Slaunyeh

Legend
  • Posts

    1086
  • Joined

  1. Quote:
    Originally Posted by bpphantom View Post
    I don't think she's gone. I think she's riding along somewhere. Might have even faked us out...
    I like to think so.

    I think there's been some out-of-game comments that suggest otherwise, but the door is still wide open.
  2. Quote:
    Originally Posted by Aneko View Post
    It was presented as a mystery; obfuscation is to be expected. You are free to believe it wasn't done well, but I see no need for personal insults.
    Then it was presented as the kind of mystery I thought was amazingly clever when I was six. If the reaction they were going for was a collective groan followed by "oh god". Then kudos. Success.

    Personally, I don't think they had planned to off two characters at the time of that article, but you're welcome to assume otherwise.
  3. Quote:
    Originally Posted by Aneko View Post
    Did someone die? Yes, and then someone else did. The second does not invalidate the first.
    "Hey, remember that time when one of Bruce Wayne's parents was killed?"

    "Wait, didn't they both die?"

    "Yes. One of them died. And then the other. That's what I said."

    While technically true, if that was really what they meant all along, then they are just idiots. I'd rather they changed their minds somewhere between that article, and the release of the SSAs, than think they were being this deliberately obtuse.
  4. Quote:
    Originally Posted by ThePill View Post
    The game should probably account for it, but given the sheer scope of options, I don't know if the devs really can/should accommodate players that would just jump ship the second they're stuck saving the world again when they could just as easily choose not to do the arc once it takes a turn "For the greater good."
    For me, the issue isn't so much that it happens, but rather A) how often it happens, and B) how it is presented.

    I've only done a few starting missions in DA, but I liked how everyone was freaked out about me being there, and how the missions are worded to suggest that I might be able to tap into Mots power if I can just weaken him enough to make him vulnerable. Thank you for providing a vaguely villainous angle to the overall story arc. The missions are (I assume) all the same so far, but the suggested motivation for doing them is different. It's all in the presentation.

    Finally, I don't think anyone have a problem with heroes and villains occasionally teaming up to save the world. Or even villains being roped into saving the world "for the greater good" once or twice. The problem, imho, is that this has been the core theme of practically all new content since the RWZ. Sure, we can choose not to do any new content and just run tip missions from now on, but I don't think that's a good message to red-side players.

    The problem isn't that a villain has to save the world. The problem is that a villain has to save the world again. It can be a cool story twist, but you shouldn't overdo it. What worries me is that they are working towards the ultimate reason for heroes and villains to team up for this ultimate showdown against the Battalion, and we're already sick and tired of the gimmick. The final epic confrontation against the Battalion deserves more than being a "urgh, again??" moment.
  5. Quote:
    Originally Posted by Black_Wildfire_EU View Post
    I've got a bigger question: If Sister Psyche's in the Dilemma Diabolique trial, does that mean she may make a return? After all, States isn't in it either, so I'd assume the whole DA arc and trial took place after the first SSA.
    I thought someone (Dr. Aeon?) had been quoted to say that she would be removed as part of i23, and that they had left her in the trial to not spoil the surprise.

    I may misremember though.
  6. Quote:
    Originally Posted by BrandX View Post
    Both just seem tied to being Jack's creations, so let's get rid of them.
    It may or may not be a coincidence that both of Jack's creations got offed. Whether this was ultimately the goal of the SSA or not, however, it just comes off as incredible petty.

    I can understand the symbolism in killing off Statesman, beyond "just destroying everything Jack created", but Sister Psyche? This isn't Jack's game or Jack's characters. The characters belong to the story, and the story belong to us. Kill whomever you need to kill to tell that story, but don't do it for that reason.
  7. Man, the conversion fee would be murder.
  8. Quote:
    Originally Posted by Melancton View Post
    What??? I always thought the correct response was to watch in awe as he summoned his light saber, leapt high into the air and cut me in half! I never thought about doing what you just said there!

    *writes feverishly in Villain Notebook*
    No no. The best possible solution is to shout "Surrender, I have the higher ground! No jedi has ever jumped more than three feet into the air! That would be totally unrealistic!"
  9. Quote:
    Originally Posted by Venture View Post
    No, they don't. They're making it up as they go along. It's obvious to anyone who's done it themselves.
    As someone who's run several RPG campaigns that way, it really does look like that, to me. Yeah.
  10. Quote:
    Originally Posted by Golden Girl View Post
    Yes - but only after he's killed 2 major heroes, terroized 2 major world cities, vaporize several thousand American sailors, trashed a whole fleet, built a floating island to take him into space, and semi-merged with a world-devouring god - it's a level or two above a mayhem mission
    Who was the second one? I killed Miss Liberty (okay, not a major hero). Manticore killed Sister Psyche. Darrin-friggin-Wade offed Statesman. I've terrorized a lot more than two cities, too. I don't know what you qualify as "major" world cities, but I guess at least Paragon City counts. And there are several large cities in the Rogue Isles. Grandville for certain (that's two) and, both Cap au Diable and St. Martial are pretty impressive cities as well (so that could go as high as four). I also have that longbow badge, so I've killed at least a thousand of those. I haven't trashed a whole fleet, though I suspect that this is largely because the game has never thrown one at me. I havn't built a floating island in space, nor have I merged with a world-devouring god (though I did beat the crap out of a punk who had merged with a world-devouring god, so I count that as a plus in my favour). Oh, and the world has classified me as a "global threat" since I was level 5.

