Slaunyeh

Legend
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  1. Quote:
    Originally Posted by Forbin_Project View Post
    So I'm not sure if the sale is still running.
    I think you have to go to the actual store page to see. I don't know about the US, but here it was part of their "midweek madness" sale, so I'd be surprised if that was still running. (and, having just checked, it isn't here in Europe).
  2. Slaunyeh

    For teh future

    Quote:
    Originally Posted by Johnny_Butane View Post
    My question to everyone is: in the event CoH can't be saved, can and will you get behind a spiritual successor/new super hero MMO?
    Definitely. I like the super hero genre (even if I've ever read comic books ), and the other two current super hero games doesn't really do it for me.

    Now, the 'spiritual successor' is a tricky thing because I think the spirit of CoH is different for everyone. I'd settle for a really good super hero MMO. I think the most important aspect of being a good game (aside from, you know, quality implementation) requires that the game worries more about building a system that supports the genre of the setting, than on following usual MMO conventions. Don't be GenericMMO#2312 with a super hero skin.

    (You might think this is obvious advice, but it still amazes me how many games fall into that trap.)
  3. Quote:
    Originally Posted by Brillig View Post
    You can, but the influence you gain is tied to the server. So each server would have its own distinct guild improvements, you couldn't use the same guild bank, etc...
    Right right, but you could keep in touch with like-minded USers. I think. Haven't tried.
  4. Quote:
    Originally Posted by Feycat View Post
    I'm on Tarnished Coast, which is the unofficial RP server.

    Haunt and I found out last night that a good chunk of our RP guild (that we met in GW2, not one we moved with) play/played COH and we all had a good "raise your glass and talk about the good old days" convo, with a side of "which call to action we've done to help save it."
    You can join guilds cross-server, can't you?
  5. Slaunyeh

    Refund Day

    Quote:
    Originally Posted by Slazenger View Post
    Still not received mine and should be roughly 4 months worth, has anyone else in the EU received them yet?
    Yep. Got mine on the 28th.
  6. Just HitStreak entertaining the troops. I still think he's a champ for doing this.
  7. Quote:
    Originally Posted by Brillig View Post
    Actually, the most negative things being posted are coming from the save COH side...
    Hi. You're an idiot.

    Sincerely,
    The Not-Save CoH Side


    There, that should balance the equation.
  8. Quote:
    Originally Posted by Samuel_Tow View Post
    I really don't think large corporations can be reasoned with, is all. The most they can be convinced to do is hire a spin doctor.
    Oh! Oh! Oh! They should totally hire me for that job. NCSoft? Sorry, that name just won't do in the west, it screams 'vague corporate acronym', and us westerners hate that. No, over here you want to 'speak to the people', as it is. You want to see eye to eye with your customers. You want to speak to the lowest common denominator. So, I'd like to present you with your new corporate identity in the western hemisphere: Jerkhats Inc.

    Would you buy a game from Jerkhats Inc.? I know I would.
  9. Quote:
    Originally Posted by Evil_Legacy View Post
    Time for plan Z?
    Sure, NCSoft are jerks, but isn't a global zombie apocalypse a little extreme?

    Ah well, if you say so.

    Quote:
    Originally Posted by Golden Girl View Post
    Not yet.
    ...oh. Uhm. Whoops.
  10. Quote:
    Originally Posted by Forbin_Project View Post
    Or is it possible to actually make a factionless cabal in the game
    While the cabal interface itself does support multi-faction members (it has a column for each member's faction), it is not, to my knowledge, possible to create a cross-faction cabal in game. Unless they changed something while I wasn't looking.

    How those 'cabals' in the link go about it, I can't say.
  11. Obey the coin!

    /chat join CoH-Refugees

    Today!


  12. Quote:
    Originally Posted by Zemblanity View Post
    Arcanum: Magick Obscura suggests a dichotomy between science and magic - adherence to this belief prevents me from ever taking the Sorcery Pool on a Science-based Warshade...
    And those magic types have to ride in the rear-most train cart, or the engine will start acting up.
  13. Quote:
    Originally Posted by Atomic_Saint View Post
    Quick question -

    How does one join the COH refugee channel in the game? Haven't quite figured out all the mechanics yet.
    I belive it's:

    /chat join CoH-Refugees
  14. Quote:
    Originally Posted by _Cai_ View Post
    I'm proud of myself for figuring these out without cheating yet, but WOW were some of them tough. I'm still in Kingsmouth at the moment, as I'm taking my time to absorb all the lore.
    Keep it up! I'm really bad at spoiling stuff like that with online guides but, against all odds, have managed to stay 'pure' for all the TSW investigation missions so far. If you're still in Kingsmouth, you don't know the meaning of the word 'tough'. There's one in the Scorched Desert that I'm still mulling about.

    Cripes.

    (It's great!)
  15. Quote:
    Originally Posted by Evil_Legacy View Post
    oook so it was ok when he did it to me. Gotcha.

    Note to self: Rules that apply to me, can be totally diregarded by anyone else and everyone else will back them up when they do it.
    Here's useful a hint for conducting yourself in society: Someone else breaking a rule does not justify you breaking a rule. Keeping this in mind will help you avoid serving time in prison or, you know, being an *** on an unmoderated forum.

