Smash_Zone

Screenshot Spotter Jan-13-2010
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  1. Quote:
    Originally Posted by Ironblade View Post
    You never saw that one? It goes something like:
    "So, my cousin was telling... NEMESIS IS WATCHING YOU, SMASH ZONE... me about a great new shop at the mall."
    That one had me on the verge of tears when I heard it spoken in-game. xD
  2. Quote:
    Originally Posted by Turgenev View Post
    I can go over the trial details online if you want, but I'm sure there's a guide somewhere. I think the sticking point is when you don't drop all the ambush doors, and the team ploughs through with over half of them up while not being optimized. For a non-Master run, I'd take the few minutes to kill all the ambush doors (that means working that cylinder in the NE corner to get more acid grenades 'til all the doors are gone). Once the ambushes are gone, Marauder's a piece of cake for the average team.
    I don't mean to sound vain or know-it-all, but the problem isn't completely on my end. I've failed every time, true, but I know how it goes. I know exactly what must be done when and where... the problem is my teammates are either too stupid or are just ignorant and don't pay attention to directions when given. This is one of those tasks where pretty much everyone has to be on the same page. I've had teams where most people knew what they were doing, but those select few oddballs ruin the whole thing by not throwing the grenades or what-not.

    That's why I'm asking for a team of experienced people, because the majority of people I've teamed with have either never done it or just aren't paying attention.
  3. I love citizen chat. It's always funny to hear what they say about recent missions and what-not. Glad to see they fixed the "Nice day, isn't it?" bug.

    Although I have to say I saw the strangest citizen chat today... I was standing around GV waiting for a TF to start, when somebody passed by and said something along the lines of:

    "Is Smash Zone wearing that armor on their... nevermind."

    I'm both happy and mad that he didn't expound on that one... xD
  4. I never use the LFG tab. I usually stand around pocket D and wait for Lambda teams to announce themselves as LFM. As stated before, none of those attempts have been successful.
  5. I'm 100% convinced this trial is impossible. Either that or every single league I've been on to run it is completely brain-dead retarded.

    I am desperately wanting to actually be able to complete this trial. I've done it over a dozen times... not a SINGLE ONE of those runs were successful. My teammates all end up being stupid, not reading chat, not following directions, nobody knows how to use a freakin' grenade... anything you can imagine that could go wrong has.

    If somebody could help me find a team with players who are experienced in this trial, I'd be very appreciative of that. I'm sick of not being able to check this trial off my completion list, and I really want to run it with players who actually know what they're doing. Is there anybody who knows this particular trial well who can help get a good league going?

    P.S. This post may seem frustrated. Please note that I posted this right after my umpteenth failed attempt at a Lambda Trial and I'm still pretty peeved about it. I apologize in advance.
  6. Because we didn't have enough posts griping about the Incarnate system yet.

    Seriously, people need to realize that Incarnate Trials are not the be-all, end-all of the whole game. Yes, the trials can feel like a grind, that's why you don't burn yourself out by doing 50+ trials in a single day. Your character is not going to suddenly become gimped because you aren't using incarnate abilities. It's still the same character you had before incarnates. You don't need to get Very Rares "RIGHT NAO OMG!!!!1!!1!eleven!!!"

    Though I will agree with the bad writing part. I liked it better when the Well was just this magical fountain-thing with cool powers. Now it's like... "It's sentient... and insane! It's gone mad! Go stop it and it will give you stuff!!" It's kind of ridiculous.

    Sorry Steelclaw, I usually enjoy your posts, but there's just been so much griping and complaining about the Incarnate system now it's starting to get old.
  7. I don't know if it's just Mercy Isle, or everywhere else on Freedom, but I keep seeing remnants of the recent Praetorian invasion. I rolled up a brand new Stalker villain side, and what's the first thing I see after the tutorial? A giant green laser of death bombarding the front of Fort Darwin. It lingers there for several seconds before exploding and leaving.

    Then, after said explosion, I get on a team for some Doctor Creed missions. As I make my way towards the contact, I see... a Praetorian portal? Yup, right over the archway to Doctor Creed's little plaza. Nothing ever emerged from said portal though... it just kind of... sat there, like "sup."