    I don't think anyone's worried about Vaderuu's power level.

    I've also saved the world on numerous occasions. from Rikti (I'm not sure why), from an invasion of nazi Statesmen (again, not sure how I got roped into that one, sounds like a job for the Freedom Phalanx) and from invading praetorians (for some reason, that seemed like a better idea than robbing both dimension blind while they were tied up fighting primal earth heroes). I've also fought time-travelling nazis in ancient Rome (still not sure why, though I suspect it was to save the world again. It certainly wasn't to steal their giant robots). Finally, some idiot thought it was a great idea to lend me the keys to his time machine. Sadly, I'm apparently not enough of a villain to abuse the heck out of this.

    You heroes should get off the couch once in a while and save the dang world yourselves.
  11. Quote:
    Originally Posted by BrandX View Post
    I say go for the redemption of Ghost Widow and Recluse
    And then just shut down redside while we're at it, right?
  12. I think the only way they can top Darrin-friggin-Wade as a main villain, is to use Willy Wheeler as the mastermind behind SSA 2.
  13. Quote:
    Originally Posted by Samuel_Tow View Post
    That's the problem I have with newer content - the sum total of its selling points are "it's not horrible and it's worth running once." Sometimes.
    Yeah, that's really my issue with newAtlas. It's all kinds of pretty and, I'm sure, a nice introduction to the game, but it lacks replayability imho. oldAtlas had all sorts of issues, but I never hated running through. And boy have I been through it a lot. I've done newAtlas once or twice, and now I'd rather street sweep than do it again.

    And I hate street sweeping.
  14. Quote:
    Originally Posted by Samuel_Tow View Post
    Ai, ai, ai...
    While I can't work up the energy to care about this issue any more, I'll just settle for sitting back and offer a dejected nod to what Sam said.
  15. Quote:
    Originally Posted by Zwillinger View Post
    Based on our established precedents, what do you feel would be a fair price, in Paragon Points?
    If you build it, they will come.
  16. Quote:
    Originally Posted by Issen View Post
    ...So, is the next SSA going to have the heroes give the villains a proper return thrashing?


    Pretty please?
    Isn't that what the rest of the game is for?
  17. Quote:
    Originally Posted by Ogi View Post
    From what I'm reading there's no ignominious death of any heroes, A, B, C, or any list, blueside finds out as much as redside, and most importantly no blatant idiotball, is this actually WWD#7?
    Apparently this is all about beating up the bad guy, which should be so tried and true that not even the heroes can screw it up.
  18. Quote:
    Originally Posted by Johnny_Butane View Post
    IIRC, Prometheus justifies the Well being a well to us because, to primative humans, what was more inviting and appreciated than a source of cool clean water?


    .
    Oh, I could understand the Well allegory. What provoked the jest was this part of what Prometheus said, when he deliberately uses the word 'puddle':

    "All you think when you think of the Well is a mere puddle on an island in the middle of the ocean" <snip> "that image is a manifestation of something primal within humanity"

    Maybe we yearn to return to our amoebae origins?

    Besides, I'm pretty sure primitive humans would have died out long ago if it hadn't been for Orlando Bloom. Maybe he's the well!
  19. Quote:
    Originally Posted by Promethus
    Each 'well' is capable of manifesting in whatever form is most desired or 'expected' by the species to which they are tied. Twilight Son and the Kheldians of his future, for example, saw their 'well' as an orb of pure energy... an aesthetic perfection they themselves wished they could attain.
    Deep down, on a primal level, the most aesthetically pleasing form mankind could ever dream of achieving, is that of a... puddle.

    Hey, I'd buy it. As a wise man once said, "I WISH I HAD NO BONES!". This is but the first step on the road to perfection: The road to puddlehood.
  20. Quote:
    Originally Posted by Agent White View Post
    So, Statesman gets his death spoiled, it happens, he gets a big funeral piece, commentary from the designers, etc.

    Next episode, mums the word from anyone. Psyche bites it. Nothing. oh and Penelope Yin makes mention of her. Everyone else says nothing or talks about Statesman.

    May as well just be a footnote in the game. ;p

    Sister who? Oh! You mean Primal Mother Mayhem?
  21. Quote:
    Originally Posted by Golden Girl View Post
    I'll tell you with pictures:
    Thank you!

    Rularuu-manchu makes me laugh.
  22. This thread is not living up to its' spoilder tag. C'mon guys, spill it!
  23. Quote:
    Originally Posted by Techbot Alpha View Post
    Also, at least it could be worse.

    It could be Mass Effect 3's ending >_>
    "A wizard did it"
  24. My theory is that Hardcas-I-mean-Prometheus is just as clueless as the rest of us. He probably has no idea what's going on, and spend all his time pretending that he do, so we won't realize he's just another cosmic schmuck.

    Is the well a (former) he? I don't know. And I bet Prommy has no idea either.
  25. I'd like to see something that could be better at recreating the "power armour" style character. So something like ranged/defence or, better yet, assault/defence.

    I mean, the Crab Spider does that pretty well right now, but you're rather nailed into a specific concept with a Crab.