, which at high levels is almost everything. It struggles a bit around the late 30s to early 40s against lethal damage, but it gets better around 43 or so.One thing to note is the brute seems like a tank villain side but it really isnt. It *CAN* be a tank but it requires a decent secondary to do, as far as I know /electric is not really a 'tanking' set. Its best you think of yourself as a DPS class with the possibility of tanking if things go wrong
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Quote:You're going to struggle until you get stamina fully slotted at level 21. After that, you're probably still going to want Power Drain as soon as you can take it.3. It might be the fact that I'm only level 14, but I'm having a big problem with keeping my endurance and fury metre up. I've read that the endurance problem is somewhat solved when I get stamina, but are there any tips that somebody could give me on how to keep my fury up?
Once you DO have stamina slotted, the best way to get fury going is simply to up your difficulty. I found this out on my first brute. Bump to Ruthless (or higher!) as soon as you can handle it (that's +1 level, +1 team size for the I-16 equivalent). I find bigger fights against tougher foes make it alot easier for me to build and maintain fury.
Also, put Brawl on Autoattack. It's a great fury builder. -
I'm a thirty-something (don't care to do the math) professional computer geek (System Engineer) for a major financial institution. I've been with my current SO for 10 years. We're married, but we don't really put much stock in that, as we mainly did it for tax purposes.
In my spare time I'm studying to become a chef at the local culinary arts school. My goal is to some day open my own restaurant. My wife is taking classes in Hospitality Management in sight of that goal.
In the little time I have left, I play PnP RPGs, CoV (and a few other computer games), read Knights of the Dinner Table, Kobold Quarterly, Erfworld and Order of the Stick, as well as cook various culinary experiments for my wife and watch stuff in my home theater. I'm a fledgling home theater buff, still on my first DLP projector and media center system.
I'm an old school PnP roleplayer interested in gaming and geek culture. I go to DragonCON almost every year and try to attend some of the small local CONs when I can.
...and the REST is none of your business -
Quote:I would like it to come out next Tuesday. I am going to DragonCon this week and when I come home next week, it'd be really nice to have I-16 waiting for me.Thusly, I think it is safe and reasonable to conclude that I16 will be live by the end of the month
Oh. Happy. Day.
So, get on it, Devs!
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Erm, you think? Because I think the lesson of the story was actually "do what you love and then you'll truly be rich". The story was painting the poor fisherman as the "truly wealthy" man because he was doing exactly what he wanted and had a great quality of life, while the "rich" man was actually poor because all he valued was money.
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I find even very low level characters can contribute to the team. I'll take anyone who seems competent and knows how to use the powers they DO have.
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Issue 16 will have some changes to the AE that should curb some of the PLing going on in there. The difficulty slider will mean high level characters won't be looking for lowbies to bridge, which means less PLing for noobs. The reward changes in AE should put a damper on boss farms and exploit farms for many people. I think you'll see more people returning to more "traditional" teams once the impact of the changes sinks in.
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Quote:Actually you're confusing cause and effect here. While it's true that, in most cases, if you give a poor person 1 million dollars, they'll end up poor again very quickly, and while it's also true that this is because they don't know how to manage money, it's a leap to say the reason they are poor is because they don't know how to manage money. It's the other way around, really. They don't know how to manage money BECAUSE they are poor. To learn how to manage money, you have to actually have enough to manage, which means being above poverty level. Otherwise you have no opportunity to learn money management skills.And, as is also true in real life, the poor are often poor simply because they don't know how to manage money. You could give a poor person a million dollars, and chances are, within a year or two they would be right back where they were before they got it.
I know this to be true, because I'm practically a case study.
Up until about 12 years ago, I was pretty close to dirt poor IRL. I was very, very close to being homeless a one point, sleeping in an unheated basement in the dead of winter. I owned a car but couldn't afford to put gas in it.
Today, I make quite a bit of money. Quite a bit more than I ever expected to, to the point I don't even really need to worry about money or bills at all anymore. I expect to clear six figures for the first time this year. I've been working my way up here over the past decade or so, a little at a time.
I didn't climb out of poverty with money management skills. I did that with marketable skills. I'm actually STILL learning money management skills. I've had to manage a 401k for the first time in the past several years. I've had to do things like budget and manage a money market account. But when I initially started making alot of money? Yeah, I blew most of it. I had no money management skills. Because until then, I had no money. I was still in the "survival" mode of thinking, living hand to mouth. When you live like that, you develop habits based around a "here today, gone tomorrow" reality.
I can see how a massive windfall for someone who is still in that mindset can evaporate pretty quickly. The further down the poverty ladder you are, the more likely that is to happen. If I were to receive a million dollars today, I have a very good idea what I'd do with it to put it to work for me. If I had gotten it 15 years ago, I'm not so sure I would have. I'm sure I wouldn't have. I don't think I'd have done something too stupid with it (probably buy a house, car, survival type things - I'm smarter than the average bear, I wouldn't have blown too much of it on luxury items), but I am sure I wouldn't have any of it by now, it'd be long gone. -
I have a great deal of trouble accepting that figure. 1 million, yes. 3 million, possibly. But 300 million? I can't think of any way you could lose 300 million on a single fast food franchise without really trying or taking a very, very long time to do it. I mean, you'd have to run promotions like "A free $100 bill with every order!" to lose that much.
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Quote:I know someone in the game who regularly complains that they have no INF ever on their characters. They also horde salvage and recipes, and start crafting IOs at level 10. They craft and slot every single IO that it's possible for them to use, and slot them over existing IOs. Anything they can't use, they still horde as much as they can, and sell what they can't to QMs. It's like they're allergic to the market and afraid to sell something they "might" need later.I
b> In conjunction with (a) only SELL your stuff on the market - those same
exorbitant prices the OP is crying over can be IN HIS pocket, simply by selling.
Then they wonder why they're broke at level 20.
Sell! Sell! Sell! is definitely a good message for newbies. -
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Quote:I'll see your 7lb burrito and raise you a 9lb burgerThat, my friends, is a 7 lb. breakfast burrito smothered in cheese and topped with chili,
http://www.junkfoodnews.net/9lbburger1.jpg
That's available from Denny's Beer Barrel Pub in Clearfield, PA. They also have a 15lb, 50lb, and 100lb burger!
http://www.dennysbeerbarrelpub.com/i...d=55&Itemid=12 -
Quote:There are programs that will allow you to keymap your game controller, such as X-Padder and Pinnacle Game Profiler.My still semi-new LCD television in the living room has a computer input, and I'm
leaning towards setting up a computer with it to allow me to play COH on an extra large scale!
I have some questions, though.
1. I know that some people play the game using game controllers. How does that work? Do you map the powers to buttons or do you simply use it like a mouse to select the powers on the power tray or what have you? -
Quote:The best part is, if we can define words however we want, we can never, ever be wrong about anything, ever! Want to prove X = Y? Broaden the definitions of X and Y until they prove our point! W00t!I mean, from a certain point of view, *any* dedicated pushing for a specific goal could be called farming.
Hooray for muddying the waters! -
I don't play in first person, but I don't keep a static camera distance either. I use the scrolly wheel on my mouse to constantly adjust my view of the battlefield as needed. I only usually zoom all the way out in big fights like Rikti/Zombie invasions. Otherwise I'm usually somewhere between "default" distance and about half way out, depending on the map and circumstances.