    So, we get started on our missions, and as the team travels between missions, some team member randomly gets hits with the green orbital laser again, though it doesn't do any damage. It just zaps us harmlessly and goes away. Aside from the random lasers and that one strange portal, nothing else really happened that day.

    The next day, I log onto said Stalker again to do a quick solo mission or two. This time, on my way to Fort Mercy, I see an odd looking man standing amidst the rubble. I get closer to him, and I see he's an IDF Commander, once again, just standing there. There weren't any other Praetorians around him, just him all by his lonesome self. Being the ever-so-eager one, I try to attack him. Needless to say, a lowbie Stalker versus a GM-coded boss ends up pretty one-sided, and I die. That was the only out-of-place thing that day, and once I got to Port Oakes, everything seemed normal.

    Is anybody else noticing remnants of Cole's little invasion? Is it just Mercy Isle, or has this been happening in other places as well?
  8. I'd go ahead and go in-depth with why I don't even bother with AE anymore, but everyone else's reasons pretty much match my own. Horrible UI, horrid rating system, near impossibility to find decent arcs, "dead weight" arcs, etc...

    Oh, and let's not forget the curse of the four-starred arc. Everyone else is moving from the stars system to a simple "like/dislike" system, so why not AE?
  9. Quote:
    Originally Posted by Bad_Influence View Post
    My reward is determined by something, perhaps several somethings.

    That's not random in the least.
    Then perhaps you'd care to tell me what those are? You can't just say "It's not random!!!!1@2!" and expect me to believe you. Because I already gave you developer quotes which say the system is random.

    Let me put it to you this way. You and your friends are on a gameshow. You and your friends have to go through an obstacle course, and afterwards you get to spin a wheel to decide your prize. But, you can only get the opportunity of spinning the prize wheel if your team does well on the obstacle course. If you stand around and don't help your team, or if your team fails remarkably, then you won't get to spin the wheel for a prize. Does it make sense now?
  10. Quote:
    Originally Posted by Bad_Influence View Post
    .....what dimension did you just zone in from, again? How is the existance of qualifiers that help determine what you get, RANDOM? This is the opposite of random, sorry.

    Qualifiers are in there, and that means that your original rant is not valid.
    If you actually took the time to read Baryonyx's and my own posts, you realize what the qualifiers are actually qualifying you for. But here, I'll explain again.

    You are qualifying for a chance at the random roll. You are not qualifying for a guaranteed very rare, you are qualifying for a shot at the rewards table. After you have qualified, it all thrown to the random generator and your reward is determined by that.

    From Baryonyx:
    Quote:
    The participation system's primary function is to qualify players for the component reward tables.
    Once a player qualifies for a component reward, the final block of choices presented to the player are rolled randomly. If you qualified for a component reward, you reached the level of participation for yourself and your league needed to have a chance at any component type.
    - We will continue to monitor the data from the trials, and if we find instances where this is not the case, we will correct them to ensure that this is the case.
    - It has never been possible to guarantee that you will receive a Very Rare. Once the participation system has done a handoff to the random table, it no longer has any effect on your reward. While reports of multiple Very Rares are not unexpected, these occurrences are evidence of consistent league success combined with a large amount of good luck.
  11. Quote:
    Originally Posted by baron_inferno View Post
    However, then they decided to add another portion into the participation system, league performance, whose influence is now working against the randomness of the trial end reward. How else can you explain 2 people duoing a trial only to get thread, commons or whatever it was?
    If anything, that scenario only further proves the evidence of a truly random system. Only two people, they both had to be at "max participation" yet they still got the uncommon.

    Quote:
    From Baryonyx:
    If your league does well, and you are a factor in that success, this will only increase your opportunity to earn a Very Rare component.


    Isn't it possible that this could be have some effect in influence the end reward random rolls?
    Notice that he says it will increase your opportunity, not your chances of getting a very rare. If your whole league does well, then everybody gets the participation rewards and everyone gets the opportunity to receive a very rare reward. Success doesn't generate a guaranteed result, it simply helps qualify players for the random roll.
  12. If it did reward you based on participation amount, THAT would be unfair. Then only certain builds/powersets could get the Very Rares. "Your playing your defender? Sorry, but you didn't do as much damage as that Scrapper over there. Here, you get stuck with uncommons for an eternity! Have fun!"

