SkarmoryThePG

Legend
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  1. [ QUOTE ]
    While the "Kid" appellation is cute, it doesn't work in all cases. The arc works just as well without it.

    [/ QUOTE ]

    I posit that Kid $Name works in more cases than $Name does. I find it easier to swallow that my hero will have a teen sidekick sometime in the future when he's famous, than that my hero, with an established backstory, somehow is a teen for this arc.

    This arc is kinda a Teen Titans version. It runs on sillyness and some suspension of disbelief required to accept the static timeline (Clamor, the King still being around). I know I enjoyed the arc immensely as a fun non-canon possible future distraction.
  2. [ QUOTE ]
    Almost nowhere in the game does the narrative make it feel like the game is about ME. That's because it ISN'T. It's about the contacts and their little agendas and intrigues and whatnot. I'm just the hired hand to forward it. I've been saying it over and over and over again that making CoV more villainous and more about our characters isn't a matter of game mechanics, it's a matter of presentation. It's a matter of how the stories are told, and making it seem like it's YOUR character taking the initiative and doing things no-one else could doesn't need a new game. It needs someone to sit on their butt and write flavour text to that effect.

    [/ QUOTE ]

    Funny thing that. I enjoy CoV's way of doing it much, much more. Blueside has no, no memorable conta-

    No wait. It has one. But he's only that due to his introduction/idle/etc dialogue. His missions are just as cookie-cutter and forgettable as the rest of them.

    Oh and BTW, you might wanna throw Billie Heck onto that list of yours.
  3. [ QUOTE ]
    Regarding the story dissonance when the player character is already a teen hero, I agree this is a problem, but unfortunately I have no good solution to this with the tools that we are given. Currently I always just use "Kid $name" whenever I'd normally use "$name" to signify your "teen" status, but this doesn't always work (especially if your toon is already named something like Kid Valkyrie).

    Just don't do it. There are as many instances of kid sidekicks without "kid" or "lad" names as there are with: Batman/Robin, Green Arrow/Speedy, Captain America/Bucky, etc. Just have the arc note at the start it's assumed your character is a teen hero, with or without an explicit adult mentor.


    [/ QUOTE ]

    I disagree. Kid $name is brilliant.
  4. Is it me...

    or are the PPD of the 40-45 sort?
  5. Please no. Don't nerf my jumpheal.
  6. hmm.

    Basically, you're asking for the server to keep a mission after everyone drops "warm" for, oh... several minutes after a quit. Can be done I think.
  7. [ QUOTE ]
    Compared to what? DC's damage is insignificant.

    [/ QUOTE ]

    It deals more than half the damage of a PBAoE. Comparable to Soul Drain. They're the best AoE damage a Dark Meleer have. Of course, then there's Shadow Maul, but look at it this way. Shadow Maul can reliably hit two, three enemies. Dark Consumption only needs to hit 2.5 that to deal the same damage, and in one third the time. Not hard when you're surrounded.

    It's not a good ATTACK due to its long recharge. But the damage is NOT laughable. That's Consume.
  8. What Geist said. And another thing.

    Mission. Spawned for 8. Some 200 Porters in it. Every single one suffers from a malfunction. Fun?

    That said, a memorable passing for a rare, already memorable mob is good. I remember a 5th experiment with Fire Powers having a death cry of something like "Tanks ruptured! Can't.. .get... suit... off! NOOOOOOO!" Chilling.
  9. Because CO looks like crap?

    Comicy crap, but crap.
  10. [ QUOTE ]
    <ul type="square">[*] Have rare recipes only come in increments of five, like normal recipes. Do away with non-multiples of five completely from the auction window.[/list]
    [/ QUOTE ]

    You can take my 33s when you pry them from my cold, dead fingers.
  11. What I'd like to see added to oranges is Res(Effects). Slow, endurance, -dam, -tohit etc.
  12. I am going to laugh at you now for calling DC's damage insignificant. It's nothing personal.

    Oh wait.

    It is.
  13. /bind y dialog_yes
    /bind n dialog_no
  14. QR:

    Brain, stop reading the thread title as 'unladen'
  15. [ QUOTE ]
    Maybe they should have made the AE default to searching only on your faction's morality (maybe plus neutral), so you can access the other faction's missions, but they won't show up by default.


    [/ QUOTE ]

    Word.
  16. SkarmoryThePG

    Meowchanics

    Okay, so now that the craze has died down a bit, can someone tell me...

    Just what's meow? The best I can tell, it features level 42 city maps full of non-combat allies guarded by tons and tons of Rikti ComOffs. Why 42? Why does it (did it) work? Why meow?
  17. [ QUOTE ]
    Historically Marchand was killed by the Red Widow, which is written on history plaques so presumably isn't much of a secret.

    [/ QUOTE ]

    Y'sure? The only reference I can find is the Red Widow's assassination of The Weaver.
  18. If you just AE grind, why do you need the Ouroportal in the first place?
  19. [ QUOTE ]
    Slight derail: what is the little clock icon with 52:07 in the upper-right corner, right under the health bar?


    [/ QUOTE ]

    THat's for the "Do Taskforce under X time" challenge.
  20. ...hang on.

    [ QUOTE ]
    says Eric Heimburg, the lead engineer and producer on Asheron's Call, and the systems designer for the upcoming Star Trek online MMO.

    [/ QUOTE ]

    Isn't that guy from "We will recruit your playerbase" Cryptic?

    [edit]

    [ QUOTE ]
    "City of Heroes' decision to punish players for infractions the players cannot predict is rather unusual" Heimburg remarks. "When competing superhero-based MMOs become available, that could be a problem."

    [/ QUOTE ]

    Whoa, unbiased!

    [edit2] ...hang on. Image: Cryptic Studios?
  21. Now if only there was some way to republish IGOR'd arcs...
  22. (QR)

    Think about it this way

    Praetorian!Recluse and Axis Amerika!Recluse are likely dead