Slope

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  1. Or maybe join a faction, which just makes those NPC's neutral. But, if you attack them, they attack back. This would be very helpful with Arachnos based characters.
  2. Your ideas are short and aren't elaborate. I'm not really sure what you mean by "storm system" try fleshing them out and giving a more detailed response and a title related to post rather than "my idea"
  3. After re-watching Spider Man, i googled 'super hero mmo'
  4. Quote:
    Originally Posted by Forbin_Project View Post
    It sounds as if you don't have any experience with the base editor. I suggest that you go to the Supergroup contact in either Atlas Park or Port Oaks and start up an SG and create a base. Once you enter the base you've created you'll see a pop up window with a button that says "Edit Base". Clicking on that will show you the map of the base and you'll be free to add as many rooms and equipment as you can afford to buy with whatever prestige you have earned.

    Teleporters like the Raid teleport must be placed in Teleportation Rooms, and items that set up SG missions or Ouroborus missions must be placed in Control Rooms. You are free to add as many decorative items as you like to customize each rooms appearance.

    Now if you are referring to what maps you can access thru the Arena Terminal, it would be no different than what you can currently access at the other Arena Terminal locations
    Yeah, i was asking about the maps you could access. The title threw me off a little because i thought of this as a PvP room in the base rather than an Arena terminal.
  5. Quote:
    Originally Posted by Major Deej View Post
    When you enter the Arena after the countdown, you get an Arena loading screen with two figures going head to head and the Arena Star logo with a light blue background. To enhance the effect of entering the Training Room, the Arena loading screen should be changed to have a more applicable image with the word "Training Room" or the such to diferentiate form the Arena.

    As for the art, from past experience in this area, it is better to let the art team come up with a loading screen design rather than request a player-made one; allows for the art team to have more ownership in the tasking and gives then more artistic license to meld their ideas into the potentially new interface screens and loading screen styles.

    And for Forbin's idea of using the Raid Teleporter as the means to transition between the base and either an AE or Training Room instance, great idea! Utilize what we already have in the base items and give it more functionality. I completely agree with him on that!
    Oh, I see. So what would the map be for the Training Room? Would it be built by the SG or the ones used for the Arena?
  6. One question, you said something about a loading screen. So would the Training Room be it's own map? Or just a room in the base?

    Aside from that, /signed
  7. Slope

    Car Chases.

    It would actually make a lot of sense if they added multiple cars to the tram. I bet one car could only hold like 24 people. Considering the amount of people in Paragon, that's not enough.
  8. Quote:
    Originally Posted by Techbot Alpha View Post
    Holy CRAP!
    It's you! The one who did the Transformers and Unicron Orchestral themes!!
    /Freaks out

    And gods damnit, why have you not been hired to do the Music for Paragon Studios? That was epic. The CoV theme is good, but that just blows it out of the water!

    Edit: Just listened to the CoH theme. Ye gods, I love it. I want to replace my games sound files with those ones! Please!
    Agreed, they need to hire you! I actually find the music takes away from heroic/villainous feel of the game.
  9. Sounds great! I really wish they would get better music. It's pretty bland and forgettable.
  10. Slope

    Car Chases.

    Quote:
    Originally Posted by BBQ_Pork View Post
    If the train was done as a door mission and you fought inside the train, it would be easier to implement, as you could do it like a cargo ship map.
    The only problem is that the "bigger on the inside than on the outside" aspect would be even more blatant.
    I could see two enemies and a character fitting inside. Too bad there aren't multiple cars.
  11. Slope

    Car Chases.

    /signed
    Sounds like a lot of fun! Love the police idea.
  12. /signed
    I've seen quite a lack of animal characters in our super hero world when there are many in DC and Marvel (Killer Croc, Beast etc)
  13. It's a little annoying how all the costumes are in perfect shape. I think there should be two options Clean and Tattered.
    Tattered would then have two options Heavily and Lightly. Heavily would be tattered all over the place with large rips. Lightly would have the cuffs ripped and the edges rough.

    This is to just make more realistic costumes and will probably help out villains a lot.

    Of course I understand this would be hard because they would have to make 2 new clothes per article. So maybe it would exclude tights and only use cloth clothes.
  14. This post came up when i googled Ziggurat, i know it's old but i'd love to see t
    this.
    Another addition i would want to see is an inside to the Ziggurat.
  15. Slope

    Quitting teams

    /signed
    I've been annoyed by this many,many times...
  16. A cool way to do this would be to have a portal to a zone that is the same as a Praetorian zone, except there's PvP. It'll be more of a team based thing, so Loyalists attack the Resistance while they're underground and vice versa. Maybe a capture the flag type thing.
  17. Slope

    Npc's...

    Would be nice. There are tons of more important things to do though.
  18. Slope

    Player Voice

    Not only grunts, but laughing should make noise too. And screaming and such.
  19. Slope

    Eye Blasters

    Maybe they should just add a choice to make the power shoot out your eyes in Power Customization.
  20. Slope

    Insect Control

    Pretty cool!
    /signed
  21. Quote:
    Originally Posted by Anti_Proton View Post
    I would be happy with a proper representation of whats actually on the other side of the force-field.
    Yeah, that would be great too.