    Yeah, sounds totally fair... /sarcasm.

    The way it is now, it's a much better method of rewarding. Everyone has the same chances for all the tables. If you simply participated at all with your character, you get a shot at that random roll. Everyone does if they simply were active. Seems pretty fair to me.

    But right now we're going a little off-topic. The point is, this is how the system works. It has been explained to us numerous times. The point of this post is to make people realize that it is random, and that no build, character, AT, powerset or anything is going to give you a better chance at the reward rolls. People keep asking these silly questions and they don't realize that no matter what they are playing, they have the same chances as everyone else.
  13. Quote:
    Originally Posted by Bad_Influence View Post
    Yeah, god forbid people want to actually attain various rewards when they're in there giving all they've got: how unreasonable of them. OMG stop it now!
    It's very unreasonable considering that fact that it totally random and there's no sure-fire way to get a Very Rare.

    Quote:
    [sigh] People want the good stuff. Not just stuff, but the good stuff. I am sorry the OP thinks they shouldn't WANT the good stuff, but they do. He's probably one of those people who gets three purples every ITF he runs, while everyone else gets a stack of Plasmatic Tasers. "OMG stop complaining you losers," as he trots off with three Hecatombs.

    I'd just bet
    Of course people want the good stuff. Do I want a very rare? Of course I do! have I gotten one yet? No. But that's not the point of my post.

    I'm sick of people complaining about it all day. People keep posting things like I mentioned, "I've done a bazillion trials and only got uncommons! This is unfair!"

    It's one thing to want something. It's another thing entirely to whine about it consistently when you don't get it, then to ask how you get it, even though the methods have been described numerous times.
  14. Lately I've been seeing threads all over the place with topics like "How do I get a VR incarnate salvage?" or "Which AT can get VR easily?" etc.... This is driving me nuts. People are constantly looking to get the best "participation" score in the incarnate trials or trying to find out how to cheat the system. Constant threads and questions asking the same thing. People complaining "I did eleventy-billion trials and didn't get a single very rare component! Hax!!!1!"
    So, I'm going to clarify this once again, as has been done several times already.

    Random number generator is random!

    There's a key word in there: RANDOM!

    Here, I'll spell it out for you!

    R.A.N.D.O.M.

    Dictionary definition of random:
    –adjective
    1. proceeding, made, or occurring without definite aim, reason, or pattern: the random selection of numbers.

    That is what random means. It means that even if I have a 50/50 chance of getting a very rare component or nothing, I could run an infinite number of trials and get nothing. Even though it's a 50% chance, it's chosen at random. Likewise, I could do 100 trials, and get a very rare every time. Once again, it is chosen at random.

    Baryonyx made a post concerning Incarnate rewards. Here are a few key points presented in that thread.

    Quote:
    The participation system's primary function is to qualify players for the component reward tables.
    Participation =/= guaranteed rare. It is only a qualifier for the reward tables. All it does is add the tables to the random number generator.

    Quote:
    Once a player qualifies for a component reward, the final block of choices presented to the player are rolled randomly. If you qualified for a component reward, you reached the level of participation for yourself and your league needed to have a chance at any component type.
    If you have received the component reward table, you have already qualified for every reward table. So unless you did nothing at all but stood around picking your nose all day, you have qualified for a Very Rare roll. Once again, the reward table is chosen at, you guessed it, random!

    Quote:
    It has never been possible to guarantee that you will receive a Very Rare. Once the participation system has done a handoff to the random table, it no longer has any effect on your reward. While reports of multiple Very Rares are not unexpected, these occurrences are evidence of consistent league success combined with a large amount of good luck.
    Notice the part in bold. All that is required for participation is doing something. Anything! You don't need massive AoE's, you don't need to do the most healing, you don't need XXX amount of defeats, just play regularly and you will earn your participation rewards. Did I mention that the reward tables are random?