    Think about it.
  16. Quote:
    Originally Posted by JJames View Post
    That's fantastic news.
  17. Quote:
    Originally Posted by Marcian Tobay View Post
    One of these days, I'm going to tell myself "I think that's it for new sections in The Scorched Desert zone", and I'll only be wrong by a lot as opposed to a devastatingly large amount.

    Seriously, this is probably the most content filled, spatially large zone I've ever seen in an MMO.

    You could fit, like, five other MMOs in this map.
    And then you get to City of the Sun God and go "of all the things to copy from City of Heroes, why oh why did it have to be pre-revamp Faultline??"
  18. Clearly, shirts are optional at NCSoft. Where do I apply?
  19. Slaunyeh

    Refund Day

    Quote:
    Originally Posted by Hyperstrike View Post
    So, people, if you paid a while back, your bank/credit card expired and you were issued a new one, there may be a need for you to talk with Support about that. Give them a couple more business days to get it sorted.
    I did contact support about exactly that scenario (my card expired in july) and, beyond the initial 'we'll get back to you' response, haven't heard anything for over a week now.

    Not that it really matters since I got the refund through the, apparent, magic of banking IT.
  20. Quote:
    Originally Posted by OneFrigidWitch View Post
    I picked illuminati just because some other coh types I met in game did. If Dragon is nemesis, I totally picked the wrong group.
    Well, Nemesis without the psi-focus railway tracks and a plan to mind control the Americas. That's really more of an Illuminati thing.
  21. Quote:
    Originally Posted by Voidstalker View Post
    Yeah, I quite like the look of the Necromancer outfit: Doctor Who crossed with Hannibal Lecter; what's not to like?
    That's as good a reason as any.

    I haven't tried following the Necromancer deck, but I've heard that it doesn't solo very well if you follow it slavishly. It's blood/assault rifle, right? You should be able to build something sensible with that.
  22. Quote:
    Originally Posted by BellaStrega View Post
    How do you turn ground-target AoEs into targeted AoEs?
    My fingers remember that better than my brain does. I think you toggle it on by holding shift-ctrl, then release ctrl first. I think that's the right order, but I'd have to be in-game to be sure.

    Then, when you use a GTAoE power while having an offensive target, it will place the AoE directly under their feet (or give you an out-of-range error if you're too far away). It has made a tremendous difference for me.

    Just be aware that it can toggle off on it's own at random. I've had it persist through area transitions, death, and even different game sessions, but sometimes it has just turned itself off just as I need it.
  23. Quote:
    Originally Posted by Voidstalker View Post
    (though I don't quite fully understand decks yet
    My brief explanation of decks: "A tremendously bad idea that eventually rewards a nice outfit." I wouldn't recommend following a deck to anyone.

    Maybe that's a bit harsh. Decks, in a nutshell, are build suggestions. The problem I have with them is that decks aren't necessarily good build suggestions, and they aren't newbie build suggestions, because they tend to rely on a significant number of outer-wheel abilities. You will probably be halfway through the game by the time you've completed a deck, and the deck build is unlikely to make much sense before you've completed it, because they tend to rely on specific skill combinations (which is what you usually get from outer-wheel abilities: synergy).

    What all decks essentially tell you is: buy every inner-wheel ability in these two weapons. You don't really need a deck to tell you that. What decks should offer, IMHO, are useful low-cost examples of serviceable builds using only inner-wheel skills. Stuff you need when you're new to the game and still trying to make sense of it. You can make perfectly good builds from just the inner-wheel skills - the outer-wheel stuff is really for when you want to specialize in something particular. Decks, as currently implemented, doesn't really help with that.

    I unlocked the Bounty Hunter deck solely for the deck outfit.
  24. Quote:
    Originally Posted by BellaStrega View Post
    The problem I did run into with pistols was more that I couldn't make them work well with blood
    I switched to blood/pistols a while back, and have enjoyed eeking out as much functionality as possible, from them. Granted, it could probably work just as well, or better, with assault rifle or shotgun, but I wanted to use pistols dangit. Seems to work nicely so far.

    Especially when you figure out how to turn ground-target AoEs into targeted AoEs.


    Quote:
    Originally Posted by BellaStrega View Post
    Now, I wonder what about the boss in the amusement park makes elementalism and shotgun combined so terrible? If I could beat him with my rather weak pistols/blood build at the time, I am not sure what would make him intolerable to fight.
    I think it's more an issue that, this boss is probably the first instance where you have a really tough fight on your hands, and a lot of builds that have been cruising along so far, really have to stop and actually look at what they are doing.

    There are a number of instances in the game, that kind of forces you to actually study your builds, and that guy is probably the first such fight. While I'm not a big fan of the solo-instance concept, they can force you to re-evaluate the quality of your build. Which can be healthy (or frustrating, depending on your mindset).

    Unless you just happen to accidentally stumble on a build that breezes through everything.
  25. Quote:
    Originally Posted by Marcian Tobay View Post


    My favorite quote on the four... three... cabals so far:

    "If you ever need guidance, ask a Templar and then do the opposite."
    My favourite, on the Council of Venice: "And when the guys in capes and chainmail say you're out of touch, you know, ouch."
    -- Kirsten Geary, managing to backhand the Council and the Templars, all in one go.