    Quote:
    You are cooperating together against the challenges of the Trial. Rewards earned by you at the end of the trial have no bearing on what rewards other players can potentially receive. This is not a case of “there are only so many Very Rares to go around.” There’s no group loot table: everyone is rewarded independently and has the potential to qualify individually for a Very Rare. If your league does well, and you are a factor in that success, this will only increase your opportunity to earn a Very Rare component. You are not in competition with other players.
    If you win, you get a shot at Very Rare. Very simple. Once again, this is not based on anything like damage output or number of defeats. Success is what ultimately determines your qualification for the reward tab-- oh, sorry, I meant the random reward tables.

    Quote:
    Earning a decent individual participation score does not require an immense amount of effort, but it does require consistent effort. This is specifically because we are aware of the limited nature of some power sets in regards what they can throw at the enemies encountered.
    Once again, just by playing regularly and doing something other than door-sitting like a leech, you have already qualified for the all the reward tables.

    Quote:
    Four things that definitely do not affect your level of participation:
    Tagging targets
    Healing points or damage points
    Interrupting powers mid-cast
    Cycling powers on and off
    Oh look at that! All the stuff that I just said does not affect your participation score. Whatever determines your participation score, the devs are quite obviously not going to tell us. Quit asking how to get the tables dangit! We don't know! First off, they won't tell us; and second, they've already said that just by doing something and winning you have met the requirements for the reward tables!! It's completely, totally, irrevocably, random!

    Quote:
    Any success that may have been achieved while performing actions which do not affect your level of participation listed above is, as noted, due to the success of your league and random chance.
    Again, notice the bold text. It doesn't matter what you do, as long as you are doing anything at all to help your league.

    In closing, please, please, please! STOP asking how to get a Very Rare reward. Stop complaining about how you've done XX amount of trials and didn't get anything. We don't care that you've only gotten 50,000 uncommons. The devs already told us how it works. The post is linked at the top. In case you didn't notice, here, I'll link it again for you. (<---- Click here for link!)

    Closing comments: Random number generator is random! Stop complaining and play the game. It's not the end of the world if you do not get your Tier 4 ability.

    P.S. The word random has been used twenty times in this post.
  15. If you need some quick cash, I wrote a guide for this very purpose. Link is in my sig. =P

    And to echo what others have said, level 21 usually sucks. But once you get SO's at 22, you'll definitely notice some improvements.
  16. I cannot find the article on paragonwiki, but I remember reading about the way you went about buying enhancements in the olden days of City of Heroes. There were no stores, and the only way to get enhancements was from contacts.

    But then, they went and added stores. Stores were a lot more time-efficient, since I could just run to the store instead of doing X missions for my contact. They were also cost-efficient, being cheaper than contact stores. Right now, I'm pretty sure it's safe to say that absolutely no one uses the contact stores anymore.

    And yet, I'm informed all the time of which types of enhancements contacts sell, and they always make sure to remind me that their store is open. Why hasn't this been fixed? They now stand as a tribute to a long forgotten system that is no longer used by the players.

    I suggest we breathe new life into the contact stores. Nobody uses them now because they are far too expensive, so why not just lower the prices? They could be equal-to or less-than the prices set by the stores. In fact, you could have the more difficult contacts offer cheaper prices, or maybe the prices lower when you complete their story arc. Give us an incentive to actually pick contacts based on their enhancement offers.
  17. Smash_Zone

    Trick Arrow?

    It sounds cool, but I'm not sure how you would fit a giant net and oil slick into a pistol round...
  18. It does sound awesome. I would definitely buy it if it were made.

    It would also be cool if they could add a second option for armors for said pack. There'd be the normal, shiny armor; then there would be a scuffed, scratched, and charred version of the same armor. Maybe add some charred options for the skin in addition to scars. Would definitely be cool.

    /signed.
  19. Quote:
    Originally Posted by Mandu View Post
    On the other hand it amuses me how many people posted an emphatic NO to the suggestion and went on to rant about how bad free to play is. They obviously didn't even read the suggestion but only responded to the title of the thread.
    Because F2P always brings the same things, particularly bad players, even if it's severely restricted. The buying content part isn't part of the suggestion, but regardless, even a restricted F2P model brings bad things with it on a game like this.
  20. Quote:
    Originally Posted by Valerika View Post
    3. Griefers: "Hey, if they ban me, no big deal. It's not like I paid for this or anythinglololol"
    This is my main gripe with F2P models. There's practically no incentive whatsoever to remain a decent member of society. It's totally free, I can just make another account, so I think I'll just run around and act like a jerk to everybody I see!

    No thanks. We are fine as-is. $15 a month is hardly expensive for a game like this.
  21. Quote:
    Originally Posted by Pampl View Post
    I think this could work if you just scale back your expectations a little. After all, there are already new limbs in the game - wings, crab legs, tails. More new limbs would also have to be out of the way of swinging arms and legs, which pretty much means on the back or butt, but other than that I'm sure there's room for something new. Why not have tentacles growing out of the back? Or a little Kuato-like conjoined twin, constantly flailing at the air?
    But then it's just a purely cosmetic thing. Yay, I have four arms! But the other two don't do anything... oh but look how cool they are!! Wings and tails are just costume pieces. All they had to do was animate the flapping for the wings and the swinging on the tails.

    If they were going to add four arms, or tentacles, or whatever, I would rather they do something than be just for show.
  22. Quote:
    Originally Posted by Identity_EU View Post
    this would be the case, but if they would do something like they did with the VEATS making only certain costume parts availible to that skeleton then most of the work would be saved
    All that does is cut the work time by maybe 1/5th. Costumes would probably be the easiest to do on a new skeleton. You still have to re-animate every power that ever existed.

    And what's the point of having a new skeleton if I can only use a bare-minimum of costume parts for it? VEAT's get access to the whole costume creator at level 10.
  23. See the post I made in the other thread on the same subject.

    Although Techbot and BrandX pretty much summed it up right there.
  24. To put it briefly, no.

    The longer answer; having multiple arms or heads or whatever would require building a brand new skeleton. Right now, we have three skeleton models to choose from: Male, Female, and Huge. Each of those has their own animation custom made for them for every single power in the game. That's including temporary powers, inherent powers, booster pack abilities... everything.

    Also, each skeleton has animations, again, custom made for them, for every single emote in the game. Every dance, prop, stance, costume change, etc... is custom made for every skeleton.

    But wait, there's more! For each skeleton, they've had to create customized versions for every single costume in the game, to make sure they look right on the model. Once again, everything is custom made for each skeleton, and it takes a ton of work.

    Now, let's add four arms. Brand new skeleton would have to be added. That's already a ton of work just to make sure it looks right and doesn't look stupid. Now, you have to take that single skeleton, and animate and recreate every single power, emote, and costume piece in the whole game.

    Every. Single. One.

    Having to re-do everything in the game for a single skeleton is hardly worth the effort it would take. That could potentially take a good couple months, with them working on nothing but that new skeleton. So instead of getting new maps, missions, costume pieces or what-not, they would have to devote an entire issue to just one new skeleton, which would probably take a lot longer than most issues do.

    In the end, it really isn't worth it to completely ignore all the other content just to focus on building a completely new skeleton just so players can have four arms, or three heads, or what have you. It would take a colossal amount of time and work with a payoff that would hardly compensate for it.
  25. Quote:
    Originally Posted by Kirsten View Post
    I have a few ideas for sets:

    MASTERMIND:

    *Dinosaurs: Summoning a pack of velociraptors to hack at your foes...pterodactyls (Which technically aren't dinosaurs, but are grouped with them...) swooping down from above....

    *Genetic Experiments: You have a slew of genetic homunculi at your disposal, from mutant dogs, to super-huge Gorillas.
    See the hundreds of threads on animal MM sets for why this cannot happen.

    Quote:
    BLASTER/CORRUPTER:

    *Light Blast: You can put forth searing bursts of light from your hands, allowing you to stun and blind enemies, and burn them , dealing DoT.
    Why not just take energy or fire blast and color it white? Luminous mages of the Legacy Chain already do this.